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Nami - The Tidecaller

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Nami
NamiSquare.png
The Tidecaller
Region: Runeterra.png Runeterra
Role: Support.png Support
Release: 12/07/2012
Cost: 6300IP 975RP
Resource: Mana
Statistics
Health: 365 (+74)
HP Regen: 4.5 (+0.55)
Mana: 305 (+43)
Mana Regen: 11.5 (+0.4)
Move Speed: 335

Attack Damage: 48 (+3.1)
Attack Speed: 0.644 (+2.6%)
Range: 550
Armor: 9 (+4)
Magic Resist: 30 (+0.5)
Friends/Rivals
Friends:
Rivals:
Overview   Match History    


Champion Spotlight

Description

Lore: Nami channels the primal energies of the ocean, harnessing its mystical restorative properties and commanding the raw power of the tides themselves. Though many doubted her, Nami had the bravery and determination to take on a dangerous quest when no one else would. Now her people believe she is the Tidecaller, a chosen one destined to complete a quest essential to the survival of her entire race.

The Tidecaller's sacred duty is to acquire a moonstone, a powerful object found only in the towering reaches of the surface world. Her people the Marai, rely on the moonstone's light to ward off the terrors of the depths. However, the stone's power lasts only one hundred years. Before its light fades, the Tidecaller must journey into the Great Deep, retrieve an abyssal pearl, and carry it to the surface. There, on the night of the winter solstice of the hundredth year, the Tidecaller makes a ceremonial exchange with a landwalker bearing a moonstone. By trading the pearl for the moonstone, the Tidecaller ensures the survival of the Marai for another century.

However, in Nami's time, as the hundred years drew to a close, no Tidecaller has been found. Without a chosen one to complete the quest, her people would face disaster, but the Marai waited in faith that the Tidecaller would appear. Nami refused to sit idle, insisting that without a Tidecaller to save them, someone had to act. Bravely, she decided to bgein the quest herself and ventured alone into the dangerous depths. None expected her to survive, but after six days of battles and untold horrors, Nami returned with the pearl in hand. The Marai hailed her as the new Tidecaller. All that remained was for Nami to journey to the surface and complete the exchange.

When Nami arrived at the surface, however, she found only an empty shore. She waited for days in a mystic cove, unsure of what to do. In all the legends of the Tidecallers, the bearer of the moonstone had never failed to arrive. Nami faced a choice. She knew the surface world only through tale and rumor, but the survival of the Marai depended upon her. Summoning the tide to bear her ashore, Nami began her search for the moonstone and became the first of her kind to explore the world above the ocean. She left her home behind and vowed not to return until she had completed the Tidecaller's quest.

I am the tide, and I cannot be turned.

- Nami, the Tidecaller

Abilities

PassiveSurging Tides
NamiPassive.png
INNATE : When Nami's abilities hit allied champions they gain 60 (+20% ABILITY POWER) movement speed for 1.5 seconds.


QAqua Prison
HydroBlast.png
ACTIVE : Sends a bubble into the air towards a targeted area, when it lands deals magic damage to all enemies in the area of impact and encases them into bubbles. Enemies hit by the bubble are lifted into the air and stunned for 1.5 seconds before being dropped to the ground.
MAGIC DAMAGE : 75 / 130 / 185 / 240 / 295 (+50% ABILITY POWER)
COST : 60 mana
COOLDOWN : 12 / 11 / 10 / 9 / 8 seconds
RANGE : 875
MISSILE SPEED : 850


WEbb and Flow
SurgingTides.png
ACTIVE : Unleashes Surging Tides that alternates between allied and enemy champions.
On Ally Hit: Heals and will bounce to a nearby enemy champion.
On Enemy Hit: Deals magic damage, and bounces to any nearby allied champions.
Can only bounce to each target once, hits up to 3 targets. The damage or healing value is reduced by 15% (+7.5% PER 100 ABILITY POWER) with each bounce.
HEAL : 65 / 95 / 125 / 155 / 185 (+30% ABILITY POWER)
MAGIC DAMAGE : 70 / 110 / 150 / 190 / 230 (+50% ABILITY POWER)
COST : 70 / 85 / 100 / 115 / 130 mana
COOLDOWN : 10 seconds
RANGE : 725


ETidecaller's Blessing
AqueousEmpowerment.png
ACTIVE : Empowers an allied champion for 6 seconds or until they have attacked 3 times, their basic attacks deal bonus magic damage and slows the target hit for 1 second.
BONUS MAGIC DAMAGE : 25 / 40 / 55 / 70 / 85 (+20% ABILITY POWER)
SLOW : 15 / 20 / 25 / 30 / 35% (+5% ABILITY POWER)
COST : 55 / 60 / 65 / 70 / 75 mana
COOLDOWN : 11 seconds
RANGE : 800


RTidal Wave
TidalWave.png
ACTIVE : Summons a Tidal Wave outward from Nami's position.
The Tidal Wave briefly knocks up enemies that it comes in contact with and slows them and deals magic damage. The slow duration increases based on how far the Tidal Wave has traveled, with a minimum duration of 2 seconds and a maximum of 4 seconds. Surging Tides' movement speed bonus is doubled to allies within Tidal Wave.
MAGIC DAMAGE : 150 / 250 / 350 (+60% ABILITY POWER)
COST : 100 mana
COOLDOWN : 120 / 110 / 100 seconds
RANGE : 2,750
SLOW : 50 / 60 / 70%


Competitive Usage

In Premier Tournaments
Event Bans Picks Wins Losses Win % Picked/Banned in % of Games
Esltumbnail.png IEM Season IX World Championship 0 5 3 2 60 26.3
Esltumbnail.png IEM Season IX - Cologne 0 4 1 3 25 28.6
WC2014.png 2014 World Championship 3 26 10 16 38.5 37.2
LPL.png 2014 Season China Regional Finals 0 3 1 2 33.3 20
NA LCS.png 2014 NA LCS Summer Playoffs 0 19 9 10 47.4 65.5

Patch History

Patch Notes 7.19

BUGFIX

  • River Spirit Nami no longer has misplaced VFX on her staff.

Patch Notes 7.15

Q cooldown reduced.
Quote.png We’re improving Aqua Prison’s uptime to bring Nami’s double bubble fantasy closer to an achievable reality. Unquote.png

HydroBlast.png Q - Aqua Prison

  • COOLDOWN: 14/13/12/11/10 seconds ⇒ 12/11/10/9/8 seconds

Patch Notes 7.14

  • BUGFIX:
    • SKT T1 Nami's hair no longer twitches at the start of one of her idle animations

Patch Notes 7.9

Quote.png With Aegis of the Legion's old aura out of the game, squishy champions who were relying on it to give them enough magic resist find themselves a bit on the burstable side. Unquote.png
  • HOORAY: Champions who previously gained no magic resist per level now gain 0.5 per level
  • AFFECTED CHAMPIONS: Ahri, Anivia, Annie, Ashe, Aurelion Sol, Azir, Bard, Brand, Caitlyn, Cassiopeia, Corki, Draven, Elise, Ezreal, Fiddlesticks, Gnar, Graves, Heimerdinger, Janna, Jayce, Jhin, Jinx, Kalista, Karma, Karthus, Kassadin, Kayle, Kennen, Kindred, Kog’Maw, LeBlanc, Lissandra, Lucian, Lulu, Lux, Malzahar, Miss Fortune, Morgana, Nami, Nidalee, Orianna, Quinn, Rakan, Ryze, Sivir, Sona, Soraka, Swain, Syndra, Taliyah, Teemo, Thresh, Tristana, Twisted Fate, Twitch, Urgot, Varus, Vayne, Veigar, Vel’Koz, Viktor, Vladimir, Xayah, Xerath, Yasuo, Ziggs, Zilean, Zyra

Mid-Patch Updates

Quote.png These missed the original round of patch notes so we'll call 'em out now. If something felt different in your first few matches of the patch, you weren't crazy! Unquote.png
  • Annie, Janna, Morgana, Nami, Sona, and Soraka have had non-gameplay impacting adjustments made to their attack animations
  • Janna, Nami, and Sona will now use their crit animations when doing empowered attacks
  • Janna and Nami have had adjustments to their basic attack visual and sound effects

Patch Notes 7.4

  • BUGFIX
    • Fixed a bug where Urf the Nami-tee’s side fins bent outwards during her recall animation

Patch Notes 7.3

  • Bugfix
    • Deep Sea Nami’s head fin no longer bends into her shoulder

Patch Notes 7.2

  • BUGFIX:
    • The mirror reflection of River Spirit Nami's staff is now reattached to the staff's surface, rather than the ground

Patch Notes 7.1

  • BUGFIX:
    • River Spirit Nami's right tail fin no longer disappears in several of her animations
    • Koi Nami's chromas now properly use her skin-specific water particles during her walk animation

Patch Notes 6.15

  • Koi Nami's chromas now properly use her ability particle effects, rather than Classic Nami's

Patch Notes 5.22

  • BASE MANA REGEN: 9 ⇒ 11.5

Patch Notes 5.16
Passive gives more speed and has a higher AP ratio. Allies within Nami's Tidal Wave receive double the passive bonus. "Between slinging bubbles, chain-heals and squirt-guns, Nami's identity has always been tide to empowering allies with cool water-magic. Surging Tides stood out as her least-appreciable form of enchanting, so we're boosting its super-effectiveness (particularly with AP) when surfing into a teamfight."
NamiPassive.png Passive - Surging Tides

  • MOVEMENT SPEED: 40 ⇒ 60
  • RATIO: (0.1 ABILITY POWER) (0.2 ABILITY POWER)
TidalWave.png R - Tidal Wave NEW WAVE RACE: Surging Tides' movement speed bonus is doubled to allies within Tidal Wave.

Patch Notes 4.13
Nami moves slightly slower and her W cooldown is going up by 1 second at all ranks "We're shaving off some of Nami's less obvious power as, with Braum and Thresh both receiving nerfs, she's on the rise to being the dominant support pick in competitive play."

  • General
    • MOVEMENT SPEED: 340 ⇒ 335
  • SurgingTides.png W - Ebb and Flow
    • COOLDOWN: 9 seconds at all ranks ⇒ 10 seconds at all ranks

Patch Notes 4.8

  • HydroBlast.png Q - Aqua Prison
    • BUGFIX: Fixed a bug where Aqua Prison could interrupt certain abilities that were intended to be immune to disabling effects (e.g. Jarvan IV's Cataclysm, Malphite's Unstoppable Force)

Patch Notes 4.5

  • General
    • RECOMMENDED ITEMS: Recommended Items have been updated

Patch Notes 4.1

  • TidalWave.png R – Tidal Wave
    • Now goes on cooldown when it finishes casting, instead of when it begins casting
    • If Nami dies while casting Tidal Wave, it will no longer go on cooldown

Patch Notes 3.14
Summary: We've reduced the ability power ratio of Aqua Prison and Tidal Wave but buffed Surging Tides along with Ebb and Flow. The bonus movement speed of Surging Tides and bounce power of Ebb and Flow now both scale with ability power. In fact, with enough AP, subsequent bounces of Ebb and Tide will actually heal and damage more per bounce. Context: While Nami's general scaling is in a good place, we saw opportunities to add additional utility to her movement speed buffs and debuffs. The most unique change with Nami's AP utility scaling is on Ebb and Flow. Additional AP now improves the power of each bounce and can eventually reach positive values where each bounce is more powerful than the last.

  • Passive - Surging Tides
    • Bonus movement speed now scales at +1 bonus movement speed per 10 Ability Power (0.1 AP Ratio)
  • Q - Aqua Prison
    • Ability Power ratio reduced to 0.5 (from 0.65)
  • W - Ebb and Flow
    • The percentage power of later bounces now scales. Each bounce gains 0.75% more power per 10 AP.
  • E - Tidecaller's Blessing
    • Slow percentage now scales at +1% slow per 20 Ability Power (0.05 AP Ratio)
  • R - Tidal Wave
    • Reduced Ability Power ratio to 0.6 (from 0.7)

Patch Notes 3.10

  • Aqua Prison
    • Fixed a bug where the stun sometimes lasted longer than intended

Patch Notes 3.07
These general usability buffs are for Nami to feel more impactful in team fights and skirmishes. In particular, with Surging Tides giving more movement speed and Aqua Prison having a longer stun duration, Nami players should feel better about playing aggressive in a lane.

  • Basic Attack Missile Speed increased to 1,500 from 1,350
  • Surging Tides
    • Bonus Movement Speed increased to 40 from 30
  • Aqua Prison
    • Stun duration increased to 1.5 seconds from 1.25

3.05 Balance Update

  • Tidal Wave
    • Range increased to 2,750 from 2,500
    • Cooldown reduced to 120 / 110 / 100 seconds from 140 / 120 / 100
    • Mana cost reduced to 100 at all ranks from 100 / 150 / 200

Patch Notes 3.04

  • Tidecaller's Blessing
    • Added new visual effects to better communicate the amount of charges left
    • Duration increased to 6 seconds from 5

Patch Notes 3.03

  • Tidecaller's Blessing is no longer consumed when attacking wards

Patch Notes 3.02


  • Nami
    's basic attack should now feel more responsive
  • Base movement speed increased to 340 from 335

  • Nami
    's Aqua Prison should now properly reset jungle creeps

Patch Notes 1.0.0.154

  • Base movement speed increased to 335 from 330
  • Aqua Prison
    • Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 16 / 14.5 / 13 / 11.5 / 10
  • Tidal Wave
    • Missile speed increased to 850 from 750

Other Contents

Gallery

  • Classic Nami
  • Koi Nami
  • River Spirit Nami
  • Urf the Nami-tee
  • Deep Sea Nami
  • SKT T1 Nami


Champions List

Aatrox

Ahri

Akali

Alistar

Amumu

Anivia

Annie

Ashe

Aurelion Sol

Azir

Bard

Blitzcrank

Brand

Braum

Caitlyn

Camille

Cassiopeia

Cho'Gath

Corki

Darius

Diana

Dr. Mundo

Draven

Ekko

Elise

Evelynn

Ezreal

Fiddlesticks

Fiora

Fizz

Galio

Gangplank

Garen

Gnar

Gragas

Graves

Hecarim

Heimerdinger

Illaoi

Irelia

Ivern

Janna

Jarvan IV

Jax

Jayce

Jhin

Jinx

Kalista

Karma

Karthus

Kassadin

Katarina

Kayle

Kayn

Kennen

Kha'Zix

Kindred

Kled

Kog'Maw

LeBlanc

Lee Sin

Leona

Lissandra

Lucian

Lulu

Lux

Malphite

Malzahar

Maokai

Master Yi

Miss Fortune

Mordekaiser

Morgana

Nami

Nasus

Nautilus

Nidalee

Nocturne

Nunu

Olaf

Orianna

Ornn

Pantheon

Poppy

Quinn

Rakan

Rammus

Rek'Sai

Renekton

Rengar

Riven

Rumble

Ryze

Sejuani

Shaco

Shen

Shyvana

Singed

Sion

Sivir

Skarner

Sona

Soraka

Swain

Syndra

Tahm Kench

Taliyah

Talon

Taric

Teemo

Thresh

Tristana

Trundle

Tryndamere

Twisted Fate

Twitch

Udyr

Urgot

Varus

Vayne

Veigar

Vel'Koz

Vi

Viktor

Vladimir

Volibear

Warwick

Wukong

Xayah

Xerath

Xin Zhao

Yasuo

Yorick

Zac

Zed

Ziggs

Zilean

Zyra