Akali - The Fist of Shadows

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The Fist of Shadow
Release Date: May 11th, 2010
Cost: 3150IP 790RP
Attributes: Assassin
Resource: Energy
Health: 445 (+85)
HP Regen: 7.25 (+0.65)
Energy: 200
Energy Regen: 50
Move Speed: 350

Attack Damage: 53 (+3.2)
Attack Speed: 0.694 (+3.1%)
Range: 125
Armor: 20.5 (+3.5)
Magic Resist: 30 (+1.25)

Akali, the Fist of Shadows is an energy-based hybrid/AP melee assassin whose short cooldown skill-set excels at sticking to enemies and dealing massive singe-target burst damage. Akali can be extremely elusive in lane and during teamfights through the ground-targeted AoE stealth of Twilight Shroud and the on-target dashes of Shadow Dance. Her passive allows her to be deceptively strong in one vs one engages, often healing enough to sneak out kills no other champion could get. She is typically found as a solo mid or solo side-lane carry.


Lore: There exists an ancient order originating in the Ionian Isles dedicated to the preservation of balance. Order, chaos, light, darkness -- all things must exist in perfect harmony for such is the way of the universe. This order is known as the Kinkou and it employs a triumvirate of shadow warriors to uphold its causes in the world. Akali is one of these shadow warriors, entrusted with the sacred duty of Pruning the Tree - eliminating those who threaten the equilibrium of Valoran.

A prodigal martial artist, Akali began training with her mother as soon as she could make a fist. Her mother's discipline was relentless and unforgiving, but predicated on the fundamental principle: We do that which must be done. When the Kinkou inducted her into the order at the age of fourteen, she could slice a dangling chain with a chop of her hand. There was no question - she would succeed her mother as the Fist of Shadow. She has had to do much in this role which others might find morally questionable, but to her it is in service of her mother's inviolable doctrine. She now works with her fellows
to enforce the balance of Valoran. This hallowed pursuit has unsurprisingly led the triumvirate to the Fields of Justice.

"The Fist of Shadow strikes from the cover of death itself. Do not impede the balance."


PassiveTwin Disciplines
Twin Disciplines.png
Discipline of Force - Akali's basic attacks deal 6% bonus magic damage, increasing by 1% for every 6 Ability Power gained. The bonus magic damage doesn't affect towers, but it affects other structures.

Discipline of Might - Akali gains 6% Spell Vamp, increasing by an additional 1% for every 6 bonus Attack Damage gained.

QMark of the AssassinBanshee's Veil.png
Mark of the Assassin.png
(Active) Akali spins her kama at a target enemy, dealing magic damage and marking the target for 6 seconds. Akali's basic attacks and spells against a marked target will trigger and consume the mark to cause additional damage and restore Energy.
Cooldown: 6 / 5.5 / 5 / 4.5 / 4 seconds
Range: 600
Cost: 60 energy
Initial Magic Damage: 35 / 55 / 75 / 95 / 115
(+40% Ability Power)
Proc Magic Damage: 45 / 70 / 95 / 120 / 145
(+50% Ability Power)
Total Magic Damage: 80 / 125 / 170 / 215 / 260
(+90% Ability Power)
Energy Restored: 20 / 25 / 30 / 35 / 40

WTwilight ShroudBanshee's Veil Grey.png
Twilight Shroud.png
(Active) Akali throws down a cover of smoke that lasts for 8 seconds. While stealth, Akali gains movement speed. Attacking or using abilities will briefly reveal her for 0.5 seconds. Enemies inside the smoke have their Movement Speed reduced. If placed in the fog of war, the area will be revealed for the duration.
Cooldown: 20 seconds
Range to center of AoE: 700
Radius of AoE: 400
Cost: 80 / 75 / 70 / 65 / 60 energy
Movement Speed: 20 / 40 / 60 / 80 / 100%
Slow: 14 / 18 / 22 / 26 / 30%

ECrescent SlashBanshee's Veil.png
Crescent Slash.png
(Active) Akali flourishes her kamas, hitting nearby units for physical damage.
Cooldown: 7 / 6 / 5 / 4 / 3 seconds
Radius of AoE: 325
Cost: 60 / 55 / 50 / 45 / 40 energy
Physical Damage: 30 / 55 / 80 / 105 / 130
(+60% Attack Damage) (+30% Ability Power)

RShadow DanceBanshee's Veil.png
Shadow Dance.png
(Active): Akali moves through shadows to quickly strike her target, dealing damage and consuming an Essence of Shadow charge. Akali recharges Essence of Shadow charges both periodically and upon kills and assists, max 3 stacks, affected by cooldown reduction.
Cooldown: 2 / 1.5 / 1 seconds
Range: 800
Cost: 1 Essence of Shadow
Essence of Shadow Recharge Time: 30 / 22.5 / 15 seconds
Magic Damage: 100 / 175 / 250
(+50% Ability Power)
Max Magic Damage: 300 / 525 / 750
(+150% Ability Power)

Recommended Items

Competitive Usage

In Premier Tournaments
Event Bans Picks Wins Losses Win % Picked/Banned in % of Games
WC2014.png 2014 World Championship 0 1 1 0 100 1.3
NA LCS.png 2014 NA LCS Summer Playoffs 0 2 0 2 0 6.9
CS EU logo.png 2014 EU CS Summer Playoffs 0 1 0 1 0 5.3
Ogn logo.png SK Telecom LTE-A LoL Masters 2014 0 1 0 1 0 1.3
NA LCS.png 2014 NA LCS Spring Playoffs 0 1 0 1 0 5.6

Patch History


No more bonus resistances when Akali is in her shroud, but now whenever she stealths she gets a significant movement speed boost.

"Akali's one of those champions who, when she gets ahead, completely circumvents her meaningful weaknesses by having extra resistances from Twilight Shroud. A fed Akali ultimately turns into a bruiser-assassin Akali who hops into a fight, tanks out damage in Twilight Shroud, and then continues to obliterate the squishies. Rather than removing her defensive mechanics completely, we wanted to focus Akali's skills on more ninja-y things, hence the heavier focus on sneaking and agility. This also allows us to reinforce the proper counterplay to Akali (reveal her in stealth and beat her up), give her better themed mechanics, all while reiterating her focus on opportunistic assassinations. Up front: this is meant to be an overall nerf, but we hope Akali players will be more focused on the cool plays they can make with this new mechanic."

  • Twilight Shroud.png W - Twilight Shroud
    • "NEW" NOW WITH MORE NINJA: Twilight Shroud now gives +20/40/60/80/100% movement speed each time Akali stealths, rapidly decaying over the course of 1 second
    • "REMOVED" RESISTANCE IS FUTILE: Akali no longer gains bonus armor and magic resistance while in Twilight Shroud


  • Shadow Dance.png R - Shadow Dance
    • CLARITY ::
      's Shadow Dance stacks can once again be seen in her buff bar

These two changes are intended to give Akali's kit some utility. With Twilight Shroud now granting vision where it's placed, Akali can perform interesting jungle and lane jukes by first casting Twilight Shroud to gain vision of an enemy or jungle monster, and then using Shadow Dance as an escape tool. Overall, it should be a cool little trick that adds some depth to this ability.

  • Twilight Shroud
    • Now grants vision in the area of effect
  • Shadow Dance
    • Essence of Shadow charge time reduced to 30 / 22.5 / 15 seconds from 35 / 25 / 15

v3.05 Balance Update

  • Mark of the Assassin
    • Initial damage reduced to 35 / 55 / 75 / 95 / 115 from 45 / 70 / 95 / 120 / 145
    • Mark detonation damage Ability Power ratio increased to 0.5 from 0.4
  • Shadow Dance
    • Essence of Shadow charge rate increased to 35/25/15 seconds from 25/20/15


  • Twilight Shroud
    • Akali is now immediately stealthed/revealed upon entering/leaving the Shroud zone
    • Akali is now immediately stealthed when casting Twilight Shroud directly on herself
    • Akali is now revealed from stealth upon casting a spell or beginning an attack rather than upon dealing damage
    • Delay on re-stealthing increased by 0.15 seconds


  • Twin Disciplines
    • Discipline of Force
      • Now takes effect immediately instead of requiring 19.5 Ability Power
      • Base damage bonus reduced to 6% from 8%
    • Discipline of Might
      • Now takes effect immediately instead of requiring 9.5 Attack Damage
      • Base spell vamp bonus reduced to 6% from 8%


  • Base Movement Speed increased by 25.


  • Bug with Mark of the Assassin fixed so that it now correctly grants the energy return when the target is killed by the magic damage from her passive.


  • Mark of the Assassin's tooltip now states the correct energy return amount


  • Crescent Slash
    • Energy cost reduced to 60 / 55 / 50 / 45 / 40 from 60 at all ranks
    • Activates Mark of the Assassin's secondary damage


  • Base armor increased to 20 from 17
  • Base health increased to 530 from 510
  • Fixed a bug where Shadow Dance's recharge time wouldn't update with new ranks or cooldown reduction until reaching full ammo charges (3)
  • Fixed a bug where Twilight Shroud was not applying assists properly


  • Twin Disciplines
    • Initial spell vamp gained upon obtaining 10 bonus attack damage reduced to 8% from 10%
    • Additional spell vamp reduced to 1% per 6 attack damage from 1% per 5 attack damage
    • Initial magic damage bonus upon obtaining 20 ability power reduced to 8% from 10%
    • Additional magic damage bonus reduced to 1% per 6 ability power from 1% per 5 ability power
  • Mark of the Assassin
    • Projectile base damage and proc base damage reduced to 45 / 70 / 95 / 120 / 145 from 50 / 75 / 100 / 125 / 150


  • Fixed a bug where
    could get stuck in their dash animations


  • The cooldown before Akali's next Shadow Dance charge and her current stacks are now shown in the smae buff


  • If Akali uses Shadow Dance on a champion, she will attempt to attack the target upon successfully arriving


  • Adjusted Twin Disciplines to trigger at 9.5 damage and 19.5 ability power to account for rounding


  • Fixed a bug where the sound of Mark of the Assassin could persist after her target died


  • Twin Disciplines no longer deals bonus damage to towers


  • Fixed a bug where Shadow Dance could sometimes deal damage even if interrupted by a knockup / knockaway


  • Black Shield now only blocks disabling buffs (stuns, silences, taunts, blinds, slows, fears, roots, snares, and suppressions). For example, Akali's Mark of the Assassin, Soraka's Starcall, and Morgana's Tormented Soil will now go through Black Shield. The damage they deal will still be absorbed.


  • The time to gain Essence of Shadow charges is now reduced by cooldown reduction effects. THe time to gain the next charge does not progress while Akali is at maximum charges.


  • Fixed a display error with Twin Disciplines and death recap
  • Shadow Dance can no longer be cast while rooted


  • Twin Disciplines (Passive) will not gain 1% spell vamp for every 5 additional attack damage, up to 1% from every 10 additional attack damage


  • Shadow Dance will now gain an Essence of Shadow charge on champion kills and assists in addition to her standard accumulation over time method


  • Twilight Shroud
    • Now grants additional magic resist equal to the armor values
    • Now lasts for 8 seconds at all levels


  • Fixed a bug with Akali's attack timing
  • Using a potion while in Twilight Shroud will no longer break Akali out of stealth


  • Fixed a bug where Mark of the Assassin would proc even if you miss or are dodged
  • Fixed a bug where her Twin Discipline passive failed to count ability power and damage gained through buffs, such as improved Ignite, Eye of the Storm, or Mejai's Soulstealer.
  • Fixed a bug where Crescent Slash has spell vamped for too much
  • Twin Disciplines spell vamp ratio increased to 10% per 100 damage, from 5% per 100 damage, to compensate for the above bug fix. In total, Akali will vamp more from her single target spells and less from Crescent Slash
  • Akali can no longer Shadow Dance out of disables
  • Adjusted Akali's hit timing to be more accurate


  • Smoke Bomb stealth is now removed when you actually attack, rather than when you begin your attack animation



External links