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Item was removed in Patch 5.22.
Greater Stealth Totem
Greater Stealth Totem
Active
Places a
Stealth Ward
that lasts 180 seconds (60 second cooldown). Store a charge every 60 seconds, up to 2 total.
Additional Information
LimitationsLimited to 3 Stealth Wards on the map per player.
Cannot be purchased until level 9.
Map AvailabilitySR
TierTrinket
Recipe
ItemSquareWarding Totem + 250 Goldcurrency
Total Cost: 250 Goldcurrency
Sold For: 175 Goldcurrency

Notes[]

  • Selling a Trinket will disable Trinket use for 120 seconds.

Trivia[]

Similar Items[]

Patch History[]

v5.22


Warding Totem

Ward duration increases with champion level. Now generates charges.

VISION QUEST Greater Stealth and Greater Vision totems removed


v5.3 Yellow trinket's upgrade now stores up to 2 charges.

"Map vision is actually an underestimated tool that teams can use to press an advantage or come back from a deficit, but not many players think about it like that, so we're suggesting you should. Yes, we're repeating ourselves. As for Greater Stealth Totem, the change itself is straightforward - we're hoping to give some extra tools back for teams trying to recover from a deficit, and this lets them (somewhat) combat aggressive sweeping teams. "
  • [NEW] I'M CHARGING MY... WARDS : Greater Stealth Totem now stores up to 2 charges. Stores 1 charge per 60 seconds.

v5.1

  • COST  : 475 gold ⇒ 250 gold
  • COOLDOWN  : 90 seconds ⇒ 60 seconds

v4.13
C'mon, why do you need a summary here

"Right now there seems to be no viable reason to upgrade to a Greater Stealth Totem, so we're giving players a reason to do so. Lower cooldown!"
  • COOLDOWN 120 seconds ⇒ 90 seconds

v4.7

  • Initial cooldown reduced to 30 seconds from 120.

v4.4

  • Initial cooldown increased to 120 seconds from 90.
  • Cooldown on sell reduced to 120 seconds from 180.

v4.3


v3.14

  • Greater Stealth Totem - upgrading increases stealth ward timer to 180 seconds (120 second cooldown)


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