Let’s start with Sanguine Blade. It was created as a cheap and efficient purchase for traditional marksmen, jump-starting their late-game scaling which otherwise never reached fruition in Treeline’s shorter game times. Amidst our preseason changes to marksman itemization, that efficiency’s been pushed from “necessary evil” to “delirious overtuning”, and Sanguine Blade is now stifling the item diversity preseason was meant to foster. Turns out you can have too much of a good thing, so we’re saying farewell to Sanguine Blade.
SO LONG Sanguine Blade has been removed from Twisted Treeline
These two items are in the same boat, so we’re melding their contexts into one. Dervish Blade and Overlord’s Bloodmail were originally introduced because their Rift cousins (Mercurial Scimitar and Warmog’s Armor) were too big for the Treeline, albeit in different ways. Scimitar was exceedingly difficult to build due to its B. F. Sword component, while Warmog’s was too powerful for the 3v3 environment. Both problems have been addressed, so we’re trading these Treeline items in for their bigger versions.
FAREWELL Dervish Blade and Overlord’s Bloodmail have been removed from Twisted Treeline
Lord Van Damm's Pillager
Spoiler alert: Pillager won’t be gone for long. With the introduction of Infinity Edge (second spoiler alert!), Pillager no longer needs to fill the role of “Treeline version of a Rift item”, so we’re temporarily retiring it. This, incidentally, means Wicked Hatchet is a dead-end item. We don’t want it skulking around the item shop, so we’re retiring it for good.
UNTIL WE MEET AGAIN Lord Van Damm’s Pillager and Wicked Hatchet have been removed from Twisted Treeline
We took a look at Stinger while making the Trinity Force changes above. Its cost efficiency was higher than average for a component item, so we’re bringing it in line with other items around its price point.
COST : [1200 gold] ⇒ 1100 gold
ATTACK SPEED : [50%] ⇒ 35%
- "We also adjusted the combine costs of Stinger’s upgrades to keep their total costs the same. "
COMBINE COST : [900 gold] ⇒ 1000 gold
TOTAL COST : 3000 (unchanged)
COMBINE COST : [200 gold] ⇒ 300 gold
TOTAL COST : 2700 gold (unchanged)