April 18, 2009 Patch

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Patch Notes April 18, 2009 Patch

Champion Changes

  • NEW CHAMPION: ZileanSquare.png Zilean, The Chronokeeper
  • NEW CHAMPION: SingedSquare.png Singed, The Mad Chemist

AlistarSquare.png Alistar

  • Unbreakable Will
    • Increased duration from 5 / 10 / 15 to 10 / 15 / 20
    • Added +80 damage
  • Added a charging component to Headbutt, incresaing its range from 200 to 650
  • Increased attack range from 100 to 125

AsheSquare.png Ashe

  • Increased the damage on Enchanted Crystal Arrow from 250 / 425 / 600 to 350 / 550 / 750

FiddlesticksSquare.png Fiddlesticks

  • Increased damage dealt to champions on Dark Wind from 120 per bounce to 135 (it still deals 120 to minions)
  • Increased Terrify cooldown from 12 to 14
  • Drain
    • Decreased range from 500 to 450
    • Decreased break range from 800 to 700

KayleSquare.png Kayle

  • Intervention
    • Duration reduced from 5 seconds to 4
    • Changed mana cost from 80 / 60 / 50 / 20 / 0 to 80 at all levels

Master YiSquare.png Master Yi

  • Increased cooldown on Meditate from 50 seconds to 60
  • Increased bonus damage on Alpha Strike from 50 / 125 / 200 to 150 / 250 / 350

MorganaSquare.png Morgana

  • Increased ability power ratio on Tormented Soil from 0.2 to 0.3

SionSquare.png Sion

  • Increased attack speed on Cannibalism from 30% to 45%
  • Decreased damage block on Feel No Pain from 30 / 45 / 60 to 30 / 40 / 50

SivirSquare.png Sivir

  • Reduced bounces on Ricochet from +2 / 3 / 4 / 5 / 6 to +1 / 2 / 3 / 4 / 5

SorakaSquare.png Soraka

  • Astral Blessing
    • Reduced duration from 16 to 12
    • Increased bonus armor from 20 to 30
    • Increased ability power ratio from 0.12 to 0.2
    • Increased healing from 10 / 18 / 26 / 34 / 42 to 14 / 22 / 30 / 38 / 46
  • Wish
    • Increased ability power ratio from 1.0 to 2.0
    • Reduced cooldown from 150 / 110 / 60 to 120 / 90 / 60
  • Infuse mana restoration increased from 40 / 80 / 120 / 160 / 200 to 50 / 100 / 150 / 200 / 250

TeemoSquare.png Teemo

  • Toxic Shot is now a passive skill
  • Move Quick no long slows you upon being hit (it does still remove haste buff)
  • Blinding Dart now causes your opponent to miss a set number of attacks instead of increasing their miss percentage
  • New Passive: Trailblazer: Teemo leaves a trail as he moves, increasing the move speed of allies and granting him sight radius of the area for an extended period of time
  • New Ultimate: Noxious Trap: Teemo places a trap which, when triggered, will poison surrounding units, slowing and damaging them for the duration.

Neutral Minions

Baron NashorSquare.png Baron Nashor

  • Increased base damage from 400 to 500
  • Increased armor from 100 to 120
  • Decreased global gold granted from 500 to 400
  • Added a global buff to the team that kills Baron Nashor, 'Exalted with Baron Nashor', which increased your champion's damage and ability power by 60
  • Decreased knockback on Sweeping Blow from 1,000 to 750

Neutral Minions

  • Increased neutral minion attack speed

Summoner Spells

  • Ghost
    • Reduced duration from 25 to 15 seconds
    • Increased movement speed bonus from 22% to 28%

Items

  • Warmog's Armor
    • Increased recipe cost from 765 to 1,025 (total cost from 2,740 to 3,000)
    • Added a cap to bonus health / regen of +400 health and 50 health regen per 5 seconds
    • Modified healthpoint gain per kill from 5 to 4 (25 to 40 on champions), and regen per kill from 0.05 to 0.1 (0.5 to 1.0 for champions)
  • Sunfire Cape
    • Increased aura damage from 40 to 50
    • Decreased cost from 900 to 600
  • Mejai's Soulstealer
    • Increased ability power form champion kills from 5 to 12
    • Added a cap of +120 ability power
  • Spirit Visage
    • Increased cost of recipe from 250 to 500
    • Mad effect unique, having multiple Spirit Visages will not stack their passive ability
  • Increased Archangel's Staff bonus ability power from mana from 2% to 2.5%
  • Updated 'Growth' item tooltips to represent their max caps
  • Updated Elixir Tooltips
  • Made Elixirs persist through death
  • Added tooltip to Phantom Dancer
  • Made Glacial Shroud effect unique, having multiple Glacial Shrouds will not stack their passive ability
  • Made Infinity Edge effect unique, having multiple Infinity Edges will not stack their passive ability

Miscellaneous

  • Updated animations for MorganaSquare.png Morgana's Dark Binding and AsheSquare.png Ashe's Volley to make them easier to use
  • Your spell cooldowns can never be reduced below 70% (from 5%)
  • Fixed a number of tooltips
  • Decreased base towers health from 2,400 to 2,000
  • Decreased dampener and outer tower health from 3,600 to 3,200

Bug Fixes

  • Fixed channel bug with Drain, Absolute Zero, Infinite Duress, and Dark Binding where damage / effect would continue if the channeling unit died
  • Fixed channel bug with Drain, Infinite Duress, and Dark Binding which threw up errors if the target dies while you are channeling
  • Fixed WarwickSquare.png Warwick's Infinite Duress channeling bug which would cause it to break / be breakable
  • Added a buff texture to Summoner Ghost
  • Fixed proper bug duration for the following champion passives: Pyromania, Double Strike, Colossal Strength, Feel No Pain, and Trailblazer
  • Fixed Soul Shroud's buff type to fix an issue with its buff duration
  • Assorted Lua error fixes

HUD Changes

  • Neutral minion camp icons on minimap now disappear if you see them killed, and re-appear when respawned.
  • Took out the "click to upgrade" button from level ups
  • Can now level up skills with alt+q, alt+w, alt+e, and alt+r
  • Pinging the minimap with unlocked camera will no longer move your camera to the ping location
  • Fixed a bug that could sometimes make you get stuck in unlocked camera mode
  • Enemy level added back to target indicator (placeholder for now)
  • Ability stats made bigger, easier to read on Player HUD
  • Added map scroll speed option to "More Options"
  • Several improvements to make clicking on the minimap more accurate, and make it easier to go back to base via minimap
  • Positions on minimap should now be more accurate
  • Buff icons are 20% bigger

Gameplay

  • Champions now play their full attack animation when last hitting
  • Several attack animation bugs/exploits fixed with champions
  • Instant cast and toggle spell sno longer interrupt attack timers
  • Epic encounter now takes much longer to respawn

New Features

  • New linking around unit models
  • New assist functionality (gold/xp gains when assisting in a kill)
  • You now receive gold for a unit you get the lsat champion hit on even if a tower or minion gets the kill
  • New bounty system for killing champions
  • Towers now respond with call for help to champion spells
  • Minions that are aggro'd onto you will now have an orange outline
  • World goes black and white when you die
  • When selecting your spells in Champion Selection, you will now see the spells you have selected on the main page
  • You can now see the loading bars of everyone in the game during the load screen

Bug Fixes

  • Improvements to popping issues
  • Fixed bug where sometimes you alt tab'd back into the game you would have a black screen with the game cursor
  • Fixed a bug where canceling attacks repeatedly caused the next attack to be delayed
  • Fixed the bug that made it so neutral minions would get into a state where they wouldn't attack
  • Fixed a bug where neutral minions would not respawn correctly
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