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Ashe - The Frost Archer

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The Frost Archer
Region: Freljord.png Freljord
Role: Marksman.png Marksman
Release: February 21, 2009
Cost: 450IP 260RP
Resource: Mana
Health: 527.72 (+79)
HP Regen: 5.42 (+0.55)
Mana: 280 (+32)
Mana Regen: 6.97 (+0.4)
Move Speed: 325

Attack Damage: 56.508 (+2.26)
Attack Speed: 0.658 (+3.33%)
Range: 600
Armor: 21.212 (+3.4)
Magic Resist: 30 (+0.5)

Overview   Match History    

Ashe, The Frost Archer is a Ranged AD Carry that is brought for her utility more than her damage. All her auto attacks can slow at the cost of a small amount of mana with her ability Frost Shot. Her signature ability is her ultimate Enchanted Crystal Arrow which is a global ability that stuns the first champion it hits for a maximum of 3 seconds and slows all over enemies in the area as well as damaging them. This ability is primarily used for an engage but is also can be used while retreating. She is primarily found in duo bottom lane due to needing farm and protection while she is in her weaker, earlier stage of the game.

Champion Spotlight


Lore: With each arrow she fires from her ancient ice-enchanted bow, Ashe proves she is a master archer. She chooses each target carefully, waits for the right moment, and then strikes with power and precision. It is with this same vision and focus that she pursues her goal of uniting the tribes of the Freljord and forging them into a mighty nation.

As a child, Ashe was always a dreamer. She marveled at the colossal, abandoned fortresses of her ancestors, and spent hours by the fire listening to tales of the Freljord's fabled champions. Most of all she loved the legend of Avarosa, the renowned Queen of the once magnificent and united Freljord. Though her mother chided her foolishness, Ashe swore one day she would join the scattered and warlike tribes of the tundra. She knew in her heart that if her people would stand together once more, they would reach greatness again.


"One tribe, one people, one Freljord."



PassiveFrost Shots
Frost Shot.png
(Innate) : Spells and basic attacks slow targets for 2 seconds.Frost Shot's bonus damage does not counts as a Critical Strike. Ashe's Critical Strikes deal 1.0 of her total attack damage (instead of 2.0 total attack damage), but triple the effectiveness of Frost Shot.
Slow : 10-20% (at levels 1-18)

QRanger's Focus
Applying Frost Shot grants Focus for 4 seconds, stacking up to 5 times. Activating Ranger's Focus consumes all Focus stacks(cannot be cast under max stacks), granting bonus Attack Speed. Ashe cannot build passive Focus stacks while Ranger's Focus is active. Volley and Enchanted Arrow do not add focus stacks.
Bonus Attack Speed : 20 / 25 / 30 / 35 / 40 %
Total Attack Damage : 1.05 / 1.1 / 1.15 / 1.2 / 1.25
Cooldown : 0 seconds

(Active) : Ashe fires 9 arrows in a cone, dealing physical damage to each target hit. Each arrow will only hit one enemy, and each enemy will only be hit by one arrow. It also applies a slow equal to the one in the current rank of Frost Shot even if it is not toggled on. Critically strikes against champions for the purposes of Frost Shot's slow.
Physical Damage Per Arrow : 20 / 35 / 50 / 65 / 80 (+100% ATTACK DAMAGE)
Cost : 50 mana
Missile Width : 20
Range : 1200
Cooldown : 12 / 10 / 8 / 6 / 4 seconds

(Active) : Ashe sends her Hawk Spirit on a scouting mission to a target area on the map, revealing terrain for 2 seconds as it travels in a straight line and granting vision of the target area for 5 seconds. The Hawk Spirit will reveal units in the brushes, but will not reveal stealthed units or objects. Stores up to two charges upon reaching rank 2.
Cost : 1 Charge
Vision radius : 1000
Static Cooldown : 5 seconds
Recharge Time : 90 / 80 / 70 / 60 / 50 seconds
Range : Global

REnchanted Crystal Arrow
Enchanted Crystal Arrow.png
(Active) : Ashe fires a missile of ice in a straight line that will pass over all other units and terrain, until it collides with an enemy Champion, or until it leaves the map. If the arrow collides with an enemy Champion, it will deal magic damage and stun the target. Additionally, it will deal half damage, and slow all other units in a small radius of the target, including the target itself by Frost Shot's current value for 3 seconds. The duration of the stun increases the farther the arrow travels before impact and caps at 3.5 seconds.
Magic Damage : 250 / 425 / 600 (+100% ABILITY POWER)
Splash Damage : 125 / 212.5 / 300 (+50% ABILITY POWER)
Cost : 100 mana
Explosion Radius : 250
Cooldown : 100 / 90 / 80 seconds

Competitive Usage

In Premier Tournaments
Event Bans Picks Wins Losses Win % Picked/Banned in % of Games
RpPoints.png 2014 Season Garena Regional Finals 0 1 0 1 0 8.3
LNL logo small.png 2014 LNL Summer 0 2 2 0 100 3.6
EU LCS.png 2014 EU LCS Summer Regular Season 0 3 1 2 33.3 2.7
RpPoints.png Season 3 World Championship 1 7 3 4 42.9 12.1
LPL.png Tencent LPL 2013 Summer 0 2 0 2 0 2.4

Patch History

Patch Notes 7.14

    • Fixed a bug causing Ashe’s Passive - Frost Shot bonus damage to apply to inhibitors

Patch Notes 7.9

Quote.png With Aegis of the Legion's old aura out of the game, squishy champions who were relying on it to give them enough magic resist find themselves a bit on the burstable side. Unquote.png
  • HOORAY: Champions who previously gained no magic resist per level now gain 0.5 per level
  • AFFECTED CHAMPIONS: Ahri, Anivia, Annie, Ashe, Aurelion Sol, Azir, Bard, Brand, Caitlyn, Cassiopeia, Corki, Draven, Elise, Ezreal, Fiddlesticks, Gnar, Graves, Heimerdinger, Janna, Jayce, Jhin, Jinx, Kalista, Karma, Karthus, Kassadin, Kayle, Kennen, Kindred, Kog’Maw, LeBlanc, Lissandra, Lucian, Lulu, Lux, Malzahar, Miss Fortune, Morgana, Nami, Nidalee, Orianna, Quinn, Rakan, Ryze, Sivir, Sona, Soraka, Swain, Syndra, Taliyah, Teemo, Thresh, Tristana, Twisted Fate, Twitch, Urgot, Varus, Vayne, Veigar, Vel’Koz, Viktor, Vladimir, Xayah, Xerath, Yasuo, Ziggs, Zilean, Zyra

Patch Notes 7.5

    • Fixed a bug on Project Ashe where the particles for killing enemy units with basic attacks and critical strikes weren’t displaying correctly

Patch Notes 6.21

Q mana cost bugfix.
Quote.png This one’s for the button-spammers of the world. Unquote.png
  • Ranger'sFocus.png Q - Ranger's Focus
    • BUGFIX: Fixed a bug where rapidly pressing Q the instant Focus reaches four stacks could cause Ranger’s Focus’s mana cost to apply multiple times

Patch Notes 6.20

Passive crit slow is stronger but decays to normal faster. Q no longer fully resets Ashe’s attack timer.
Quote.png With the last few tweaks to Ashe, we’ve delved pretty deep into the idea of what she should and shouldn’t be doing. Ashe should win fights by keeping opponents in the sweet spot between the range of her basic attacks and Volley, but not close enough to retaliate. When she can win stat-checks against opponents who get in range to fight back, much of that gameplay falls away. Currently, Ashe’s opponents have few real options to deal with her. They can run (and be slowed until they die) or they can fight (and lose to her high dps). We’re upping Ashe's ability to keep opponents at a distance, but decreasing her damage so opponents have a little more time to close the gap and a fairer chance of winning the fight when they do. Unquote.png
  • Frost Shot.png Passive - Frost Shot
    • BASE SLOW: 5-25% (at levels 1-18) ⇒ 10-20% (at levels 1-18)
    • SLOW ON CRITICAL HIT: Double the base slow ⇒ Triple the base slow
    • CRITICAL SLOW DECAY: Critical slows decay to the normal slow value over the full slow duration ⇒ the first half of the slow duration
  • Ranger'sFocus.png Q - Ranger's Focus
    • NEW MINIMUM ATTACK DELAY: Instead of fully resetting Ashe’s basic attack, casting Ranger’s Focus reduces her basic attack delay to 40% of the full value (no reduction if the delay is already below 40%).
    • FOR EXAMPLE: If Ashe’s delay between basic attacks is 1 second, casting Ranger’s Focus brings that delay down to 0.40 seconds for the next attack
    • FLURRY DAMAGE: 1.15/1.2/1.25/1.3/1.35 total attack damage ⇒ 1.05/1.1/1.15/1.2/1.25 total attack damage

Patch Notes 6.18

W cooldown increased.
Quote.png Ashe’s Volley cooldown was originally tailored for a world where Marksmen didn’t have much access to cooldown reduction. We’re no longer in that world - Essence Reaver has worked its way into Ashe’s preferred itemization. Volley’s cooldown has become problematically low, even for an ability designed to have a low cooldown in the mid/late-game. Unquote.png
  • Volley.png W - Volley
    • COOLDOWN: 12/10/8/6/4 seconds ⇒ 15/12.5/10/7.5/5 seconds
  • Bugfix
    • PROJECT: Ashe’s R - Enchanted Crystal Arrow no longer explodes slightly earlier than Ashe’s other skins upon hitting an enemy champion

Patch Notes 6.4

Q stacks fall off one at a time. Q duration increased.
Quote.png As a 'utility carry', Ashe's strengths lie in kiting her pursuers rather than the consistent damage output of other marksmen. Embracing that style, however, can prove detrimental (even when she’s doing it right) due to the harsh restrictions on Ranger's Focus. We don't want the punishment for a single positioning error to be so binary, so we're making it harder for Ashe to lose focus when distracted. Unquote.png
  • Ranger'sFocus.png Q - Ranger's Focus
    • FOCUS ENERGY: Focus stacks fall off entirely after 4 seconds ⇒ fall off one at a time after 4 seconds
    • ACTIVE DURATION: 4 seconds ⇒ 5 seconds

Patch Notes 5.23

Q requires less stacks.
Quote.png In 5.22, Ranger’s Focus underwent a slew of changes to shift Ashe’s damage profile toward sustained combat. Unfortunately, we didn’t hit the mark with Q, so we’re trimming back that stat requirement. Unquote.png

Ranger'sFocus.png Q - Ranger's Focus


Patch Notes v5.23

Q crits on individual arrows and works with Hurricane.
Quote.png Just doing a little cleanup. A big part of the marksman itemization changes were to help reinforce critical strike as a key stat for the class, and Ashe's main spell wasn't playing nice with it. Now it does! Unquote.png

Ranger'sFocus.png Q - Ranger's Focus

  • CRITICAL FLURRY: Fixed a bug where all five arrows in a flurry shared the same critical strike status. Critical strikes are now properly determined per individual arrow.
  • RUNAAN'S SNOWSTORM: Now correctly functions with Runaan's Hurricane
  • ENCHANTED: Runaan's Hurricane now fires frost-colored bolts while Ranger's Focus is active.

Patch Notes v5.22

Ranger's Focus only stacks on basic attacks, but has no cooldown. Critical Strikes now double slow.
Quote.png With crit chance becoming a more prominent fixture of Marksmen itemization, we're reintroducing the stat to Ashe's repertoire while retaining her unique interactions with it. Paired with the new always-on paradigm of Ranger's Focus, we're pushing Ashe's style of combat to favor the drawn out engagements rather than quick bursts. Unquote.png

Frost Shot.png Passive - Frost Shot

  • SLOW: 5-35% (at levels 1-18) ⇒ 5-25% (at levels 1-18)
  • REMOVED FROSTBITE: Frost Shot's bonus damage no longer counts as a Critical Strike
  • NEW STAY FROSTY: Ashe's Critical Strikes deal 1.0 of her total attack damage (instead of 2.0 total attack damage), but double the effectiveness of Frost Shot.

Ranger'sFocus.png Q - Ranger's Focus

  • REMOVED THAWED OUT: No longer amplifies Ashe's slow from Frost Shot
  • REMOVED ACTUALLY REQUIRES FOCUS: Can no longer be cast at less than 5 stacks
  • REMOVED NO DOUBLE-DIPPING: Ashe can no longer build passive Focus stacks while Ranger's Focus is active
  • REMOVED ONE ARROW AT A TIME: Volley and Enchanted Crystal Arrow no longer add stacks of Focus
  • COOLDOWN: 18 seconds ⇒ No cooldown

Volley.png W - Volley

  • NEW CRIT AND CHILL?: Now automatically critically strikes against champions for the purposes of Frost Shot's slow

Patch Notes 5.12
Ranger's Focus gains only one stack from W and R. "Ranger's Focus is intended to provide a big payoff in spikes of damage for investment in the form of time spent building up Focus stacks. Currently this isn't actually the case, with would-be divers of the Frost Archer finding themselves gunned down by a flurry before the fight even starts (often thanks to tossing Volley into a minion wave or horde of enemy champions) and gaining access to her steroid instantly. Removing her immediate access to its powerful damage boost evens the playing field for her predators, requiring her to stay frosty in order to focus them down."

  • Ranger'sFocus.png Q - Ranger's Focus
    • NOW REQUIRES ACTUAL FOCUS:: Now only grants 1 stack per Volley or Enchanted Crystal Arrow

"League's most senior Marksman recently got some pretty big changes, and while she's certainly more satisfying to play, her damage is a little out of hand for such a utility-based champion. We're hitting some of her lane-bullying and tower-shoving potential to preserve her unique role as a more 'support-carry' as we take a deeper look at how she's settling into the competitive landscape for future follow-up."

  • General
    • ROYAL ARMORY: Recommended items updated
  • Ranger'sFocus.png Q - Ranger's Focus
    • SAVE IT FOR SOMETHING THAT CAN FIGHT BACK: The 5-stack flurry attack no longer triggers on attacks against turrets
  • Volley.png W - Volley
    • DAMAGE: 40/50/60/70/80 ⇒ 20/35/50/65/80
  • Hawkshot.png E - Hawkshot
    • NEED EYES ON 'EM: Hawks update their vision more frequently as they travel

Patch Notes 5.9
"Ashe has been updated! Check out the article if you want the full story, or just below if you want the specifics."

  • General
  • Frost Shot.png "NEW" Passive - Frost Shot
Spells and basic attacks slow targets by 5/11/17/23/29/35% (at levels 1/4/7/10/13/16) for 2 seconds. Basic attacks always critically strike targets slowed by Frost Shot for additional damage, but Ashe cannot crit normally. This bonus damage is increased by Critical Strike items.
  • Ranger's Focus.png "NEW" Q - Ranger's Focus
Applying Frost Shot grants Focus for 4 seconds, stacking up to 5 times. Activating Ranger's Focus consumes all Focus stacks, granting 20/25/30/35/40% Attack Speed and boosting Frost Shot's slow by an additional 20% for 4 seconds. If 5 stacks are consumed, Ashe's basic attacks are replaced by a flurry of arrows resulting in 1.15/1.20/1.25/1.30/1.35 of her Total Attack Damage per attack for the duration.
    • COST: 50 Mana
    • COOLDOWN: 18 seconds
  • Volley.png W - Volley
    • COST: 60 mana ⇒ 50 mana
    • COOLDOWN: 16/13/10/7/4 seconds ⇒ 12/10/8/6/4 seconds
    • ARROWS FIRED: 7 ⇒ 9
    • MISSILE WIDTH: 1 ⇒ 20
    • "NEW" VOLLEY BLOCKER Enemies can now block multiple arrows, but will only take damage from the first.
  • Hawkshot.png E - Hawkshot
    • RANGE: 2500/3250/4000/4750/5500 ⇒ Global
    • "NEW" I BET THEY'RE SIBLINGS: Now stores up to 2 charges upon reaching rank 2
    • AMMO RECHARGE RATE: 90/80/70/60/50 seconds
    • "REMOVED" FROZEN ASSETS: No longer passively generates gold
  • Enchanted Crystal Arrow.png R - Enchanted Crystal Arrow
    • SLOW ON ENEMIES IN THE AREA: 50% ⇒ Frost Shot's current value

Patch Notes 4.2
We reduced Hawkshot’s cooldown at later levels and changed its bonus gold to 3 at all ranks. Basically, we wanted Hawkshot to feel more valuable at rank 1.

  • Hawkshot.png E - Hawkshot
    • COOLDOWN :: 60 at all ranks ⇒ 60/55/50/45/40
    • BONUS GOLD ON KILL :: 1/2/3/4/5 ⇒ 3 at all ranks

  • Ashe
    's ability icons were updated

Patch Notes 3.13

  • Enchanted Crystal Arrow
    • Mana cost reduced to 100 (from 150)

Patch Notes 3.10
Summary: While cleaning up Ashe's passive, we found a small bug that had been granting unwarranted Focus stacks. We ordered an orbital strike on the bug, and gave Focus a minor buff to compensate.

  • Focus
    • Focus stacks per second increased to 4 / 5 / 6 / 7 / 8 from 3 / 4 / 5 / 6 / 7
    • Fixed a bug where Focus was granting stacks while on cooldown in certain situations

Patch Notes 3.08
This change allows Ashe players to use her passive in more strategic ways beyond a level one poke or incidental crit.

  • Focus
    • Ashe now gains 3 / 4 / 5 / 6 / 7 Focus stacks every second while not attacking instead of gaining Critical Strike Chance
    • Ashe will critically strike on her next basic attack when she reaches 100 Focus stacks
    • Initial Focus stacks are equal to Ashe's Critical Strike Chance

Patch Notes 3.05

  • Focus
    • Now displays the Critical Strike chance bonus on the buff bar

Patch Notes 3.03

  • Attack Speed per level increased to 4% from 3.34%

Patch Notes 3.02

  • Focus is no longer consumed when attacking wards

Patch Notes

  • Base Movement Speed increased by 25.

Patch Notes

  • Updated tool-tips

Patch Notes

  • Hawkshot now displays the correct buff icon
  • Updated art assets

Patch Notes

  • Ashe's art update
    • New model for Classic Ashe
    • Updated and improved models for Woad Ashe, Shewood Ashe, Frelijord Ashe and Queen Ashe
    • All new animations and updated VFX for base and skins
    • Updated splash art
  • Hawkshot now displays total gold retrieved by the skill in the tooltip
  • Frost Shot
    • Adjusted projectile speed to match the basic attack projectile speed
    • Fixed a bug where Frost Shot's attack frame was slower than the basic attack

Patch Notes

  • Base health increased to 474 from 438
  • Base armor increased to 14.9 from 12.7
  • Mana per level increased to 35 from 27
  • Volley cooldown reduced to 16 / 13 / 10 / 7 / 4 from 20 / 16 / 12 / 8 / 4
  • Enchanted Crystal Arrow now grants vision while in flight.

Patch Notes

  • Fixed a bug where Frost Shot was not draining Mana properly

Patch Notes

  • Fixed a bug where Frost Arrow would consume mana if Ashe canceled her auto-attack early

Patch Notes

  • Enchanted Crystal Arrow
    • Cooldown increased to 100 / 90 / 80 seconds from 75 at all levels
    • Slow duration no longer scales with level and now slows for 3 seconds at all levels

Patch Notes

  • Changed the general frost slow particle to significantly reduce frame lag

Patch Notes

  • Updated tooltips

Patch Notes

  • Classic Skin splash art updated

Patch Notes

  • Focus (Passive) will now display a buff showing how much extra crit chance Ashe has

Patch Notes

  • Volley
    • Ranged reduced to 1,200 from 1,300
    • Damage reduced to 40 / 50 / 60 / 70 / 80 from 40 / 55 / 70 / 85 / 100

Patch Notes

  • Frost Shot
    • Slow changed to 15 / 20 / 25 / 30 / 35% form 10 / 18 / 26 / 32 / 38%
    • No longer stacks with Volley
  • Volley
    • Now fires 7 missiles instad of 9
    • Bonus damage increased to 40 / 55 / 70 / 85 / 100 from 40 / 50 / 60 / 70 / 80
  • Accumulate Wealth is now Hawkshot
    • Hawkshot retains the passive gold gain on kill and can now ba ctivated to shoot an invulnerable, untargetable scouting hawk toward a target location. The hawk will reveal terrain as it travels, and grant vision of the end area for 5 seconds.
  • Enchanted Crystal Arrow
    • Fixed a bug where it was slowing for too long at ranks 2 and 3
    • Fixed a bug where it was stunning for more than the maximum stun duration
    • Increased the distance required to get a maximum duraiton stun

Patch Notes

  • Fixed a bug where Volley was slowing more than it should
  • Fixed a bug allowing Volley and Frost Arrow slow to stack

Patch Notes

  • Fixed a bug causing the hit sound on Enchanted Crystal Arrow to not play

Patch Notes

  • Fixed a bug where Enchanted Crystal Arrow was slowing attack speed
  • Fixed a bug that allowed Ashe to hit the same target with multiple arrows from Volley

Patch Notes

  • Fixed a bug where Volley could hit a target multiple times per cast if the target was immune to buffs
  • Enchanted Crystal Arrow no longer reveals Ashe to enemies that cannot see her

Patch Notes

  • Enchanted Crystal Arrow
    • Damage reduced to 250 / 425 / 600 from 300 / 500 / 700
    • Max stun duration reduced to 3.5 seconds from 4.5
    • Slow duration changed to 3.5 seconds at all levels from 3 / 4 / 5

Patch Notes v1.0.0.32

  • Updated particles

Patch Notes

  • Updated secondary / critical strike animations
  • New image on the load screen

Patch Notes

  • Volley
    • Increased bonus damage from 15 / 30 / 45 / 60 / 75 to 40 / 50 / 60 / 70 / 80
    • Fixed a bug where it was slowing by too much
  • Frost Shot slow percent increased from 10 / 17 / 24 / 31 / 38 to 15 / 20 / 25 / 30 / 35
  • Plentiful Bounty bonus gold reduced from 1 / 2 / 3 / 5 / 7 to 1 / 2 / 3 / 4 / 5

Patch Notes

  • Enchanted Crystal Arrow
    • Reduced max stun duration from 5 seconds to 4.5
    • Now applies slow to the primary target (for when the stun duration is low)
    • Added a minimum stun duration of 1 second

Patch Notes

  • Archer's Mark gold gain reduced from 1 / 2 / 4 / 6 / 9 to 1/ 2 / 3 / 5 / 7
  • Enchanted Crystal Arrow damage reduced from 350 / 550 / 750 to 300 / 500 / 700

June 26, 2009 Patch

  • Changed Volley's cone to be locked to Ashe

May 1, 2009 Patch

  • Frost Shot slow percent reduced from 10 / 18 / 26 / 34 / 42 to 10 / 17 / 24 / 31 / 38

April 25, 2009 Patch

  • Volley
    • Fixed particle bug
    • Made cone reticle match closer t the way the arrows spread
  • Accumulate Wealth
    • Reduced bonus gold from +2 / 4 / 6 / 8 / 10 to +1 / 2 / 4 / 6 / 9
    • Added toggle spell glow
    • Changed name to Plentiful Bounty

April 18, 2009 Patch

  • Increased the damage on Enchanted Crystal Arrow from 250 / 425 / 600 to 350 / 550 / 750

Alpha Week 7

  • Enchanted Crystal Arrow
    • Damage reduced to 250 / 425 / 600 from 350 / 525 / 700
    • Now stuns the hit target for up to 5 seconds and deals half damage and slows nearby targets by 50% for 3 / 4 / 5 seconds
  • Volley cone distance reduced to 1,300 from 1,600

Alpha Week 6

  • Accumulate Wealth buff tooltip corrected

Alpha Week 5

  • Enchanted Crystal Arrow now triggers a stunned particle

Alpha Week 4

  • Archer's Mark has been removed and replaced with Accumulate Wealth (grants 2 / 4 / 6 / 8 / 10 bonus gold whenever Ashe kills a unit)
  • Focus (Passive) now charges for a max of 5, instead of 3
  • Enchanted Crystal Arrow cooldown increased to 75 from 65

Alpha Week 2

  • Tooltips now accurately reflect the actual abilities
  • Basic attack projectile speed increased
  • Fixed attack timing bugs
  • Frost Shot
    • Reduced the mana cost
    • Increased the slow effect
    • Increased projectile speed
    • Fixed tooltip typos
  • Volley
    • Increased the damage per arrow
    • Reduced the maximum number of arrows that can hit a single target
  • Enchanted Crystal Arrow
    • Increased projectile speed
    • Fixed tooltip typos

Other Contents


  • Classic Ashe
  • Freljord Ashe (Legacy)
  • Sherwood Forest Ashe
  • Woad Ashe
  • Queen Ashe
  • Amethyst Ashe
  • Heartseeker Ashe
  • Marauder Ashe
  • PROJECT: Ashe
  • Championship Ashe

  • Championship Ashe

  • Classic Ashe
  • Sherwood Forest Ashe
  • Classic Ashe
  • Woad Ashe
  • Queen Ashe

  • Sherwood Forest Ashe

Champions List









Aurelion Sol













Dr. Mundo





















Jarvan IV


















Lee Sin









Master Yi

Miss Fortune



































Tahm Kench









Twisted Fate
















Xin Zhao