Namespaces

Variants

Share

Share
Actions
Competitive

Trundle - The Cursed Troll

From Leaguepedia | League of Legends Wiki
Jump to: navigation, search
Trundle
TrundleSquare.png
The Cursed Troll
Release Date: December 1, 2010
Cost: 4800IP 880RP
Attributes: Fighter, Tank
Resource: Mana
Statistics
Health: 455 (+96)
HP Regen: 8.0 (+0.85)
Mana: 206 (+45)
Mana Regen: 6.5 (+0.6)
Move Speed: 350

Attack Damage: 55 (+3)
Attack Speed: 0.670 (+2.9%)
Range: 125
Armor: 19 (+2.7)
Magic Resist: 30 (+1.25)

Contents

Description

Lore: Trundle is a hulking and devious troll with a mischievous streak. There is nothing he can't beat into submission and bend to his will, not even the ice itself. With his massive, frozen club, he chills his enemies to the core and runs them through with jagged shards of ice. Fiercely territorial, Trundle chases down anyone foolish enough to enter his domain and laughs as they bleed into the tundra.

Trundle's warband once followed a foolish and cowardly chieftain. Under such a weak leader, Trundle feared he and his kin would fall prey to the other troll hordes scattered across the tundra. When his challenge to the chieftain ended in humiliation, Trundle did something that wasn't very troll-like: instead of his fist, he turned to his wits. Thinking on his hairy feet, he spun a tall tale about the troll leaders of old, claiming they wielded weapons of great power as symbols of their right to rule. Though he'd made up the story on the spot, Trundle wagered that if he could find or steal such a weapon, he would become the rightful leader of the warband. The trolls believed him, but none thought him capable of undertaking such a challenge. Knowing the boastful troll would die trying, the foolish chieftain agreed and Trundle departed to the familiar sound of laughter.

Alone but undaunted, Trundle ventured into the foreboding realm of the dreaded Ice Witch. There, hidden among the many ancient and dangerous secrets, he hoped to find a weapon to prove his elaborate tale. He out-muscled the Ice Witch's guards and outsmarted her dark magic traps, but nothing he scavenged matched the power he'd described to his kin. Finally, he found an unexpected prize: a huge and magical club of never-melting True Ice. Grasping the weapon, he marveled at the cold power that ran through him. But then the wrathful Ice Witch herself appeared. As she summoned her dark magic, Trundle believed he had met his end, but another clever idea struck him. With a knowing grin, he offered the Ice Witch a devious proposition: a troll army, he told her, would be of much more use to her than one troll corpse...

When Trundle returned to the warband, his fellow trolls bowed to his conquest. Calling his weapon "Boneshiver," he took a moment to enjoy the look of numb shock on his chieftain's face before he caved it in. Seizing command, Trundle announced that there would no longer be chieftains - only a Troll King before whom all of his kind would kneel. The trolls rallied behind their brash, new leader and prepared for the coming war. With Trundle leading the charge, the time of the trolls had finally come.

"Outsmart anyone you can't beat, and beat anyone you can't outsmart."

- Trundle

Abilities

PassiveKing's Tribute
KingsTribute.png
(Innate) Whenever an enemy unit near Trundle dies, he heals for 2 / 3 / 4 / 5 / 6% of their maximum health.

Range: 1,000


QChompBanshee's Veil.pngCleanseQss.png
Chomp.png
(Active) Trundle enhances his next basic attack, dealing physical damage equal to a base amount plus a percentage of his attack damage and slowing its target by 75% for 0.5 seconds.

This attack increases Trundle's attack damage for 8 seconds, with his opponent losing half of this amount for the same duration.
Cost: 30 mana
Cooldown: 4 seconds
Base Damage: 20 / 40 / 60 / 80 / 100
Bonus Damage: 80 / 90 / 100 / 110 / 120% of attack damage
Attack Damage Bonus: 20 / 25 / 30 / 35 / 40

Additional Information about the Skill:

  • Chomp's attack damage reduction can be removed with Quicksilver Sash. Trundle will retain the attack damage buff.


WFrozen KingdomBanshee's Veil Grey.png
FrozenKingdom2.png
(Active) Trundle coats a target location with ice for 8 seconds, gaining bonus movement speed, attack speed, and increased healing and regeneration from all sources while he is on it.
Cost: 60 mana
Cooldown: 15 seconds
Range to Center of AoE: 900
Radius of AoE: 1,000
Bonus Movement Speed: 20 / 25 / 30 / 35 / 40%
Attack Speed: 20 / 35 / 50 / 65 / 80%
Health and Regen Increase: 8 / 11 / 14 / 17 / 20%


EPillar of IceBanshee's Veil Grey.png
PillarofIce.png
(Active) Trundle creates an icy pillar at a target location for 6 seconds, creating impassable terrain and slowing all enemy units around the pillar. Enemies caught in the center of the eruption are briefly knocked back.

The pillar blocks movement within 62.5 range, slows enemies within 187.5 range, and provides vision within 600 range.
Cost: 60 mana
Range: 1,000
Pillar Radius: 125
Slow Radius: 187.5 (estimate)
Sight Radius: 600 (estimate)
Cooldown: 23 / 20 / 17 / 14 / 11 seconds
Slow Amount: 25 / 30 / 35 / 40 / 45%


RSubjugateBanshee's Veil.pngQuicksilver Sash.png
Subjugate.png
(Active) Trundle drains a percentage of an enemy champion's health as magic damage and 20% of their armor and magic resist, half immediately and half over 4 seconds. The armor and magic resist is returned 4 seconds after the drain ends.
Cost: 75 mana
Range: 700
Cooldown: 80 / 70 / 60 seconds
Initial Magic Damage/Health Drained: 10 / 12 / 14%
(+1% 100 Ability Power)) of target's Maximum Health
Magic Damage/Drain per Second: 2.5 / 3 / 3.5%
(+0.25% 100 Ability Power)) of target's Maximum Health
Magic Damage/Health Drained: 20 / 22 / 24% (+2% 100 Ability Power)) of target's Maximum Health


Recommended Items

Competitive Usage

In Premier Tournaments
Event Bans Picks Wins Losses Win % Picked/Banned in % of Games
LPLlogo small.png 2014 LPL Summer Regular Season 0 1 0 1 0 0.9
Gpllogo small.png 2014 GPL Summer Playoffs 0 2 0 2 0 6.7
LCSlogo small.png 2014 NA LCS Summer Regular Season 0 4 2 2 50 3.6
Gpllogo small.png 2014 GPL Summer Group Stage 3 3 1 2 33.3 9.5
CS NA logo.png 2014 NA Challenger Series Summer #2 0 2 0 2 0 9.5

Patch History

v3.05
  • Pillar of Filth
    • Fixed a bug where Pillar of Filth could stop uninterruptible movement abilities such as
      Malphite
      's Unstoppable Force

v1.0.0.152

  • Base Movement Speed increased by 25.

v1.0.0.150

  • Rabid Bite mana cost decreased to 30 from 40
  • Contaminate's cast animation no longer locks Trundle out of using other abilities

v1.0.0.131

  • As of the Volibear patch, Contaminate's CC reduction applies to Silences and Blinds

v1.0.0.129

  • Contaminate now additionally reduce silences and blinds, but no longer allow them to walk through persistent slowing fields such as Kog'Maw's Void Ooze when stacked with other disable duration reductions (ie: Tenacity)

v1.0.0.123

  • Fixed a bug where Rabid Bite was not blocked by Spell Shield, Shroud of Darkness, or Banshee's Veil

v1.0.0.118

  • Fixed a bug where the particle for Pillar of Filth could queue up in the fog of war

v1.0.0.116

  • Fixed a bug where Rabid Bite could be dodged

v1.0.0.106

Trundle
released



External links

Articles

Videos

Gallery