Blackfire Torch (Item)

From Leaguepedia | League of Legends Esports Wiki
Jump to: navigation, search
Item was removed in Patch 5.2.
Blackfire Torch
Blackfire Torch.png
Passive
UNIQUE: Deals 20% of target champion's maximum Health in magic damage over 4 seconds and increases all subsequent magic damage taken by target by 20%. 90 second cooldown.
Statistics

Ability Pwr
80

CDR
10%
Additional Information
Map AvailabilityTR, CS
TierFinished
Item Code3188
Recipe
Blasting Wand.png + Fiendish Codex.png + 970 Goldcurrency.png
Total Cost: 2650 Goldcurrency.png
Sold For: 1855 Goldcurrency.png

Trivia

  • Blackfire was revamped in patch V3.10 as a sort of "smaller" version of  Deathfire Grasp, which was disabled on TT and CS in that patch.

Similar Items

Patch History

v5.2

Has followed her big brother to the item graveyard.

"See our context on Deathfire Grasp for the full rundown! "
  • [REMOVED] 2001-2015 : Blackfire Torch has been removed from the game

v4.13
Increasing Blackfire Torch's cooldown to match the changes to Deathfire Grasp

"The following is going to sound very familiar if you've read our context on Deathfire Grasp:"
Blackfire Torch amps up a lot of existing low-interaction gameplay (ie: huge burst with no opportunity to react) without adding more skill to the mix. While this is a larger problem we'll have to tackle in the future, we felt that it was important to at least increase BFT's cooldown so that it's more appropriately balanced against a lot of 'anti-burst' spells / items (ie: exhaust, heal, Zhonya's Hourglass, etc). If we don't have to worry about BFT turning a champion into a one-shot wizard (hello Lissandra), it also means we can potentially give healthy assassins better tools to work with."
  • COOLDOWN 60 seconds ⇒ 90 seconds

v4.1

  • Movement speed reduced to 5% from 10%

v3.10

  • Reworked: Blasting Wand + Fiendish Codex + 720 Gold = 2400 Total Gold
  • +80 Ability Power
  • +10% Cooldown Reduction
  • UNIQUE Active: Deals 20% of target champion's maximum Health in magic damage over 6 seconds and increases all subsequent magic damage taken by the target by 20% (60 second cooldown)

v1.0.0.154

  • Combine cost reduced to 500 gold from 800
  • Attack damage increased to 65 from 60
  • Attack damage per stack increased to 6 from 5
  • Max stacks reduced to 5 from 7

v1.0.0.153

  • Fixed a tooltip inconsistency with the cooldown reduction value

v1.0.0.152

  • Reduced magic penetration from 20 to 15
  • Decreased maximum charges from 25 to 18
  • Decreased the duration of the burn effect from 3 to 2 seconds
  • Increased the delay between charge gains from 1 to 1.5 seconds
  • Increased the burn amount from 1.67% to 1.75% of max health per second
  • Fixed a bug that caused the first tick of burn to not consume a charge

v1.0.0.151

  • New Recipe: Kage's Lucky Pick + Haunting Guise
  • Total Gold Cost: 2,950 (combine cost: 700)
  • +70 ability power
  • +250 health
  • Unique Passive: +15% Cooldown Reduction
  • Unique Passive: +20 Magic Penetration
  • Unique Passive: Your spells burn for an additional 5% of the target champion's maximum health in magic damage over 3 seconds. Each second burned consumes a charge. One charge is generated each second.
  • Now available on Twisted Treeline and Crystal Scar

v1.0.0.150

  • NEW ITEM - Blackfire Torch
    • Recipe - Kage's Lucky Pick + Catalyst the Protector
    • Total gold cost - 2,890 (Combine Cost - 800)
    • +50 Ability Power
    • +300 Health
    • +350 Mana
    • Unique Passive - Your spells burn for an additional 5% of the target's maximum health in magic damage over 3 seconds. Effect halved for AoE and damage over time.