Barrier (Summoner Spell)

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Barrier
Barrier (Summoner Spell).png
Overview
EffectsShields your champion for 115-455 (depending on champion level) for 2 seconds.
Cooldown180 seconds
Breaks StealthNo
Level6

Overview

Barrier is a summoner spell that is a self-targeted spell that shields your champion from damage for 4 seconds. As of the v1.0.0.152 patch, it is available on The Proving Grounds, Summoner's Rift, and The Crystal Scar. This is a summoner spell that usually ADC's and people who don't want to be bursted take. Such as a mid laner.

Table of Shield Strength

Formula: 95 + (20 x level).

Level Shield Strength
1 115
2 135
3 155
4 175
5 195
6 215
7 235
8 255
9 275
10 295
11 315
12 335
13 355
14 375
15 395
16 415
17 435
18 455

Patch History

v6.10

Cooldown decreased.

Right now, Barrier doesn’t really have anything to differentiate it from Heal, leaving it outclassed by the less temporary nature of Heal. A lower cooldown should offer Barrier a unique identity as the go-to summoner spell against repeated assassin all-ins.

COOLDOWN : [210 seconds] 180 seconds


v4.5
"We heard your feedback and have tuned up the uniqueness of the Barrier particle."

  • VISUALS: Gold ⇒ Off-white

v4.4

  • Barrier (Summoner Spell).png Barrier particles and sound effects updated


v1.0.0.152

  • Now available on Summoner's Rift and Crystal Scar
  • Cooldown increased to 210 seconds from 125
  • Shield amount reduced to 95 + 20 per level from 100 + 25 per level
  • Improved Barrier increases the shield amount by 20 instead of reducing the cooldown by 20 seconds
  • Shield duration reduced to 2 seconds from 4 seconds