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Amumu - The Sad Mummy

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Amumu
AmumuSquare.png
The Sad Mummy
Region: Shurima.png Shurima
Role: Tank.png Tank
Release: June 26, 2009
Cost: 1350IP 585RP
Resource: Mana
Statistics
Health: 613 (+84)
HP Regen: 8.9 (+0.85)
Mana: 287 (+40)
Mana Regen: 7.4 (+0.525)
Move Speed: 335

Attack Damage: 53 (+3.8)
Attack Speed: 0.638 (+2.18%)
Range: 125
Armor: 23.5 (+3.6)
Magic Resist: 32.1 (+1.25)
Friends/Rivals
Friends:

Amumu, The Sad Mummy is a mobile jungler who utilizes his Bandage Toss (Q) and his ultimate, Curse of the Sad Mummy, to dive onto an entire enemy team and stun them to set up team fights. His Despair (W) combined with his Tantrum (E) allows him to clear jungle camps quickly and easily.

Description

Lore: A lonely and melancholy soul from ancient Shurima, Amumu roams the world in search of a friend. Cursed by an ancient spell, he is doomed to remain alone forever, as his touch is death and his affection ruin. Those who claim to have seen him describe Amumu as a living cadaver, small in stature and covered in bandages the color of lichen. Amumu has inspired myths, folklore, and legends told and retold for generations – such that it is impossible to separate truth from fiction.

The hardy folk of Shurima agree upon certain things: the wind always blows from the west in the morning; a full belly on a new moon is an ill omen; buried treasure hides under the heaviest of rocks. They do not agree, however, about the tale of Amumu.

One oft-told story links Amumu to the first great ruling family of Shurima who succumbed to a disease that corrupted flesh with hideous speed. The youngest child, Amumu, was quarantined in his chambers and befriended a servant girl who heard his cries through the walls. She regaled the lonely heir with courtly news and stories of her grandmother’s mystic powers.

Read More...

“Solitude can be lonelier than death.”

- Amumu, the Sad Mummy

Abilities

PassiveCursed Touch
Cursed Touch.png
(Innate) Amumu's autoattacks reduce the target's magic resistance by 15 / 20 / 25 for 3 seconds. The debuff doesn't stack but it refreshes with every autoattack.


QBandage TossBanshee's Veil.png
Bandage Toss.png
(Active) Amumu tosses a sticky bandage in a straight line. If it contacts an enemy, Amumu will pull himself to it, dealing magic damage and stunning the target for 1 second.
Range: 1,100
Cost: 80 / 90 / 100 / 110 / 120 mana
Cooldown: 16 / 14 / 12 / 10 / 8 seconds
Magic Damage: 80 / 130 / 180 / 230 / 280
(+70% Ability Power)


WDespair
Despair.png
(Toggle) While toggled on, Amumu will be surrounded by a small damaging area of tears. Enemies in the area will be dealt a percentage of their maximum health plus a base amount as magic damage each second.
Cost: 8 mana per second
Cooldown: 1 second
Radius of AoE: 300
Base Magic Damage: 8 / 12 / 16 / 20 / 24
Max Health to Damage Ratio: 1 / 1.5 / 2 / 2.5 / 3%
(+1% per 100 Ability Power)


ETantrumBanshee's Veil.png
Tantrum.png
(Passive) Amumu takes reduced physical damage from autoattacks and abilities.

(Active) Amumu will make an instantaneous tantrum, dealing magic damage to surrounding units. Additionally, each time Amumu is hit by an autoattack the cooldown on Tantrum's active will be reduced by 0.5 seconds.

Cost: 35 mana
Radius of AoE: 350
Physical Damage Reduction: 2 / 4 / 6 / 8 / 10
Cooldown: 10 / 9 / 8 / 7 / 6 seconds
Magic Damage: 75 / 100 / 125 / 150 / 175
(+50% Ability Power)


RCurse of the Sad MummyBanshee's Veil.pngCleanseQss.png
Curse of the Sad Mummy.png
(Active): Amumu entangles surrounding enemy units, dealing magic damage and rendering them unable to move or use autoattacks for 2 seconds.
Radius of AoE: 550
Cost: 100 / 150 / 200 mana
Cooldown: 150 / 130 / 110 seconds
Magic Damage: 150 / 250 / 350
(+80% Ability Power)


Competitive Usage

In Premier Tournaments
Event Bans Picks Wins Losses Win % Picked/Banned in % of Games
NA LCS.png 2014 NA LCS Summer Playoffs 0 1 0 1 0 3.4
Gpllogo small.png 2014 Season Garena Regional Finals 0 2 0 2 0 16.7
LNL logo small.png 2014 LNL Summer 0 2 0 2 0 3.6
CS EU logo.png 2014 EU Challenger Series Summer #2 1 0 0 0 0 5.3
Gpllogo small.png 2014 GPL Summer Group Stage 0 1 1 0 100 1.6

Patch History

Patch Notes 7.2

  • BUGFIX:
    • Emumu's bandage particles during R - Curse of the Sad Mummy are once again appropriately emo
    • Sad Robot Amumu's W - Despair puddle no longer spins around as Amumu changes which way he's facing

Patch Notes 6.1

  • The following abilities are affected by Tenacity:
    • R - Curse of the Sad Mummy

Patch Notes 5.16


  • Amumu
    • ARMOR GROWTH: 3.1 ⇒ 3.6

Patch Notes 5.6
"Amumu,
This wasn't the most abusive thing around because it requires you to be out of mana, so you couldn't very well gank or defend yourself, but nonetheless unintended. Don't cry, Amumu (at least wait until you have enough mana)."

  • Despair.png W - Despair
    • NO MORE TEARS: Fixed a bug where Despair would not toggle off when Amumu ran out of mana

Patch Notes 4.20
Less base armor, reduced W damage at early ranks. "With beefed-up health pools across the jungle and this little mummy dealing area-effect % health damage, Amumu's going to be a big beneficiary of the 2015 preseason jungle changes. We're taking preemptive measures to pull his clear speeds back in line, but we still expect him to be one of the stronger champions heading into this preseason."

  • General
    • ARMOR: 27 ⇒ 23
  • Despair.png W - Despair
    • ADDITIONAL DAMAGE PER SECOND: 1.5 / 1.8 / 2.1 / 2.4 / 2.7% of enemies' maximum health ⇒ 1 / 1.5 / 2 / 2.5 / 3% of enemies' maximum health

Patch Notes 3.03

  • Bandage Toss
    • Damage reduced to 80 / 130 / 180 / 230 / 280 from 80 / 140 / 200 / 260 / 320
  • Curse of the Sad Mummy
    • Radius reduced to 550 from 600

Patch Notes 1.0.0.154

  • Cursed Touch
    • Magic resist reduction reduced at later levels to 15 / 20 / 25 from 15 / 25 / 35

Patch Notes 1.0.0.152

  • Base Movement Speed increased by 25.

Patch Notes 1.0.0.144

  • Cursed Touch (Passive) duration reduced to 3 seconds form 4
  • Tantrum mana cost reduced to 35 from 50
  • Bandage Toss ability power ratio reduced to 0.7 from 1.0
  • Curse of the Sad Mummy (Ultimate) ability power ratio reduced to 0.8 from 1.0

Patch Notes 1.0.0.140b

  • Fixed a bug that caused players to hear Sad Robot Amumu's voice across the map

Patch Notes 1.0.0.139

  • Now gains 1.25 Magic Resist per level
  • Curse of the Sad Mummy cooldown reduced to 150 / 130 / 110 seconds from 170 / 150 / 120 seconds

Patch Notes 1.0.0.133

  • Fixed a bug where Despair was dealing less damage with Ability Power than intended

Patch Notes 1.0.0.128

  • Attack range increased to 125 from 100

Patch Notes 1.0.0.123

  • Will now attempt to attack the target after successfully pulling himself to an enemy champion with Bandage Toss

Patch Notes 1.0.0.111

  • Base damage increased to 47 from 45
  • Base armor increased to 18 from 15
  • Tantrum passive physical damage reduction increased to 2 / 4 / 6 / 8 / 10 from 1 / 2 / 3 / 4 / 5
  • Despair
    • Mana cost reduced to 8 at all levels from 10
    • Now has a new particle to match the area of effect

Patch Notes 1.0.0.105

  • Curse of the Sad Mummy
    • Is now consistent with other similar skills (Dark Binding, Crescendo) and will deal damage to Black Shield
    • Fixed a bug where it was disabling enemies for too long
    • Now deals 150 / 250 / 350 damage initially rather than 150 / 300 / 450 damage over the duration

Patch Notes 1.0.0.103

  • Bandage Toss cooldown reduced to 16 / 14 / 12 / 10 / 8 seconds from 18 / 16 / 14 / 12 / 10
  • Curse of the Sad Mummy duration reduced to 2 seconds from 2.5

Patch Notes 1.0.0.102

  • Cursed Touch duration reduced to 4 seconds from 5

Patch Notes 1.0.0.100

  • Bandage Toss can no longer be cast while rooted
  • Curse of the Sad Mummy corrected to state that enemies are rooted and cannot attack or move
  • Cursed Touch magic resistance reduction reduced to 15 / 25 / 35 from 20 / 30 / 40

Patch Notes 1.0.0.96

  • Fixed an issue where Amumu's attack timing was too slow

Patch Notes 1.0.0.87

  • Updated the tooltip on Cursed Touch to include the duration of the magic resistance debuff

Patch Notes 1.0.0.85

  • Health per level increased to 84 from 76
  • Base damage increased to 45 from 40
  • Damage per level decreased to 3.6 from 3.8
  • Mana regen per level increased to 0.065 from 0.06
  • Tantrum
    • Cooldown reduced to 10 / 9 / 8 / 7 / 6 seconds from 21 / 18 / 15 / 12 / 8
    • Cooldown reduction upon being hit reduced to 0.5 seconds from 1 second
  • Despair
    • Changed the aura range to be 350 at all ranks from 250 / 275 / 300 / 325 / 350
    • Added a base damage of 8 / 12 / 16 / 20 / 24 to the damage dealt based on the target's health
    • Health percent decreased to 1.5 / 1.8 / 2.1 / 2.4 / 2.7% from 2.3 / 2.6 / 2.9 / 3.2 / 3.5%

Patch Notes 1.0.0.79

  • Bandage Toss mana cost changed to 80 / 90 / 100 / 110 / 120 from 90 / 100 / 110 / 120 / 130

Patch Notes 1.0.0.72

  • Bandage Toss
    • Mana cost reduced to 90 / 100 / 110 / 120 / 130 / from 130 at all ranks
    • Now has a new animation
  • Curse of the Sad Mummy cooldown reduced to 170 / 150 / 130 form 180 / 160 / 140

Patch Notes 1.0.0.63

  • Fixed a bug where Despair’s damage was incorrectly being calculated off of Amumu’s health instead of each nearby enemy’s
  • Fixed an inconsistency in Despair's damage where the first tick was dealing a different amount than subsequent ticks

Patch Notes 1.0.0.52

  • Tantrum
    • Damage modified from 115 / 130 / 145 / 160 / 175 to 100 / 120 / 140 / 160 / 180
  • Curse of the Sad Mummy
    • Duration reduced from 3 to 2.5

Patch Notes 0.9.25.34

  • Tantrum
    • Changed mana cost from 50 / 45 / 40 / 35 / 30 to 50 at all levels
    • Changed damage form 155 at all levels to 115 / 130 / 145 / 160 / 175

Patch Notes 0.9.25.21

  • Reduced base armor from 21 to 18
  • Tantrum
    • Reduced on being hit cooldown from 2 seconds to 1
    • Modified cooldown from 20 / 18 / 16 / 14 / 12 to 21 / 18 / 15 / 12 / 9
  • Bandage Toss damage reduced from 75 / 140 / 205 / 275 / 350 to 80 / 140 / 200 / 260 / 320

Patch Notes 0.9.22.16

  • Bandage Toss skil shot speed / ease of use improved (this should especially help chasing champions)
  • Despair health drain from 2 / 2.25 / 2.5 / 2.75 / 3 to 2.3 / 2.6 / 2.9 / 3.2 / 3.5

Patch Notes 0.8.22.115

  • Cursed Touch now properly shows up as a buff

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