Patch 1.0.0.132

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Patch Notes v1.0.0.132

New Content

  • Sabretusk Sejuani
  • Darkrider Sejuani


SejuaniSquare.png Sejuani

  • Frost (Passive) - Sejuani's basic attacks apply Frost, reducing enemy Movement Speed by 10% for 3 seconds.
  • Arctic Assault - Sejuani charges forward to deal magic damage and apply Frost to enemies. Sejuani stops upon colliding with an enemy champion.
  • Northern Winds - Sejuani summons an arctic storm around her which deals magic damage to nearby enemies every second. Damage is increased against enemies affected by Frost or Permafrost.
  • Permafrost - Sejuani converts Frost on nearby enemies to Permafrost, dealing magic damage and increasing the Movement Speed reduction dramatically.
  • Glacial Prison (Ultimate) - Sejuani throws her weapon, stunning the first enemy champion hit. Nearby enemies are stunned for a shorter duration. All targets take magic damage and are affected by Frost.

PVP.net v1.52

  • Ranked Teams
    • Ranked Team roster size has been increased to a maximum of 9
    • Provisional Ranked Teams will now be automatically disbanded after a certain period of time to prevent name squatting
    • Made it easier to invite members of your Ranked Team to a group chat
    • Team Tags will now show up in more parts of the PVP.net and in game UI
    • Team Game invites will now play a different sound to differentiate from normal invites
    • Team Member status will now show up in the Team Profile screen so you can see who is online and available to play
    • Cleaned up the Ranked Team creation process to be more clear
    • Tweaked the Ranked Team matchmaking algorithm to be more accurate
  • Spectator
    • Fixed a bug where Spectators would sometimes get stuck at the loading screen
    • Fixed a bug where the last few minutes of a spectated game get sped up
  • General
    • Summoner's Rift (Winter) has been removed from matchmaking
    • Chat windows and buddy tooltips have been re-skinned to be visually consistent with the rest of the buddy list
    • The horizontal “arrow button” scrolling (for when you have more than 4 chat windows) has been removed. Chat windows will now scale down their presence in the task bar so they all fit.
    • Text input focus stealing on new incoming IMs has been removed
    • Fixed a bug where chat windows would scroll down to the bottom for every incoming message, regardless of your current scrolling position

Champion Changes

AhriSquare.png Ahri

  • Orb of Deception mana cost increased to 70 / 75 / 80 / 85 / 90 from 60 / 65 / 70 / 75 / 80
  • Spirit Rush cooldown increased to 90 / 80 / 70 seconds from 80 / 70 / 60

DrMundoSquare.png Dr. Mundo

  • Base attack speed increased to 0.625 from 0.595
  • Attack speed per level increased to 2.8 from 2.5
    • Magic resist per level increased to 1.25 from 0.75
  • Burning Agony health cost reduced to 10 / 15 / 20 / 25 / 30 from 20 / 25 / 30 / 35 / 40
  • Sadism ultimate cooldown reduced to 65 from 75

FizzSquare.png Fizz

  • Implemented the following changes to Chum the Waters which were in Ahri patch changelog, but not actually moved into the patch:
    • Fixed a bug where Chum the Waters stopped working if Fizz died
    • Hitting an enemy who is immune to the Fish now causes the Fish to drop on the ground instead of fizzling
    • Using Quicksilver Sash now drops the Fish on the ground instead of causing the shark to emerge immediately
    • Added a 3-2-1 timer like Time Bomb
    • No longer hits nontargetable units like VladimirSquare.png Vladimir in Sanguine Pool

GravesSquare.png Graves

  • Buckshot Mana cost increased to 60 / 70 / 80 / 90 / 100 from 60 / 65 / 70 / 75 / 80
  • Collateral Damage
    • Initial damage reduced to 250 / 350 / 450 from 250 / 375 / 500
    • Explosion damage reduced to 140 / 250 / 360 from 140 / 275 / 400
    • Cooldown increased to 100 / 90 / 80 from 80 / 70 / 60

JarvanIVSquare.png Jarvan IV

  • Mana per level increased to 40 from 30
  • Golden Aegis mana cost reduced to 65 from 75
  • Demacian Standard mana cost reduced to 55 from 60

JaxSquare.png Jax REMAKE

  • Base health increased to 551 from 506
  • Health per level increased to 88 from 83
  • Armor per level increased to 3.5 from 3.2
  • Added an animation to Jax's Joke
  • Relentless Assault - Passive (Remade)
    • Every time Jax attacks an enemy he gains 4-14% increased attack speed (stacks up to 6 times)
  • Leap Strike
    • Cooldown changed to 10 / 9 / 8 / 7 / 6 seconds from 13 / 11 / 9 / 7 / 5
    • Damage changed to 70 / 110 / 150 / 190 / 230 (+1.0 bonus attack damage)(+0.6 ability power) from 20 / 45 / 70 / 95 / 120 (+1.0 total attack damage)(+0.7 ability power)
  • Empower
    • Cooldown reduced to 7 / 6 / 5 / 4 / 3 seconds from 9 / 8 / 7 / 6 / 5
    • Damage changed to 40 / 85 / 130 / 175 / 220 from 60 / 95 / 130 / 165 / 200
    • Ability power ratio increased to 0.6 from 0.4
    • Mana cost increased to 30 from 20
  • Counter Strike (Remade)
    • Jax dodges all incoming basic attacks for 1.5 seconds. At the end of the effect, Jax deals 40 / 70 / 100 / 130 / 160 (+0.8 bonus attack damage) physical damage and stuns nearby enemies for 1 second. This spell deals an additional 10 / 15 / 20 / 25 / 30 damage for each attack dodged.
  • Grandmaster's Might (Remade)
    • Passive - Every third consecutive attack deals an additional 100 / 160 / 220 (+0.7 ability power) magic damage.
    • Active - Jax gains ability power equal to 25 / 45 / 65 (+ 20% of his ability power) and attack damage equal to 25 / 45 / 65 (+ 20% of his bonus attack damage) for 6 seconds.

Nunu & WillumpSquare.png Nunu

  • Base attack speed increased to 0.625 from 0.613
  • Attack speed per level increased to 2.25 from 1.08

RammusSquare.png Rammus

  • Powerball
    • Duration reduced to 7 seconds from 8
    • Initial speed increased to 30% from 25%
  • Defensive Ball Curl damage return reduced to 15 / 25 / 35 / 45 / 55 from 20 / 30 / 40 / 50 / 60

RivenSquare.png Riven

  • Base movement speed reduced to 320 from 325
  • Base health regen reduced to 10.4 per 5 seconds from 12
  • Health regen per level reduced to 0.9 per 5 seconds from 1
  • Broken Wings base damage increased to 30 / 55 / 80 / 105 / 130 from 30 / 50 / 70 / 90 / 110
  • Ki Burst base damage reduced to 50 / 80 / 110 / 140 / 170 from 50 / 90 / 130 / 170 / 210

ShacoSquare.png Shaco

  • Jack in the Boxes
    • Duration lowered to 60 seconds from 90
    • Now show their remaining duration (in seconds) in their mana bar

SkarnerSquare.png Skarner

  • Crystal Slash
    • Mana cost adjusted to 20 / 22 / 24 / 26 / 28 from 15 at all levels
    • Slow decreased to 20 / 25 / 30 / 35 / 40% from 25 / 30 / 35 / 40 / 45%
  • Impale cooldown increased to 130 / 120 / 110 from 110 / 100 / 90

TryndamereSquare.png Tryndamere

  • Base attack damage lowered to 56 from 59.2
  • Base health regen per 5 seconds reduced to 7.9 from 10.9
  • Mocking Shout attack damage reduction lowered to 20 / 35 / 50 / 65 / 80 from 20 / 40 / 60 / 80 / 100
  • Fury decay now begins after 5 seconds, as opposed to 8 second previously

VayneSquare.png Vayne

  • Base movement speed reduced to 300 from 305
  • Night Hunter movement speed reduced to 30 from 40
  • Tumble bonus damage reduced to 30 / 35 / 40 / 45 / 50% from 40 / 45 / 50 / 55 / 60%
  • Final Hour Tumble stealth duration reduced to 1 second from 1.5

VeigarSquare.png Veigar

  • Fixed a bug where killing a unit with Baleful Strike would not create the particle effect

VladimirSquare.png Vladimir

  • Transfusion cooldown reduced to 10 / 8.5 / 7 / 5.5 / 4 seconds from 12 / 10 / 8 / 6 / 4
  • Crimson Pact ability power to health conversion reduced to 1.4 from 1.8
  • Hemoplague no longer costs 15% of your current health and is now no cost to cast
  • Tides of blood health cost ramp up reduced to 25% from 50%

VolibearSquare.png Volibear

  • Base armor increased to 20 from 17.5
  • Rolling Thunder
    • Damage increased to 30 / 60 / 90 / 120 / 150 from 25 / 50 / 75 / 100 / 125
    • Volibear now gains 15% Movement Speed for the duration. This bonus increases to 45% Movement Speed when moving toward enemy champions.
    • Fixed a bug where Rolling Thunder's attack would sometimes cancel against fast moving targets
  • Frenzy bonus health to damage ratio reduced to 15% from 18%
  • Majestic Roar damage increased to 60 / 105 / 150 / 195 / 240 from 60 / 95 / 130 / 165 / 200
  • Chosen of the Storm (Passive) cooldown no longer resets on death

WarwickSquare.png Warwick

  • Hunter's Call cooldown reduced to 24 / 22 / 20 / 18 / 16 seconds from 30 / 27 / 24 / 21 / 18

XerathSquare.png Xerath

  • Fixed a bug where Mage Chains could sometimes stun the target for 2 seconds instead of 1.5

Items

Summoner Spells

  • Surge cooldown reduced to 180 seconds from 220

General

  • Colorblind Mode
    • New mode which improves visualization of health bars and various graphical effects and animations for colorblind players.
    • Location (while in game): Options > Video > Advanced Options > Colorblind Mode (checkbox)
  • Blessing of the Lizard Elder no longer triggers on spell damage
  • Updated several Champions recommended items

Art

  • Champions
    • Guqin Sona model scale normalized to better match her other skins
  • Splash and Loading Screen Updates
    • Classic Alistar
    • Classic Fiddlesticks
    • Classic Galio
    • Classic Janna (minor artifact fixes)
    • Classic Malzahar
    • Unchained Alistar (minor artifact fixes)
    • Bird of Prey Anivia
    • Team Spirit Anivia
    • Corporate Mundo
    • Bandito Fiddlesticks
    • Piltover Customs Heimerdinger
    • PAX Jax
    • Angler Jax
    • Shadow Prince Malzahar
    • Vizier Malzahar
    • Assassin Master Yi
    • Yellow Jacket Shen
    • Silent Night Sona
    • White Mage Veigar
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