Leaguepedia | League of Legends Esports Wiki
Register
Advertisement
Remnant of the Watchers
Remnant of the Watchers
Recipe
ItemSquareSightstone + ItemSquareFrostfang

Eye of the Watchers is an Legendary tier item released in patch v5.22.

Usage[]

Quest[]

QUEST : Complete Spellthief’s Edge’s quest by earning 650 gold through the Tribute passive and upgrading to Frostfang or higher (progress preserved through item upgrades)
QUEEN'S TRIBUTE : Tribute is upgraded to Queen’s Tribute on quest completion, causing procs to grant a short burst of movement speed

Location[]

  1. Defense > Health
  2. Tools > Gold Income
  3. Magic > Ability Power
  4. Magic > Mana Regen

Similar Items[]

Patch History[]

v7.22
DAMAGE : [15] 18
WOOPS : We accidentally removed the 10% cooldown reduction from the tooltip, but we guarantee it is there.

v7.18
Frostfang now has cooldown reduction, Frost Queen’s Claim build path adjusted to compensate. Tribute lockout for last-hitting a minion increased.

We haven’t seen much of the Spellthief’s line since we made Ancient Coin an actually-appealing item earlier in the season. This is less about Coin and more about Spellthief’s: the line just isn’t doing its job of enabling early aggression. We’re moving the cooldown reduction of Frostfang’s upgrades onto Frostfang itself, making it a more potent laning threat. This has the side effect of unlocking more build flexibility: sitting on Frostfang in the midgame will be less punishing for supports who’d rather start building into their late-game oriented items. That said, the Spellthief’s line has historically been vulnerable to midlane poaching when strong. We’re upping the Tribute penalty for last-hitting to nip that problem in the bud.

Tribute passive

LAST-HIT PENALTY : After last-hitting a minion, Tribute charge generation is paused for [6] 8 seconds


Frostfang

COOLDOWN REDUCTION 10%


Frost Queen's Claim

BUILD PATH : Frostfang + [Fiendish Codex + 450 gold]
Blasting Wand + 500 gold (total cost unchanged)  


v7.10

The whole point of the lockout on Spellthief’s Edge is to prevent champions from both farming waves and using the gold item - at least without some tradeoff. However, it was also punishing supports too harshly when they happened to kill a minion while poking. We’re shifting the mechanic so that minion kills may harm your overall Tribute output, but won’t stop you from using any Tribute stacks you already had.
Tribute passive

MINION PENALTY : Killing a minion [disables Tribute procs] [pauses Tribute stack generation] for 6 seconds per minion slain


v7.9

Most mage supports already churn out pretty decent damage (looking at you, Zyra/Brand), so rather than give them more damage as a quest reward, we wanted to give them something that feels distinct from the mid lane experience. Extra mobility gives them a tool to dance in and out of fights, giving them a unique reason to be played as supports, rather than mid laners.
Quest rewards

QUEST : Complete Spellthief’s Edge’s quest by earning 650 gold through the Tribute passive and upgrading to Frostfang or higher (progress preserved through item upgrades)
GOTTA GO FAST : Tribute is upgraded to Queen’s Tribute on quest completion, causing procs to grant a short burst of movement speed

Tribute mechanics

DELIBERATION : Tribute charges can only proc once every 1.25 seconds
MINION PENALTY : Last-hitting minions disables Tribute for [12 seconds, refreshing with subsequent minion kills] 6 seconds, stacking per minion kill. (Reminder: this penalty only affects Spellthief’s Edge and Frostfang)

Frostfang

BASE MANA REGEN : [75%] 50%
ABILITY POWER : [15] 20

Frost Queen's Claim

BASE MANA REGEN : [75%] 50%
ABILITY POWER : [50] 60

Eye of the Watchers

BASE MANA REGEN : [100%] 50%
ABILITY POWER : [25] 35


v6.13
Killing pets no longer puts Tribute on cooldown.

Spellthief’s Edge offers you a tradeoff: don’t farm and you can build up gold by trading with your opponents. Much like with Relic Shield, pets were disrupting Spellthief’s tradeoff as well.

TRIFLING TRIBUTE REJECTED : The Tribute passive is no longer put on cooldown when killing enemy pets (ex. Zyra plants)


v6.1
Mana regen down, CDR up.

If you've been watching for the context here, turn your eyes above.

MANA REGENERATION : [150%] 100%
Cooldown Reduction : [0%] 10%


v5.22
somebody's watchin' me

Below are the three 'Eyestones', so let's cover the context all in one go, shall we? In contrast to Ruby Sightstone above, these Eyestones (built from combining Sightstone and your Tier 2 support item) give you the option to choose between the synergies of a Ruby + Tier 3 'active' build or an Eyestone, nixing the power of your Tier 3 in favor of more selfish items down the road. It's a tough question, and one supports will need to constantly evaluate on the fly with the departure of 'Stealth Ward stacking' as a viable progression path. All Eyestones keep their gold generation passives, making them the economic choice if you're looking to rush any particular item for your composition.

TOTAL cost : 2200 gold
BUILD path : Sightstone + Frostfang + 550 gold
health : 200
ABILITY power : 25
passive GOLD GENERATION : 2 gold per 10 seconds
BASE mana REGEN : 150%
UNIQUE passive : Tribute: Spells and basic attacks against champions or buildings deal 15 additional damage and grant 15 gold. This can occur up to 3 times every 30 seconds.
UNIQUE passive : Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.

External Links[]

Articles[]

Videos[]


Advertisement