After taking damage from an enemy champion, for 1.5 seconds, the next 3 spells or attacks you receive from the same enemy champion deal 30 - 60 (based on level) less damage.
DAMAGE BLOCKED : [25-50] ⇒ 30-60
Damage block increased but duration decreased. Moved to row 2.
One of the subtle strengths of Bone Plating is that it's the only pure defense rune in Resolve's first row, therefore the only pick for champs who want defense in every slot. Adding flat resistances to the mix via Rune Stats would've made defense stacking overwhelming, so we're moving Bone Plating down to row 2. We're also sharpening it into an anti-burst rune to make it less generically effective.
BUFF DURATION :  ⇒ 1.5 seconds
| BLOCK AMOUNT :
||[15-40 (lv 1-18)]
||25-50 (lv 1-18)
POSITION : Moved from row 1 to row 2
Demolish base damage increased. Chrysalis health decreased. Bone Plating damage reduction decreased.
Bone Plating duration decreased.
Bone Plating was intended as an anti-burst rune, but thanks to its long duration it's being used as a generic anti-damage rune. Shortening the duration should make it less generically good while preserving its anti-burst power.
DURATION :  ⇒ 3 seconds
TOO TANKY : After taking damage from an enemy champion, their next three spells or attacks against you deal 20-50 less damage (at levels 1-18)
DURATION : 5 seconds
COOLDOWN : 45 seconds