Dervish Blade (Item)

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Item was removed in Patch 6.14.
Dervish Blade
Dervish Blade.png
Active
UNIQUE - Quicksilver: Removes all crowd control debuffs from your champion and grants +50% movement speed for 1 second (90 second cooldown).
Statistics
AttackSpeed Mini Icon.png Attack Speed50%
CDR Mini Icon.png CDR10%
MagicResist Mini Icon.png Magic Resist45
Additional Information
Map AvailabilityTR
TierFinished
Item Code3137
Recipe
Quicksilver Sash.png + Stinger.png + 300 Goldcurrency.png
Total Cost: 2700 Goldcurrency.png
Sold For: 1890 Goldcurrency.png

Notes

  • Dervish Blade's movement speed bonus stacks multiplicatively.
  • If  Quicksilver Sash was on cooldown and you upgraded it into Dervish Blade, you recovered the ability to use the active again.
  • The active does not cancel or remove Airborne directly, but allows wielders to use mobility spells and Flash to overrule the effect.

Similar Items

Patch History

v6.14

Various map-specific items removed.

 Sanguine Blade
Let’s start with Sanguine Blade. It was created as a cheap and efficient purchase for traditional marksmen, jump-starting their late-game scaling which otherwise never reached fruition in Treeline’s shorter game times. Amidst our preseason changes to marksman itemization, that efficiency’s been pushed from “necessary evil” to “delirious overtuning”, and Sanguine Blade is now stifling the item diversity preseason was meant to foster. Turns out you can have too much of a good thing, so we’re saying farewell to Sanguine Blade.

SO LONG Sanguine Blade has been removed from Twisted Treeline

 Dervish Blade
 Overlord's Bloodmail
These two items are in the same boat, so we’re melding their contexts into one. Dervish Blade and Overlord’s Bloodmail were originally introduced because their Rift cousins (Mercurial Scimitar and Warmog’s Armor) were too big for the Treeline, albeit in different ways. Scimitar was exceedingly difficult to build due to its B. F. Sword component, while Warmog’s was too powerful for the 3v3 environment. Both problems have been addressed, so we’re trading these Treeline items in for their bigger versions.

FAREWELL Dervish Blade and Overlord’s Bloodmail have been removed from Twisted Treeline

 Lord Van Damm's Pillager
 Wicked Hatchet
Spoiler alert: Pillager won’t be gone for long. With the introduction of Infinity Edge (second spoiler alert!), Pillager no longer needs to fill the role of “Treeline version of a Rift item”, so we’re temporarily retiring it. This, incidentally, means Wicked Hatchet is a dead-end item. We don’t want it skulking around the item shop, so we’re retiring it for good.

UNTIL WE MEET AGAIN Lord Van Damm’s Pillager and Wicked Hatchet have been removed from Twisted Treeline


v6.10
Cost and attack speed down.

We took a look at Stinger while making the Trinity Force changes above. Its cost efficiency was higher than average for a component item, so we’re bringing it in line with other items around its price point.

COST : [1200 gold] 1100 gold
ATTACK SPEED : [50%] 35%
"We also adjusted the combine costs of Stinger’s upgrades to keep their total costs the same. "

 Nashor's Tooth

COMBINE COST : [900 gold] 1000 gold
TOTAL COST : 3000 (unchanged)

 Dervish Blade

COMBINE COST : [200 gold] 300 gold
TOTAL COST : 2700 gold (unchanged)


v4.3

Dervish Blade.png Dervish Blade added

  • RECIPE: Stinger + Quicksilver Sash + 200 gold (3000 gold total)
  • ACTIVE: Removes all debuffs, and if champion is melee, also grants +50% bonus Movement Speed for 1 second (90 second cooldown).
  • ATTACK SPEED: +50% Attack Speed
  • MAGIC RESISTANCE: +45 Magic Resistance
  • COOLDOWN REDUCTION: +10% Cooldown Reduction