Force of Nature

From Leaguepedia | League of Legends Esports Wiki
Jump to: navigation, search
Force of Nature
ItemSquareForce of Nature.png
Active
UNIQUE - Absorb: Taking damage from abilities grants the user 6 movement speed and 4 magic resist for 5 seconds. (stacks up to 5 times; each unique ability instance gives one stack)
Statistics

HP
350

MR
60
MovespeedPercent5%
Additional Information
LimitationsLimited to 1 Force of Nature item.
Map AvailabilityALL
TierFinished
Recipe
ItemSquareNegatron Cloak.png + ItemSquareRuby Crystal.png + ItemSquareWinged Moonplate.png + 800 Goldcurrency.png
Total Cost: 2900 Goldcurrency.png
Sold For: 2030 Goldcurrency.png

Notes[edit]

  • The item was removed on Season Two because the stats it gave didn't synergize with each other, and it provided too much magic resistance in one item. The passive was given to
    Warmog's Armor
    and
    Spirit Visage
    was given more magic resist to serve as a different end-game MR item.
    • More recently, it was re-added with the Nexus Blitz game mode in Patch 8.16, and in the Summoner's Rift in Patch 10.23.
  • The passive counts as health regeneration.

Patch History[edit]

v8.24
  • Passive Percent health regeneration increased to 1.5% maximum health from 1%.

v8.16


v1.0.0.152

  • Item removed.

July 10, 2009 Patch


June 26, 2009 Patch

  • Reduced movement speed from 8% to 7%
  • Reduced health regen percent from 1.2 to 1
  • Reduced health regen proc from 50% to 40% life

June 19, 2009 Patch

  • Health regen percent reduced from 1.5 to 1.2

June 12, 2009 Patch

  • Force of Nature added