Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!

Glacial Augment (Rune)

From Leaguepedia | League of Legends Esports Wiki
Jump to: navigation, search
Other Rune Paths


Basic attacks slow enemy champions for 2 seconds, which increases over the duration. This effect cannot occur on the same target more than once every few seconds.

  • Ranged: An initial 30% slow that increases to 40%.
  • Melee: An initial 45% slow that increases to 55%.

Slowing an enemy champion with an item active creates a 600-unit frozen line in their direction for 5 seconds, slowing by 60% all enemies within. The Freeze Ray can fire upon any number of champions concurrently, and has no cooldown.

Cooldown: 7 / 6 / 5 / 4 seconds per target.


The Freeze Ray can be triggered by the following items:

The Freeze Ray cannot be triggered by the following item:

Patch History


Slow amount increased.

Glacial Augment is underperforming (there is only one champion who performs best with it, and it's Aurelion Sol), so we're buffing it up.

ACTIVE ITEM SLOW : [50%] 60%
MELEE SLOW : [40-50%] 45-55% (at level 1-18)
RANGED SLOW : [20-40%] 30-40% (at level 1-18)


SLOW-MO Basic attacking a champion slows them for 2 seconds. The slow increases in strength over its duration.
CHILL Ranged attacks slow by up to 20% - 40%
SUPER CHILL Melee attacks slow by up to 40% - 50%
WITH MY FREEZE RAY Slowing a champion with active items shoots a freeze ray through them, freezing the nearby ground for 5 seconds and slowing all units inside by 50%
COOLDOWN 7 - 4 seconds per unit