Karthus - The Deathsinger

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Karthus
KarthusSquare.png
The Deathsinger
Region: Shadow Isles.png Shadow Isles
Role: Mage.png Mage
Release: 06/12/2009
Cost: 3150IP 790RP
Resource: Mana
Statistics
Health: 390 (+75)
HP Regen: 5.5 (+0.55)
Mana: 270 (+61)
Mana Regen: 6 (+0.8)
Move Speed: 335

Attack Damage: 42.2 (+3.25)
Attack Speed: 0.625 (+2.11%)
Range: 450
Armor: 11 (+3.5)
Magic Resist: 30 (+0.5)
Friends/Rivals
Friends:

Rivals:
Overview   Match History    


Karthus the Deathsinger is a ranged sustained-damage AP Carry with global presence and exceptional farming capability. Due to his passive, Death Defied, he can actively participate in a fight post-death for a short duration and none of his spells require mana during this time. As a result, it is recommended not to target him down during a team fight if he has low mana. Enemy teams should be wary of sitting at low health once Karthus hits champion level 6 to avoid dying to Requiem. This can be interrupted, but only if Karthus is alive.

Champion Spotlight

Description

Lore: The harbinger of oblivion, Karthus is an undying spirit whose haunting songs are a prelude to the horror of his nightmarish appearance. The living fear the eternity of undeath, but Karthus sees only beauty and purity in its embrace, a perfect union of life and death. When Karthus emerges from the Shadow Isles, it is to bring the joy of death to mortals as an apostle of the unliving.

Karthus was born into abject poverty in the sprawl of dwellings built beyond the walls of the Noxian capital. His mother died at the moment of his birth, leaving his father to raise him and his three sisters alone. They shared a crumbling, rat-infested almshouse with scores of other families, subsisting on a diet of rainwater and vermin. Of all the children, Karthus was the best ratter, and regularly brought gnawed corpses for the cook-pot.

Read More...

"Death is not the end of the journey, it is just the beginning..."

- Karthus, the Deathsinger

Abilities

PassiveDeath Defied
DeathDefied.jpg
(Innate) : Upon dying, Karthus enters a spirit form, which allows him to continue casting spells for 7 seconds. During this time, his abilities cost no mana.


QLay Waste
LayWaste.jpg
(Active) : After a 0.5 second delay, Karthus blasts target area at the cursor's position, dealing magic damage to every enemy in the area. The damage is doubled if it only hits one unit.
Magic Damage (Multiple Target) : 40 / 60 / 80 / 100 / 120 (+0.3 ABILITY POWER)
Magic Damage (Single Target) : 80 / 120 / 160 / 200 / 240 (+0.6 ABILITY POWER)
Cooldown : 1 second
Range to Center of AoE : 875
Radius of AoE : 100
Cost : 20 / 26 / 32 / 38 / 44 mana


WWall of Pain
WallofPain.jpg
(Active) : Karthus creates a wall between 2 obelisks at target position for 5 seconds. Enemies who pass this wall have their magic resistance and movement speed reduced for 5 seconds.
Cost : 100 mana
Cooldown : 18 seconds
Range to Center of Wall : 1000
Magic Resist Reduction : 15%
Wall Length : 800 / 900 / 1000 / 1100 / 1200
Maximum Wall Sight (estimated) : 1300 / 1325 / 1350 / 1375 / 1400
Slow : 40 / 50 / 60 / 70 / 80%


EDefile
Defile.jpg
(Passive) : When Karthus kills a unit, he restores mana.

(Toggle) : Karthus surrounds himself with the souls of his victims, dealing magic damage per second for a high mana cost.
Magic Damage : 30 / 50 / 70 / 90 / 110 (+0.2 ABILITY POWER)
Radius of AoE : 550
Mana Restored : 20 / 27 / 34 / 41 / 48 per kill
Cost : 30 / 42 / 54 / 66 / 78 mana per second


RRequiem
Requiem.jpg
(Active) : After channeling for 3 seconds, Karthus deals magic damage to all enemy champions regardless of the distance.
Magic Damage : 250 / 400 / 550 (+0.6 ABILITY POWER)
Cost : 150 / 175 / 200 mana
Cooldown : 200 / 180 / 160 seconds


Competitive Usage

In Premier Tournaments
Event Bans Picks Wins Losses Win % Picked/Banned in % of Games
LNL logo small.png 2014 LNL Summer 0 1 0 1 0 1.8
LPL.png 2014 LPL Summer Regular Season 0 1 1 0 100 0.9
Gpllogo small.png 2014 GPL Summer Playoffs 0 2 0 2 0 6.7
NA LCS.png 2014 NA LCS Summer Regular Season 0 1 0 1 0 0.9
EU LCS.png 2014 EU LCS Summer Regular Season 1 3 1 2 33.3 3.6

Patch History

Patch Notes 7.9

Quote.png With Aegis of the Legion's old aura out of the game, squishy champions who were relying on it to give them enough magic resist find themselves a bit on the burstable side. Unquote.png
  • HOORAY: Champions who previously gained no magic resist per level now gain 0.5 per level
  • AFFECTED CHAMPIONS: Ahri, Anivia, Annie, Ashe, Aurelion Sol, Azir, Bard, Brand, Caitlyn, Cassiopeia, Corki, Draven, Elise, Ezreal, Fiddlesticks, Gnar, Graves, Heimerdinger, Janna, Jayce, Jhin, Jinx, Kalista, Karma, Karthus, Kassadin, Kayle, Kennen, Kindred, Kog’Maw, LeBlanc, Lissandra, Lucian, Lulu, Lux, Malzahar, Miss Fortune, Morgana, Nami, Nidalee, Orianna, Quinn, Rakan, Ryze, Sivir, Sona, Soraka, Swain, Syndra, Taliyah, Teemo, Thresh, Tristana, Twisted Fate, Twitch, Urgot, Varus, Vayne, Veigar, Vel’Koz, Viktor, Vladimir, Xayah, Xerath, Yasuo, Ziggs, Zilean, Zyra

Patch Notes 7.8

Q casting made more fluid.
Quote.png Latency limits what you can do with a character, but for a low cooldown spellcaster like Karthus, it can feel like your internet plays more of a role than your opponent’s juking. We’re fixing that with some quality of life magic. Unquote.png

LayWaste.jpg Q - Lay Waste

  • LAYAWAY LAY WASTE: Lay Waste can now be buffered. Casts input as Lay Waste explodes will now automatically fire once Lay Waste comes off cooldown, unless Karthus cancels the command.

Patch Notes 6.9

  • Fixed a bug where Karthus's abilities sometimes failed to apply the slow from Rylai's Crystal Scepter during Passive - Death Defied. (We jumped the gun on listing this last patch - sorry!)
  • While in Passive - Death Defied, Karthus no longer creates extraneous visual effects when casting Q - Lay Waste out of range

Patch Notes 6.8

  • Karthus's W - Wall of Pain properly grants vision again

Patch Notes 6.4

  • The eagle screech in Statue of Karthus's dance audio is no longer global for allies

Patch Notes 5.24

Wall of Pain's slow now decays.
Quote.png Another huge beneficiary of preseason, Karthus’s reliability with Wall of Pain makes the follow-up onslaught of Lay Wastes less ‘dodging and weaving’ and more of an inevitability. Karthus still retains his immediate catch potential, but now has to rely on some slick predictions (or follow-up from teammates) before dragging his prey with him to the great beyond. Unquote.png

WallofPain.jpg W - Wall of Pain

  • WALL OF DISCOMFORT: Slow drop sot half effectiveness after 1 second

Patch Notes 5.6 Karthus' basic attack is less bad. "For when spamming Lay Waste just doesn't cut it."

  • General
    • BASIC ATTACK FRAME: Really Bad ⇒ Improved

Patch Notes 5.5

  • WallofPain.jpg W - Wall of Pain
    • BUGFIX: Fixed a bug where enemy champions could sometimes dash through Karthus' Wall of Pain without being slowed

Patch Notes

  • Requiem.jpg R - Requiem
    • BUGFIX: Fixed a bug where Requiem's team ult HUD indicator (green dot on the left!) would display as available even when it wasn't

Patch Notes 4.10
We're following up Karthus' visual update with a couple bug fixes and late additions. We're also continuing to keep an eye the on the readability of Karthus' spells.

  • BUGFIX: Fixed a bug where Lay Waste appeared to give more vision than it actually did
  • BUGFIX: Wall of Pain's VO will no longer be interrupted by movement commands
  • SWAG: Added the screech of a certain bird of prey to Statue of Karthus' dance
  • CLARITY: Requiem's visual effects are now more noticeable, so you can properly resign yourself to death

Patch Notes 4.4
"We fixed a bug that caused Karthus to lose certain item buffs for varying amounts of time when he became a spirit. We'll keep an eye on Karthus after this patch as this fix is a significant buff to his damage while in his undead-er form."

  • DeathDefied.jpg Passive - Death Defied
    • BUGFIX: Fixed a bug that was causing Karthus to lose the multipliers on Deathcap, Last Whisper, and Void Staff for varying amounts of time after becoming a zombie

Patch Notes 3.12
Requiem

  • Warning buff on enemy champions now has a duration that matches the impact delay

Patch Notes 3.10

  • Lay Waste
    • Now casts at max range when targeted beyond max range during Death Defied
  • Defile
    • Ability Power ratio reduced to 0.2 from 0.25
    • Fixed a bug where Cooldown Reduction allowed Defile to be rapidly toggled, increasing its damage output

Patch Notes 3.02

Patch Notes 1.0.0.152

  • Base Movement Speed increased by 25.

Patch Notes 1.0.0.146

  • Wall of Pain
    • No longer reduces armor
    • Magic resist reduction adjusted to 15% instead of flat 15 / 20 / 25 / 30 / 35

Patch Notes 1.0.0.142

  • Requiem cooldown increased to 200 / 180 / 160 seconds from 180 / 150 / 120 seconds

Patch Notes 1.0.0.131

  • On Dominion only, Karthus' Death Defied will now start their respawn timer when the zombie state ends, rather than when it begins

Patch Notes 1.0.0.130

  • Wall of Pain
    • Wall duration reduced to 5 seconds from 7
    • Now only affects a target once (instead of reapplying every pass through)
  • Fixed a bug where Leona's passive and the Dominion center Sigil could cause an immediate double kill against Karthus

Patch Notes 1.0.0.126

  • Fixed a bug where Requiem would sometimes not finish channeling when cast during Death Defied

Patch Notes 1.0.0.118

  • Death Defied
    • Duration reduced to 7 seconds from 8
    • No longer reduces your respawn time
  • Requiem ability power ratio reduced to 0.6 from 0.7

Patch Notes 1.0.0.105

  • Clarified Wallof Pain's tooltip slightly to emphasize that target movement speeds are resotred over time

Patch Notes 1.0.0.103

  • Lay Waste mana cost reduced to 20 / 26 / 32 / 38 / 44 from 20 / 28 / 36 / 44 / 52
  • Wall of Pain cooldown reduced to 18 seconds from 22
  • Death Defied (Passive) now allows all spells to be free to cast while defying death
  • Fixed several usability bugs with Death Defied

Patch Notes 1.0.0.101

  • Death Defied (Passive)
    • Has been remade to fix some of the bugs and usability issues
    • Now also grants 20% death timer reduction to compensate for the 8 seconds Karthus is active after dying

Patch Notes 1.0.0.100

  • Wall of Pain's level up tooltip now correctly states the increased slow amount

Patch Notes 1.0.0.99

  • Requiem mana cost reduced to 150 / 175 / 200 from 200 / 300 / 400

Patch Notes 1.0.0.86

  • Fixed a bug with the tooltip for Lay Waste to display the correct ability power coefficient

Patch Notes 1.0.0.75

  • Updated the icon for Death Defiled

Patch Notes 1.0.0.70

  • Base armor per level increased to 3.5 from 3.0
  • Lay Waste
    • Range increased to 875 from 825
    • Mana cost decreased to 20 / 28 / 36 / 44 / 52 from 24 / 32 / 40 / 48 / 54

Patch Notes 1.0.0.63

  • Lay Waste
    • Ability Power coefficient increased to 0.3 / 0.6 from 0.25 / 0.5
    • Damage increased to 40 / 60 / 80 / 100 / 120 (x2) from 35 / 55 / 75 / 95 / 115
  • Defile Ability Power coefficient increased to 0.25 from 0.2
  • Requiem no longer reveals Karthus to enemies when cast
  • Basic Attack Projectile Speed increased to 1,200 from 800

Patch Notes 1.0.0.61

  • Lay Waste ability power ratio increased to 0.25 / 0.5 from 0.2 / 0.4

Patch Notes 1.0.0.52

  • Lay Waste
    • Ability Power Ration is now correct
  • Fixed a bug with Wall of Pain where it was slowing units 2 second after the particle had faded

Patch Notes 1.0.0.32

  • Lay Waste mana cost decreased from 25 / 35 / 45 / 55 / 65 to 24 / 32 / 40 / 48 / 54
  • Defile mana cost decreased from 30 / 45 / 60 / 75 / 90 to 30 / 42 / 54 / 66 / 78

Patch Notes 0.9.25.34

  • Updated secondary / critical strike animations

Patch Notes 0.9.25.24

Patch Notes 0.9.25.21

  • Death Defied (Passive) duration reduced from 10 seconds to 8
  • Wall of Pain
    • Improved visibility and removed bugs causing it to not appear correctly
    • Reduced duration from 9 seconds to 7
    • Made it more difficult to move through without being slowed
  • Defile mana cost increased from 30 / 40 / 50 / 60 / 70 to 30 / 45 / 60 / 75 / 90
  • Lay Waste mana cost increased from 24 / 32 / 40 / 48 / 54 to 25 / 35 / 45 / 55 / 65

Patch Notes 0.9.22.16

  • Fallen One ability power ratio reduced from 0.7 to 0.6
  • Lay Waste mana cost increased from 18 / 26 / 34 / 42 / 50 to 24 / 32 / 40 / 48 / 54
  • Defile
    • Modified mana regen on kill from 15 / 25 / 35 / 45 / 55 to 20 / 27 / 34 / 41 / 48
    • Removed the Kill a Champion mana regen effect
    • Increased mana cost from 25 / 35 / 45 / 55 / 65 to 30 / 40 / 50 / 60 / 70

Patch Notes 0.9.22.15

  • Defile no longer costs double mana upon casting
  • Lay Waste range reduced from 900 to 825
  • Base damage increased from 39 to 44
  • Added a new targeting cursor for Wall of Pain

Patch Notes 0.8.21.110

  • Lay Waste AoE size increased from 185 to 200

July 10, 2009 Patch

  • Fallen One damage increased from 200 / 350 / 550 to 250 / 400 / 550

June 26, 2009 Patch

  • Fallen One now correctly shows buff tooltips
  • Defile - Changed cooldown to 1.0 or 0.5
  • Wall of Pain - slow percent modified from 80% at all levels to 40 / 50 / 60 / 70 / 80%

June 19, 2009 Patch

  • Lay Waste
    • Corrected tooltip to say that it deals double damage if it hits a single target (corrected numbers in tooltip as well)
    • Increased damage from 30 / 50 / 70 / 90 / 110 to 35 / 55 / 75 / 95 / 115
  • Fallen One
    • Can no longer be cast while dead
    • Reduced ability power ratio from 0.75 to 0.7
  • Wall of Pain
    • Reduced cast range from 1200 to 1000
    • Reduced magic resistance and armor reduction from 20 / 25 / 30 / 35 / 40 to 15 / 20 / 25 / 30 / 35
    • Reduced wall duration form 12 to 9 seconds (and it no longer lingers after the particle fades)
    • Reduced cooldown from 25 to 22

Other Contents

Gallery

  • Classic Karthus
  • Phantom Karthus (Legacy Skin)
  • Statue of Karthus
  • Grim Reaper Karthus
  • Pentakill Karthus
  • Fnatic Karthus (Limited)
  • Karthus Lightbane

  • Classic Karthus
  • Phantom Karthus
  • Statue of Karthus
  • Grim Reaper Karthus
  • Pentakill Karthus

  • Classic Karthus
  • Phantom Karthus
  • Statue of Karthus
  • Grim Reaper Karthus
  • Pentakill Karthus


Champions List

Aatrox

Ahri

Akali

Alistar

Amumu

Anivia

Annie

Ashe

Aurelion Sol

Azir

Bard

Blitzcrank

Brand

Braum

Caitlyn

Camille

Cassiopeia

Cho'Gath

Corki

Darius

Diana

Dr. Mundo

Draven

Ekko

Elise

Evelynn

Ezreal

Fiddlesticks

Fiora

Fizz

Galio

Gangplank

Garen

Gnar

Gragas

Graves

Hecarim

Heimerdinger

Illaoi

Irelia

Ivern

Janna

Jarvan IV

Jax

Jayce

Jhin

Jinx

Kalista

Karma

Karthus

Kassadin

Katarina

Kayle

Kennen

Kha'Zix

Kindred

Kled

Kog'Maw

LeBlanc

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Leona

Lissandra

Lucian

Lulu

Lux

Malphite

Malzahar

Maokai

Master Yi

Miss Fortune

Mordekaiser

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Nami

Nasus

Nautilus

Nidalee

Nocturne

Nunu

Olaf

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Pantheon

Poppy

Quinn

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Rek'Sai

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Riven

Rumble

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Swain

Syndra

Tahm Kench

Taliyah

Talon

Taric

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Tristana

Trundle

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Twisted Fate

Twitch

Udyr

Urgot

Varus

Vayne

Veigar

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Vi

Viktor

Vladimir

Volibear

Warwick

Wukong

Xayah

Xerath

Xin Zhao

Yasuo

Yorick

Zac

Zed

Ziggs

Zilean

Zyra