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Ezreal - The Prodigal Explorer

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Ezreal
EzrealSquare.png
The Prodigal Explorer
Release Date: March 16, 2010
Cost: 4800IP 880RP
Attributes: Marksman, Mage
Resource: Mana
Statistics
Health: 350 (+80)
HP Regen: 5.5 (+0.55)
Mana: 235 (+45)
Mana Regen: 7.0 (+0.65)
Move Speed: 325

Attack Damage: 47.2 (+3)
Attack Speed: 0.625 (+2.8%)
Range: 550
Armor: 16 (+3.5)
Magic Resist: 30 (+0)

Ezreal, The Prodigal Explorer is a skillshot-based AD carry. While his abilities do not offer him any CC, Ezreal's Arcane Shift can help him escape or reduce the range between himself and his target. Trueshot Barrage is a global ultimate that can be used to clear a wave in another lane, snipe a kill, or chunk down the enemy team. He is most commonly played in bot lane as the ADC.

Contents

Description

Lore: Ezreal was born with the gift of magic flowing through his veins. Ezreal, however, was also born with a much stronger sense of wanderlust. Put into school to become a skilled techmaturgist, Ezreal quickly became bored with magical studies. By the time the boy genius was eight years old, he had fully mapped out the underground tunnels of Piltover. The quality of his work was so great that the government of Piltover purchased his maps and salaried his services as Piltover's Grandmaster Explorer. This sealed the deal on Ezreal's path in life - he would eschew the arcane arts in favor of archaeology. Since then, countless of Ezreal's adventures have been written about as romanticized stories.

One of Ezreal's latest adventures, however, has brought him face-to-face with his other legacy - his latent magical power. While exploring the pyramids of Shurima Desert, Ezreal uncovered an amulet of incredible power. Aside from the sheer size of the amulet (it was made for a being easily twice Ezreal's size), it allows the wielder to control and shape magical energy - provided a source of magic is in the vicinity. This allowed Ezreal to tap into his natural talent for magic without having to put any serious effort into it - a big win for the Prodigal Explorer. The drawback is that for some unknown reason, the amulet is attuned with summoning magic. Without warning, Ezreal may find himself acting as a champion for, as he puts it, a summoner hell-bent on resolving some irrelevant world-shattering League conflict. Still, Ezreal feels being summoned into a Field of Justice on occasion is a small price to pay.

"There's little time to study musty tomes when you're busy crawling around where the musty tomes originally came from."

- Such is Ezreal's credo

Abilities

PassiveRising Spell Force
RisingSpellForce.jpg
(Innate) Hitting a target with any of Ezreal's abilities increases his attack speed by 10% for 5 seconds, this effect stacks up to 5 times.


QMystic ShotBanshee's Veil.png
MysticShot.jpg
(Active) Ezreal fires a bolt of energy in a line that will deal physical damage and apply on-hit effects to the first enemy it hits. If it strikes an enemy unit, all of Ezreal's cooldowns will be reduced by 1 second.
Range: 1100
Cost: 28 / 31 / 34 / 37 / 40 mana
Cooldown: 6 / 5.5 / 5 / 4.5 / 4 seconds
Physical Damage: 35 / 55 / 75 / 95 / 115
(+100% Attack Damage) (+40% Ability Power)


WEssence FluxBanshee's Veil.png
EssenceFlux.jpg
(Active) Ezreal fires a wave of energy in a line. Any enemy champions it passes through are dealt magic damage, while any allied champions it travels through have their attack speed increased for 5 seconds.
Cooldown: 9 seconds
Range: 900
Missile Width: 80
Cost: 50 / 60 / 70 / 80 / 90 mana
Magic Damage: 70 / 115 / 160 / 205 / 250
(+80% Ability Power)
Attack Speed Buff: 20 / 25 / 30 / 35 / 40%


EArcane ShiftBanshee's Veil.png
ArcaneShift.jpg
(Active) Ezreal instantly teleports to a nearby target location and fires a homing arrow at the nearest enemy unit, dealing magic damage to it.
Cost: 90 mana
Teleport Range: 475
Arrow Range: 750
Cooldown: 19 / 17 / 15 / 13 / 11 seconds
Magic Damage: 75 / 125 / 175 / 225 / 275
(+75% Ability Power)


RTrueshot BarrageBanshee's Veil.png
TrueshotBarrage.jpg
(Active) Ezreal charges for 1 second to fire a powerful broad energy missile that will travel in a line by the whole map and will deal magic damage to each enemy unit they pass through. It will deal 10% less damage for each subsequent target hit, down to a minimum of 30% damage dealt.
Cost: 100 mana
Cooldown: 80 seconds
Range: Global
Magic Damage: 350 / 500 / 650
(+100% bonus Attack Damage) (+90% Ability Power)


Recommended Items

Competitive Usage

In Premier Tournaments
Event Bans Picks Wins Losses Win % Picked/Banned in % of Games
LNL logo small.png 2014 LNL Summer 0 2 1 1 50 3.6
LPLlogo small.png 2014 LPL Summer Regular Season 0 4 0 4 0 3.6
Ogn logo.png HOT6iX Champions Summer 2014 Playoffs 0 6 2 4 33.3 17.6
Gpllogo small.png 2014 GPL Summer Playoffs 2 4 3 1 75 20
NA LCS.png 2014 NA LCS Summer Regular Season 0 4 2 2 50 3.6

Patch History

v4.12

Ezreal can now hit himself with Essence Flux if he can find a way to get ahead of it. Use with caution please.

"Just E into it."

  • EssenceFlux.jpg W - Essence Flux
    • "NEW" Just E into it: Essence Flux can now hit Ezreal in addition to his allies

v4.4

  • MysticShot.jpg Q - Mystic Shot
    • AP Ratio: 20% ⇒ 40%

v3.06

  • Pulsefire Ezreal
    • Fixed a bug where Pulsefire Ezreal would occasionally not see gold popups for some of his last hits on targets in plain view
    • Fixed a bug where Pulsefire Ezreal would play his death animation a second time if Trueshot Barrage was leveled up while dead

v3.01

  • Base movement speed reduced to 325 from 330
  • RisingSpellForce.jpg Passive - Rising Spell Force
    • Duration reduced to 5 seconds from 6
  • TrueshotBarrage.jpg R - Trueshot Barrage
    • Damage falloff per target hit increased to 10% from 8%

v1.0.0.154

  • Base attack speed reduced to 0.625 from 0.665

v1.0.0.152

  • Base Movement Speed increased by 25.

v1.0.0.150

  • EssenceFlux.jpg W - Essence Flux
    • No longer reduces enemy champion attack speed

v1.0.0.146

  • MysticShot.jpg Q - Mystic Shot
    • Mana cost reduced to 28 / 31 / 34 / 37 / 40 from 30 / 35 / 40 / 45 / 50
  • EssenceFlux.jpg W - Essence Flux
    • Damage reduced to 70 / 115 / 160 / 205 / 250 from 80 / 130 / 180 / 230 / 280
    • Ability power ratio increased to 0.8 from 0.6
    • Width reduced to 80 from 120

v1.0.0.144

  • Updated art assets

v1.0.0.142

  • MysticShot.jpg Q - Mystic Shot
    • Fixed a bug with range varying at different levels

v1.0.0.140b

  • EssenceFlux.jpg W - Essence Flux
    • Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 70 / 80 / 90 / 100
  • TrueshotBarrage.jpg R - Trueshot Barrage
    • Mana cost reduced to 100 from 150

v1.0.0.133

  • TrueshotBarrage.jpg R - Trueshot Barrage
  • Fixed a bug where Ezreal would lose his run animation after 390 movement speed

v1.0.0.129

  • EssenceFlux.jpg W - Essence Flux
    • Now correctly flagged as an area effect spell

v1.0.0.125

  • EssenceFlux.jpg W - Essence Flux
    • Will now break spell shields

v1.0.0.122

  • MysticShot.jpg Q - Mystic Shot
    • Fixed a bug where Mystic Shot did not interact with spell shields

v1.0.0.121

  • Tuned Ezreal's autoattack frames to be more responsive
  • TrueshotBarrage.jpg R - Trueshot Barrage
    • Cooldown reduced to 80 seconds from 100
  • EssenceFlux.jpg W - Essence Flux
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 70 / 80 / 90 / 100 / 110

v1.0.0.116

  • MysticShot.jpg Q - Mystic Shot
    • Now has an additive 0.2 ability power ratio
  • TrueshotBarrage.jpg R - Trueshot Barrage
    • Now scales additively with both attack damage and ability power

v1.0.0.115

v1.0.0.114

  • ArcaneShift.jpg E - Arcane Shift
    • Fixed a bug where Arcane Shift could target invisible minions such as wards.

v1.0.0.112

  • TrueshotBarrage.jpg R - Trueshot Barrage
    • Now scales with bonus attack damage at a 1.0 ratio

v1.0.0.110

  • RisingSpellForce.jpg Passive - Rising Spell Force
    • Now has a particle to indicate the amount of stacks
    • Fixed a tooltip bug that stated Ezreal was gaining 15% per stack instead of 10%
  • Fixed a bug where some of Ezreal's spells were displaying incorrect text on cast

v1.0.0.107

  • Base damage increased to 47.5 from 45
  • Damage per level increased to 3 from 2.6
  • Base attack speed incresaed to 0.665 from 0.658

v1.0.0.104

  • EssenceFlux.jpg W - Essence Flux
    • Attack speed incresae changed to be additive rather than multiplicative
    • Cooldown reduced to 9 seconds from 10
  • TrueshotBarrage.jpg R - Trueshot Barrage
    • Ability power ratio increased to 0.9 from 0.8

v1.0.0.103

  • EssenceFlux.jpg W - Essence Flux
    • Ability power ratio increased to 0.7 from 0.6
  • TrueshotBarrage.jpg R - Trueshot Barrage
    • Ability power ratio increased to 0.8 from 0.7

v1.0.0.100

  • Base damage reduced to 45 from 47.6
  • Damage per level reduced to 2.6 from 3.0
  • Attack speed per level reduced to 2.8 from 3.22
  • ArcaneShift.jpg E - Arcane Shift
    • Can no longer be cast while rooted
  • MysticShot.jpg Q - Mystic Shot
    • Damage reduced to 35 / 55 / 75 / 95 / 115 from 40 / 65 / 90 / 115 / 140
  • EssenceFlux.jpg W - Essence Flux
    • Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120

v1.0.0.99

  • MysticShot.jpg Q - Mystic Shot
    • Attack damage ratio decreased to 1.0 from 1.1

v1.0.0.98

  • TrueshotBarrage.jpg R - Trueshot Barrage
    • Fixed a bug with Trueshot Barrage where Ezreal's voice would play at the target location instead of where Ezreal was

v1.0.0.97

  • EssenceFlux.jpg W - Essence Flux
    • Fixed a discrepancy in Essence Flux's level-up tooltip that incorrectly mentioned a heal

v1.0.0.94b

  • MysticShot.jpg Q - Mystic Shot
    • Range reduced to 1,100 from 1,200
    • Damage percentage reduced to 110 from 120
  • ArcaneShift.jpg E - Arcane Shift
    • Cooldown increased to 19 / 17 / 15 / 13 / 11 from 17 / 15 / 13 / 11 / 9

v1.0.0.94

  • EssenceFlux.jpg W - Essence Flux
    • Removed the heal component
    • Attack speed buff/debuff increased to 20 / 23 / 26 / 29 / 32 from 5 / 10 / 15 / 20 / 25

v1.0.0.87

  • MysticShot.jpg Q - Mystic Shot
    • Attack damage percent increased to 120% from 100
  • EssenceFlux.jpg W - Essence Flux
    • Heal amount reduced to 50% from 70%
    • Attack speed buff/debuff reduced to 5 / 10 / 15 / 20 / 25% form 20 / 25 / 30 / 35 / 40%
  • TrueshotBarrage.jpg R - Trueshot Barrage
    • Ability power ratio reduced to 0.7 from 1.0

v1.0.0.85

  • EssenceFlux.jpg W - Essence Flux
    • Heal reduced to 70% of the damage value from 100%

v1.0.0.81

  • Base armor increased to 15 from 12
  • Base damage increased to 49 from 47
  • Base mana regeneration increased to 0.9 from 0.8
  • Movement speed increased to 305 from 300
  • MysticShot.jpg Q - Mystic Shot
    • Base damage increased to 40 / 65 / 90 / 115 / 140 from 40 / 60 / 80 / 100 / 120
  • EssenceFlux.jpg W - Essence Flux
    • Missile width increased to 120 from 100
  • ArcaneShift.jpg E - Arcane Shift
    • Closest unit targeting range increased to 750 from 650
    • Mana cost reduced to 90 from 100
  • RisingSpellForce.jpg Passive - Rising Spell Force
    • Duration increased to 6 seconds from 5

v1.0.0.79

Ezreal
released



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