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Garen - The Might of Demacia

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Garen
GarenSquare.png
The Might of Demacia
Release Date: April 27, 2010
Cost: 450IP 260RP
Attributes: Fighter, Tank
Resource: Manaless
Real Name: Garen Crownguard
Statistics
Health: 455 (+96)
HP Regen: 7 (+0.5)
Move Speed: 345

Attack Damage: 52 (+3.5)
Attack Speed: 0.625 (+2.9%)
Range: 125
Armor: 19 (+2.7)
Magic Resist: 30 (+1.25)

Garen, The Might of Demacia is AD-based melee fighter. He is frequently played in top lane, but may also perform the role of a jungler.

Description

Lore: Throughout Valoran, the resolve of Demacia's military is alternately celebrated or despised, but always respected. Their zero tolerance moral code is strictly upheld by civilians and soldiers alike. In combat, this means Demacian troops may not make excuses, flee, or surrender under any circumstance. These principles are espoused to their forces by unrivaled demagogues who lead by example. Garen, the valiant warrior who bears the title the Might of Demacia, is the paradigm to which these leaders are compared. Thousands of great heroes have risen and fallen on the bloody battlefields between Demacia and its preeminent rival, Noxus. It was beneath their mighty banners of war that Garen first met steel with Katarina, the Sinister Blade. The infantrymen who beheld this event (and survived) commented that it seemed as though the two were locked in a mortal waltz against a symphony of clashing blades.

Garen, the pride of the Demacian military and leader of the Dauntless Vanguard, returned from this battle breathless for the first time in his career, though some speculate that this was due to reasons other than exhaustion. The plausibility of these rumors was bolstered when, in every instance thereafter, Garen seized the opportunity to encounter the Sinister Blade again. A paragon of Demacian ethic, Garen never entertained such allegations, for he knew others couldn't understand. Even simply the pursuit of a worthy opponent on the battlefield is, to a true warrior, the reason to rise each morning. The promise of one, particularly so beautifully and diametrically opposed, is the validation of his existence.

"The most effective way to kill an opponent is to slice through the man next to him."

- Garen, on front line strategy

Abilities

PassivePerseverance
Perseverance.jpg
(Innate) Garen will regenerate ( 0.4% / 0.8% / 2.0% of his maximum Health) per second at levels 1/11/16.


QDecisive StrikeBanshee's Veil.pngCleanseQss.png
DecisiveStrike.jpg
(Active) Garen removes all slows currently on him and gains bonus movement speed. In addition his next melee attack within 4.5 seconds will deal physical damage and silence its target.
No Cost
Cooldown: 8 seconds
Bonus Movement Speed: 35%
Total Physical Damage: 30 / 55 / 80 / 105 / 130
(+40% Attack Damage)
Movement Speed Duration: 1.5 / 2.25 / 3 / 3.75 / 4.5 seconds
Silence Duration: 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds


WCourage
Courage.jpg
(Passive) Armor and Magic Resistance Garen gains from Items, Runes, and Masteries are increased by 20%.

(Active) Garen places a defensive shield on himself, decreasing all damage taken by a percentage and reducing the effectiveness of Crowd Control by 30%.
No Cost
Damage Reduced: 30%
Duration: 2 / 3 / 4 / 5 / 6 seconds
Cooldown: 24 / 23 / 22 / 21 / 20 seconds


EJudgmentBanshee's Veil.png
Judgment.jpg
(Active) Garen rapidly spins his sword around his body for 3 seconds dealing physical damage to nearby enemies every half second. Minions and neutral monsters only take 75% damage from this ability. Garen can deactivate Judgment.jpg Judgment early by activating the ability again after 0.5 seconds. Judgment.jpg Judgment's damage can critically strike, in which case, only the bonus damage will be multiplied. While spinning, Garen ignores unit collision but takes a 20% movement speed penalty when moving through minions.
No Cost
Radius of AoE: 325
Cooldown: 13 / 12 / 11 / 10 / 9 seconds
Physical Damage per Second: 20 / 45 / 70 / 95 / 120
(+70 / 80 / 90 / 100 / 110% Attack Damage)
Total Physical Damage: 60 / 135 / 210 / 285 / 360
(+210 / 240 / 270 / 300 / 330% Attack Damage)


RDemacian JusticeBanshee's Veil.png
DemacianJustice.jpg
(Active) Garen brings down DemacianJustice.jpg Demacian Justice on his opponent, dealing magic damage, plus additional magic damage based on how much health his opponent is missing.
No Cost
Range: 400
Cooldown: 160 / 120 / 80 seconds
Magic Damage: 175 / 350 / 525
Additional 1 Damage per: 3.5 / 3 / 2.5 health missing (+28.57 / 33.33 / 40% of target's missing Health)


Recommended Items

Competitive Usage

In Premier Tournaments
Event Bans Picks Wins Losses Win % Picked/Banned in % of Games
RpPoints.png 2014 NA Challenger Series #1 0 1 0 1 0 5.6
LCSlogo small.png Season 3 EU LCS Spring 0 1 0 1 0 0.9

Patch History

v4.17

Garen's going to be a lean, mean, health recovering machine.

"Right now, Garen's identity is centered on his ability to run at people in a threatening way and, since we have a few people who already do that, we decided to give him a more unique strength. These buffs are to really cement Garen as a tanky sword-dude who can shrug off most forms of poke damage - that is, if he can find windows of safety to recover (more reason to hide in that brush!). You might say this gives him more perseverance. You would be correct."

  • Perseverance.jpg Passive - Perseverance
    • "NEW" YOUR PUNY WEAPONS ARE USELESS: Perseverance is no longer removed by non-epic monsters at level 11 and above
    • HEALTH REGENERATION: 0.4% maximum health per second at all levels ⇒ 0.4% / 0.8% / 2.0% maximum health per second at levels 1/11/16
    • COOLDOWN: 9 seconds at all levels ⇒ 9/6/4 seconds at levels 1/11/16

v4.12
"This one's for all you Garen junglers out there."

  • Judgment.jpg E - Judgment
    • AoE on AoE: Garen can now (again) use Tiamat / Ravenous Hydra while spinning


v3.15

  • E - Judgment
    • No longer deals reduced damage to monsters (still reduced vs. minions)
    • Fixed a bug where Judgment was dealing less damage than intended

v3.12
General

  • Garen has received a visual upgrade! Check out the full details here.

v3.03

  • Perseverance
    • Heal amount reduced to 0.4% of maximum Health per second from 0.5%
  • Decisive Strike
    • Fixed a bug where the cast time was faster than intended
  • Courage
    • Passive adjusted to now increase bonus Armor and Magic Resist (from items, runes or masteries) by 20% instead of total Armor and Magic Resist by 20%
  • Demacian Justice
    • Fixed a bug where the cast time was faster than intended

v1.0.0.152

  • Base Movement Speed increased by 25.

v1.0.0.145

  • Base Health Regen reduced to 8.25 from 9.85
  • Health Regen per level reduced to 0.75 from 0.85
  • Base Attack Damage reduced to 56 from 60.1
  • Attack Damage per level increased to 3.5 from 3
  • Perseverance (Passive)
    • Delay increased to 9 seconds from 7
    • No longer deactivates when damaged by lane minions
    • Now displays the Health Regen gained in the tooltip
  • Decisive Strike
    • Cooldown reduced to 8 seconds at all levels from 12 / 11 / 10 / 9 / 8
    • Movement Speed increased to 35% at all levels from 15 / 20 / 25 / 30 / 35%
    • Movement Speed duration adjusted to 1.5 / 2.25 / 3 / 3.75 / 4.5 seconds from 4 at all levels
    • Base damage increased to 30 / 55 / 80 / 105 / 130 from 30 / 45 / 60 / 75 / 90
    • Silence duration reduced to 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds from 2.5 at all levels
    • Now removes slows on activation
    • Can now critically strike again
    • Buff duration reduced to 4.5 seconds from 6
    • Fixed: Garen's next basic attack after Decisive Strike no longer occurs unusually quickly
    • Fixed: Decisive Strike is no longer consumed if Garen fails to finish attacking
    • While performing Decisive Strike, Garen now continues to follow his target if they are moving
  • Courage
    • Changed to passively increase Armor and Magic Resist by 20% rather than 0 to 25 based on kills
    • Damage reduction adjusted to 30% from 20 / 24 / 28 / 32 / 36%
    • Active now additionally grants 30% Crowd Control Reduction
    • Duration adjusted to 2 / 3 / 4 / 5 / 6 seconds from 3 at all levels
    • Cooldown adjusted to 24 / 23 / 22 / 21 / 20 seconds from 30 / 27 / 24 / 21 / 18
  • Judgment
    • Damage adjusted to 20 / 45 / 70 / 95 / 120 (+0.7 / 0.8 / 0.9 / 1.0 / 1.1 total Attack Damage) from 50 / 90 / 130 / 170 / 210 (+1.4 bonus Attack Damage)
    • Damage dealt to minions increased to 75% from 50%
    • No longer removes slows on activation or reduces the duration of incoming slows while active
    • Ignores unit collision during Judgment but takes a 20% Movement Speed penalty when spinning through minions
    • Fixed: Judgment no longer locks out Garen from taking other actions longer than intended
  • Demacian Justice
    • Cooldown adjusted to 160 / 120 / 80 seconds from 140 / 120 / 100

v1.0.0.143

  • Perseverance now has a buff timer to show when it will reactivate

v1.0.0.136

  • Fixed a bug where Demacian Justice would not finish casting if Garen lost vision of th etarget during the cast.

v1.0.0.125

  • Decisive Strike attack damage ratio decreased to 1.4 from 1.5
  • Judgement
    • Damage per second reduced to 50 / 90 / 130 / 170 / 210 from 60 / 100 / 140 / 180 / 220
    • Bonus attack damage ratio increased to 1.4 from 1.2

v1.0.0.123

  • Decisive Strike movement speed duration increased to 4 seconds from 3 seconds
  • Judgement cooldown reduced to 13 / 12 / 11 / 10 / 9 seconds from 14 / 13 / 12 / 11 / 10
  • Courage maximum armor and magic resistance now 25 at all ranks, from 5 / 10 / 15 / 20 / 25

v1.0.0.120

  • Perseverance
    • Fixed a bug where Perseverance could sometimes activate immediately after taking damage
    • Now marks Garen as being in combat even if the damage is shielded
    • Now shows the particle on Garen even if at 100% health

v1.0.0.114

  • Movement speed increased to 320 from 315
  • Courage damage reduction increased to 20 / 24 / 28 / 32 / 36% from 10 / 15 / 20 / 25 / 30%

v1.0.0.112

  • Decisive Strike
    • Movement speed boost increased to 3 seconds from 2
    • Total duration available to proc the silence and hit reduced to 6 seconds from 7
    • Bonus damage ratio increased to 150% from 120%
  • Judgement cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 15 / 14 / 13 / 12 / 11

v1.0.0.109

  • Judgement bonus attack damage scaling increased to 1.2 from 1.0 per second

v1.0.0.108

  • Judgment base damage increased to 60 / 100 / 140 / 180 / 220 from 60 / 90 / 120 / 150 / 180 per second

v1.0.0.107

  • Decisive Strike
    • Attack damage ratio increased to 120% from 100%
    • Base attack damage reduced to 30 / 45 / 60 / 75 / 90 from 40 / 60 / 80 / 100 / 120
  • Judgement
    • Base damage per second changed to 60 / 90 / 120 / 150 / 180 from 30 / 70 / 110 / 150 / 190
    • Scaling increased to 100% per second from 70%
    • Now scales off of only bonus attack damage rather than all attack damage

v1.0.0.105

  • Reduced Garen's selection size

v1.0.0.103

  • Judgement can no longer damage invisible minions or objects like wards

v1.0.0.102

  • Base movement speed reduced to 315 from 320
  • Courage
    • Duration modified to 3 at all levels from 2 / 2.5 / 3 / 3.5 / 4
    • Active damage reduction changed to 10 / 15 / 20 / 25 / 30% from 30% at all levels

v1.0.0.101

  • Courage damage reduction reduced to 30% from 35%
  • Perseverance is no longer removed by combat dehancing effects such as Warwick's Blood Scent
  • Fixed varius bugs that caused Garen's Demacian Justice to fizzle sometimes

v1.0.0.100

  • Courage maximum armor/magic resistance reduced to 5 / 10 / 15 / 20 / 25 from 7 / 14 / 21 / 28 / 35

v1.0.0.99

  • Judgement now reduces the duration of new slows by 50% rather than granting immunity to slowing effects. It will still completely clear any existing slows when activated.

v1.0.0.98

  • Decisive strike now resets Garen's auto attack timer on cast

v1.0.0.97

  • Can now cast all of his spells while using Judgment instead of just Courage
  • Slightly increased the range of Judgment

v1.0.0.96

  • Body Slam
    • Fixed a bug where it slowed targets that were immune to slows
    • Fixed a bug where it would not display a hit particle or play a sound if it hit any target that blocked the slow

v1.0.0.94

  • Fixed a bug where Garen will sometimes appear with a different skin after reconnecting

v1.0.0.85

  • Fixed the buff tooltip for Perseverance to show the correct value
  • Decisive Strike
    • Fixed a bug where it was silencing for the incorrect amount of time
    • Fixed a bug so that it can no longer crit

v1.0.0.83

Garen
released



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