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Jarvan IV - The Exemplar of Demacia

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Jarvan IV
JarvanIVSquare.png
The Exemplar of Demacia
Release Date: March 1st, 2011
Cost: 4800IP 880RP
Attributes: Tank, Fighter
Resource: Mana
Real Name: Jarvan Lightshield IV
Statistics
Health: 420 (+90)
HP Regen: 7.0 (+0.7)
Mana: 235 (+40)
Mana Regen: 6.0 (+0.45)
Move Speed: 340

Attack Damage: 50 (+3.4)
Attack Speed: 0.658 (+2.5%)
Range: 175
Armor: 18 (+3.6)
Magic Resist: 30 (+1.25)

Jarvan IV, The Exemplar of Demacia is a melee champion, most commonly played as a jungler. He has very good ganking potential due to his Demacian Standard/Dragon Strike combo, which is a combined gapclose and knockup. Additionally, his Golden Aegis gives him a slow and a shield. His ultimate Cataclysm can be used to lock down key enemy targets. It has to be used carefully though, because it can also lock teammates in disadvantageous positions.

Contents

Description

Lore: As the royal family of Demacia for centuries, members of the Lightshield line have spent their lives waging war against any who opposed Demacian ethics. It is said that every Lightshield is born with anti-Noxian sentiment in his blood. Jarvan IV is no exception, even though he is the first Lightshield born to the age of the League of Legends. As his forefathers had before him, he led Demacian troops into bloody engagements with Noxian forces, and on many occasions he has bled alongside wounded allies and fallen comrades. In his most crushing defeat, he was outmaneuvered and captured by a Noxian battalion under the command of Jericho Swain. This mistake nearly cost him his life at the hands of Urgot, but he was rescued by the Dauntless Vanguard, an elite Demacian strike force led by Jarvan's childhood companion, Garen.

Those close to him believed that his capture changed him. Xin Zhao was quoted as saying: His eyes never seemed to look at you, only through you to something he could not look away from. One day, without warning, Jarvan IV handpicked a squad of Demacian soldiers and left Demacia, vowing to find atonement. He began by tracking and hunting the most dangerous beasts and bandits he could find in northern Valoran, but he soon tired of such prey. Seeking something that only he understood, he ventured south of the Great Barrier. He wasn't heard from again for nearly two years. After many had assumed the worst, he returned to glorious fanfare on the streets of Demacia. His Demacian plates were adorned with the bones and scales of creatures unknown. His eyes bore the wisdom of someone twice his age. Of the twelve soldiers who had departed with him, only two returned. In a tone as cold and steady as steel, he swore to bring the enemies of Demacia to their knees.

"There is only one truth, and you will find it at the point of my lance."

- the "last words" of Jarvan IV at his failed execution

Abilities

PassiveMartial Cadence
MartialCadence.jpg
(Innate) Jarvan IV's first attack on a target deals 10 % of their current health as bonus physical damage. This caps at 400 damage. This effect cannot occur on the same target for 10/8/6 seconds.


QDragon StrikeBanshee's Veil.pngQuicksilver Sash.png
DragonStrike.jpg
(Active) Jarvan IV extends his lance, dealing physical damage in a straight line and lowering the Armor of all enemies hit for 3 seconds. Additionally, if it encounters his Demacian Standard, it will pull Jarvan to it, knocking up enemies along his path.
Range: 770
Cost: 45 / 50 / 55 / 60 / 65 mana
Cooldown: 10 / 9 / 8 / 7 / 6 seconds
Physical Damage: 70 / 115 / 160 / 205 / 250
(+1.2 bonus Attack Damage)
Armor Reduction: 10 / 14 / 18 / 22 / 26%

Additional Information about the Skill:

Dragon Strike's armor debuff can be removed with Quicksilver Sash.


WGolden AegisBanshee's Veil.pngCleanseQss.png
GoldenAegis.jpg
(Active) Jarvan IV shields himself for 5 seconds, which, upon activation, also slows surrounding enemies for 2 seconds. The shield gains strength for every nearby enemy champion upon activation.
Radius of AoE: 600
Cooldown: 20 / 18 / 16 / 14 / 12 seconds
Cost: 45 / 50 / 55 / 60 / 65 mana
Shield Strength: 50 / 90 / 130 / 170 / 210
Extra Shield Strength: 20 / 30 / 40 / 50 / 60 per nearby enemy champion
Slow: 15 / 20 / 25 / 30 / 35%


EDemacian StandardBanshee's Veil.png
DemacianStandard.jpg
(Passive) Permanently grants Jarvan IV bonus attack speed and armor.

(Active) Jarvan IV throws a Demacian flag to a nearby area, dealing magic damage to enemies at the landing point. The flag will stay on the location for 8 seconds granting attack speed to all nearby allies as an aura.
Cost: 55 mana
Cooldown: 13 seconds
Range: 830
Damage Radius: 150 (estimate)
Aura Radius: 1,200 (estimate)
Sight Radius: 600
Passive Attack Speed: 10 / 13 / 16 / 19 / 22%
Passive Armor: 10 / 13 / 16 / 19 / 22
Magic Damage: 60 / 105 / 150 / 195 / 240
(+0.8 Ability Power)
Attack Speed Aura: 10 / 13 / 16 / 19 / 22%


RCataclysmBanshee's Veil.png
Cataclysm.jpg
(Active) Jarvan IV leaps to an enemy champion, dealing physical damage and creating a circle of impassable terrain around them for a 3.5 second duration. Jarvan IV can destroy the impassable terrain by activating this ability again.
Range: 650
Radius of Wall AoE: 300
Radius of Sight: 1650
Cost: 100 / 125 / 150 mana
Cooldown: 120 / 105 / 90 seconds
Physical Damage: 200 / 325 / 450
(+1.5 bonus Attack Damage)


Recommended Items

Competitive Usage

In Premier Tournaments
Event Bans Picks Wins Losses Win % Picked/Banned in % of Games
RpPoints.png 2014 EU Challenger Series Summer #1 0 6 4 2 66.7 25
Ogn logo.png SK Telecom LTE-A LoL Masters 2014 0 2 0 2 0 2.6
LPLlogo small.png 2014 LPL Spring 10 9 3 6 33.3 14
Gpllogo small.png 2014 GPL Spring 0 6 3 3 50 6.7
LNL logo small.png 2014 LNL Spring 0 3 1 2 33.3 5.4

Patch History

v4.7

Martial Cadence now deals more damage, but the cooldown starts out higher and scales down over time. Golden Aegis costs less mana and is a flat cost across all ranks.

  • MartialCadence.jpg Passive - Martial Cadence
    • Damage: 6/8/10% (at levels 1/7/13) ⇒ 10% at all levels
    • Same-Target Cooldown: 6 seconds at all levels ⇒ 10/8/6 seconds (at levels 1/7/13)
  • GoldenAegis.jpg W - Golden Aegis
    • Cost: 45/50/55/60/65 mana ⇒ 30 mana at all ranks

v4.5

"Cataclysm should now be more reliable for Jarvan IV to land."

  • file=Cataclysm R - Cataclysm
    • Utility: The walled area is now centered between Jarvan and his target.

v4.1

  • MartialCadence.jpg Passive – Martial Cadence
    • Fixed a bug where Martial Cadence would sometimes trigger on towers


v3.13
Context: This change forces Jarvan to be more accurate with his Demacian Standard / Dragon Strike combo while giving opponents some breathing room when trying to dodge it.

  • Dragon Strike / Demacian Standard
    • Jarvan's knockup collision radius reduced to 180 from 260

v3.07

  • Demacian Standard
    • Vision radius of the Standard reduced to 700 from 850

v3.04
Jarvan has been bringing too much utility to his team, so we've removed the armor component of Demacian Standard's aura.

  • Golden Aegis
    • Shield amount per nearby enemy champion increased to 20 / 30 / 40 / 50 / 60 from 20 / 25 / 30 / 35 / 40
    • Mana cost reduced to 45 / 50 / 55 / 60 / 65 from 65
  • Demacian Standard
    • Active no longer grants bonus Armor

v3.02

  • Martial Cadence
    • Fixed a bug where Martial Cadence was dealing more damage than intended to minions and monsters


v1.0.0.152

  • Base Movement Speed increased by 25.

v1.0.0.146

  • Demacian Standard
    • When targeting a location outside of Demacian Standard's range, Demacian Standard will now be cast at its maximum range in the direction of the targeted location

v1.0.0.144

  • Updated tooltips

v1.0.0.139

  • Fixed a bug with Commando and Dragon Slayer skins that caused the game to hitch when first using Demacian Standard

v1.0.0.133

  • Fixed a bug where Cataclysm immediately crumbled when Jarvan IV died

v1.0.0.132

  • Mana per level increased to 40 from 30
  • Golden Aegis mana cost reduced to 65 from 75
  • Demacian Standard mana cost reduced to 55 from 60

v1.0.0.130

  • Martial Cadence (Passive)
    • Damage changed to physical from magic
    • Damage changed to 6 / 8 / 10% (at levels 1 / 7 / 13) of the target's current health from 8%
    • No longer procs spell effects such as Rylai's or Spell Vamp
  • Increased the hitbox size of Demacian Standard when targeted by Dragon Strike

v1.0.0.125

  • Added a targeting ring to Cataclysm
  • Fixed a bug where Cataclysm was dealing less damage than intended at rank 2 and 3
  • Fixed an issue where certain skins had inconsistent model sizes

v1.0.0.123

  • Cataclysm
    • Jarvan will no longer follow the target while he is in the air during Cataclysm
    • Will now create the ring of terrain regardless of whether the enemy can be targeted or not
    • Will now be slightly more likely to push turrets that the ring lands on into the center rather than out
    • Fixed a bug where it could be interrupted by movement displacing abilities such as Crystallize or Pillar of Filth
  • Fixed a bug where Dragon Strike reduced the target's base armor rather than total armor

v1.0.0.121

  • Demacian Standard
    • Cooldown reduced to 13 seconds from 12
    • Damage reduced to 60 / 105 / 150 / 195 / 240 from 60 / 110 / 160 / 210 / 260
  • Dragon Strike damage reduced to 70 / 115 / 160 / 205 / 250 from 70 / 120 / 170 / 220 / 270

v1.0.0.120

  • Demacian Standard
    • Armor reduced to 10 / 13 / 16 / 19 / 22 from 10 / 14 / 18 / 22 / 26
    • Attack speed reduced to 10 / 13 / 16 / 19 / 22% form 10 / 14 / 18 / 22 / 26%
  • Martial Cadence damage reduced to 8% from 10%

v1.0.0.118

  • Dragon Strike
    • Cooldown increased to 10 / 9 / 8 / 7 / 6 seconds from 9 / 8 / 7 / 6 / 5
    • Mana cost increased to 45 / 50 / 55 / 60 / 65 from 40 / 45 / 50 / 55 / 60
  • Golden Aegis shield strength reduced to 50 / 90 / 130 / 170 / 210 from 50 / 100 / 150 / 200 / 250
  • Cataclysm damage reduced to 200 / 325 / 450 from 200 / 350 / 500
  • Fixed a bug where Jarvan IV's banner caused a hitch the first time it was cast

v1.0.0.113

  • Golden Aegis' PVP.net description no longer states it triggers automatically

v1.0.0.112

Jarvan IV
released



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