Talon - The Blade's Shadow

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Talon
TalonSquare.png
The Blade's Shadow
Region: Noxus.png Noxus
Role: Assassins.png Assassin
Release: 08/24/2011
Cost: 4800IP 880RP
Resource: Mana
Statistics
Health: 582 (+90)
HP Regen: 8.51 (+0.75)
Mana: 377 (+37)
Mana Regen: 7.59 (+0.75)
Move Speed: 335

Attack Damage: 60 (+3.1)
Attack Speed: 0.625 (+2.9%)
Range: 125
Armor: 26.8 (+3.5)
Magic Resist: 32.1 (+1.25)
Friends/Rivals
Friends:
Rivals:

Champion Spotlight

Description

Lore: Talon's earliest memories are the darkness of Noxus' underground passages and the reassuring steel of a blade. He remembers no family, warmth, or kindness. Instead, the clink of stolen gold and the security of a wall at his back are all the kinship he has ever craved. Kept alive only by his quick wits and deft thievery, Talon scraped out a living in the seedy underbelly of Noxus. His mastery of the blade quickly marked him as a threat, and Noxian guilds sent assassins to him with a demand: join their ranks or be killed. He left the bodies of his pursuers dumped in Noxus' moat as his response.

The assassination attempts grew increasingly dangerous until one assailant met Talon blade-for-blade in a match of strength. To his surprise, Talon was disarmed and facing down his executioner's sword when the assassin revealed himself to be General Du Couteau. The General offered Talon the choice between death at his hand, or life as an agent of the Noxian High Command. Talon chose life, on the condition that his service was to Du Couteau alone, for the only type of orders he could respect were from one he could not defeat. Talon remained in the shadows, carrying out secret missions on Du Couteau's orders that took him from the frigid lands of Freljord to the inner sanctums of Bandle City. When the general vanished, Talon considered reclaiming his freedom, but he had gained immense respect for Du Couteau after years in his service. He became obsessed with tracking down the general's whereabouts. Talon's suspicions led him to the doors of the Institute of War, where he joined the League of Legends in order to find those responsible for Du Couteau's disappearance.

"The three deadliest blademasters in all of Valoran are bound to the house of Du Couteau: my father, myself, and Talon. Challenge us, if you dare."

- Katarina Du Couteau

Abilities

PassiveBlade's End
Mercy.jpg
Talon’s abilities wound champions and epic monsters for a short duration, stacking up to three times. When Talon basic attacks a fully wounded target, they bleed for a large amount of physical damage over time.
Damage: 60-160 (+2.0 bonus ATTACK DAMAGE) over 2 seconds (at levels 1-11)


QNoxian Diplomacy
NoxianDiplomacy.jpg
(Active) Talon leaps to a target, dealing physical damage. If cast within melee range, Talon does not leap but instead critically strikes his target for 150%. Whenever Noxian Diplomacy kills a unit, Talon restores health and refunds 50% of its cooldown.
Range: 550 (170 if used from melee)
Heal on kill: 17 + 3/lvl
Cost: 40 / 45 / 50 / 55 / 60 Mana
Cooldown: 8 / 7.5 / 7 / 6.5 / 5 seconds
Damage: 60 / 85 / 110 / 135 / 160
(+1.0 bonus ATTACK DAMAGE) (120 / 150 / 180 / 210 / 240
(+1.5 bonus ATTACK DAMAGE) from melee)


WRake
Rake.jpg
(Active) Talon sends out a cone-shaped volley of daggers that return to him at the end of their trajectory, dealing physical damage to any enemies they pass through and slowing them.
Range: 900
Cooldown: 9 seconds
Slow Duration: 1 seconds
Cost: 55 / 60 / 65 / 70 / 75 Mana
Initial Damage: 50 / 60 / 70 / 80 / 90
(+0.4 bonus ATTACK DAMAGE)
Return Damage: 60 / 90 / 120 / 150 / 180
(+0.7 bonus ATTACK DAMAGE)
Total Physical Damage: 110 / 150 / 190 / 230 / 270
(+120% bonus ATTACK DAMAGE)
Slow Amount: 40 / 45 / 50 / 55 / 60%


EAssassin's Path
Cutthroat.jpg
(Active) Talon vaults over the nearest structure or terrain in a target direction. The vault’s speed is affected by Talon’s movement speed. Talon cannot vault over the same section of terrain for a period of time.
Cooldown: 2 seconds
Cooldown on terrain: 160 / 135 / 110 / 85 / 60 seconds


RShadow Assault
ShadowAssault.jpg
(Active) Talon throws out a ring of blades, dealing physical damage to all enemies they pass through, and enters stealth for up to 2.5 seconds, gaining bonus movement speed for the duration. When Talon emerges from stealth, the blades converge to his location, dealing the exact same value of physical damage to all enemies they pass through.
Range: 650
Bonus Movement Speed: 40%
Stealth Duration: 2.5 seconds
Cost: 80 / 90 / 100 Mana
Cooldown: 75 / 65 / 55 seconds
Physical Damage Per Hit: 80 / 120 / 160
(+0.8 bonus ATTACK DAMAGE)


Competitive Usage

In Premier Tournaments
Event Bans Picks Wins Losses Win % Picked/Banned in % of Games
WC2014.png 2014 World Championship 0 7 3 4 42.9 9
LPL.png 2014 Season China Regional Finals 0 1 0 1 0 6.7
Ogn logo.png 2014 Season Korea Regional Finals 1 2 1 1 50 23.1
EU LCS.png 2014 EU LCS Summer Playoffs 0 1 0 1 0 3.8
NA LCS.png 2014 NA LCS Summer Regular Season 0 2 1 1 50 1.8

Patch History

Patch Notes 7.7

Q damage reduced at lower ranks.
Quote.png Talon’s update gave Noxian Diplomacy extra potency against enemies within arm’s reach, and while that’s opened the door to a wider variety of decisions (and outcomes) against ranged enemies in midlane, the Blade’s Shadow is crushing melee matchups over in top. If you’ve gotta walk up to Talon to deal damage, you’re guaranteed to take an empowered Q to the face... but if you never start fights, you’ll never beat him in lane. We’re pulling Noxian Diplomacy’s damage down a bit to give melee opponents more opportunities for favorable lane trades. Unquote.png

NoxianDiplomacy.jpg Q - Noxian Diplomacy

  • BASE DAMAGE: 80/100/120/140/160 ⇒ 60/85/110/135/160

Patch Notes 7.3

  • Bugfix
    • SSW Talon’s W - Rake blades no longer look like Talon’s normal blades on the return trip for everyone else but him

Patch Notes 7.1

Q sustain up. Mana regeneration per level up.
Quote.png Now that Talon’s update has given opponents the opportunity to fight back against his kill pattern, it’s safe for us to give Talon better fallback opportunities to recover from an unfavorable matchup. We’re giving League’s free-runner more room to interact safely with minions in situations where he’s relegated to farming under turret. Unquote.png
  • Base Stats
    • MANA REGENERATION GROWTH STAT: .5 ⇒ .75
  • Mercy.jpg Passive - Blade's End
    • FLASHIER MOVES: Slightly bumped up brightness of passive particles
  • NoxianDiplomacy.jpg Q - Noxian Diplomacy
    • HEAL ON KILL: 15 + 2/lvl ⇒ 17 + 3/lvl

Patch Notes 6.21

Quote.png Part of the challenge when undertaking a class update is finding a niche for each champion to fill in an ever-expanding roster, and Talon was no exception. For once in his life, ‘More Blades’ wasn’t an acceptable answer. Instead, we decided to take our cues from the most impressive Talon players out there and really focus on amping what had become an emergent strength of his: roaming. Roaming as a concept can be somewhat evergreen (technically every champion is a roaming champion if you put your mind to it), but when we saw the staggering amount of Talons purchasing Boots of Mobility and running to sidelanes for kills, we set out to embrace the style. Enter Talon’s newfound obsession with parkour. Thanks to the new Assassin’s Path, we’re letting Talon be the assassin that’s never too far from the fray, providing some seriously impressive gank paths to catch his prey off guard. By giving Talon more opportunities to be at the right place at the right time, we can afford to slow his burst while keeping him an ever-present threat on the map. To the rock-climbers and free-runners of the Rift, this one’s for you. Unquote.png
  • General
    • BASE MOVEMENT SPEED: 350 ⇒ 335
    • HEALTH GROWTH STAT: 85 ⇒ 90
    • BASE ATTACK DAMAGE: 55 ⇒ 60
    • BASE ATTACK SPEED: 0.668 ⇒ 0.625
    • ATTACK SPEED GROWTH STAT: 2.7 ⇒ 2.9
    • SWIFT STABBING: Attack frame improved
  • NEW Mercy.jpg Passive - Blade's End
    Talon’s abilities wound champions and epic monsters for a short duration, stacking up to three times. When Talon basic attacks a fully wounded target, they bleed for a large amount of physical damage over time.
    • DAMAGE 60-160 (+2.0 bonus attack damage) over 2 seconds (at levels 1-11)
  • UPDATED NoxianDiplomacy.jpg Q - Noxian Diplomacy
    Talon leaps to a target, dealing physical damage. If cast within melee range, Talon does not leap but instead critically strikes his target for 150%. Whenever Noxian Diplomacy kills a unit, Talon restores health and refunds 50% of its cooldown.
    • COOLDOWN: 8/7/6/5/4 seconds ⇒ 8/7.5/7/6.5/5 seconds
    • COST: 40/45/50/55/60 mana ⇒ 30 mana at all ranks
    • RANGE: 550 (170 if used from melee)
    • DAMAGE: 80/100/120/140/160 + 1.0 bonus attack damage (120/150/180/210/240 + 1.5 bonus attack damage from melee)
    • HEAL ON KILL: 17-51 (from levels 1-18)
  • Rake.jpg W - Rake
    • COOLDOWN: 10 seconds at all ranks ⇒ 9 seconds at all ranks
    • COST: 60/65/70/75/80 mana ⇒ 55/60/65/70/75 mana
    • SLOW: 20/25/30/35/40% ⇒ 40/45/50/55/60%
    • SLOW DURATION: 2 seconds ⇒ 1 second
    • NEW WAIT FOR IT: Rake’s slow now only applies when the blades return
    • NEW WAAAIT FOR IT: Now has a 0.7 second delay before returning to Talon
    • RANGE: 750 ⇒ 900
    • ARC: 40 degrees ⇒ 22 degrees
    • INITIAL DAMAGE: 30/60/90/120/150 (+0.3 bonus attack damage) ⇒ 50/60/70/80/90 (+0.4 bonus attack damage)
    • RETURN DAMAGE: 30/60/90/120/150 (+0.3 bonus attack damage) ⇒ 60/90/120/150/180 (+0.7 bonus attack damage)
    • TOTAL DAMAGE: 60/120/180/240/300 (+0.6 bonus attack damage) ⇒ 110/150/190/230/270 (+1.1 bonus attack damage)
  • NEW Cutthroat.jpg E - Assassin's Path
    Talon vaults over the nearest structure or terrain in a target direction. The vault’s speed is affected by Talon’s movement speed. Talon cannot vault over the same section of terrain for a period of time.
    • COOLDOWN: 2 seconds at all ranks
    • COOLDOWN ON TERRAIN: 160/135/110/85/60 seconds
    • TERRAIN COOLDOWN: Terrain that’s currently on cooldown will appear outlined in red for Talon
    • AINT NO MOUNTAIN HIGH ENOUGH: Talon can vault over player-made terrain as well
  • Abyssal Voyage.png R - Shadow Assault
    • DAMAGE PER STRIKE 120/170/220: (+0.75 bonus attack damage) ⇒ 80/120/160 (+0.8 bonus attack damage)
    • MINIMUM TIME: Blades now have a minimum lifetime of 0.8 seconds before returning to Talon
    • GUIDED BLADES: Blades can now be redirected to the target of Talon’s first basic attack
    • WHY DO YOU EVEN HAVE THAT MANY BLADES: Now has way more blades

Patch Notes 6.5

R costs more and has a higher cooldown.
Quote.png Talon’s one of the most unstoppable champions when running with a lead. While some assassins might effortlessly pick off single targets in the backline, snowballing Talons kill that single target… and just about everyone else in the fight. We’re not taking away Talon’s blades (he’s very attached to them), but increasing the windows between his ‘outbursts’ so his victims can catch their breath between respawns. Unquote.png
  • Abyssal Voyage.png R - Shadow Assault
    • COOLDOWN: 75/66/55 seconds ⇒ 100/80/60 seconds
    • COST: 80/90/100 mana ⇒ 100 mana at all ranks

Patch Notes 5.22

  • Mana & Mana Regen Adjustments
    • BASE MANA: 327.2 ⇒ 377.2
    • MANA GROWTH STAT: 40 ⇒ 37
  • Bugfix
    • Talon's W - Rake will now return to him if he dies or enters stasis while Rake is in-flight

Patch Notes 4.18
"Still not renaming it. Maybe in a future patch. Foot stab?"

  • Cutthroat.jpg E - Cutthroat
    • WHOOPS: Cutthroat now properly grants assists

Patch Notes 4.17
Talon's E no longer silences, it just applies a high-intensity mini-slow.
"Now that other high-burst low-counterplay assassins have been modified in some way (hello LeBlanc), Talon's one of the next dudes to step forward. Our focus with this change is not to entirely nerf Talon (although we realize this is a hit to his laning phase against certain champion matchups), rather, it's to reduce frustration when playing against him. Specifically, Talon's ability to obliterate a target of his choosing in the mid to late game without them having any say in the matter (literally) is a tough ability to balance around - especially as we've targeted other low-counterplay abilities like LeBlanc's Sigil of Silence. As an aside, this does mean that the ability name Cutthroat makes no sense from a thematic perspective, but naming it cut-ankles was less inspiring. We'll look into it."

  • NoxianDiplomacy.jpg Q - Noxian Diplomacy
    • A METAPHOR FOR POLITICS: Noxian Diplomacy's animation now plays slightly faster (so it can feel more impactful). Actual gameplay remains unchanged.
  • Cutthroat.jpg E - Cutthroat
    • "REMOVED" THAT'S SOME BAD AIM, TALON: Cutthroat no longer silences its target
    • "NEW" CUT-ANKLES: Cutthroat now slows targets for 99% for 0.25 seconds (this is enough to sneak in one Mercy-buffed basic attack)
  • ShadowAssault.jpg R - Shadow Assault
    • "NEW" A SHINY ESCAPE: Shadow Assault now has a particle to indicate that Talon is hasted

Patch Notes 4.5

  • ShadowAssault.jpg R - Shadow Assault
    • "NEW" UTILITY: Flash no longer breaks Shadow Assault stealth
    • BUGFIX: Activating Noxian Diplomacy no longer breaks Shadow Assault stealth (attacking still breaks stealth as normal)

Patch Notes 4.1

  • Cutthroat.jpg E – Cutthroat
    • Now teleports Talon slightly further behind his target

Patch Notes 1.0.0.154

  • Noxian Diplomacy
    • Bleed damage reduced to 10 / 20 / 30 / 40 / 50 from 18 / 36 / 54 / 72 / 90
    • Bleed bonus attack damage ratio reduced to 1 from 1.2
  • Cutthroat
    • Fixed a bug where the damage amplification did not actually apply
    • Fixed an bug that sometimes caused
      Talon
      's Rake to fire backwards after using Cutthroat.
  • Shadow Assault
    • Damage reduced at later ranks to 120 / 170 / 220 from 120 / 190 / 260
    • Bonus attack damage ratio reduced to 0.75 from 0.9

Patch Notes 1.0.0.152

  • Base Movement Speed increased by 25.

Patch Notes 1.0.0.139

  • Base armor increased to 20.5 from 18.5

Patch Notes 1.0.0.134

  • Shadow Assault's allied ultimate HUD indicator will now go grey immediately after casting

Patch Notes 1.0.0.128

  • Rake mana cost increased to 60 / 65 / 70 / 75 / 80 from 45 / 50 / 55 / 60 / 65
  • Shadow Assault cooldown increased to 75 / 65 / 55 seconds from 60 / 50 / 40

Patch Notes 1.0.0.127

  • Base health regeneration reduced to 7.25 per 5 seconds from 9.5
  • Base mana regeneration reduced to 6.75 per 5 seconds from 10

Other Contents

Gallery

  • Classic Talon
  • Renegade Talon
  • Crimson Elite Talon
  • Dragonblade Talon
  • Samsung White Talon
    (Limited Edition)
  • Blood Moon Talon

  • Classic Talon
  • Renegade Talon

  • Classic Talon
  • Renegade Talon


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