Elixir of Sorcery (Item)

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Elixir of Sorcery
Elixir of Sorcery.png
Consumable
Grants 50 ability power, 15 flat mana regeneration, and the Sorcery buff for 3 minutes.
Passive
UNIQUE - Sorcery: Going in combat by affecting enemy champions or turrets deals 25 bonus true damage (5 second cooldown against champions, no cooldown against turrets).
Additional Information
LimitationsOnly one elixir may be active at a time, but can stack with Travel Size elixirs.
Level 9 required to purchase.
Map AvailabilityALL
TierConsumable
Item Code2139
Recipe
Total Cost: 500 Goldcurrency.png
Sold For: 200 Goldcurrency.png

Notes[edit]

  • Elixirs are automatically applied when purchased (even while dead) if there are already 6 items in the inventory.
  • Only one Elixir effect may be active at a time. Activating a new elixir will remove the old effect.
  • Ongoing Elixirs are not lost upon death.
  • "Going in combat by affecting an enemy champion" refers to any form of effect that makes you go in combat. This includes effects that don't deal damage.
  • The true damage can apply on more enemies with an area of effect attack.

Trivia[edit]

Similar Items[edit]

Patch History[edit]

v6.1

Can drink elixirs while dead.

If you're like us, you may have found it frustrating to respawn at a tense moment, delaying your battle charge by having to double-click an Elixir. Considering Elixirs are items too, we've now made it so you purchase them while dead to get to your battle faster. Important note: if you buy an elixir while dead, it'll begin ticking down instantly, but the amount of time you have left to respawn will be added to the duration - so your elixirs always last the correct amount. Don't freak out!

thirsty : Can now be purchased while dead if your inventory is full (duration is increased by the amount left on your respawn timer)

v5.22
AP increased.

TOTAL cost : [400 gold] 500 gold
ABILITY power : [40] 50


v4.20
Elixir of Sorcery.png Elixir of Sorcery (NEW)

  • COST : 400 gold
  • DRINK ME FOR : +40 ability power, +15 mana regeneration per 5 seconds, and the Sorcery buff for 3 minutes
  • SORCERY : Damaging a champion or turret deals 25 bonus true damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets.