Gangplank - The Saltwater Scourge

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Gangplank
GangplankSquare.png
The Saltwater Scourge
Release Date: August 19, 2009
Cost: 3150IP 790RP
Attributes: Fighter, Support
Resource: Mana
Statistics
Health: 580 (+82)
HP Regen: 4.25 (+0.75)
Mana: 215 (+40)
Mana Regen: 6.5 (+0.7)
Move Speed: 345

Attack Damage: 54 (+3)
Attack Speed: 0.651 (+2.75%)
Range: 125
Armor: 16.5 (+3.3)
Magic Resist: 30 (+1.25)
Friends/Rivals
Rivals:


Gangplank, The Saltwater Scourge is a melee bruiser who possess both AP and AD scaling. He is more commonly played in top lane and jungle, but may also be seen in mid lane or as a support.

Champion Spotlight

Description

Lore: As unpredictable as he is brutal, the dethroned reaver king known as
Gangplank
is feared far and wide. Where he goes, death and ruin follow, and such is his infamy and reputation that the merest sight of his black sails on the horizon causes panic among even the hardiest crew.

Having grown rich preying upon the trade routes of the Twelve Seas,
Gangplank
has made himself many powerful enemies. In Ionia, he incurred the wrath of the deadly Order of Shadow after ransacking the Temple of the Jagged Knife, and it is said that the Grand General of Noxus himself has sworn to see
Gangplank
torn asunder after the pirate stole the Leviathan,
Swain
’s personal warship and the pride of the Noxian fleet.

While
Gangplank
has incurred the wrath of many, none have yet been able to bring him to justice, despite assassins, bounty hunters, and entire armadas being sent after him. He takes grim pleasure in the ever-increasing rewards posted for his head, and makes sure to nail them to the Bounty Board in Bilgewater for all to see whenever he returns to port, his ships heavy with loot.

In recent times,
Gangplank
has been brought down by the machinations of the bounty hunter
Miss Fortune
. His ship was destroyed with all of Bilgewater watching, killing his crew and shattering his aura of invincibility. Now that they have seen he is vulnerable, the gangs of Bilgewater have risen up, fighting amongst themselves to claim dominion over the port city.

Despite receiving horrific injuries in the explosion,
Gangplank
survived. Sporting a multitude of fresh scars, and with a newly crafted metal arm to replace his amputated limb, he is now determined to rebuild his strength, reclaim what he sees as rightfully his – and to ruthlessly punish all those who turned against him.

I was cutting throats and sinking Noxian war galleys when you were still pissing your britches, boy. You don’t want to take me on.

-
Gangplank, the Saltwater Scourge

Abilities

PassiveTrial by FireCleanseQss.png
GrogSoakedBlade.jpg
(Innate) Every few seconds, Gangplank's melee strike will set his opponent on fire.


QParrrleyBanshee's Veil.pngCleanseQss.png
Parrrley.jpg
(Active) Gangplank shoots a target enemy with his pistol, dealing physical damage. If it kills it, he gains extra gold. This ability can critically strike and applies on-hit effects, including his passive.
Cooldown: 5 seconds
Range: 625
Cost: 40 mana
Physical Damage: 20 / 45 / 70 / 95 / 120
(+1 Attack Damage)
Extra Gold: 4 / 5 / 6 / 7 / 8


WRemove Scurvy
RemoveScurvy.jpg
(Active) Gangplank instantly removes all crowd control effects on him, as well as healing himself.
Cost: 65 mana
Cooldown: 22 / 21 / 20 / 19 / 18 seconds
Heal: 80 / 150 / 220 / 290 / 360
(+1 Ability Power)


EPowder Keg
RaiseMorale.jpg
(Passive) Gangplank's attack damage and movement speed are increased permanently.

(Active) Gangplank fires into the air, disabling his passive boost but inspiring himself to gain additional attack damage and movement speed, with nearby allied champions receiving half that amount, for 7 seconds.
Cooldown: 20 seconds
Radius of AoE: 1200
Armor Penetration: 50%
Passive Attack Damage Bonus: 8 / 10 / 12 / 14 / 16
Passive Movement Speed Bonus: 3 / 4 / 5 / 6 / 7%
Cost: 50 / 55 / 60 / 65 / 70 mana
Active Self Attack Damage Bonus: 12 / 19 / 26 / 33 / 40
Active Self Movement Speed Bonus: 8 / 11 / 14 / 17 20%


RCannon BarrageBanshee's Veil.pngCleanseQss.png
CannonBarrage.jpg
(Active) Gangplank signals his ship to fire cannonballs upon target area for 7 seconds. 25 cannonballs will drop over the duration and each will deal magic damage to all enemies hit. Enemies in the area of this ability are slowed by 25% for 1.25 seconds, with the duration refreshing if one stays in the area.
Cost: 100 mana
Range: Global
Radius of Target AoE: 575
Radius of Cannonball AoE: 275
Sight Radius: 600 (estimate)
Magic Damage Per Cannonball: 75 / 120 / 165
(+0.2 Ability Power)
Total Possible Magic Damage: 1875 / 3000 / 4125
(+5 Ability Power)
Cooldown: 160 / 150 / 140 seconds


Recommended Items


Competitive Usage

In Premier Tournaments
Event Bans Picks Wins Losses Win % Picked/Banned in % of Games
Esltumbnail.png IEM Season IX - Cologne 0 1 0 1 0 7.1
LPL.png 2014 LPL Spring 0 1 0 1 0 0.7
LNL logo small.png 2014 LNL Spring 0 1 1 0 100 1.8
Ogn logo.png Champions Summer 2013 0 1 0 1 0 1.3
LCSlogo small.png EU LCS - Spring Season 0 1 1 0 100 0.9
TGA logo small.png Tencent Games Arena Winter 2012 0 1 1 0 100 4.3

Patch History

Patch Notes 6.2

R's cooldown is up across the board.
Quote.png We're very aware that Gangplank has a recurring guest slot on the patch notes, but he continues to be one of our highest performing champions across quite a few power metrics. To be fair, however, with each change we've gone medium to light, as we know how fickle champion viability can be in both perception and objective power. Today we're chipping down Cannon Barrage's global presence to keep it in line with other global ultimates, which should also force Gangplank to value his ult timing more carefully. Unquote.png
  • CannonBarrage.jpg R - Cannon Barrage
    • COOLDOWN: 140/130/120 seconds ⇒ 160/150/140 seconds

Patch Notes 6.1

Passive ratio down, duration increased.
Quote.png As history would imply, Gangplank is a hard man to keep down. Despite chipping away at his explosive area-of-effect damage, GP remains above the curve in the laning phase thanks to Trial by Fire's incredible damage output (especially when reset with Powder Kegs). With Gangplank's hyper-scaling potential, it didn't make much sense for him to also shove opponents out of lane like he owned the place. So we're adjusting. Unquote.png
  • GrogSoakedBlade.jpg Passive - Trial by Fire
    • DURATION: 1.5 seconds ⇒ 2.5 seconds
    • TICKS: 6 ⇒ 10 (damage per tick reduced; total damage unchanged)
    • RATIO: 1.2 bonus attack damage ⇒ 1.0 bonus attack damage

Patch Notes 5.18

Powder Keg’s bonus damage to champions and armor penetration down.
"Still vengeful, still eating citrus and still going strong, Gangplank’s power levels seems to be unhindered by our attempts to cap him in 5.17. Often you’ll find in the Patch Notes we talk about hitting a champion’s weakness to keep their strengths intact - for GP however, his strength is simply too strong. The amount that barrels contribute to his ability to take over a game is entirely too high in the end-game, so we’re hitting both the base and penetration to soften his blows against squishies and meatballs alike."

  • RaiseMorale.jpg E - Powder Keg
    • BONUS DAMAGE TO CHAMPS: 80/110/140/170/200 ⇒ 60/90/120/150/180
    • ARMOR PENETRATION: 50% ⇒ 40%

Patch Notes 5.17

Barrels take slightly longer to place. E's armor penetration down.
"Hell-bent on revenge for his humiliation in front of Bilgewater, Gangplank’s currently taking his frustrations out on anyone unlucky to be caught by his Powder Kegs. While they can be tricky to pull off, Gangplank (in true pirate fashion) can always ‘rig’ the game in duels, using the near-instant cast time to stack multiple kegs in a small area to ensure his opponent loses an enormous chunk of health no matter which keg they try to disarm. It’s still early to understand what effect GP has on the game at large, but shaving power from his Kegs is the first step to keeping his explosive potential in check."

  • RaiseMorale.jpg E - Powder Keg
    • COMBO BREAKER: Delay between casts increased by 0.25 seconds
    • ARMOR PENETRATION: 60% ⇒ 50%

Patch Notes 5.15

  • Parrrley.jpg Q - Parrrley
    • LIKE FISH IN A BARREL Greatly reduced the radius where Parrrley automatically acquires a Keg at 1 HP
    • GLOBAL INVESTMENT Now automatically acquires 1 Silver Serpent every second on the Howling Abyss, Butcher's Bridge, Twisted Treeline, and the Crystal Scar

Patch Notes 5.5

Weird bugs, man.

  • GrogSoakedBlade.jpg Passive - Grog-Soaked Blade
    • BUGFIX: Fixed a bug where slow immune targets were also unaffected by the DoT

Patch Notes 4.18

Cannon Barrage now deals full damage in waves to everyone within the zone, rather than randomly dropping cannonballs on heads.
"Real talk: this change doesn't do everything for Gangplank in the long-term, but a consistency pass on Cannon Barrage was one we saw we could do in a self-contained change without fundamentally altering GP's playstyle."

  • CannonBarrage.jpg R - Cannon Barrage
    • IT'S HARD TO AIM A CANNON: Cannonballs now fall in waves that damage the whole zone once per second. Individual cannonballs no longer have individual damage zones.
    • COOLDOWN: 120/115/110 seconds ⇒ 125/110/95 seconds

Patch Notes 1.0.0.152

  • Base Movement Speed increased by 25.

Patch Notes 1.0.0.145

  • Bug fixed so that Remove Scurvy now removes blinds

Patch Notes 1.0.0.143

  • Parrrley now refunds half the mana cost if it kills the target

Patch Notes 1.0.0.142

  • Fixed a typo in the Air Client for Raise Morale

Patch Notes 1.0.0.140

  • Parrrley now displays total gold earned by the skill in the tooltip

Patch Notes 1.0.0.135

  • Fixed animation bugs with the Toy Solider Gangplank skin

Patch Notes 1.0.0.134

  • Parrley mana cost increased to 50 / 55 / 60 / 65 / 70 from 40 / 45 / 50 / 55 / 60
  • Raise Morale range reduced to 1,200 from 1,500

Patch Notes 1.0.0.127

  • Raise Morale
    • Active movement speed reduced to 8 / 11 / 14 / 17 / 20 from 10 / 14 / 18 / 22 / 26
    • Active attack damage reduced to 12 / 19 / 26 / 33 / 40 from 14 / 22 / 30 / 38 / 46

Patch Notes 1.0.0.123

  • Grog-Soaked Blade max stacks has been reduced to 3 from 4
  • Cannon Barrage
    • Fixed a bug where it would not grant gold on minion kills
    • Fixed a bug where the slow as not always applying consistently

Patch Notes 1.0.0.122

  • Parrrley gold bonus reduced to 4 / 5 / 6 / 7 / 8 from 4 / 6 / 8 / 10 / 12
  • Raise Morale
    • Active attack damage bonus reduced to 14 / 22 / 30 / 38 / 46 from 20 / 28 / 36 / 44 / 52
    • Active movement speed bonus reduced to 10 / 14 / 18 / 22 / 26% from 14 / 18 / 22 / 26 / 30%

Patch Notes 1.0.0.121

  • Grog-Soaked Blade max stacks reduced to 4 from 5

Patch Notes 1.0.0.120

  • Grog-Soaked Blade
    • No longer reduces healing and regeneration, but now slows movement speed by 7%
    • Now stacks up to 5 times, but duration reduced to 3 seconds from 10
    • Damage changed to 4-21 from 5-19
  • Parrrley
    • Fixed a bug where Parrley could sometimes restore gold to other players
    • Now applies Grog-Soaked Blade
  • Raise Morale duration increased to 7 seconds from 6
  • Cannon Barrage damage increased to 75 / 120 / 165 form 65 / 110 / 155

Patch Notes 1.0.0.118

  • Armor per level increased to 3.3 from 2.8
  • Attack speed per level increased to 2.75 from 2.35
  • Attack range increased to 125 from 100
  • Remove Scurvy cooldown reduced to 22 / 21 / 20 / 19 / 18 seconds from 30 / 27 / 24 / 21 / 18
  • Cannon Barrage
    • Slow increased to 25% from 15 / 20 / 25%
    • Cooldown reduced to 120 / 115 / 110 seconds from 120 at all levels

Patch Notes 1.0.0.116

  • Movement speed increased to 320 from 315
  • Base mana increased to 255 from 239
  • Mana per level increased to 40 from 34
  • Raise Morale REMAKE
    • No longer targets a unit (can no longer kill allied minions)
    • Passive changed to 3 / 4 / 5 / 6 / 7% movement speed from 2 / 4 / 6 / 8 / 10% and 8 / 10 / 12 / 14 / 16 attack damage from 8 / 12 / 16 / 20 / 24
    • Activating grants Gangplank 14 / 18 / 22 / 26 30% movespeed and 20 / 28 / 35 / 44 / 52 attack damage
    • Activation also grants nearby allies 7 / 9 / 11 / 13 / 15% movespeed and 10 / 14 / 18 / 22 / 26 attack damage
    • Duration reduced to 6 seconds from 10
    • Mana cost changed to 50 / 55 / 60 / 65 / 70 from 60 at all levels
  • Cannon Barrage
    • Reduced the size of the area affected by Cannon Barrage
    • Now slows all enemies in the AoE for the duration, but slow reduced to 15 / 20 / 25% from 35 / 45 / 55%
    • Reduced damage to 65 / 110 / 155 from 100 / 140 / 180
    • Updated the random algorithm to not favor one quadrant over others
    • Fixed a bug where the tooltip said it lasted for 8 seconds, but it actually lasted 7
  • Parrrley
    • Base damage reduced to 20 / 45 / 70 / 95 / 120 from 20 / 55 / 90 / 120 / 150
    • Extra gold gain reduced to 4 / 6 / 8 / 10 / 12 from 4 / 7 / 10 / 13 / 16
    • Cooldown reduced to 5 seconds from 6
    • Mana cost reduced to 40 / 45 / 50 / 55 / 60 form 50 / 55 / 60 / 65 / 70
  • Remove Scurvy base heal changed to 80 / 150 / 220 / 290 / 360 from 70 / 125 / 195 / 280 / 380
  • Grog-Soaked Blade
    • Damage increased to 6-23 per second from 5-18
    • Fixed a bug where it applied 9 damage ticks instead of 10

Patch Notes 1.0.0.100

  • Fixed a display error with Grog Soaked Blade and death recap
  • Fixed a bug where Gangplank's passive would be replaced with the Grog Soaked Blade debuff text when struck by another Gangplank

Patch Notes 1.0.0.94

  • Parrrly
    • Bonus damage reduced to 100% from 110%
    • Is no longer dodgable and is unaffected by blinds
  • Raise Morale now grants 8 / 12 / 16 / 20 / 24 attack damage instead of 12-36% attack speed
  • Cannon Barrage
    • Cannonball damage reduced to 100 / 140 / 180 from 140 / 200 / 260
    • Cannonball radius increased to 275 from 225
    • Slow amount reduced to 35 / 45 / 55% from 40 / 50 / 60%

Patch Notes 1.0.0.86

  • Parrrley gold gain increased to 4 / 7 / 10 / 13 / 16 from 3 / 5 / 7 / 9 / 11

Patch Notes 1.0.0.85

  • Added "Yarr! I'm a mighty Pirate!" buff

Patch Notes 1.0.0.82

  • Tweaked autoattack animation timing

Patch Notes 1.0.0.74

  • Parrrley
    • Now deals physical damage
    • Fixed a bug in which it was dealing extra damage
    • Percentage damage from Attack Damage increased to 110% from 80%
    • Bonus damage reduced to 20 / 55 /90 / 120 / 150 from 30 / 60 / 90 / 120 / 150
    • Will no longer apply Grog-Soaked Blade
  • Fixed a tooltip issue with Grog-Soaked Blade

Patch Notes 1.0.0.72

  • Parrrley now applies Grog-Soaked Wound

Patch Notes 1.0.0.63

  • Cannon Barrage no longer reveals Gangplank to enemies when cast
  • Fixed a bug where Cannon Barrage's particles showed above the fog of war, even if you didn't have vision of the area
  • Fixed a bug where Gangplank would fail to close distance to cast Parrrley or Raise Morale if Cannon Barrage was occurring

Patch Notes 1.0.0.61

  • Cannon Barrage
    • Slow percent reduced to 40 / 50 / 60 from 40 / 55 / 70
    • Damage reduced to 140 / 200 / 260 from 160 / 220 / 280
  • Grog Soaked Blade
    • Healing reduction effect increased to 65% from 50%
    • Duration increased to 10 seconds from 8

Patch Notes 0.9.25.34

  • Parrrley
    • Reduced damage from 40 / 80 / 120 / 160 / 200 to 30 / 60 / 90 / 120 / 150
    • Increased ability scaling with attack damage from 0.65 to 0.8

Patch Notes 0.9.25.34

  • Lowered base armor from 22 to 20
  • Increased armor per level from 2.2 to 2.8
  • Lowered base crit from 3.7 to 3
  • Increased magic resist per level from 0 to 1.25
  • Cannon Barrage
    • Increased damage per cannonball from 150 / 200 / 250 to 160 / 220 / 280
    • Increased slow percent from 40 / 50 / 60 to 40 / 55 / 70

Patch Notes 0.9.25.21

  • Added missing mana regeneration per level
  • Increased move speed from 310 to 315
  • Grog Soaked Blade (Passive)
    • Increased duration from 3 to 7
    • Reduced damage from 10 + (1 per level) to 5 + (1 per level)
  • Parrrley
    • Reduced weapon damage from 100% to 65%
    • Increased base damage from 20 / 40 / 60 / 80 / 100 to 40 / 80 / 120 / 160 / 200
  • Cannon Barrage implementaiton altered to make it less random and more uniform around the circle

Patch Notes 0.9.22.16

  • Raise Morale
    • Reduced cooldown from 30 to 25
    • Activating this skill no longer removes Morale Boost from himself (he now gets double effect for the duration)
    • Reduced movement speed bonus from 4 / 6 / 8 / 10 / 12% to 2 / 4 / 6 / 8 / 10%
  • Remove Scurvy
    • Increased ability power ratio from 0.3 to 1.0
    • Modified Modified mana cost form 55 / 60 / 65 / 70 / 75 to 65 at all levels
    • Modified cooldown from 20 at all levels to 30 / 27 / 24 / 21 / 18
    • Reduced cast time to make it a quicker cast

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