LeBlancThe Deceiver is a rangedAP carryassassin. She is known for her high burst damage as a result of her ability Sigil of Silence, which deals damage as well as marking a target. If the marked target is hit with another of LeBlanc's abilities, additional damage is dealt by the mark and the target become silenced for one and a half seconds. As a result of this mechanic, it is common to see Mimic in combination with Sigil of Silence. Distortion is a blink ability that can act as a gapcloser while also assisting LeBlanc in avoiding counter-harass.
Every city has its dark side, even one whose reputation is already of a questionable hue. Noxus - though its name is already invoked with a mixture of reverence and revulsion - is no exception to this simple truth. Deep within the winding dungeons that honeycomb the earth beneath its dark, meandering streets lies the real underbelly of this sprawling metropolis, a haven for all manner of malevolence. Amongst the cults, covens, and secret societies that call this labyrinth their home, LeBlanc, the Deceiver, presides over the Black Rose, a remnant from a lost, yet similarly unscrupulous time in Noxian history. Ruthless and seemingly ageless, LeBlanc and her ilk were a mainstay in Noxian political affairs during the era before the militarization of the Noxian government. In those days, this guild of powerful magicians met in secret to further their hidden agenda, and to hone a craft more subtle than that preferred by those currently in power.
While their exact motives have always remained mysterious, it was widely believed that the Black Rose was the true power behind the throne while the aristocracy still reigned in Noxus. When raw martial prowess became the ultimate determination of whose will held sway in the Empire, the Black Rose seemed to vanish overnight. Many believed that perhaps their time had simply passed, and that its members had put aside their quests for social and political dominance. When LeBlanc reemerged at the gates of the Institute of War, however, it became clear that these masters of shadow and flame had simply been biding their time, waiting for a new global authority to emerge: the League of Legends.
"The world is very different for those who cannot see beyond what is placed before their very eyes."
- LeBlanc, the Deceiver
(Innate) When LeBlanc is brought below 40% health, she instantly becomes stealthed for half a second. When the stealth fades, she creates a Mirror Image of herself that can move, deals no attack damage, has 53 + (17 x level) less health, and lasts for up to 8 seconds. This can only occur once per minute, regardless of cooldown reduction. The illusion's autoattacks will proc on-hit effects (including damage). Leash Range: 1125 (estimate)
Sigil of Malice
(Active) LeBlanc projects an orb towards her target, dealing magic damage and marking the target for 3.5 seconds. If the target takes damage from one of LeBlanc's abilities, the mark will trigger and deals magic damage.
(Active) LeBlanc rapidly dashes to a target location, dealing magic damage to units near the location. In the following 4 seconds, she can activate Distortion again to blink back to her starting location.
(Active) LeBlanc flings illusionary chains in a line towards a target location. If it hits an enemy unit, it will deal initial magic damage and leash to it, slowing their movement speed by 25% while the leash remains. If the target remains leashed after 1.5 seconds, the target takes additional magic damage and is rooted for a few seconds.
"Let's level here: We actually think LeBlanc is pretty okay. Though she's polarizing in the same way Nidalee can be when successful, she serves as a counterbalance to a lot of other strong picks and keeps things interesting. We're tuning her damage back slightly to relieve some of the pressure other midlaners have to deal with against her, but Leblanc as a champion is performing pretty close to our expectations overall."
R - Mimic
MIMIC: SIGIL OF MALICE RATIO: 0.65 ability power ⇒ 0.6 ability power
MIMIC: DISTORTION RATIO: 0.975 ability power ⇒ 0.9 ability power
MIMIC: ETHEREAL CHAINS RATIO: 0.65 ability power ⇒ 0.6 ability power
FLASHY PLAYS: Flashing no longer de-stealths LeBlanc and her clone when Mirror Image is triggered
v4.17 LeBlanc's mirror clone is more deceptive, as it spawns stealthed for a full second alongside LeBlanc, so LB can create more distance from her clone before re-appearing. W has a longer grace period to return. Brushy brushy.
"Since we removed LeBlanc's silence in patch v4.10, she hasn't been in the best shape. Rather than buffing her damage (wouldn't that be fun), we're looking for healthier ways to give her some strength, like reinforcing her deceptive gameplay."
Passive - Mirror Image
"NEW" NOW YOU SEE ME: LeBlanc now creates a mirror image after her invisibility ends ⇒ immediately
"NEW" NOW YOU DON'T: LeBlanc and her mirror image remain invisible as long as the other is invisible (breaking the invisibility of one will break the invisibility of the other)
INVISIBILITY DURATION: 0.5 seconds ⇒ 1 second
W - Distortion
JUKE CITY: LeBlanc now has 3 seconds ⇒ 4 seconds to snap back to her return pad
v4.13 I'm not re-summarizing a single line of change. You're going to have to read it. Go on.
"Without a silence, LeBlanc's even more reliant on Distortion as it lets her sneak around the map for clever ambushes."
W - Distortion
COST: 80/90/100/110/120 mana ⇒ 80/85/90/95/100 mana
"LeBlanc's a champion who has a lot of power associated with her character - omnidirectional movement, high burst damage, precise target selection, a cool hat - so it's been difficult to give her meaningful counterplay without directly hurting that identity. We're taking a more deliberate approach here because we want LeBlanc to remain an exciting champion to play and watch, but removing the silence on Q means at least her opponents can fight back when she's QRWEing (or WQREing or WRQEing for those long range fancy plays) around the fight. That said, LeBlanc will definitely stay on our radar as we track how she's performing post-change."
BUGFIX: Fixed a bug where Ethereal Chains could still root an enemy even if LeBlanc was out of range when the secondary effect procced
v3.10a Summary: LeBlanc’s base health regeneration and attack damage per level have been slightly increased.
Context: With unorthodox skills, unmatched mobility and a supremely squishy face, LeBlanc’s always been a difficult champion to master. While this is intended, the changes we made to her in Patch 3.9 made her even more vulnerable, especially during her laning phase. These minor buffs should improve her play experience and even her out a little.
Base health regen increased to 7.05 (from 5.05)
Attack damage per level increased to 3.5 (from 3.1)
v3.09 LeBlanc's Mimic was less a decision point and more of a tool to one-shot someone with Sigil of Silence. These changes aim to make Mimic equally interesting with other skills. For one, Mimicked abilities will now deal their own base damage instead of amplifying the base spell. This means players will be able to use Mimic in more creative ways at level 6, rather than saving it for Sigil of Silence. Additionally, Sigil of Silence will now deal less damage up front but more damage on detonation in order to better promote LeBlanc's multi-skill interaction.
The Mirror Image will now attempt to run instead of standing still
Sigil of Silence
Mana cost reduced to 50/60/70/80/90 from 70/75/80/85/90
Damage changed to 55/80/105/130/155 (+0.4 Ability Power) for both initial impact damage and mark detonation damage
Impact damage was 70/110/150/190/230 (+0.6 Ability Power)
Mark damage was 20/40/60/80/100 (+0.3 Ability Power)
Silence duration reduced to 1.5 seconds from 2
Cooldown now starts on cast rather than after returning to your Distortion
Mana cost increased to 80/90/100/110/120 from 80
Fixed a bug where Distortion was visible in the fog of war
Slow duration (and time until root) reduced to 1.5 seconds from 2
Root duration changed to 1.5 seconds from 1/1.3/1.6/1.9/2.2
Cooldown increased to 14/13/12/11/10 seconds from 10
Mana cost reduced to 0 from 100/50/0
All mimicked abilities now deal their own base damage instead of amplifying the base spell's damage
Mimic: Sigil of Silence
Now deals 100/200/300 (+0.65 Ability Power) damage once on impact and again if the mark is detonated
Cooldown now starts on cast rather than after returning to your Distortion
Now deals 150/300/450 (+0.975 Ability Power) damage on impact
Mimic: Ethereal Chains
Now deals 100/200/300 (+0.65 Ability Power) damage once on impact and again if the target is rooted
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