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{{Infobox_Team
{{Infobox Champ
 
|name=Thresh
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|name= G2 Esports
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|location= Spain
|title=The Chain Warden
 
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|image= G2 Esportslogo square.png
|releasedate=January 23rd, 2013
 
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|analysts= Christopher "'''Duffman'''" Duff
|ip=6300
 
  +
|coaches= Joey "'''YoungBuck'''" Steltenpool <br> Weldon "'''MindGamesWeldon'''" Green
|rp=975
 
  +
|manager= Christopher "'''Duffman'''" Duff
|resource=Mana
 
  +
|captain=
|attribute=Support
 
  +
|website= http://www.g2esports.com/
|attribute2=Fighter
 
  +
|youtube= [http://www.youtube.com/FollowGamers2 G2 Esports]
|realname=
 
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|instagram= [http://www.instagram.com/g2esports/ g2esports]
|hp=560.52
 
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|facebook= [http://www.facebook.com/G2esports G2 Esports]
|hp_lvl=93
 
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|twitter= G2esports
|hpregen=6.92
 
  +
|subreddit= G2eSports
|hpregen_lvl=0.55
 
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|snapchat=g2-esports
|mana=273.92
 
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|irc=
|mana_lvl=44
 
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|sponsor= [http://en-de.sennheiser.com/ Sennheiser] <br> [http://www.needforseat.com/ NEEDforSEAT] <br> [http://www.paysafecard.com/sl-si/ paysafecard] <br> [http://vodafone.com Vodafone] <br> [http://razerzone.com Razer] <br> [http://www.alienware.com/ Alienware] <br> [http://www.engage.gg/ eNgage]
|mregen=6
 
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|sister-current= [[G2 Vodafone]]
|mregen_lvl=0.8
 
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|created= 2015-10-15
|range=450
 
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|disbanded=
|ad=47.696
 
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|trades=
|ad_lvl=2.2
 
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|rosterphoto=G2 2017 Spring.png
|as=0.625
 
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}}[[Category:European Teams]]{{TOCRWI}}
|as_lvl=3.5
 
|armor=16
 
|armor_lvl=0
 
|mr=30
 
|mr_lvl=0
 
|ms=335
 
|skin1name=Deep Terror Thresh
 
|skin1rp=975
 
|skin1date=2013-01-23
 
|skin1legacy=
 
|skin2name=Championship Thresh
 
|skin2rp=975
 
|skin2date=2013-10-04
 
|skin2legacy=true
 
|skin3name=Blood Moon Thresh
 
|skin3rp=975
 
|skin3date=2015-01-08
 
|skin3legacy=
 
|skin4name=SSW Thresh
 
|skin4rp=975
 
|skin4date=2015-05-14
 
|skin4legacy=true
 
|skin5name=Dark Star Thresh
 
|skin5rp=1820
 
|skin5date=2016-06-16
 
|skin5legacy=
 
}}
 
   
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'''G2 Esports''' is a Spanish team. They were formerly known as '''[[Gamers2]]'''. They currently compete under the name '''G2 Kinguin''' in representation of their sponsor Kinguin.
==Lore==
 
{{TDRight
 
|name1=Previous
 
|name2=Current
 
}}
 
{{TDRight|tab}}
 
{|
 
|valign= "top" width=0px align=center|
 
|valign= "top"|Sadistic and cunning, Thresh is a restless spirit who prides himself on tormenting mortals and breaking them with slow, excruciating inventiveness. His victims suffer far beyond the point of death, for Thresh wreaks agony upon their souls, imprisoning them in his lantern to torture for all eternity.
 
   
  +
== History ==
In an age history has all but forgotten, the man who would later be known as Thresh was once a member of an order devoted to gathering and protecting knowledge. The masters of this order tasked him with guarding a hidden underground vault filled with dangerous and corrupted magical artifacts. Thresh was incredibly strong-willed and methodical, which made him well-suited to such work.
 
  +
=== 2016 Season ===
  +
==== Spring EU LCS ====
  +
'''G2 Esports''' rebranded from the name [[Gamers2]] in October 2015, after [[League Championship Series/Europe/2016 Season/Spring Promotion|qualifying]] for the [[League Championship Series/Europe/2016 Season/Spring Season|EU LCS]]. In addition to rebranding, the team changed several positions in their roster: from [[Smittyj]], [[Kikis]], [[PerkZ]], [[Jesse]], and [[Hybrid]] as their qualifying roster, G2 Esports moved Kikis to top lane and add Korean players [[Trick]] and [[Emperor]]. Their roster quickly rose to prominence and recognition in the LCS, consistently tied for first place after each week, sometimes with [[H2k-Gaming|H2k]] and sometimes also with [[Vitality]], until the end of the split when they held sole possession of first place with a 15-3 record. With a quarterfinal bye, the [[League Championship Series/Europe/2016 Season/Spring Playoffs|playoffs]] also saw them strong, as they defeated both [[Fnatic]] and [[Origen]] 3-1 to win the season and secure an invitation to the [[2016 Mid-Season Invitational|Mid-Season Invitational]].
   
  +
==== 2016 Mid-Season Invitational ====
The vault Thresh guarded was buried deep beneath the citadel at the center of an island chain and protected by runic sigils, arcane locks and potent wards. Spending such time in the presence of dark spells began to affect Thresh as the magic sought out his innate malice. For years the relics preyed on his insecurities, taunting him with his deepest fears and feeding his bitterness.
 
  +
Going into MSI, G2 Esports were seen as a favorite not to win, but to come in second place to the Korean representatives [[SK Telecom T1]].<ref>[http://espn.go.com/esports/story/_/id/15446300/the-mid-season-invitational-power-rankings The Mid-Season Invitational Power Rankings] ''espn.go.com''</ref><ref>[http://www.lolesports.com/en_US/articles/msi-2016-power-rankings MSI 2016 Power Rankings] ''lolesports.com''</ref> However, the team lost their first four games of the round robin and ultimately finished in fifth place, ahead of only [[SuperMassive eSports]], and out of playoff contention - importantly, this placement meant that Europe would miss out on a [[2016 Season World Championship/Seeding|Pool 1 Seed]] at [[2016 Season World Championship|Worlds]]. In a statement published partway through the second day of play, G2 stated that their players had taken vacation time after a "rigorous Spring Split."<ref>[http://www.g2esports.com/statement-from-g2-esports-about-msi-2016/ Club statement about MSI 2016] ''g2esports.com''</ref> Emperor later stated that there had been an internal conflict within the team one day prior to the start of the event.<ref>[http://www.reddit.com/r/leagueoflegends/comments/4i5fls/g2_emperor_post_on_facebook/ G2 Emperor Post on Facebook !!] ''reddit.com''</ref>
   
  +
These several factors - their performance compared to expectations, the far-reaching impact of their result harming the European region as a whole for Worlds seeding, and their statement seeming like a poor excuse - resulted in the organization receiving significant backlash from the community and sparked a debate with varied opinions on the matter from different people.<ref>[http://www.reddit.com/r/leagueoflegends/comments/4hzsep/soaz_regarding_reddit_criticism_on_g2/ Soaz regarding reddit criticism on G2] ''reddit.com''</ref><ref>[http://www.youtube.com/watch?v=aRgcU4SXD2A PerkZ on G2's lack of MSI prep: 'We decided...taking that vacation would be maybe better for us'] ''youtube.com''</ref><ref>[http://www.youtube.com/watch?v=1ULF-LZneIE MonteCristo on G2's statement about MSI 2016] ''youtube.com''</ref><ref>[http://www.youtube.com/watch?v=MxLiJcazk8M Thorin's Thoughts - G2 and the Practice Problem (LoL)] ''youtube.com''</ref>
Thresh’s spite surfaced through wanton acts of cruelty, as his talent for exploiting vulnerability bloomed. He slowly tore pages out of a living book, binding it back together when it was all but spent. He scratched the glass of a mirror bound with the memory of an ancient mage until it was opaque, trapping the man in darkness, only to polish it anew and repeat. Just as a secret wants to be told, a spell wants nothing more than to be cast, and Thresh denied this each day. He would start to recite an incantation, then let the words trickle off his tongue, halting just before the last syllable.
 
   
  +
==== Summer EU LCS ====
He became exquisitely skilled at covering all evidence of his cruelty, such that no one in the order suspected he was anything other than a disciplined guard. The vault had grown so vast that no one knew its contents as completely as Thresh, and the lesser artifacts faded from the order’s memory, as did Thresh himself.
 
  +
Looking forward to the [[League Championship Series/Europe/2016 Season/Summer Season|Summer Split]], G2 announced the acquisition of the former [[Origen]] botlane, [[Zven]] and [[Mithy]],<ref>[http://www.youtube.com/watch?v=wjFr_4cyjdo Vacation is over.] ''youtube.com'' </ref> and Korean toplaner [[Expect]]. With a newfound strength in the bot lane, coupled with [[Trick]]'s MVP-worthy performance, G2 went on to re-establish themselves as the best team in Europe, placing first in the Regular Season with a match record of 10-8-0 in spite of [[Kikis]] leaving the lineup between Weeks 6 and 7.<ref>[http://www.g2esports.com/g2-agrees-terms-fnatic-kikis G2 agrees to terms with Fnatic for Kikis] ''g2esports.com''</ref> They then defeated [[Splyce]] 3-1 in the [[League Championship Series/Europe/2016 Season/Summer Playoffs|Summer Playoffs Finals]], securing their spot in the [[2016 Season World Championship|2016 World Championship]].
   
  +
==== 2016 World Championship ====
He resented that he had to hide his meticulous work. Everything under his watch was evil, or corrupted in some way - why ''shouldn’t'' he be free to do as he would?
 
  +
Due to their poor MSI performance, G2 ended up joining Worlds as a Pool Two team, thus having to potentially face tougher opponents in the Group Stage. They were drafted in Group A along with LCK champions [[ROX Tigers]], NA LCS second seed [[Counter Logic Gaming]] and International Wild Card Tournament winner from the CIS region [[Albus NoX Luna]]. G2 exited the tournament early in last place in their group, going 1-5 with their only win coming in their final game against Albus NoX.
   
  +
=== 2017 Season ===
The vault held many peculiar magical artifacts but no people, until one day when a chained man was dragged into the sunken catacombs. He was a warlock who had infused his body with raw sorcery, which gave him the power to regenerate his flesh, no matter how grievous the wound.
 
  +
During the 2016-17 offseason, G2 was one of only two teams along with [[Splyce]] to make no roster changes going into the [[League_Championship_Series/Europe/2017_Season/Spring_Season|2017 Spring EU LCS]], being placed into Group A alongside [[Misfits (European Team)|Misfits]], [[Fnatic]], [[Team ROCCAT]], and [[Giants Gaming]]. After dominating the first half of the domestic split with a perfect 7-0 match record, G2 was invited to [[IEM_Season_11_-_World_Championship|IEM Katowice]] to replace [[Cloud9]], who had forfeited their berth. G2 defeated [[ROX Tigers]] and [[Kongdoo Monster]] of the LCK, along with European rivals [[Unicorns of Love]], to make it to the tournament finals, where they lost 0-2 against the back-to-back LMS champion [[Flash Wolves]].
   
  +
In domestic competition, G2 held a commanding lead throughout the season, dropping only eight games and remaining undefeated in series until their very last match, losing to the surging [[Team ROCCAT]]. G2 finished in first overall with a 12-1 record, earning their third consecutive first-place regular season finish.
Thresh was delighted at his new ward - a being who could feel the full range of human suffering, but would not perish, a plaything he could torment for years to come. He started methodically separating the warlock’s skin from his flesh with a hook, and used his chains to lash and tear the open wound until it healed. He took to wearing the chains as he patrolled the vault, reveling in the warlock’s fear at the long, dragging sound of his approach.
 
   
  +
== Timeline ==
With ample charges to torment in the vault, Thresh became even more distanced from the order above. He began to take his meals in his underground chamber lit by a single lantern, rarely emerging from the catacombs. His skin developed a pallid complexion from lack of sunlight, and his face became gaunt and hollow. Members of the order avoided him, and when a series of mysterious disappearances plagued the order, none thought to investigate Thresh’s lair.
 
  +
{{TDRight
  +
|name3=2017
  +
|content3=
  +
* January 2nd, {{bl|SharkZ}} joins as assistant coach.<ref>[http://www.g2esports.com/update-league-legends-team-staff/ Update on League of Legends team staff] ''g2esports.com''</ref>
  +
* January 5th, {{bl|Send0o}} and {{bl|Visdom}} join as subs.
  +
* January 8th, '''MindGamesWeldon''' joins as assistant coach.<ref>[http://www.g2esports.com/weldon-joins-g2-assistant-coach/ Weldon joins G2 as Assistant Coach] ''g2esports.com''</ref>
  +
* April 15th, [[Visdom]] leaves.
  +
* April 30th, [[SharkZ]] leaves coaching role.<ref>[http://twitter.com/G2Sharkz/status/859055757693681668 SharkZ's Tweet] ''twitter.com''</ref>
  +
* May 2nd, {{bl|Upset}} joins as a sub.<ref>[http://twitter.com/EliayLipp/status/859445511719452675 Upset's Tweet] ''twitter.com''</ref>
  +
* May 22nd, {{bl|loulex}} joins as a sub. [[Upset]] leaves.
  +
* May 23rd, [[Send0o]] and [[loulex]] move to starting roster to sub in for [[Expect]] and [[Trick]] in Week 1 of the [[League Championship Series/Europe/2017 Season/Summer Season|EU LCS Summer Season]].<ref>[http://www.g2esports.com/g2-eulcs-roster-summer-week1 G2 Esports roster for EU LCS Week 1] ''g2esports.com''</ref>
  +
* May 24th, '''Duffman''' moves to team manager and head analyst.<ref>[http://www.g2esports.com/g2-staff-duffman-lol-team-manager/ G2 League of Legends Team Staff Update] ''g2esports.com''</ref>
  +
* June 2nd, [[Blanc]] joins on loan from [[Paris Saint-Germain]] to replace [[PerkZ]] in Week 1 of the [[League Championship Series/Europe/2017 Season/Summer Season|EU LCS Summer Season]].<ref>[http://www.g2esports.com/perkz-eulcs-week1-blanc PerkZ last minute replacement in EU LCS Week 1] ''g2esports.com''</ref>
  +
* June 19th, {{bl|Hoang}} joins as a sub. [[loulex]] leaves.<ref>[http://www.g2esports.com/hoang-g2-lol-substitute Hoang joins G2 League of Legends squad as a sub] ''g2esports.com''</ref>
   
  +
|name2=2016
When the disaster known as the Ruination struck, magical shockwaves claimed the lives of all who lived on the isles and transformed them into a state of undeath. While others screamed in anguish, Thresh reveled in the ruin. He rose from this cataclysm as a spectral abomination, but unlike many who have passed into the shadow world, Thresh did not lose his identity. Rather, his penchant for cruel torture and ability to discern weakness was only heightened.
 
  +
|content2=
  +
* January 7th, {{bl|Tornell}} and {{bl|Relinquished}} join as subs.
  +
* May 18th, {{bl|Zven}} and {{bl|mithy}} join.<ref>[http://www.youtube.com/watch?v=wjFr_4cyjdo Vacation is over.] ''youtube.com'' </ref> [[Emperor]] and [[Hybrid]] leave.<ref>[http://twitter.com/G2esports/status/732963797472845824 G2 Esports' Tweet] ''twitter.com''</ref> {{bl|Expect}} joins as a sub. [[Tornell]] leaves.
  +
* June 12th, [[Expect]] moves to starting top laner. [[Kikis]] moves to sub.<ref>[http://www.g2esports.com/g2-statement-league-legends-team/ G2 statement on League of Legends team] ''g2esports.com''</ref>
  +
* July 12th, [[Kikis]] leaves.<ref>[http://www.g2esports.com/g2-agrees-terms-fnatic-kikis G2 agrees to terms with Fnatic for Kikis] ''g2esports.com''</ref><ref>[http://www.fnatic.com/content/96710 Official Roster Announcement: Changes to our LCS line-up] ''fnatic.com''</ref> {{bl|Unlimited (Petar Georgiev)|Unlimited}} joins as a sub.
  +
* August (approx.), [[Relinquished]] leaves.
  +
* November 22nd, [[Unlimited (Petar Georgiev)|Unlimited]] retires.<ref>[http://twitter.com/Unlimited_EUW/status/801155423059447808 Unlimited's Tweet] ''twitter.com''</ref>
   
  +
|name1=2015
He relished the chance to continue his cruelty without fear of reprisal, unfettered by the limits of mortality. As a wraith, Thresh could torment the living and the dead endlessly, delighting in their despair before claiming their soul for an eternity of suffering.
 
  +
|content1=
  +
* October 15th, [[Gamers2]] rebrands to '''G2 Esports'''.<ref>[http://www.g2esports.com/the-revolution-is-here/ The Revolution Is Here] ''g2esports.com'' </ref>
  +
* November 18th, [[Smittyj]] leaves.<ref>[http://team-dignitas.net/articles/news/League-of-Legends/8363/announcing-the-team-dignitas-lol-roster Announcing The Team Dignitas LoL Roster] ''team-dignitas.net''</ref>
  +
* December 13th, [[Jesse]] leaves.<ref>[http://twitter.com/Jesizlol/status/676063963281555457 Jesse's Tweet] ''twitter.com''</ref>
  +
* December 30th, {{bl|Emperor}} and {{bl|Trick}} join. [[Kikis]] moves to top lane. {{bl|YoungBuck}} joins as head coach.<ref name="2016roster">[http://www.g2esports.com/g2-agrees-terms-with-emperor-and-trick/ G2 agrees terms with Emperor & Trick] ''g2esports.com''</ref>
  +
}}
   
  +
== Player Roster ==
Thresh now seeks only particular victims: the most clever and resilient, and those with a strong will. His greatest joy comes from tormenting his victims until they lose any last glimmer of hope, before facing the inevitable hook of his chains.
 
  +
===Active===
  +
{{listplayer/Current/Start|res=yes|contract=yes}}
  +
{{listplayer/Current|Expect|kr|Ki Dae-han (기대한)|Top|contract=20th Nov 2017|res=kr}}
  +
{{listplayer/Current|Trick|kr|Kim Gang-yun (김강윤)|Jungle|contract=20th Nov 2017|res=kr}}
  +
{{listplayer/Current|PerkZ|hr|Luka Perković|Mid|contract=19th Nov 2018|res=eu}}
  +
{{listplayer/Current|Zven|dk|Jesper Svenningsen|AD|contract=10th Nov 2017|res=eu}}
  +
{{listplayer/Current|mithy|es|Alfonso Aguirre Rodríguez|Support|contract=10th Nov 2017|res=eu}}
  +
{{listplayer/Current|Send0o|es|Rosendo Fuentes|Top|sub=true|contract=1st Nov 2017|res=EU}}
  +
{{listplayer/Current|Hoang|dk|Michael Tuan Hoang|Support|sub=true|contract=|res=EU}}
  +
{{listplayer/Current/End}}
   
  +
===Temporary Subs===
<big>The Collection</big>
 
  +
{|class="sortable prettytable"
 
  +
!
''A horrible scraping of metal chains drifted over the fields. Outside, an unnatural fog rendered the moon and stars all but invisible, and the regular hum of insects fell silent.''
 
  +
!ID
 
  +
!Name
''Thresh approached a ruined hovel. He raised his lantern, not to see his surroundings, but to look inside the glass. The interior of the lantern resembled a starry nightscape with its thousands of tiny green glowing orbs. They buzzed frantically as if trying to escape Thresh’s gaze. His mouth twisted in a grotesque grin, teeth glinting from the glow. Each of the lights was precious to him.''
 
  +
!Role
 
  +
!Replacing
''Behind the door, a man whimpered. Thresh sensed his pain, and was drawn to it. He knew the man’s suffering like an old friend.''
 
  +
!Tournament
 
  +
|-
''Thresh had only appeared to the man once, decades ago, but since then the spectre had taken everyone the man held dear: from his favorite horse to his mother, brother, and recently a manservant who had become a close confidant. The specter made no pretence of natural deaths; he wanted the man to know who caused each loss.''
 
  +
|{{flag|se}}
 
  +
|'''{{player|Amin}}'''<sup>1</sup>
''The spirit passed through the door, scraping his chains as they dragged behind him. The walls were damp and ingrained with years of grime. The man looked even worse: his hair long and matted, his skin covered in scabs - angry and raw from clawing. He wore what had once been fine velvet clothes, but were now little more than torn, tattered rags.''
 
  +
|Amin Mezher
 
  +
|Jungle
''The man shrank from the sudden green glow, covering his eyes. He shook violently, backing away into the corner.''
 
  +
|'''{{player|Smittyj|flag=de}}'''
 
  +
|rowspan=2|[[PGL Legends of the Rift/Season 1#Playoffs 3|PGL LotR Season 1 - Playoffs]]
''“Please. Please, not you,” he whispered.''
 
 
''“Long ago, I claimed you as mine.” Thresh’s voice creaked and stretched, as if he had not spoken for an age. “It is time I collect...”''
 
 
''“I am dying,” the man said, his voice barely audible. “If you’re here to kill me, you’d best hurry.” He made an effort to look at Thresh directly.''
 
 
''Thresh stretched his mouth wide. “Your death is not my desire.”''
 
 
''He set the glass door of his lantern slightly ajar. Strange sounds came from within - a cacophony of screams.''
 
 
''The man did not react, not at first. So many screams emerged that they blended together like scraping glass shards. But his eyes widened in horror as he heard voices he recognized plead from Thresh’s lantern. He heard his mother, his brother, his friend, and finally the sound he dreaded most: his children, wailing as if being burned alive.''
 
 
''“What have you done?” he screamed. He scrambled for something to throw - a broken chair - and threw it at Thresh with all his strength. It passed through the spectre harmlessly, and Thresh laughed mirthlessly.''
 
 
''The man ran at Thresh, eyes wild with fury. The spectre’s hooked chains whipped out like striking snakes. The barbed hooks struck the mortal’s chest, cracking ribs and piercing his heart. The man fell to his knees, face twisted in delicious agony.''
 
 
''“I left them to keep them safe,” the man cried. Blood gurgled from his mouth.''
 
 
''Thresh wrenched his chains hard. For a moment, the man did not move. Then the ripping began. Like a rough-spun sheet being slowly torn, he was excruciatingly pulled from himself. His body convulsed violently, and blood sprayed along the walls.''
 
 
''“Now, we begin,” said Thresh. He pulled the captured soul, pulsing brightly from the end of the chain, and trapped him within the lantern. The man’s hollow corpse collapsed as Thresh departed.''
 
 
''Thresh followed the curling Black Mist away from the cottage with his glowing lantern held high. Only after Thresh was gone, and the fog dissipated, did the insects resume their nightly chorus and stars once again filled the night sky.''
 
 
|-
 
|-
  +
|{{flag|fr}}
|
 
  +
|'''{{player|Yuuki60}}'''<sup>2</sup>
| align=center | '''"The mind is a wondrous thing to tear apart."'''
 
  +
|Florent Soler
- {{ci|Thresh}}
 
  +
|AD
  +
|'''{{player|Hybrid|flag=nl}}'''
 
|}
 
|}
  +
:''<sup>1</sup> [[Amin]] subs in as Jungler while starting Jungler [[Kikis]] subs in as Top laner for [[Smittyj]].''
{{TDRight|tab}}
 
  +
:''<sup>2</sup> [[Yuuki60]] subs in as AD carry while starting AD carry [[Jesse]] subs in as Support for [[Hybrid]].''
{|
 
|valign= "top" width=0px align=center|
 
|valign= "top"|{{ci|Thresh}} is a twisted reaper whose hungry chains ensnare the souls of the living. A moment's hesitation at the sight of his ghostly visage and there is no escape. He leaves in his wake hollow corpses, their souls ripped loose and trapped in the sickly green light of his lantern. The Chain Warden takes sadistic joy in tormenting his victims, both before and after their deaths. His grim task is never complete, and he stalks the land for ever more resolute spirits to unravel.
 
   
  +
===Formerly On Loan===
Thresh carves careful, deliberate paths through Valoran. He handpicks his targets individually, devoting his full attention to each soul in turn. He isolates and toys with them, gradually eroding their sanity with his twisted, maddening humor. Once Thresh takes an interest in a soul, he does not relent until he possesses it. He then drags those he captures back to the Shadow Isles for an unimaginably dreadful fate. This is his only purpose.
 
  +
{|class="sortable prettytable"
 
  +
!
Little is known about the Chain Warden's past, and many of the details live only in nursery rhymes and campfire tales. They tell of a sadistic jailer from centuries past who took great delight in torturing his wards. Patient and brutal, he used a variety of methods to break his victims' minds before their bodies succumbed to his grisly designs. Chains were the jailer's preferred instruments of terror. Their shrill scrape marked his dreadful approach and promised agony to those he visited. His dark reign went unchallenged until his prisoners escaped during a massive riot. They overwhelmed him, and without ceremony or remorse, hanged him from his own chains. Thus began the unlife of the horrible specter known as Thresh, or so the tales go.
 
  +
!
 
  +
!ID
Thresh now haunts the land, leaving an aftermath of horror and despair. However, there is a devious purpose behind his dark machinations, and the meager spirits of average men are insufficient. He seeks stronger souls. Only when he has broken the wills of Valoran's most resilient warriors will he finally have what he needs.
 
  +
!Name
  +
!Role
  +
!Loaned From
  +
!Duration
 
|-
 
|-
  +
|[[File:News Label - Korea.png]]
|
 
  +
|{{flag|kr}}
| align=center | ''' "There are few things as invigorating as taking a mind apart, piece by piece."'''
 
- {{ci|Thresh}}
+
|'''{{player|Blanc}}'''
  +
|Jin Seong-min (진성민)
  +
|Mid
  +
|'''{{team|PSG|size=45px}}'''
  +
|[[League_Championship_Series/Europe/2017_Season/Summer_Season|EU LCS 2017 Summer Split - Week 1]]
 
|}
 
|}
{{TDRight|end}}
 
   
==Abilities==
+
===Former===
  +
{{listplayer/Start|newteam=yes}}
{{Infobox Ability
 
  +
{{listplayer|loulex|fr|Jean-Victor Burgevin|Jungle|sub=true|newteam=C9}}
|name= Damnation
 
  +
{{listplayer|Upset|de|Elias Lipp|AD|sub=true|newteam=S04}}
|image= Damnation.png
 
  +
{{listplayer|Visdom|dk|Benjamin Larsen|Support|sub=true|newteam=TK}}
|description='''(Innate)''' Thresh collects the souls of dead enemies by approaching them or by placing Dark Passage's lantern nearby. Each soul permanently grants 0.75 armor and ability power. Champions and large minions and monsters always drop a soul. Small minions and monsters only sometimes drop a soul. Epic monsters drop two souls.<br><br>A soul will only drop if the enemy unit dies within 1900-range of Thresh. Souls are visible to allies, and only become visible to enemies if the enemy team has vision of Thresh. Souls disappear if not picked up after 8 seconds.
 
  +
{{listplayer|link=Unlimited (Petar Georgiev)|Unlimited|bg|Petar Georgiev|Support|sub=true|newteam=Misfits Academy}}
|hotkey=Passive
 
  +
{{listplayer|Relinquished|se|Joel Fjellström|AD|sub=true|newteam=none}}
}}
 
  +
{{listplayer|Kikis|pl|Mateusz Szkudlarek|Top|newteam=Fnatic}}
  +
{{listplayer|Emperor|kr|Kim Jin-hyun (김진현)|AD|newteam=LZ}}
  +
{{listplayer|Hybrid|nl|Glenn Doornenbal|Support|newteam=OR}}
  +
{{listplayer|Tornell|se|Christoffer Tornell|Top|sub=true|newteam=Team Empire}}
  +
{{listplayer|Jesse|dk|Jesse Le|AD|newteam=d}}
  +
{{listplayer|Smittyj|de|Lennart Warkus|Top|newteam=d}}
  +
{{listplayer/End}}
   
  +
==Player LCS Participation==
{{Infobox Ability
 
  +
{{LCSPlayerHeading}}
|name= Death Sentence / Death Leap
 
  +
{{LCSPlayerKikis}}
|image= Death_Sentence.png
 
  +
{{LCSPlayerLine|Trick}}
|description='''(Active)''' After a 0.5 second wind-up, Thresh throws out his scythe in a line and forms a tether with the first enemy hit, dealing magic damage and stunning it for 1.5 seconds. Upon hitting an enemy, Death Sentence's current cooldown is reduced by 3 seconds.<br>While the tether persists, Thresh cannot attack and he will periodically tug on the tether, each time pulling the target a short distance toward himself. After 0.5 seconds, or instantly if he hooks a minion or monster, Thresh can reactivate the ability to use Death Leap.
 
  +
{{LCSPlayerLine|PerkZ}}
|image2= Death_Leap.png
 
  +
{{LCSPlayerLine|Emperor}}
|description2=<br>'''(Active)''' Thresh pulls himself to the bound enemy. This removes the stun but allows Thresh to attack again. Thresh loses the ability to activate Death Leap when the tether breaks.
 
  +
{{LCSPlayerLine|Hybrid}}
|desc2_1='''Cost:''' 80 mana
 
  +
{{LCSPlayerLine|Zven}}
|desc2_2='''Range:''' 1100
 
  +
{{LCSPlayerLine|Mithy}}
|levelup_1='''Cooldown:''' 20 / 18 / 16 / 14 / 12 seconds
 
  +
{{LCSPlayerLine|Expect}}
|levelup_2='''Active Magic Damage:''' 80 / 120 / 160 / 200 / 240 {{AR2|ap|+50%}}
 
  +
{{LCSPlayerLine|Send0o}}
|hotkey=Q
 
  +
{{LCSPlayerLine|loulex}}
|banshee=yes
 
  +
{{LCSPlayerLine|Blanc}}
|cleanseqss=both
 
  +
{{LCSTeamChartEnd}}
}}
 
   
  +
==Organization==
{{Infobox Ability
 
  +
===Current===
|name= Dark Passage
 
  +
{{listplayer/Start|staff=yes}}
|image= Dark_Passage.png
 
  +
{{listplayer|ocelote|es|Carlos Rodríguez Santiago|'''Founder, Owner, & Chief Executive Officer'''}}
|description='''(Active)''' Thresh throws his lantern to the target location where it remains for up to 6 seconds. For the next 6 seconds, the first ally to come near the lantern gains a shield that absorbs damage for up to 4 seconds.<br><br>If an ally right-clicks the lantern, they will pick it up and will be pulled to Thresh's location. If Thresh moves more than 1500-units away, the lantern will return to him. Allies can only receive the shield once per cast.
 
  +
{{listplayersp||de|Jens Hilgers|'''Co-Owner'''}}
|desc_1='''Range:''' 950
 
  +
{{listplayersp|z1n0|dk|Jamie Bach|'''Chief Operating Officer'''}}
|levelup_1='''Cost:''' 50 / 55 / 60 / 65 / 70 mana
 
  +
{{listplayer|YoungBuck|nl|Joey Steltenpool|'''Head Coach'''}}
|levelup_2='''Cooldown:''' 22 / 20.5 / 19 / 17.5 / 16 seconds
 
  +
{{listplayersp|MindGamesWeldon|us|Weldon Green|'''Assistant Coach'''}}
|levelup_3='''Shield Strength:''' 60 / 100 / 140 / 180 / 220 + (100% of Souls)
 
  +
{{listplayersp|Duffman|uk|Christopher Duff|'''Team Manager & Head Analyst'''}}
|hotkey=W
 
  +
{{listplayersp||pt|Luis Mira|'''Content Manager'''}}
|banshee=no
 
  +
{{listplayersp||es|Krystian Jaroszynski|'''Head of Business Development'''}}
}}
 
  +
{{listplayersp|Lothar|pl|Jakub Szygulski|'''Brand Manager'''}}
  +
{{listplayersp|Wirtz|es|Jacobo Ramos|'''IT Manager & Operations Adjunct'''}}
  +
{{listplayersp||ro|Mihai Cojocaru|'''Graphic Designer'''}}
  +
{{listplayersp||es|Christian Baez|'''Financial Manager'''}}
  +
{{listplayersp|Oravan|fr|Thomas Navaro|'''Assistant Graphic Designer'''}}
  +
{{listplayersp||dk|Sarah Youssef|'''Sales and Business Development Assistant'''}}
  +
{{listplayer/End}}
   
  +
=== Former ===
{{Infobox Ability
 
  +
{{listplayer/Start|staff=yes|newteam=yes}}
|name= Flay
 
  +
{{listplayer|SharkZ|by|Alexey Taranda|'''Assistant Coach'''|newteam=Vega Squadron}}
|image= Flay.png
 
  +
{{listplayersp|Canoodle|dk|Nanna Bøgedal|'''Social Media & Community Manager'''|newteam=North (European Team)}}
|description='''(Passive)''' Thresh's basic attacks deal bonus magic damage on each hit. This value is equal to the total number of Souls collected, plus a percentage of his attack damage based on the amount of time since his last attack.<br><br> '''(Active)''' Thresh sweeps his chain in a broad line towards a target direction. Enemies hit take magic damage, are knocked in the same direction as the chains, and are slowed afterwards for 1 second.
 
  +
{{listplayersp|kedzr|pt|Daniel Silva|'''Video Editor'''|newteam=none}}
|desc_1='''Range:''' 400 (800 total)
 
  +
{{listplayersp|Bull|es|Luis Rivera|'''Manager'''|newteam=eMonkeyz}}
|desc_2='''Cooldown:''' 9 seconds
 
  +
{{listplayersp|JammeH|uk|Jamie Morgado|'''Operations Manager'''|newteam=none}}
|levelup_1='''Cost:''' 60 / 65 / 70 / 75 / 80 mana
 
  +
{{listplayer/End}}
|levelup_2='''Passive Magic Damage:''' {{ai|Damnation|Souls}} +<br>{{AbilityRatio|ad|+80 / 110 / 140 / 170 / 200%|total}}
 
|levelup_3='''Active Magic Damage:''' 65 / 95 / 125 / 155 / 185<br> {{AR2|ap|+40%}}
 
|levelup_4='''Slow:''' 20 / 25 / 30 / 35 / 40%
 
|hotkey=E
 
|banshee=yes
 
|cleanseqss=both
 
}}
 
   
  +
== Team Achievements ==
{{Infobox Ability
 
  +
{{AchievementPremierStart|title=In [[Premier Tournaments]]}}
|name= The Box
 
  +
{{AchievementPremierSlot|date=2017-10-12 |league=WCS |place=9-11|event=[[2017 Season World Championship]] |score=3 : 3 |opponent=Group Stage |prize=}}
|image= The_Box.png
 
  +
{{AchievementPremierSlot|date=2017-09-03 |league=eu lcs |place=1 |event=[[League Championship Series/Europe/2017 Season/Summer Playoffs|2017 EU LCS Summer Playoffs]] |score=3 : 0 |opponent=Misfits|prize=€ 80,000}}
|description='''(Active)''' After a 0.75 second delay, Thresh summons 5 spectral walls around him that last up to 5 seconds. Enemy champions that touch a wall take magic damage and are slowed by 99% for 2 seconds, but break the wall.<br><br>Once one wall is broken, the remaining walls deal no damage and apply half the slow duration. An enemy cannot be affected by multiple walls simultaneously.
 
  +
{{AchievementPremierSlot|date=2017-08-13 |league=eu lcs |place=3-4 |event=[[League Championship Series/Europe/2017 Season/Summer Season|2017 EU LCS Summer Regular Season]] |score=8 : 5 |opponent=Group Stage |prize= }}
|desc_1='''Cost:''' 100 mana
 
  +
{{AchievementPremierSlot|date=2017-05-21 |league=msi |place=2 |event=[[2017 Mid-Season Invitational]] |score=1 : 3 |opponent=SKT|prize=$ 338,000}}
|desc_2='''Range:''' 450
 
  +
{{AchievementPremierSlot|date=2017-04-23 |league=eu lcs |place=1 |event=[[League Championship Series/Europe/2017 Season/Spring Playoffs|2017 EU LCS Spring Playoffs]] |score=3 : 1 |opponent=uol |prize=€ 80,000}}
|levelup_2='''Magic Damage:''' 250 / 400 / 550 {{AR2|ap|+100%}}
 
  +
{{AchievementPremierSlot|date=2017-04-02 |league=eu lcs |place=1-2 |event=[[League Championship Series/Europe/2017 Season/Spring Season|2017 EU LCS Spring Regular Season]] |score=12 : 1 |opponent=Group Stage |prize= }}
|levelup_1='''Cooldown:''' 140 / 120 / 100 seconds
 
  +
{{AchievementPremierSlot|date=2017-02-26 |league=IEM |place=2 |event=[[IEM Season 11 - World Championship]] |score=0 : 2 |opponent=FW|prize=$ 30,000}}
|hotkey=R
 
  +
{{AchievementPremierSlot|date=2016-10-06 |league=2016 wcs |place=13-16 |event= [[2016 Season World Championship]] |score=1 : 5|opponent=Group Stage |prize=$ 63,375}}
|banshee=yes
 
  +
{{AchievementPremierSlot|date=2016-08-28 |league=eu lcs |place=1 |event=[[League Championship Series/Europe/2016 Season/Summer Playoffs|2016 EU LCS Summer Playoffs]] |score=3 : 1|opponent=SPY |prize=$ 50,000}}
|cleanseqss=both
 
  +
{{AchievementPremierSlot|date=2016-08-01 |league=eu lcs |place=1 |event=[[League Championship Series/Europe/2016 Season/Summer Season|2016 EU LCS Summer Regular Season]] |score=10-8-0 |opponent=Group Stage |prize=}}
}}
 
  +
{{AchievementPremierSlot|date=2016-05-08 |league=msi |place=5 |event=[[2016 Mid-Season Invitational]] |score=2 : 8 |opponent=Group Stage|prize= }}
  +
{{AchievementPremierSlot|date=2016-04-17 |league=eu lcs |place=1 |event= [[League Championship Series/Europe/2016 Season/Spring Playoffs|2016 EU LCS Spring Playoffs]] |score=3 : 1 |opponent=origen|prize=$ 50,000}}
  +
{{AchievementPremierSlot|date=2016-03-18 |league=eu lcs |place=1 |event=[[League Championship Series/Europe/2016 Season/Spring Season|2016 EU LCS Spring Regular Season]] |score=15 : 3 |opponent=Group Stage |prize=}}
  +
{{AchievementPremierEnd}}
  +
{{AchievementStart|title=In [[Major Tournaments]]}}
  +
{{AchievementSlot|date=2015-11-15 |place=3 |event=[[PGL Legends of the Rift/Season 1|PGL Legends of the Rift S1]] |score=0 : 2 |opponent=m |prize=$ 5,000}}
  +
{{AchievementEnd}}
   
  +
== Highlight Videos ==
==Competitive Usage==
 
  +
{{TDRight
{{ChampionStatsStart
 
  +
|name1=2016
|statistics={{ChampionStatsTable
 
  +
|content1=
|League=ogn
 
  +
* April 8th, [http://www.youtube.com/watch?v=Hpaqih_S1hQ <nowiki>[LoL] G2 Esports' Top 5 Plays from the 2016 Spring Split</nowiki>] (2m58s)
|EventName=HOT6iX Champions Spring 2014
 
|ShownName=HOT6iX Champions Spring 2014
 
|Bans=37
 
|Wins=23
 
|Losses=17
 
|Usage=90.6
 
}}
 
{{ChampionStatsTable
 
|League=Riot
 
|EventName=All-Star Paris 2014
 
|ShownName=All-Star Paris 2014
 
|Bans=6
 
|Wins=5
 
|Losses=3
 
|Usage=82.4
 
}}
 
{{ChampionStatsTable
 
|League=LCS
 
|EventName=Riot League Championship Series/North America/2014 Season/Spring Playoffs
 
|ShownName=2014 NA LCS Spring Playoffs
 
|Bans=7
 
|Wins=4
 
|Losses=5
 
|Usage=88.9
 
}}
 
{{ChampionStatsTable
 
|League=LCS
 
|EventName=Riot League Championship Series/North America/2014 Season/Spring Round Robin
 
|ShownName=2014 NA LCS Spring Round Robin
 
|Bans=26
 
|Wins=41
 
|Losses=29
 
|Usage=85
 
}}
 
{{ChampionStatsTable
 
|League=LCS
 
|EventName=Riot League Championship Series/Europe/2014 Season/Spring Playoffs
 
|ShownName=2014 EU LCS Spring Playoffs
 
|Bans=4
 
|Wins=5
 
|Losses=2
 
|Usage=55
 
}}
 
|additional_stats={{ChampionStatsTable
 
|League=LCS
 
|EventName=Riot League Championship Series/Europe/2014 Season/Spring Round Robin
 
|ShownName=2014 EU LCS Spring Round Robin
 
|Bans=21
 
|Wins=24
 
|Losses=40
 
|Usage=75.2
 
}}
 
{{ChampionStatsTable
 
|League=Riot
 
|EventName=2014 NA Challenger Series/Spring Series/Playoffs
 
|ShownName=2014 NA Challenger Series Spring Playoffs
 
|Bans=2
 
|Wins=6
 
|Losses=5
 
|Usage=68.4
 
}}
 
{{ChampionStatsTable
 
|League=Riot
 
|EventName=2014 EU Challenger Series/Spring Series/Playoffs
 
|ShownName=2014 EU Challenger Series Spring Playoffs
 
|Bans=6
 
|Wins=4
 
|Losses=3
 
|Usage=76.5
 
}}
 
{{ChampionStatsTable
 
|League=GPL
 
|EventName=2014 GPL Spring
 
|ShownName=2014 GPL Spring
 
|Bans=42
 
|Wins=23
 
|Losses=15
 
|Usage=88.9
 
}}
 
{{ChampionStatsTable
 
|League=Riot
 
|EventName=2014 NA Challenger Series/Spring Series/Challenger Series 2
 
|ShownName=2014 NA Challenger Series #2
 
|Bans=1
 
|Wins=2
 
|Losses=7
 
|Usage=66.7
 
}}
 
{{ChampionStatsTable
 
|League=Riot
 
|EventName=2014 EU Challenger Series/Spring Series/Series 2
 
|ShownName=2014 EU Challenger Series #2
 
|Bans=4
 
|Wins=9
 
|Losses=2
 
|Usage=83.3
 
}}
 
{{ChampionStatsTable
 
|League=LNL
 
|EventName=2014 LNL Spring
 
|ShownName=2014 LNL Spring
 
|Bans=4
 
|Wins=22
 
|Losses=19
 
|Usage=80.4
 
}}
 
{{ChampionStatsTable
 
|League=IEM
 
|EventName=IEM Season VIII - World Championship
 
|ShownName=IEM Season VIII - World Championship
 
|Bans=8
 
|Wins=4
 
|Losses=4
 
|Usage=88.9
 
}}
 
{{ChampionStatsTable
 
|League=IEM
 
|EventName=IEM Season VIII - Sao Paulo
 
|ShownName=IEM Season VIII - Sao Paulo
 
|Bans=6
 
|Wins=2
 
|Losses=5
 
|Usage=86.7
 
}}
 
{{ChampionStatsTable
 
|League=Riot
 
|EventName=2014 NA Challenger Series
 
|ShownName=2014 NA Challenger Series #1
 
|Bans=9
 
|Wins=3
 
|Losses=6
 
|Usage=100
 
}}
 
{{ChampionStatsTable
 
|League=Riot
 
|EventName=2014 EU Challenger Series
 
|ShownName=2014 EU Challenger Series #1
 
|Bans=7
 
|Wins=8
 
|Losses=3
 
|Usage=94.7
 
}}
 
{{ChampionStatsTable
 
|League=LPL
 
|EventName=Demacia_Cup/Season_1
 
|ShownName=Demacia Cup Season 1
 
|Bans=0
 
|Wins=8
 
|Losses=6
 
|Usage=82.4
 
}}
 
{{ChampionStatsTable
 
|League=gpl
 
|EventName=2014 GPL Winter
 
|ShownName=2014 GPL Winter
 
|Bans=17
 
|Wins=21
 
|Losses=11
 
|Usage=56.3
 
}}
 
{{ChampionStatsTable
 
|League=riot
 
|EventName=Season 3 World Championship
 
|ShownName=Season 3 World Championship
 
|Bans=22
 
|Wins=9
 
|Losses=9
 
|Usage=63.5
 
}}
 
{{ChampionStatsTable
 
|League=lpl
 
|EventName=2013_LPL_Summer/Regular_Season
 
|ShownName=Tencent LPL 2013 Summer
 
|Bans=39
 
|Wins=21
 
|Losses=21
 
|Usage=96.4
 
}}
 
{{ChampionStatsTable
 
|League=ltc
 
|EventName=HOT6iX Champions Summer 2013
 
|ShownName=Champions Summer 2013
 
|Bans=31
 
|Wins=19
 
|Losses=22
 
|Usage=91.1
 
}}
 
{{ChampionStatsTable
 
|League=lcs
 
|EventName=Riot_League_Championship_Series/North America/Season_3/Summer_Playoffs
 
|ShownName=NA LCS - Summer Playoffs
 
|Bans=2
 
|Wins=4
 
|Losses=5
 
|Usage=68.8
 
}}
 
{{ChampionStatsTable
 
|League=lcs
 
|EventName=Riot_League_Championship_Series/Europe/Season_3/Summer_Playoffs
 
|ShownName=EU LCS - Summer Playoffs
 
|Bans=5
 
|Wins=2
 
|Losses=5
 
|Usage=63.2
 
}}
 
{{ChampionStatsTable
 
|League=riot
 
|EventName=Gamescom_2013/International_Wildcard_Tournament
 
|ShownName=International Wildcard Tournament
 
|Bans=13
 
|Wins=1
 
|Losses=3
 
|Usage=100
 
}}
 
{{ChampionStatsTable
 
|League=lcs
 
|EventName=Riot_League_Championship_Series/Europe/Season_3/Summer_Round_Robin
 
|ShownName=EU LCS - Summer Season
 
|Bans=45
 
|Wins=25
 
|Losses=40
 
|Usage=93.2
 
}}
 
{{ChampionStatsTable
 
|League=lcs
 
|EventName=Riot_League_Championship_Series/North_America/Season_3/Summer_Round_Robin
 
|ShownName=NA LCS - Summer Season
 
|Bans=29
 
|Wins=23
 
|Losses=44
 
|Usage=85.0
 
}}
 
{{ChampionStatsTable
 
|League=ltc
 
|EventName=OLYMPUS Champions Spring 2013
 
|ShownName=Champions Spring 2013
 
|Bans=28
 
|Wins=21
 
|Losses=19
 
|Usage=78.2
 
}}
 
{{ChampionStatsTable
 
|League=lcs
 
|EventName=Riot_League_Championship_Series/North_America/Season_3/Spring_Playoffs
 
|ShownName=NA LCS - Spring Playoffs
 
|Bans=7
 
|Wins=4
 
|Losses=7
 
|Usage=90.0
 
}}
 
{{ChampionStatsTable
 
|League=lcs
 
|EventName=Riot_League_Championship_Series/Europe/Season_3/Spring_Playoffs
 
|ShownName=EU LCS - Spring Playoffs
 
|Bans=10
 
|Wins=3
 
|Losses=1
 
|Usage=93.3
 
}}
 
{{ChampionStatsTable
 
|League=lcs
 
|EventName=Riot_League_Championship_Series/Europe/Season_3/Spring_Round_Robin
 
|ShownName=EU LCS - Spring Season
 
|Bans=42
 
|Wins=20
 
|Losses=14
 
|Usage=67.9
 
}}
 
{{ChampionStatsTable
 
|League=lcs
 
|EventName=Riot_League_Championship_Series/North_America/Season_3/Spring_Round_Robin
 
|ShownName=NA LCS - Spring Season
 
|Bans=27
 
|Wins=17
 
|Losses=16
 
|Usage=53.6
 
}}
 
{{ChampionStatsTable
 
|League=iem
 
|EventName=IEM Season VII - World Championship
 
|Bans=24
 
|Wins=11
 
|Losses=4
 
|Usage=90.7
 
}}
 
 
}}
 
}}
   
== Patch History ==
+
== Articles ==
  +
{{TDRight
{{Scroll box
 
  +
|name2=2017
|content='''[[v6.17#{{PAGENAME}}|v6.17]]'''<br>
 
  +
|content2=
{{PatchChampionEntry
 
  +
* January 1st, [http://gamurs.com/articles/road-to-season-seven-g2-esports Road to Season Seven: G2 Esports] ''by Adam Newell on GAMURS''
|summary=R cooldown decreased.
 
  +
* March 8th, [http://esports.yahoo.com/kelsey-moser-weldon-greens-troubling-g2-esports-training-narrative-150602224.html Kelsey Moser: Weldon Green's troubling G2 Esports training narrative] ''by Kelsey Moser on Yahoo! Esports''
|context=Like a few others on this list, Thresh has less access to his ultimate than we’d like. While it’s true that The Box doesn’t carry as much weight as other ults when identifying Thresh’s ‘high moment’ (Death Sentence is really cool, okay?), it’s still an important part of his teamfight contributions. Upping the Box’s availability late-game should make Thresh feel more complete when making the big plays he’s known for.
 
  +
* May 18th, [http://esports.yahoo.com/better-g2-wins-g2-esports-team-msi-semifinal-preview-141818707.html The better G2 wins: G2 Esports and Team WE MSI semifinal preview] ''by Kelsey Moser for Yahoo Esports''
|changes={{pai|The Box}}
 
  +
* May 21st, [http://esports.yahoo.com/illusion-steep-advantage-g2-esports-team-143154087.html The illusion of the steep advantage: G2 Esports and Team WE] ''by Kelsey Moser for Yahoo Esports''
{{pbc|COOLDOWN|150/140/130 seconds| 140/120/100 seconds}}
 
  +
September 7th, [http://slingshotesports.com/2017/09/07/brief-history-g2-evolution-eu-lcs/ Four in a row: A brief history of G2’s evolution in the EU LCS] ''by Kelsey Moser for Slingshot Esports''
  +
  +
|name1=2016
  +
|content1=
  +
* April 6th, [http://espn.go.com/esports/story/_/id/15147402/eu-lcs-playoff-preview-g2-esports-fnatic-square-spot-finals-league-legends EU LCS playoff preview: G2 Esports, Fnatic square off for spot in the finals] ''by Adel Chouadria on ESPN''
  +
* April 8th, [http://www.thescoreesports.com/lol/news/7131 Kelsey Moser's EU LCS Semifinals Preview: The tandem bike and the unicycles] ''by Kelsey Moser on theScore''
  +
* April 12th, [http://pvplive.net/c/guessing-at-g2s-chances-for-rotterdam Guessing at G2’s Chances for Rotterdam] ''by James "Obscurica" Chen on PVPLive''
  +
* April 28th, [http://gamurs.com/articles/the-long-journey-how-ocelote-turned-gamers2-the-joke-to-g2-the-champion The Long Journey: Ocelote turns Gamers2 The Joke into G2 The Champs] ''by Ryan Tang on GAMURS''
  +
* April 28th, [http://www.lolesports.com/en_US/articles/g2s-journey-represent-eu-msi G2's journey to represent EU at MSI] ''by Cassandra "Requine" Marshall on LoL Esports''
  +
* April 28th, [http://www.thescoreesports.com/lol/news/7512 MSI Preview: G2's late game leverage] ''by Kelsey Moser on theScore''
  +
* June 11th, [http://pvplive.net/c/eu-bad-boyz-whatcha-gonna-do-when-g2-comes-for-you EU Bad Boyz: Whatcha Gonna Do When G2 Comes for You?] ''by James "Obscurica" Chen on PVP Live'
  +
* June 19th, [http://espn.go.com/esports/story/_/id/16324247/g2-esports-seeing-return-midseason-moves G2 Esports seeing return on midseason moves] ''by Adel Chouadria on ESPN''
  +
* August 29th, [http://gamurs.com/articles/the-thorin-treatment-g2-change-their-story The Thorin Treatment: G2 Change their Story] ''by Thorin on GAMURS''
  +
* September 19th, [http://gamurs.com/articles/road-to-worlds-g2-esports Road to Worlds: G2 Esports] ''by Adam Newell on GAMURS''
  +
* September 23rd, [http://www.thescoreesports.com/lol/news/10245-the-need-for-a-villain-mithy-and-the-elevation-of-g2-s-macro-game The need for a villain: mithy and the elevation of G2's macro game] ''by Kelsey Moser on theScore''
  +
* October 8th, [http://www.thescoreesports.com/lol/news/10815-no-one-wants-to-be-g2-esports No one wants to be G2 Esports] ''by Kelsey Moser on theScore''
 
}}
 
}}
<hr style="width:99%; background-color:lightgray" />
 
'''[[v6.13#{{PAGENAME}}|v6.13]]'''<br>
 
{{PatchChampionEntry
 
|summary=Epic monsters give two souls. W scaling changed.
 
|context=Everyone knows that taking the souls of fallen enemies should be a fun and pleasant experience. For Thresh, however, collecting the souls of the damned currently doesn’t capture how awesome it is to slay epic monsters. We're making the soul hunting mini-game more rewarding and changing the scaling on Thresh's W to match. In addition, we're cleaning up some of the interactions between Thresh's hook and lantern, letting players feel a little more confident in landing their “Flash, Hook, Lantern” combo.
 
|changes={{pai|Damnation}}
 
{{pbc|ch=new|SOUL OF THE LORDS|Epic monsters now drop two souls}}
 
{{pai|Dark Passage}}
 
{{pbc|ch=removed|AP RATIO|0.4 ability power|Removed}}
 
{{pbc|ch=new|SOUL RATIO|Now gains +1 shield per soul collected}}
 
{{pbc|PLEASE CLICK THE LANTERN|While Thresh is tethered to an enemy via Death Sentence, casting Dark Passage at an out-of-range location now throws the lantern at maximum range in the target direction, rather than causing Thresh to walk into cast range}}
 
{{pbc|PLEASE.|If you successfully Death Sentence a target and pull towards them, lanterns slightly beyond the leash range will have a short grace period before breaking the leash}}
 
}}
 
<hr style="width:99%; background-color:lightgray" />
 
'''[[v6.12#{{PAGENAME}}|v6.12]]'''<br>
 
{{PatchChampionEntry
 
|summary=Souls count twice on Howling Abyss.
 
|context=Bard needs his chimes, Nasus needs his stacks and Thresh needs his souls. It’s a two-for-one soul sale on The Howling Abyss! And yes, that means Nunu is worth four souls.
 
|changes={{pai|Damnation}}
 
{{pbc|SOUL EATER|Each soul captured counts as two souls instead}}
 
}}
 
<hr style="width:99%; background-color:lightgray" />
 
'''[[v6.1]]'''<br>
 
{{PatchChampionEntry
 
|summary=Souls are more likely to do what you think they do.
 
|context=
 
|changes=
 
{{pai|Damnation}}
 
{{pbc|ch=|What is the worth of a soul?|Fixed a visual bug where, upon despawning, uncollected souls appeared to fly to Thresh instead of vanishing}}
 
}}
 
<hr style="width:99%; background-color:lightgray" />
 
'''[[v5.16]]'''<br>
 
{{PatchChampionEntry
 
|champion=
 
|summary=All of the following champions have had their armor or health per level increased.
 
|context=As part of patch 5.16's item changes, the efficiency of some popular defensive items have been decreased. However, many 'low-income' tanks and team-disruptors relied pretty heavily on the strength of these items to maintain the right level of bulk for their gold stream - you can read more on the ''why'' further down, but each of the below champions are picking up some stat adjustments so they'll hit similar breakpoints when it comes to being unbreakable.
 
|changes=
 
{{ci|Blitzcrank}}<br>
 
{{pbc|ch=|ARMOR GROWTH|3.5|4}}
 
{{ci|Braum}}<br>
 
{{pbc|ch=|ARMOR GROWTH|4|4.5}}
 
{{ci|Leona}}<br>
 
{{pbc|ch=|ARMOR GROWTH|3.1|3.6}}
 
{{ci|Nautilus}}<br>
 
{{pbc|ch=|ARMOR GROWTH|3.25|3.75}}
 
{{ci|Taric}}<br>
 
{{pbc|ch=|ARMOR GROWTH|3.2|3.7}}
 
{{ci|Rammus}}<br>
 
{{pbc|ch=|ARMOR GROWTH|3.8|4.3}}
 
{{ci|Amumu}}<br>
 
{{pbc|ch=|ARMOR GROWTH|3.1|3.6}}
 
{{ci|Tahm Kench}}<br>
 
{{pbc|ch=|ARMOR GROWTH|3|3.5}}
 
{{ci|Alistar}}<br>
 
{{pbc|ch=|HEALTH GROWTH|102|106}}
 
{{ci|Bard}}<br>
 
{{pbc|ch=|HEALTH GROWTH|89|93}}
 
{{ci|Thresh}}<br>
 
{{pbc|ch=|HEALTH GROWTH|89|93}}
 
}}
 
<hr style="width:99%; background-color:lightgray" />
 
'''[[v5.13]]'''<br>
 
:"Just a small change to help Thresh and his allies more consistently combine their efforts for Madlife moments. Teamwork OP."
 
* [[File:Damnation.png|25px]] '''Passive - Damnation'''
 
** {{PN2014|AAA|SOUL CONTROL|Fixed a bug where souls would appear to fly to Thresh from extreme distances}}
 
** {{PN2014|AAA|HOOK LINE AND SCUTTLE|Scuttle Crab now spawns a soul}}
 
* [[File:Dark Passage.png|25px]] '''W - Dark Passage'''
 
** {{PN2014|AAA|GET TO THE LANTERN|Lantern now does not despawn while Thresh is mid-flight towards his Death Sentenced target}}
 
   
  +
==Interviews==
<hr style="width:99%; background-color:lightgray" />
 
'''[[v4.14]]'''<br>
 
:"Thanks to one particularly intrepid player, we've fixed a longstanding bug with Thresh's Flay."
 
 
* [[File:Sweep.png|20px]] '''E - Flay'''
 
** <small>THANKS DUDE</small> Fixed a bug where Flay would sometimes not move opponents
 
<hr style="width:99%; background-color:lightgray" />
 
'''[[v4.13]]'''<br>
 
''Thresh's lantern only shields the first ally it hits (and himself). The Box no longer deals additional damage to opponents for every wall they run through past the first (but still applies slows).''
 
 
:"As Thresh continues to be a reliable top tier support, we decided to tone down some of his less appreciated (but very strong) area-of-effect teamfight presence."
 
 
* [[File:LanternToss.png|20px]] '''W - Dark Passage'''
 
** <span style="color:green">'''NEW'''</span> <small>NO GROUP FARES</small> Now only shields the '''first''' ally to be near the Lantern. Thresh himself can still always receive the shield.
 
* [[File:Sweep.png|20px]] '''E - Flay'''
 
** <small>BUGFIX</small> Fixed a tooltip bug that listed Flay's slow duration as 1.5 seconds. It's actually 1 second (no actual change).
 
* [[File:TheBox.png|20px]] '''R - The Box'''
 
** <span style="color:red">'''REMOVED'''</span> <small>YOU'RE STUCK IN HERE WITH ME</small> <span style="color:firebrick">The Box no longer deals additional damage to opponents when they break extra walls beyond the first. Extra walls still apply half slow duration.</span>
 
<hr style="width:99%; background-color:lightgray" />
 
'''[[v4.11]]'''<br>
 
"This might be a nerf (or buff if you enjoy eating skill shots) to the following champions, but we want to ensure for the sake of clarity that their hitboxes always match their visual representation."
 
 
* <small>HITBOX:</small> The following champions had smaller than average hitboxes so we've increased them to the average hitbox size. In other words, we've added 27.3% Teemos to each champion's overall hitbox (from 50 units all around to 65 units all around) but there should be no visual change:
 
** '''{{ci|Shyvana}}'''
 
** '''{{ci|Thresh}}'''
 
** '''{{ci|Vi}}'''
 
 
<hr style="width:99%; background-color:lightgray" />
 
'''[[v4.10]]'''<br>
 
"Apparently when Thresh's basic attack was charging up from Flay, it used the wrong buff icon. This change adds... CLARITY!" "
 
 
* [[File:Sweep.png|20px]] '''E - Flay'''
 
** CLARITY! Now displays the correct buff icon
 
<hr style="width:99%; background-color:lightgray" />
 
'''[[v4.4]]'''<br>
 
''8 seconds is really all the time a soul needs before it realizes it can escape from Thresh. The shorter window to pick up souls means Thresh will have to take more risks as he tries to collect distant souls.''
 
 
* [[File:KeeperofLostSouls.png|20px]] '''Passive - Damnation'''
 
** SOUL DESPAWN RATE: <s>15 seconds</s> ⇒ 8 seconds
 
<hr style="width:99%; background-color:lightgray" />
 
'''[[v4.2]]'''<br>
 
''Thresh’s very long range basic attack is a powerful threat in lane, so this change introduces a little more vulnerability to his kit.''
 
 
*'''General'''
 
**BASIC ATTACK RANGE :: <s>475</s> ⇒ 450
 
<hr style="width:99%; background-color:lightgray" />
 
'''[[v4.1]]'''<br>
 
''Summary: We made it more obvious that Dark Passage is a clickable item and gave it a small collision radius. We’re also slightly increasing the time it takes for The Box to form.''
 
 
''Giving Thresh’s lantern a small collision radius means that he can’t cover things like minions or wards to prevent enemies from clicking them. Similarly, this also means that minions can’t accidentally cover up a lantern, and that enemies can’t block Thresh’s lantern with a bunch of wards. Instead, Thresh’s lantern will now slightly push units out of the way when it’s thrown on top of them – or if the unit can’t be moved (ie: wards or champions), Thresh’s lantern will land beside them and champions won’t be able to walk directly on top of it. Click that lantern!''
 
 
''The increased delay on The Box’s wall formation is to clarify its use as a trapping ability when Thresh has the right position. Sometimes Thresh will just throw out The Box when walking behind a fleeing opponent to “clip” them on the edge, but Thresh should fail in those situations because he didn’t bother to have the proper positioning.''
 
 
*[[File:LanternToss.png|20px]] '''W - Dark Passage'''
 
**Now shows indicator particles to nearby allies to indicate that it is a clickable object
 
**Lantern now has a small collision radius
 
 
*[[File:TheBox.png|20px]] '''R - The Box'''
 
**Delay on wall formation increased to 0.75 seconds (from 0.5 seconds)
 
<hr style="width:99%; background-color:lightgray" />
 
'''[[v3.13]]'''<br>
 
*'''General'''
 
**Attack Speed per level increased to 3% (from 1%)
 
**Thresh's basic attack wind up is reduced by 0.25% per 1% attack speed, rather than the standard 1%
 
<hr style="width:99%; background-color:lightgray" />
 
'''[[v3.12]]'''<br>
 
''Summary: We've extended Death Sentence's standard cooldown, but added a mechanic that reduces the skill's overall cooldown amount whenever he lands a hook. Additionally, Thresh no longer gains mounting bonus magic damage in between chained auto attacks – he'll need to deliberately stop attacking in order for it to start "winding up" again.''
 
 
''Context: Thresh's laning phase can be overbearing when played correctly. We're making these changes to punish speculative hook attempts while also rewarding precise use of Death Sentence. At early levels, landing a hook will still reduce its cooldown to below its prior cooldown level, while at later levels, landing hooks will reduce its cooldown significantly (especially when combined with cooldown reduction). We changed Flay because its passive "wind up" damage was growing even in between Thresh's auto attacks. This reduced the importance of his powerful intermittent auto attack harass as he was still getting a small bonus from Flay's passive even when constantly auto attacking.''
 
 
'''Death Sentence'''
 
* Cooldown increased to 20/18/16/14/12 (from 18/16.5/15/13.5/12)
 
* Cooldown now reduced by 3 seconds if Death Sentence strikes an enemy
 
 
'''Flay'''
 
* Passive basic attack "wind up" damage now only grows when Thresh's basic attack cooldown completes
 
<hr style="width:99%; background-color:lightgray" />
 
'''[[v3.11]]'''<br>
 
*'''Death Sentence'''
 
**If the target cleanses the initial spell or blocks it with a spell shield, the chain will now shatter, preventing Thresh from casting Death Leap
 
<hr style="width:99%; background-color:lightgray" />
 
'''[[v3.10]]'''<br>
 
''Summary: Thresh's reduced base health and armor make him more vulnerable at early levels, but collected souls now grant a flat bonus with no diminishing returns.''
 
 
''Context: We wanted to make trading in lanes a little riskier for Thresh as he had a lot of crowd control through Death Sentence and Flay. Additionally, collecting souls, while a vital part of early game Thresh play, had the tendency to become negligible late game due to their diminishing returns. Giving souls a flat bonus means Thresh's passive stays relevant throughout the game.''
 
 
*'''General'''
 
**Base Health reduced to 500 from 541
 
**Base Armor reduced to 12 from 18
 
*'''Damnation'''
 
**Souls now always grant 0.75 Armor and Ability Power instead of starting at 1.0 and granting diminishing returns per soul collected
 
<hr style="width:99%; background-color:lightgray" />
 
'''[[v3.09]]'''
 
*After initially using Death Sentence the tooltip will now describe his Death Leap ability
 
<hr style="width:99%; background-color:lightgray" />
 
'''[[v3.08]]'''
 
* '''Death Sentence'''
 
** Fixed a bug where Thresh could cast Flash while casting Death Sentence
 
<hr style="width:99%; background-color:lightgray" />
 
'''[[v3.06]]'''<br>
 
''Death Sentence and its passive were providing too many benefits at early levels with their high poke, burst damage, and lowered cooldowns. By moving the passive damage bonus from Death Sentence to Flay, Thresh players will now need to think strategically about how they level their skills.''
 
* '''Death Sentence'''
 
** Damage increased to 80 / 120 / 160 / 200 / 240 from 80 / 110 / 140 / 170 / 200
 
** Passive moved to Flay
 
* '''Flay'''
 
** Damage reduced to 65 / 95 / 125 / 155 / 185 from 65 / 105 / 145 / 185 / 225
 
** Now has Death Sentence's previous passive (bonus damage on basic attacks)
 
** Fixed a bug that caused the passive's damage to be consumed when attacking wards
 
** Fixed a bug where Flay sometimes dealt more damage than intended
 
<hr style="width:99%; background-color:lightgray" />
 
'''[[v3.03]]'''
 
* '''Death Sentence''' is no longer consumed when attacking wards
 
<hr style="width:99%; background-color:lightgray" />
 
'''[[v1.0.0.154]]'''<br>
 
{{ci|Thresh}} released.
 
<br>
 
<br>
 
}}
 
==Articles==
 
 
{{TDRight
 
{{TDRight
|name1=2015
+
|name1=2017
 
|content1=
 
|content1=
  +
* March 22nd, [http://www.thescoreesports.com/lol/news/13670-ocelote-on-g2-s-international-struggles-it-s-really-not-the-end-of-the-world Ocelote on G2's international struggles: 'It's really not the end of the world'] ''with The Score Esports''
* [https://gamurs.com/articles/my-trusted-friend-thresh My Trusted Friend - Thresh]
 
  +
* May 18th, [http://www.youtube.com/watch?v=U9h237jOt9U G2 Weldon: ’Whether we do well in the bracket stage or not, I think that we’ve learned a ton here’] ''with Yahoo Esports''
  +
* June 14th, [http://www.thescoreesports.com/csgo/news/14407-ocelote-on-whether-franchising-could-bring-g-2-to-na-i-will-not-mindlessly-stay-in-europe-for-the-sake-of-europe-i-will-just-pick-whatever-is-best-for-my-company Ocelote on whether franchising could bring G2 to NA: 'I will not mindlessly stay in Europe for the sake of Europe. I will just pick whatever is best for my company'] ''with The Score Esports''
  +
* September 28th, [http://www.invenglobal.com/articles/2976/moment-of-truth-g2-visits-korea-for-boot-camp-we-want-to-show-the-real-g2-at-worlds G2 Visits Korea for Boot Camp: "We want to show the real G2 at Worlds"] ''with Inven Global''
  +
* October 19th, [http://www.youtube.com/watch?v=6cwKBKcrtEI Weldon talks to Travis about G2's run at Worlds, why he thinks TSM lost, and more] ''with Travis Gafford''
 
}}
 
}}
==Additional Content==
 
===Champion Information===
 
* [http://gameinfo.na.leagueoflegends.com/en/game-info/champions/thresh/ Thresh's Champion Page]
 
* [http://forums.na.leagueoflegends.com/board/showthread.php?t=3017445 Thresh, the Chain Warden Revealed]
 
   
===Related Lore===
+
== Gallery ==
  +
<gallery>
* [http://na.leagueoflegends.com/en/site/shadow-and-fortune/ Shadow and Fortune]
 
  +
G2_2016Spring.jpg|G2 2016 LCS Spring Roster
  +
g2_summer2016.jpg|G2 2016 LCS Summer Roster with Kikis as starting Top laner
  +
G2worlds.png|G2 2016 World Champion Roster
  +
</gallery>
  +
  +
==See Also==
   
===Skin Release===
+
==External Links==
<big>Promotional Page</big>
 
* [http://na.leagueoflegends.com/en/featured/skins/dark-star-thresh Dark Star]
 
<big>Video</big>
 
* [https://youtu.be/CLvvRhm3lcE The Dark Star]
 
* [https://youtu.be/xl9vXaVQrx0 Dark Star: Nothing Escapes]
 
* [https://youtu.be/kC9DKxwtkWM SSW Thresh]
 
   
===Other===
+
==References==
  +
<references />
<big>Champion Spotlight</big>
 
* [https://youtu.be/Sv95nBi7ulQ Thresh Champion Spotlight]
 
<big>Login Screen</big>
 
* [https://youtu.be/IAIan0h85Xg Dark Star Thresh]
 
* [https://youtu.be/6WyH5E8Xs0c Thresh, the Chain Warden]
 
<big>Chinese Login Screen</big>
 
* [https://youtu.be/l-hSkvhFK9Q SSW Thresh]
 
* [https://youtu.be/wtTZEOdGEHQ Blood Moon Thresh]
 
   
<br>{{Champion List Navbox}}
+
<br>{{G2 Esports Roster Navbox}}

Revision as of 20:34, 26 October 2017

G2 Esports
G2 Esports Logo
Team Information
SponsorSennheiser
NEEDforSEAT
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Alienware
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History
Created2015-10-15
Social Media & Links
Infobox Homepagelogo std
link=[1]
link=https://instagram
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link=[3]
Current Roster
G2 2017 Spring

G2 Esports is a Spanish team. They were formerly known as Gamers2. They currently compete under the name G2 Kinguin in representation of their sponsor Kinguin.

History[]

2016 Season[]

Spring EU LCS[]

G2 Esports rebranded from the name Gamers2 in October 2015, after qualifying for the EU LCS. In addition to rebranding, the team changed several positions in their roster: from Smittyj, Kikis, PerkZ, Jesse, and Hybrid as their qualifying roster, G2 Esports moved Kikis to top lane and add Korean players Trick and Emperor. Their roster quickly rose to prominence and recognition in the LCS, consistently tied for first place after each week, sometimes with H2k and sometimes also with Vitality, until the end of the split when they held sole possession of first place with a 15-3 record. With a quarterfinal bye, the playoffs also saw them strong, as they defeated both Fnatic and Origen 3-1 to win the season and secure an invitation to the Mid-Season Invitational.

2016 Mid-Season Invitational[]

Going into MSI, G2 Esports were seen as a favorite not to win, but to come in second place to the Korean representatives SK Telecom T1.[1][2] However, the team lost their first four games of the round robin and ultimately finished in fifth place, ahead of only SuperMassive eSports, and out of playoff contention - importantly, this placement meant that Europe would miss out on a Pool 1 Seed at Worlds. In a statement published partway through the second day of play, G2 stated that their players had taken vacation time after a "rigorous Spring Split."[3] Emperor later stated that there had been an internal conflict within the team one day prior to the start of the event.[4]

These several factors - their performance compared to expectations, the far-reaching impact of their result harming the European region as a whole for Worlds seeding, and their statement seeming like a poor excuse - resulted in the organization receiving significant backlash from the community and sparked a debate with varied opinions on the matter from different people.[5][6][7][8]

Summer EU LCS[]

Looking forward to the Summer Split, G2 announced the acquisition of the former Origen botlane, Zven and Mithy,[9] and Korean toplaner Expect. With a newfound strength in the bot lane, coupled with Trick's MVP-worthy performance, G2 went on to re-establish themselves as the best team in Europe, placing first in the Regular Season with a match record of 10-8-0 in spite of Kikis leaving the lineup between Weeks 6 and 7.[10] They then defeated Splyce 3-1 in the Summer Playoffs Finals, securing their spot in the 2016 World Championship.

2016 World Championship[]

Due to their poor MSI performance, G2 ended up joining Worlds as a Pool Two team, thus having to potentially face tougher opponents in the Group Stage. They were drafted in Group A along with LCK champions ROX Tigers, NA LCS second seed Counter Logic Gaming and International Wild Card Tournament winner from the CIS region Albus NoX Luna. G2 exited the tournament early in last place in their group, going 1-5 with their only win coming in their final game against Albus NoX.

2017 Season[]

During the 2016-17 offseason, G2 was one of only two teams along with Splyce to make no roster changes going into the 2017 Spring EU LCS, being placed into Group A alongside Misfits, Fnatic, Team ROCCAT, and Giants Gaming. After dominating the first half of the domestic split with a perfect 7-0 match record, G2 was invited to IEM Katowice to replace Cloud9, who had forfeited their berth. G2 defeated ROX Tigers and Kongdoo Monster of the LCK, along with European rivals Unicorns of Love, to make it to the tournament finals, where they lost 0-2 against the back-to-back LMS champion Flash Wolves.

In domestic competition, G2 held a commanding lead throughout the season, dropping only eight games and remaining undefeated in series until their very last match, losing to the surging Team ROCCAT. G2 finished in first overall with a 12-1 record, earning their third consecutive first-place regular season finish.

Timeline[]

  • 2017
  • 2016
  • 2015

Player Roster[]

Active[]

R C ID Name Role Contract Ends
KR
Expect Ki Dae-han (기대한) 2Top 2017-11-20
KR
Trick Kim Gang-yun (김강윤) 3Jungle 2017-11-20
EU
PerkZ Luka Perković 4Mid 2018-11-19
EU
Zven Jesper Svenningsen 5Bot 2017-11-10
EU
mithy Alfonso Aguirre Rodríguez 6Support 2017-11-10
EU
Send0o Rosendo Fuentes 7Sub/Top 2017-11-01
EU
Hoang Michael Tuan Hoang 8Sub/Sup -

Temporary Subs[]

ID Name Role Replacing Tournament
Amin1 Amin Mezher Jungle
Smittyj
PGL LotR Season 1 - Playoffs
Yuuki602 Florent Soler AD
Hybrid
1 Amin subs in as Jungler while starting Jungler Kikis subs in as Top laner for Smittyj.
2 Yuuki60 subs in as AD carry while starting AD carry Jesse subs in as Support for Hybrid.

Formerly On Loan[]

ID Name Role Loaned From Duration
News Label - Korea Blanc Jin Seong-min (진성민) Mid Paris Saint-Germain eSportslogo stdParis Saint-Germain EU LCS 2017 Summer Split - Week 1

Former[]

C ID Name Role Next Team
loulex Jean-Victor Burgevin 22Sub/Jun Cloud9logo stdCloud9
Upset Elias Lipp 24Sub/Bot FC Schalke 04 Esportslogo stdSchalke 04
Visdom Benjamin Larsen 25Sub/Sup Team Kinguinlogo stdTeam Kinguin
Unlimited Petar Georgiev 25Sub/Sup Misfits Academylogo stdMisfits Academy
Relinquished Joel Fjellström 24Sub/Bot None
Kikis Mateusz Szkudlarek 11Top Fnaticlogo stdFnatic
Emperor Kim Jin-hyun (김진현) 14Bot Longzhu Gaminglogo stdLongzhu Gaming
Hybrid Glenn Doornenbal 15Support Origenlogo stdOrigen
Tornell Christoffer Tornell 21Sub/Top Team Empirelogo stdTeam Empire
Jesse Jesse Le 14Bot Dignitaslogo stdDignitas
Smittyj Lennart Warkus 11Top Dignitaslogo stdDignitas

Player LCS Participation[]

Template:LCSPlayerHeading Template:LCSPlayerKikis Template:LCSPlayerLine Template:LCSPlayerLine Template:LCSPlayerLine Template:LCSPlayerLine Template:LCSPlayerLine Template:LCSPlayerLine Template:LCSPlayerLine Template:LCSPlayerLine Template:LCSPlayerLine Template:LCSPlayerLine Template:LCSTeamChartEnd

Organization[]

Current[]

C ID Name Position
ocelote Carlos Rodríguez Santiago 80Founder, Owner, & Chief Executive Officer
Jens Hilgers Co-Owner
z1n0 Jamie Bach Chief Operating Officer
YoungBuck Joey Steltenpool 80Head Coach
MindGamesWeldon Weldon Green Assistant Coach
Duffman Christopher Duff Team Manager & Head Analyst
Luis Mira Content Manager
Krystian Jaroszynski Head of Business Development
Lothar Jakub Szygulski Brand Manager
Wirtz Jacobo Ramos IT Manager & Operations Adjunct
Mihai Cojocaru Graphic Designer
Christian Baez Financial Manager
Oravan Thomas Navaro Assistant Graphic Designer
Sarah Youssef Sales and Business Development Assistant

Former[]

C ID Name Position Next Team
SharkZ Alexey Taranda 80Assistant Coach Vega Squadronlogo stdVega Squadron
Canoodle Nanna Bøgedal Social Media & Community Manager Logo stdNorth (European Team)
kedzr Daniel Silva Video Editor None
Bull Luis Rivera Manager EMonkeyzlogo stdeMonkeyz
JammeH Jamie Morgado Operations Manager None

Team Achievements[]

Template:AchievementPremierStart Template:AchievementPremierSlot Template:AchievementPremierSlot Template:AchievementPremierSlot Template:AchievementPremierSlot Template:AchievementPremierSlot Template:AchievementPremierSlot Template:AchievementPremierSlot Template:AchievementPremierSlot Template:AchievementPremierSlot Template:AchievementPremierSlot Template:AchievementPremierSlot Template:AchievementPremierSlot Template:AchievementPremierSlot Template:AchievementPremierEnd Template:AchievementStart Template:AchievementSlot Template:AchievementEnd

Highlight Videos[]

Articles[]

  • 2017
  • 2016

September 7th, Four in a row: A brief history of G2’s evolution in the EU LCS by Kelsey Moser for Slingshot Esports

Interviews[]

Gallery[]

See Also[]

External Links[]

References[]


Template:G2 Esports Roster Navbox