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Patch 1.0.0.115

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Patch Notes v1.0.0.115

New Content

  • Vandal Brand
  • Apocalyptic Brand
  • Gragas, Esq.
  • Time Machine Zilean


BrandSquare.png Brand, The Burning Vengeance

  • Blaze (Passive) - Brand's spells light his targets ablaze, dealing 2% of their maximum Health in magic damage per second for 4 seconds.
  • Sear - Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, the target will be stunned for 2 seconds.
  • Pillar of Flame - After a short delay, Brand creates a pillar of flame at a target area, dealing magic damage to enemy units with the area. Units that are ablaze take an additional 25% damage.
  • Conflagration - Brand conjures a powerful blast at his target, dealing magic damage to them. If the target is ablaze, the conflagration spreads to nearby enemies.
  • Pyroclasm (Ultimate) - Brand unleashes a devastating torrent of fire, dealing damage each time it bounces. If a target is ablaze, Pyroclasm's missile speed increases.

Champion Changes

CassiopeiaSquare.png Cassiopeia

  • Twin Fang cast animation sped up
  • Petrifying Gaze
    • Cast animation sped up
    • Cast range increased to 850 from 700 (effect now roughly matches the particle)
    • Damage increased to 200 / 325 / 450 from 150 / 275 / 400
    • Cooldown reduction with rank is now reflected in the levelup tooltip
    • More accurately targets enemies that move in/out of the area during the cast time

DrMundoSquare.png Dr. Mundo

  • Base health reduced to 522 from 560
  • Health per level reduced to 89 from 92
  • Sadism cooldown increased to 75 seconds from 60

EzrealSquare.png Ezreal

GalioSquare.png Galio

  • Resolute Smite
    • Damage increased to 80 / 135 / 190 / 245 / 300 from 60 / 115 / 170 / 225 / 280
    • Ability power ratio increased to 0.8 from 0.75
    • Cooldown reduced to 7 seconds from 8
  • Righteous Gust
    • Movespeed increased to 20 / 28 / 36 / 44 / 52 from 20 / 25 / 30 / 35 / 40
    • Now applies the movespeed buff to Galio more quickly
    • Damage reduced to 60 / 105 / 150 / 195 / 240 from 65 / 110 / 155 / 200 / 245

KarmaSquare.png Karma

  • Fixed a bug where the visual for Heavenly Wave occasionally wouldn't align with the direction cast
  • Mantra Soul Shield now shows an area of effect indicator when your cursor hovers over an ally

KassadinSquare.png Kassadin

  • Fixed a bug where the visual for Force Pulse occasionally wouldn't align with the direction cast

KatarinaSquare.png Katarina

  • Killer Instincts healing reduction on Bouncing Blades duration reduced to 5 from 10

Kog'MawSquare.png Kog'Maw

  • Fixed a bug where Void Ooze counted as individual units and could break things like Mushrooms, block skillshots, etc

Lee SinSquare.png Lee Sin

  • Sonic Wave
    • Base damage reduced to 50 / 80 / 110 / 140 / 170 from 60 / 90 / 120 / 150 / 180
    • Improved the general missile usability
  • Resonating Strike base damage reduced to 50 / 80 / 110 / 140 / 170 from 60 / 90 / 120 / 150 / 180
  • Safeguard range increased by 50
  • Iron Will lifesteal and spell vamp percent reduced to 5 / 10 / 15 / 20 / 25 from 10 / 15 / 20 / 25 / 30

MaokaiSquare.png Maokai

  • Base movespeed increased to 310 from 305
  • Base health per level increased to 90 from 82
  • Base armor per level increased to 4.0 from 3.5

MissFortuneSquare.png Miss Fortune

  • Impure Shots healing reduction debuff duration reduced to 3 seconds from 8

NocturneSquare.png Nocturne

  • Duskbringer attack damage bonus reduced to 15 / 25 / 35 / 45 / 55 from 20 / 30 / 40 / 50 / 60
  • Unspeakable Horror
    • Cast range reduced to 475 from 500 and leash range reduced to 550 from 600
    • Fixed a bug where breaking the leash near the end would still trigger the fear
    • Fixed a bug where adding a spell shield like Banshee's Veil while Unspeakable Horror was on you would block the fear effect
  • Paranoia range reduced to 2,000 / 2,750 / 3,500 from 2,500 / 3,250 / 4,000

OlafSquare.png Olaf

  • Fixed a bug where Ragnarok was reducing true damage

PantheonSquare.png Pantheon

  • Aegis Protection now shows an alternate run animation for Pantheon while active

RenektonSquare.png Renekton

  • Cull the Meek
    • Heal reduced to 5% from 7.5%
    • Fury heal reduced to 10% from 15%
  • Slice and Dice
    • Damage reduced to 30 / 60 / 90 / 120 / 150 from 45 / 75 / 105 / 135 / 165
    • Attack damage ratio increased to 0.9 from 0.6
    • Cooldown adjusted to 18 / 17 / 16 / 15 / 14 from 20 / 18 / 16 / 14 / 12
  • Dominus damage reduced to 40 / 70 / 100 from 50 / 75 / 100

ShenSquare.png Shen

  • Stand United shield strength reduced to 200 / 475 / 750 from 300 / 525 / 750

SingedSquare.png Singed

  • Insanity Potion
    • Fixed a bug where the particle lasted longer than the buff
    • No longer gives attack speed or attack damage, but now gives magic resist and crowd control reduction (10% / 20% / 30%)

SionSquare.png Sion

  • Cryptic Gaze stun duration reduced to 1.5 seconds from 2.0

SonaSquare.png Sona

  • Hymn of Valor mana cost reduced to 65 from 75
  • Aria of Perseverance mana cost reduced to 65 from 75
  • Song of Celerity mana cost reduced to 65 from 75
  • Fixed a bug where Power Chord: Diminuendo was reducing true damage

SorakaSquare.png Soraka

  • Infuse now grants assist credit on ally cast

TeemoSquare.png Teemo

  • Noxious Trap
    • Mushroom reload time increased to 35 / 31 / 27 from 30 / 26 / 22
    • Damage reduced to 200 / 400 / 600 from 250 / 475 / 700
    • Fixed a bug that calculated the AP coefficient lower than intended
  • Move Quick cooldown increased to 22 seconds from 13

TristanaSquare.png Tristana

  • Explosive Shot
    • Damage now applies over 5 seconds instead of 4 to 8
    • Total damage increased to 110 / 140 / 170 / 200 / 230 from 100 / 125 / 150 / 175 / 200
    • Healing reduction duration is now a static 5 from 3 to 8

Twisted FateSquare.png Twisted Fate

  • Pick a Card
    • Fixed a bug where Red Card would sometimes fail to damage targets that were moving away from you
    • Fixed a bug where Pick a Card's locked particle wouldn't show to enemies after leaving brush
    • Fixed a bug where Red and Gold card damage did not match the tooltip
    • Pick a Card now deals entirely magic damage, rather than normal physical damage plus bonus magic damage
    • Blue Card now restores mana equal to 50% of the damage dealt
    • Updated the 'Lock Card' tooltip with more detailed damage information
  • Destiny
    • Fixed a bug where it would show allies that it was always ready to cast, even if it wasn't
    • Fixed a bug where Gate's channel could be dispelled by Cleanse or Quicksilver Sash, teleporting him immediately
    • Fixed a bug where Destiny's duration was not being properly reflected in the tooltip (6 / 8 / 10 seconds)
    • Now shows a buff so Twisted Fate knows how long he has to teleport
  • Tango Twisted Fate skin run animation has been fixed to look more natural

Xin ZhaoSquare.png Xin Zhao

  • Battle Cry duration reduced to 5 seconds from 7
  • Crescent Sweep duration reduced to 6 seconds from 8
  • Audacious Charge cooldown adjusted to 16 / 15/ 14 / 13 / 12 from 18 / 16 / 14 / 12 / 10

Items

General

  • Fixed a bug where several monster camps wouldn't remove the skull if you scouted them and they were empty
  • Fixed a bug where Miasma, Nevermove, and CH1 Concussion Grenade would inconsistently reveal their champion from brush
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