Hi Gamepedia users and contributors! Please complete this survey to help us learn how to better meet your needs in the future. We have one for editors and readers. This should only take about 7 minutes!

Patch 1.0.0.126

From Leaguepedia | League of Legends Esports Wiki
Jump to: navigation, search
Patchnote top.png
Patch Notes v1.0.0.126

New Content

  • Runeborn Xerath
  • Battlecast Xerath
  • Cryocore Brand
  • Officer Caitlyn


XerathSquare.png Xerath, the Magus Ascendant

  • Ascended Form (Passive) - Xerath feeds on arcane power, making him increasingly resilient to physical harm. He converts a percentage of his Ability Power into Armor.
  • Arcanopulse - Fires a long-range beam of energy, dealing magic damage to all targets hit.
  • Locus of Power - Xerath anchors himself to a source of magical power, increasing the range of all spells and granting him bonus % Magic Penetration. Although he is immobilized while Locus of Power is active, his movement speed increases upon disabling the ability.
  • Mage Chains - Deals magic damage to an enemy and marks them with Unstable Magic. The next spell Xerath strikes this enemy with stuns them.
  • Arcane Barrage - Calls down a blast of arcane energy, dealing magic damage to all enemies in an area. May be cast up to three times before going on cooldown.

Champion Changes

KarthusSquare.png Karthus

  • Fixed a bug where Requiem would sometimes not finish channeling when cast during Death Defied

LeBlancSquare.png LeBlanc

  • Fixed a bug where Ethereal Chains would not root Master Yi during Highlander

Lee SinSquare.png Lee Sin

  • Sonic Wave
    • Cooldown increased to 11 / 10 / 9 / 8 / 7 from 10 / 9 / 8 / 7 / 6 seconds
    • Attack damage ratio reduced to 0.9 from 1.0
  • Safe Guard range reduced to 700 from 750

MalphiteSquare.png Malphite

  • Brutal Strikes
    • Modified the shape and range of Brutal Strike's passive cleave component.
    • Added a visual indicator on targets hit by Brutal Strikes

MalzaharSquare.png Malzahar

  • Fixed a bug where Call of the Void would not finish casting if Malzahar died.
  • Nether Grasp
    • Fixed a bug where Nether Grasp couldn't break with distance
    • Nether Grasp will now stop channeling if the target becomes a zombie

MordekaiserSquare.png Mordekaiser

  • Creeping Death now properly gives assists

MissFortuneSquare.png Miss Fortune

  • Bullet Time now scales with attack damage and ability power

MorganaSquare.png Morgana

  • Soul Siphon spell vamp decreased to 10 / 20 / 30 from 15 / 25 / 35
  • Black Shield ability power ratio reduced to 0.7 from 0.8

RammusSquare.png Rammus

  • Fixed a bug where recommended items would not display for Rammus

SingedSquare.png Singed

  • Poison Trail linger time reduced to 3.25 from 3.5
  • Insanity Potion crowd control reduction lowered to 10 / 15 / 20% from 10 / 20 / 30%

TaricSquare.png Taric

  • Radiance cooldown reduced to 60 seconds at all ranks from 100 / 90 / 80

TryndamereSquare.png Tryndamere

  • Mocking Shout now properly gives assists if the slow is not applied

WarwickSquare.png Warwick

  • Infinite Duress
    • Slowed down the first two ticks of damage slightly (before the first two ticks came almost instantly)
    • Infinite Duress will now stop channeling if the target becomes a zombie

The Crystal Scar

  • Ambient gold gain reduced by 7%
  • Reduced the time range of the respawns to help early winning teams finish games

General

  • Revised all item tooltips to have standardized vocabulary and formatting
  • Adjusted Quicksilver Sash's cooldown to properly reflect the tooltip
  • Creep camp minimap icons now update properly with all forms of vision
  • Fixed a bug where Ignite's visual effect would sometimes persist far beyond the actual duration.
  • Fixed a bug in which the Show/Hide HUD keybinding would always be F5, despite the selection in the options menu.
Patchnote bottom2.png