Galio - The Colossus

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Galio
GalioSquare.png
The Colossus
Region: Demacia.png Demacia
Role: Tank.png Tank
Release: 08/10/2010
Cost: 3150IP 790RP
Resource: Mana
Statistics
Health: 577.8 (+85)
HP Regen: 8.71 (+0.75)
Mana: 369 (+47)
Mana Regen: 6 (+0.8)
Move Speed: 335

Attack Damage: 61.97 (+3.375)
Attack Speed: 0.638 (+1.2%)
Range: 125
Armor: 24 (+3.5)
Magic Resist: 32.1 (+1.25)
Friends/Rivals
Friends:


Overview   Match History    


Champion Spotlight

Description

Lore: Outside the gleaming city of Demacia, the stone colossus Galio keeps vigilant watch. Built as a bulwark against enemy mages, he often stands motionless for decades until the presence of powerful magic stirs him to life. Once activated, Galio makes the most of his time, savoring the thrill of a fight and the rare honor of defending his countrymen. But his triumphs are always bittersweet, for the magic he destroys is also his source of re-animation, and each victory leaves him dormant once again
"Get behind me, Demacian! You may not have noticed, but I'm very large."

- Galio, the Colossus

Abilities

PassiveColossal Smash
RunicSkin.jpg
INNATE : Galio's next basic attack deals bonus magic damage in an area, scaling with his bonus attack damage, ability power and magic resist. Colossal Smash's cooldown is reduced whenever Galio's spells hit a unique champion (once per spell).


QWinds of War
ResoluteSmite.jpg
ACTIVE : Galio fires two gusts of wind that deal magic damage. Where the windblasts converge, a vortex that deals additional damage is formed, including bonus damage based on the target's max health.
GUST MAGIC DAMAGE : 60 / 95 / 130 / 165 / 200 (+75% ABILITY POWER)
TORNADO MAGIC DAMAGE PER HALF-SECOND : 15 / 20 / 25 / 30 / 35 (+13.3% ABILITY POWER) (+2% OF TARGET'S MAXIMUM HEALTH HEALTH)
RANGE TO CENTER OF AoE : 825
COOLDOWN : 10 / 9 / 8/ 7 / 6 seconds
COST : 70 / 75 / 80 / 85 / 90 mana


WShield of Durand
Bulwark.jpg
PASSIVE : If Galio avoids taking damage for a moderate period, he gains a shield that absorbs magic damage.
COST : 50 mana
RANGE : 800
HOLD : Holding down the W key causes Galio to enter a defensive stance, gaining damage reduction but moving significantly slower. This channel can't be interrupted even if Galio gets hit with a crowd-control spell.
RELEASE : When W is released, Galio taunts nearby enemy champions. The taunt's range and duration extent based on how long he remained in a defensive stance.
DAMAGE REDUCTION : 20 / 25 / 30 / 35 / 40% (+ 8% PER 100 BONUS MAGIC RESIST)


EJustice Punch
RighteousGust.jpg
ACTIVE : Galio hops back to wind up for an epic haymaker. After a brief delay, he charges forward, dealing magic damage to enemies and knocking them up. Galio's charge stops upon colliding with a champion or terrain.
MAGIC DAMAGE : 100 / 140 / 180 / 220 / 260 (+70% ABILITY POWER)
COOLDOWN : 14 / 13 / 12 / 11 / 10 seconds
COST : 30 / 35 / 40 / 45 / 50 mana


RHero's Entrance
IdolOfDurand.jpg
ACTIVE : Galio designates an ally's current position as his landing spot, granting them Shield of Durand's damage reduction for a few seconds. He then leaps high into the air, torpedoing to the place his targeted ally was when Galio activated Hero's Entrance. When he lands, he deals magic damage to all enemies in the area and knocks them up. The knockup lasts longer for those in the center of the landing zone.
MAGIC DAMAGE : 150 / 250 / 350 (+70% ABILITY POWER)
ALLIED DAMAGE REDUCTION : 20 / 30 / 40% (+8% PER 100 BONUS MAGIC RESIST)
RANGE : 4000 / 4750 / 5500
COST : 100 mana
Cooldown : 160 / 140 / 120 seconds
RANGE : 4000 / 4750 / 5500


Competitive Usage

In Premier Tournaments
Event Bans Picks Wins Losses Win % Picked/Banned in % of Games
WC2014.png 2014 World Championship 0 1 0 1 0 1.3
Gpllogo small.png 2014 Season Garena Regional Finals 0 1 0 1 0 8.3
EU LCS.png 2014 EU LCS Spring Round Robin 0 1 1 0 100 0.9
EU LCS.png EU LCS - Summer Season 0 1 0 1 0 0.8
NA LCS.png NA LCS - Spring Season 0 1 0 1 0 0.9

Patch History

Patch Notes 7.13

Armor reduced. Q tornado zone base damage reduced, ratio increased.
Quote.png Galio’s throwing his weight around a bit too well, so we’ve got a few changes to help opponents go toe to toe with the big guy in lane. First, we’re reining in his ability to instaclear waves without speccing into damage. Second, we’re making him more vulnerable to physical damage, given his niche is the anti-magic tank. Finally, we’re giving opponents a larger window to knock Galio down when he tries to Hero’s Entrance Exit a hostile gank. Unquote.png

Base stats

  • BASE ARMOR: 27 ⇒ 24




ResoluteSmite.jpg Q - Winds of War

  • TORNADO ZONE DAMAGE: 45/60/75/90/105 (+0.45 ability power) over 1.5 seconds ⇒ 30/40/50/60/70 (+0.6 ability power) over 1.5 seconds




IdolOfDurand.jpg R - Hero's Entrance

  • CHANNEL TIME: Galio channels for 1 second ⇒ 1.25 seconds before jumping into the air (hover time before dashing reduced by 0.25 seconds; total time to reach target unchanged)

Patch Notes 7.8

  • BUGFIX
    • Fixed a bug where disconnecting during the cast of R - Hero’s Entrance could cause Galio to be unable to target units and structures
    • Galio’s W - Shield of Durand magic shield now properly recharges after he revives
    • Gatekeeper Galio’s recall particles no longer stretch back to the Spawning Pool

Patch Notes 7.7

Passive damage down, Q missile ratio up, tornado zone damage down.
Quote.png We're quite happy with how Galio landed on Summoner's Rift and while we're happy with how well he soaks damage and protects teammates with dedicated tank builds, he shouldn't pack such a punch without investing in ability power. Unquote.png

RunicSkin.jpg Passive - Colossal Smash

  • DAMAGE: 15-100 (at levels 1-18) ⇒ 12-80 (at levels 1-18)

ResoluteSmite.jpg Q - Winds of War

  • INITIAL WINDBLAST RATIO: 0.6 ability power ⇒ 0.75 ability power
  • TORNADO ZONE DAMAGE: 9% target's maximum health ⇒ 6% target's maximum health

  • BUGFIX
    • If Galio disconnected while flying up during R - Hero's Entrance, he no longer loses the ability to attack units and structures after reconnecting

Patch Notes 7.6

Quote.png Galio, the Colossus, will be updated with the launch of patch 7.6! For more details, check the following links: Unquote.png
Quote.png Head to the “Extras” section of Galio’s Champion Reveal article above for high-res images of his updated base and skin splash art! Unquote.png

Patch Notes 6.8

E costs less and gives more movement speed.
Quote.png Galio presents a powerful option for those who like to make a big impact in close quarters, but often runs out of steam before teams start grouping up. We’re tossing him a stone to help smooth his laning interactions (especially when pushed into his tower), as well as enable sweet roaming plays if the situation arises. Unquote.png
  • RighteousGust.jpg E - Righteous Gust
    • COST: 70/75/80/85/90 mana ⇒ 60/65/70/75/80 mana
    • MOVEMENT SPEED: 20/28/36/44/52% ⇒ 30/35/40/45/50%

Patch Notes 5.22

  • BASE MANA: 319 ⇒ 369
  • MANA GROWTH STAT: 50 ⇒ 47

Patch Notes 5.18
"We’ve always felt that Galio’s failure case for his ultimate is positioning, not execution. Limiting the cases you could accidentally ruin your biggest moment should keep you focused on the things that matter; like landing your ult on 5 people (and probably winning)."

  • IdolOfDurand.jpg R - Idol of Durand
    • NO TAKE BACKS:: Idol of Durand can’t be cancelled by movement commands for the first 0.25 seconds of its duration if it strikes at least one champion

Patch Notes 5.12
R's base damage slightly lowered, but has a significantly higher maximum damage. "Once on-par with Crowstorm and Curse of the Sad Mummy in terms of teamfighting terrors, Idol of Durand is a pretty big ask in the landscape of today's game. Fully channeling one through the enemy team's disruption (and onto the right targets, no less) is no simple task, so we're upping the reward for pulling it off."

  • IdolOfDurand.jpg R - Idol of Durand
    • BASE DAMAGE:: 220/330/440 ⇒ 200/300/400
    • DAMAGE INCREASE:: 5% per hit ⇒ 10% per hit
    • MAXIMUM DAMAGE CAP:: 40% ⇒ 80%
    • MAXIMUM DAMAGE OUTPUT:: 308/462/616 (+0.84 ability power) ⇒360/540/720 (+1.0 ability power)

Patch Notes 5.6
E's cooldown gets lower with rank. "As of this writing, none of Galio's basic abilities had scaling cooldowns...UNTIL NOW. Righteous Gust is one of the gargoyle's cooler moves, so we're letting him toss some more tornadoes around as the game goes on."

  • RighteousGust.jpg E - Righteous Gust
    • COOLDOWN: 12 seconds ⇒ 13/12/11/10/9 seconds

Patch Notes 4.21
Don't let me get in my zone. "Galio's ultimate has two major risks involved - either he's crowd-controlled during its channel or his opponents buy Mercury Treads. We like the teamplay that comes from coordinated interrupts but find it a little sad that tenacity messes with his flow so much. Is now fixed."

  • IdolOfDurand.jpg R - Idol of Durand
    • "NEW" YOU'RE STUCK IN HERE WITH ME: Idol of Durand's taunt is no longer reducible by tenacity.

Patch Notes 4.10
Magic resistance per level for Galio has been commonly requested by gargoyle fans around the world and, given our nerf to Athene's Unholy Grail (an item typically considered 'core' on Galio), we figured we could give him a thicker skin.

  • General
    • MAGIC RESISTANCE PER LEVEL: 0 ⇒ 1.25

Patch Notes 3.11

  • Idol of Durand
    • Cooldown reduced to 150/135/120 (from 170/150/130)
    • Mana cost reduced to 100 (from 100/150/200)

Patch Notes 1.0.0.152

  • Base Movement Speed increased by 25.

Patch Notes 1.0.0.147
September 18th - World Championship Hotfix

  • Bulwark is now castable during Idol of Durand

Patch Notes 1.0.0.140b

  • Resolute Smite ability power ratio reduced to 0.6 from 0.7

Patch Notes 1.0.0.135

  • Idol of Durand damage range increased to 600 from 575

Patch Notes 1.0.0.122

  • Base health increased to 520 from 495
  • Base armor increased to 20.5 from 16.0
  • Armor per level reduced to 3.5 from 4.0
  • Resolute Smite
    • Projectile speed increased to 1,300 from 1,200
    • Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 70 / 75 / 80 / 85 / 90
    • Ability power reduced to 0.7 from 0.8
  • Bulwark
    • Duration increased to 4.0 seconds from 3.5
    • Heal increased to 25 / 40 / 55 / 70 / 85 from 20 / 32 / 44 / 56 / 68
  • Idol of Durand damage reduction while channeling increased to 50% from 30%

Patch Notes 1.0.0.120

  • Idol of Durand will now correctly increase its damage when the damage taken is shielded

Patch Notes 1.0.0.118b

  • Idol of Durand's damage range now matches the taunt range

Patch Notes 1.0.0.115

  • Resolute Smite
    • Damage increased to 80 / 135 / 190 / 245 / 300 from 60 / 115 / 170 / 225 / 280
    • Ability power ratio increased to 0.8 from 0.75
    • Cooldown reduced to 7 seconds from 8
  • Righteous Gust
    • Movespeed increased to 20 / 28 / 36 / 44 / 52 from 20 / 25 / 30 / 35 / 40
    • Now applies the movespeed buff to Galio more quickly
    • Damage reduced to 60 / 105 / 150 / 195 / 240 from 65 / 110 / 155 / 200 / 245

Patch Notes 1.0.0.114

  • Idol Of Durand radius of area of effect increased to 550 from 500

Patch Notes 1.0.0.113

  • Righteous Gust mana cost reduced to 70 / 75 / 80 / 85 / 90 from 80 / 85 / 90 / 95 / 100

Patch Notes 1.0.0.110

  • Resolute Smite's area of effect size and projectile speed have been increased slightly

Other Contents

Gallery

  • Classic Galio
  • Enchanted Galio
  • Hextech Galio
  • Commando Galio
  • Gatekeeper Galio
  • Debonair Galio

  • Classic Galio
  • Enchanted Galio
  • Hextech Galio
  • Commando Galio
  • Gatekeeper Galio
  • Classic Galio
  • Classic Galio

  • Enchanted Galio
  • Hextech Galio


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