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  • Season Two
Offense Defense Utility
Mastery Summoner's Wrath (S2)
Mastery Brute Force (S2)
Mastery Mental Force (S2)
Mastery Butcher (S2)
Mastery Summoner's Resolve (S2)
Mastery Resistance (S2)
Mastery Hardiness (S2)
Mastery Tough Skin (S2)
Mastery Summoner's Insight (S2)
Mastery Good Hands (S2)
Mastery Expanded Mind (S2)
Mastery Improved Recall (S2)
Mastery Alacrity (S2)
Mastery Sorcery (S2)
Mastery Demolitionist (S2)
Mastery Durability (S2)
Mastery Vigor (S2)
Mastery Swiftness (S2)
Mastery Meditation (S2)
Mastery Scout (S2)
Mastery Deadliness (S2)
Mastery Weapon Expertise (S2)
Mastery Arcane Knowledge (S2)
Mastery Havoc (S2)
Mastery Indomitable (S2)
Mastery Veteran's Scars (S2)
Mastery Evasion (S2)
Mastery Bladed Armor (S2)
Mastery Greed (S2)
Mastery Transmutation (S2)
Mastery Runic Affinity (S2)
Mastery Lethality (S2)
Mastery Vampirism (S2)
Mastery Blast (S2)
Mastery Siege Commander (S2)
Mastery Initiator (S2)
Mastery Enlightenment (S2)
Mastery Wealth (S2)
Mastery Awareness (S2)
Mastery Sage (S2)
Mastery Sunder (S2)
Mastery Archmage (S2)
Mastery Honor Guard (S2)
Mastery Mercenary (S2)
Mastery Strength of Spirit (S2)
Mastery Intelligence (S2)
Mastery Executioner (S2)
Mastery Juggernaut (S2)
Mastery Mastermind (S2)

Description[]

Initiator is a tier 4 defense mastery with 3 ranks.

Requirements[]

  • Requires 12 points in Defense.

Effects[]

  • +1/2/3% MovementSpeed Mini Iconbonus movement speed when above 70% maximum health.

Patch History[]

V1.0.0.152

Removed with Season 3

V1.0.0.129

Added

EFFECT Grants 1/2/3% bonus movement speed when above 70% maximum health.

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