Minion Dematerializer (Rune)

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Inspiration
OUTWIT MERE MORTALS
Keystone
Contraption
Tomorrow
Beyond
Other Rune Paths

Effects

Start the game with 3  Minion Dematerializer that kill and absorb lane minions instantly, granting its user gold and experience normally. Minion Dematerializers are on cooldown for the first 180 seconds of the game, have 550 range, and are placed on a 10 seconds cooldown each time the user consumes one of them.

Absorbing a minion increases your damage by +6% against that type of minion permanently, and an extra +3% for each additional minion of that type absorbed.

Note

On modes without minions, the rune is exchanged with Rune Future's Market.png Future's Market.

Patch History

Patch 9.6

Charges and initial cooldown decreased; damage bonuses increased.

This rune has become a pro staple for its ability to clear cannon minions easily and maintain push/wave control. To help other runes compete, we're decreasing the charges on Dematerializer, but we’re also giving it some buffs so it can still be considered useful in other situations.

CHARGES : [6] 3
BASE DAMAGE BONUS : [4%] 6%
ADDITIONAL DAMAGE BONUS : [1%] 3%
STARTING COOLDOWN : [240] 180 seconds


v8.11

Minion Dematerializer is offering too much wave control too early in the game.

INITIAL DELAY : [155] 240 seconds


v7.22
Added

THEY HAVE FAMILIES Start the game with 6 Minion Dematerializers that kill and absorb lane minions instantly. Minion Dematerializers are on cooldown for the first 155 seconds of the game.
YOU SAVAGE Absorbing a minion increases your damage by +4% against that type of minion permanently plus an extra 1% for each additional minion of that type absorbed