Wraith

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Wraith
WraithSquare.png
Statistics
Health 1,000 (+39)
Attack Damage: 35 (+0.75)
Range: 300
Armor: 15
Magic Resistance: 0
Critical Strike Chance: 0%
Attack Speed: 0.638
Movement Speed: 330
Initial Spawn Time: 2:05
Respawn Time: 0:50(SR) 1:15(TT)
Gold Gain on Kill: 35 (+0.72)
Experience Gain on Kill: 90 (+2.1)


Overview

The Wraith is a neutral monster found on both the Summoner's Rift and Twisted Treeline maps. It is described in-game as "A fragile monster that takes less damage from physical attacks and steals life each time it strikes." Contrary to the description, the Wraith does not actually have any lifesteal as it was removed as part of patch V1.0.0.130. On Summoner's Rift it has a minor buff which restores a percentage of missing health to the player that kills it.

On Summoner's Rift it can be found with three Lesser Wraiths where it respawns every 50 seconds. On Twisted Treeline, it is found in a similar group where it respawns ever 75 seconds.

Strategy

  • On Summoner's Rift, the wraith camp can easily be killed as soon as it spawns by a jungler who is starting at the Lizard Elder camp.
  • During the early and mid-game, a mid-lane player may often take the Wraith camp while the jungler ganks.
  • The Wraith camp is one of the easiest camps to counter-jungle an opposing jungler, due to how fragile the Wraith and Lesser Wraiths are.

Patch History

v3.14
  • Experience reduced to 90 from 103
  • Gold increased to 35 from 30

v3.10

  • Spawn time increased to 2:05 from 1:55

v1.0.0.154

  • Base gold increased to 30 from 25
  • Base health increased to 1,000 from 750

v1.0.0.152

  • Base Health increased to 750 from 400
  • Health per minute increased to 39 from 28
  • Base Attack Damage increased to 35 from 25
  • Attack Damage per minute increased to 0.75 from 0.5
  • Base Gold reduced to 25 from 33
  • Gold per minute increased to 0.72 from 0.48
  • Base Experience reduced to 103 from 105
  • Experience per minute increased to 2.1 from 1.4
  • Attack Range reduced to 300 from 650