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Kha'Zix - The Voidreaver

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Kha'Zix
Kha'ZixSquare.png
The Voidreaver
Release Date: September 27th, 2012
Cost: 6300IP 975RP
Attributes: Assassin
Resource: Mana
Statistics
Health: 430 (+85)
HP Regen: 6.25 (+0.75)
Mana: 260 (+40)
Mana Regen: 6.75 (+0.5)
Move Speed: 350

Attack Damage: 50 (+3.1)
Attack Speed: 0.668 (+2.7%)
Range: 125
Armor: 19 (+3)
Magic Resist: 30 (+1.25)

Kha'Zix The Voidreaver is a melee assassin often seen in Top and Mid lane as well as Jungle. He offers high poke damage with his Void Spike that also functions well to clear large minion waves. Kha'Zix has massive single target burst damage from his Taste Their Fear ability, and can be quite slippery with the stealth from his ultimate and mobility from Leap.

Contents

Description

Lore: A vicious Void predator, Kha'Zix infiltrated Valoran to devour the land's most promising creatures. With each kill he absorbs his prey's strength, evolving to grow more powerful. Kha'Zix hungers most to conquer and consume
Rengar
, the one beast he considers his equal.

When Kha'Zix crossed over into this world, he was fragile and ravenous. The animals he first encountered were too small to fuel the rapid evolution he craved. Kha'Zix focused his hunger on the most dangerous creatures he could find, risking his life to satisfy his need. With each kill he feasted and changed, becoming a stronger, faster predator. Kha'Zix soon chased his prey with unrestrained aggression, believing he was unstoppable. One day, while savoring a fresh kill, the predator became the prey. From cover a creature pounced in a blur of fangs and steel, tackling him to the ground. It roared in his face slashing and clawing, and Kha'Zix felt his blood spill for the first time. Screeching in fury, he sliced at the brute's eye driving it back. They fought from sunset to sunrise. Finally, near death, they reluctantly separated. As his wounds closed, Kha'Zix burned with anticipation at the idea of devouring one who could match the Void's strength. He resumed his search for powerful prey with renewed vigor. Someday, Kha'Zix will feast on Rengar.

Kill. Consume. Adapt.

- Kha'Zix

Abilities

PassiveUnseen ThreatBanshee's Veil.pngCleanseQss.png
UnseenThreat.png
(Innate) When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy Champion to deal bonus magic damage and slow.
Slow: 25%
Bonus Magic Damage: 15 / 20 / 25 / 35 / 45 / 55 / 65 / 75 / 85 / 95 / 110 / 125 / 140 / 150 / 160 / 170 / 180 / 190
(+0.5 Ability Power)


QTaste Their FearBanshee's Veil.png
TasteTheirFear.png

TasteTheirFear2.png
(Passive) Marks enemies who are isolated from nearby allies.
(Active) Kha'zix attacks a target enemy, dealing bonus physical damage. If the target is isolated, the amount is increased.
Evolved Enlarged Claws: Increases the range of Taste Their Fear and Kha'Zix's basic attacks.Additionally, Taste Their Fear deals an additional physical damage to isolated targets.
Cost: 25 Mana
Cooldown: 3.5 seconds
Physical Damage: 55 / 80 / 105 / 130 / 155
(+1.2 bonus Attack Damage)
Isolated Physical Damage: 71.5 / 104 / 136.5 / 169 / 201.5
(+1.56 bonus Attack Damage)


WVoid SpikeBanshee's Veil.pngCleanseQss.png
VoidSpike.png

VoidSpike2.png
(Active) Kha'Zix fires exploding spikes, dealing physical damage to all nearby enemies and slowing them for 2 seconds. If Kha'Zix is within the explosion radius, he is healed. Deals 20% bonus damage to monsters.
Evolved Spike Racks: Void Spikes fires three spikes in a cone. The slow is increased to 50%. Grants vision of champions hit for 2 seconds.
Range: 1,000
Cooldown: 8 seconds
Slow: 20%
Cost: 55 / 60 / 65 / 70 / 75 Mana
Physical Damage: 75 / 115 / 155 / 195 / 235
(+1.0 bonus Attack Damage)
Heal: 40 / 70 / 100 / 130 / 160
(+0.5 Ability Power)


ELeapBanshee's Veil.png
Leap.png

Leap2.png
(Active) Kha'Zix leaps to a target area, dealing damage to nearby enemies.
Evolved Wings: Kha'Zix's leap range is increased. Kills and assists will refresh the cooldown of Leap.
Cost: 50 Mana
Range: 600
Cooldown: 22 / 20 / 18 / 16 / 14
Physical Damage: 65 / 100 / 135 / 170 / 205
(+0.2 bonus Attack Damage)


RVoid Assault
VoidAssault.png

VoidAssault2.png
(Passive) Ranking up Void Assault allows Kha'Zix to evolve one of his abilities.
(Active) Kha'Zix stealths for 1 second, activating Unseen Threat and increasing his Movement Speed by 40%. Void Assault can be cast a second time within 15 seconds of the first cast.
Evolved Active Camouflage: Void Assault can be cast three times and stealth duration is increased by 1 second.
Cost: 100 Mana
Cooldown: 100 / 90 / 80 seconds


Recommended Items

Competitive Usage

In Premier Tournaments
Event Bans Picks Wins Losses Win % Picked/Banned in % of Games
RpPoints.png 2014 NA Challenger Series Summer #1 4 3 3 0 100 38.9
RpPoints.png 2014 EU Challenger Series Summer #1 3 5 1 4 20 33.3
Ogn logo.png SK Telecom LTE-A LoL Masters 2014 23 32 13 19 40.6 71.4
LPLlogo small.png 2014 LPL Spring 60 36 21 15 58.3 70.6
Ogn logo.png HOT6iX Champions Spring 2014 44 31 14 17 45.2 88.2

Patch History

v4.9

Q does less damage and less isolation damage. Evolved Q no longer deals bonus damage on missing health, but deals more overall damage to isolated targets. W deals bonus damage to monsters. Evolved W now slows enemies by 50% and grants sight of their location to Kha'Zix. Evolved R no longer grants damage reduction (but keeps his increased stealth duration and additional stealth charge).

  • TasteTheirFear.png Q - Taste Their Fear
    • Base Damage: 70/100/130/160/190 (+1.5 bonus attack damage) ⇒ 55/80/105/130/155 (+1.2 bonus attack damage)
    • Isolation Bonus Damage: 45% ⇒ 30%
  • TasteTheirFear2.png Q - Evolved Enlarged Claws
    • New Isolation: If target is isolated, deal an additional 10/20/30/40/50/60/70/80/90/100/ 110/120/130/140/150/160/170/180 (+1.04 bonus attack damage) physical damage (in other words, 10 x Champion Level (+1.04 bonus attack damage))
    • Removed Execute: No longer deals bonus damage based on target's missing health
  • VoidSpike.png W - Void Spike
    • New Monster Damage: Now deals +20% bonus damage to monsters
  • VoidSpike2.png W - Evolved Spike Racks
    • New Monster Damage: Now deals +20% bonus damage to monsters)
    • New Utility: If target hit is a champion, grant sight of their location to Kha'Zix for 2 seconds
    • Slow: 30% for 2 seconds ⇒ 50% for 2 seconds
  • VoidAssault2.png R - Evolved Active Camouflage
    • Removed Damage Reduction: No longer grants +50% damage reduction on Stealth


v4.8

Evolved Wings' cooldown is now the same as Leap.

  • Leap2.png E - Evolved Wings
    • Fix: Fixed a bug where Evolved Wings had a longer cooldown than Leap - 24/22/20/18/16 ⇒ 22/20/18/16/14

v4.7

Targets now need to be further away from each other to be considered 'isolated' for Kha'Zix's damage amplification. Turrets now count as friendlies when it comes to preventing isolation. Kha'Zix now needs to wait a bit longer before re-entering stealth via his R.

  • TasteTheirFear.png Q - Taste Their Fear/Evolved Enlarged Claws
    • Isolation Radius: 350 units from nearest ally ⇒ 500 units from nearest ally
    • Gameplay: Turrets now count as allies when determining whether a target is isolated
  • VoidAssault.png R - Void Assault/Evolved Active Camouflage
    • Stealth Recast: 1 second between stealth casts ⇒ 2 seconds between stealth casts

v4.5

Kha'Zix must stay out of stealth longer between casts of Void Assault. Evolved Active Camouflage no longer reduces damage from turrets when Kha'Zix is stealthed.

"We love seeing Kha'Zix players adapt to the changes to Evolved Active Camouflage. Unfortunately, the increased duration of Void Assault combined with extremely short between stealth windows meant that Kha'Zix was straight face-tanking abilities and turret aggro rather than swiftly moving in and out of fights. These changes let Kha'Zix's opponents have a way to respond when the bug is out hunting."

  • VoidAssault.png R - Void Assault
    • Bugfix: Casting Flash no longer breaks Void Assault stealth
    • NewCooldown Between Casts: 1 second
  • R - Evolved Active Camouflage
    • RemovedDamage Reduction: Reduces turret damage


v4.3

“Kha’Zix can be oppressive to play against if he starts snowballing in the early game. Even if his opponents stick together to prevent isolation, the bug deals stupendous amounts of all-in damage before leaping to safety with his E resets. Even though we trimmed down his explosive initiations and crazy fast Dragon/Baron killing speed, we still like Kha’Zix as a speedy hunter, so we buffed his ability to maneuver in fights.”

  • TasteTheirFear2.png Q - Evolved Enlarged Claws
    • MISSING HEALTH DAMAGE: 8% ⇒ 6%
    • MAXIMUM DAMAGE VS. MONSTERS: 200 ⇒ 100
  • Leap.png E - Leap
    • BONUS ATTACK DAMAGE RATIO: 0.8 ⇒ 0.2
  • VoidAssault.png R - Void Assault
    • (NEW) UTILITY: Kha’Zix ignores unit collision while in stealth
  • VoidAssault2.png R - Evolved Active Camouflage
    • (NEW) UTILITY: Void Assault Duration +1 seconds (total 2 seconds)

v4.2
These changes affect Twisted Treeline only Same changes that exist on the Crystal Scar

  • Q - Taste Their Fear
    • ISOLATION DAMAGE BONUS :: 45% ⇒ 35%
  • Evolved Enlarged Claws
    • MISSING HEALTH DAMAGE :: 8% ⇒ 6%


v3.13

  • Void Spike - Evolved Spike Racks
    • Slow increased to 30% from 20%

v3.08
The changes to Kha’Zix are ultimately about giving him more viable choices when picking evolutions. Evolving Void Spikes granted such huge damage, high poke, and great utility that it was crowding out his other evolutions. Now Void Spikes gets a slow as part of the base skill, so its utility is there even at level one. Taste Their Fear’s evolution was previously reliant on having targets isolated. Now it works whether they are isolated or not, but does more damage against isolated targets, making it a more reliable choice. We also increased Void Assault’s damage reduction while in stealth to make it a slightly more enticing choice and to remind players of its additional utility.

  • Taste Their Fear
    • Isolation bonus now increases damage by 45%
    • Evolution adds 8% missing Health damage (Can be further increased by Isolation)
  • Void Spikes
    • Now slows targets hit by 20% for 2 seconds
    • Mana cost reduced to 55 / 60 / 65 / 70 / 75 from 60 / 70 / 80 / 90 / 100
    • Bonus Attack Damage ratio increased to 1.0 from 0.9
    • Evolution no longer consumes passive to apply effects--instead triples shot
    • Can no longer be cast during Leap
  • Void Assault
    • Damage reduction while in stealth increased to 50% from 40%


v1.0.0.154

  • Unseen Threat
    • Damage reduced at later levels to 15-190 from 15-220
    • Slow reduced to 25% from 35%
  • Taste Their Fear
    • Bonus attack damage ratio reduced to 1.5 from 1.6
    • Isolation bonus attack damage ratio reduced to 2.0 from 2.4

v1.0.0.152

  • Base Movement Speed increased by 25.

v1.0.0.148

Kha'Zix
released.



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