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Patch 1.0.0.32

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Patch Notes v1.0.0.32

PvP.Net v0.29.03

  • General
    • Art for the "End of Game" has been updated
    • The Summoner Profile page now shows more detailed stats for the last 10 games played
    • Masteries that you do not have the pre-requisites for are now grayed out for easier visual reference
    • The Champion Select screens have been improved with minor visual adjustments
    • All Experience Bars are now consistent in style and color
    • "Champion Skin Browsing Art" has been improved.
  • Bugs
    • Fixed a bug in the Summoner Profile that showed the experience bar as always full
    • Fixed a bug that was causing the buddy list to not show the correct status during or after games

New Announcer Voiceovers

New in-game HUD

  • Information is better compartmentalized with your abilities, Health, Mana, and Experience in the center; player information and stats on the left; and the mini-map unchanged on the right
  • New Team Indicators allow you to quickly compare your own health against your target’s
  • More usable gameplay space, with less HUD interference while playing on the purple team
  • More minimalist but higher quality art
  • Smarter scaling means that UI scale will no longer affect chat and buffs


New Two-Lane Map – Twisted Treeline

  • Twisted Treeline is one of the few remaining forests near Zaun that has not been exploited for natural resources; a mere cursory glance at the geography of the arena *quickly explains why. The misuse ofmagic – mainly from Zaun but also from the numerous battles fought here during the various Rune Wars – has warped the verdant environs of the Twisted Treeline into terrain into a bizarre, alien-like visage.
  • Twisted Treeline can be accessed in the Practice Game section

Champions

AsheSquare.png Ashe

  • Updated Particles

ChoGathSquare.png Cho'Gath

  • Fixed an issue where Cho'Gath would not move close enough to the target to Feast at large sizes.

HeimerdingerSquare.png Heimerdinger

  • CH-1 Concussion Grenade
    • Blind Duration reduced from 1.5 / 2 / 2.5 / 3 / 3.5 to 1 / 1.5 / 2 / 2.5 / 3
    • Magic Resist will reduce damage dealt to turrets
  • H-28G Evolution Turret
    • Magic Resist reduced from 120 to100
    • Now detonate upon Heimerdinger's death

KarthusSquare.png Karthus

  • Lay Waste mana cost decreased from 25 / 35 / 45 / 55 / 65 to 24 / 32 / 40 / 48 / 54
  • Defile mana cost decreased from 30 / 45 / 60 / 75 / 90 to 30 / 42 / 54 / 66 / 78

KatarinaSquare.png Katarina

  • Death Lotus
    • Cooldown increased from 45 to 60
    • AP scaling decreased from 0.5 to 0.4

Nunu & WillumpSquare.png Nunu

  • Updated Particles

RyzeSquare.png Ryze

  • Spell Flux Damage reduced from 300 / 400 / 500 to 240 / 360 / 480
  • Rune Prison Range reduced from 600 to 550

SingedSquare.png Singed

  • Fling tooltip now shows mana cost per level
  • Mega Adhesive tooltip now shows mana cost per level
  • Added new Alternate attack animations

SivirSquare.png Sivir

  • Changed model

TryndamereSquare.png Tryndamere

  • Bloodlust stacks applied from casting Undying Rage should properly increase Tryndamere's stats.

Twisted FateSquare.png Twisted Fate

  • Added team color indicators to Gate's particle.
  • Fixed a bug that allowed you to instantly Gate after using Wild Cards.

WarwickSquare.png Warwick

  • Infinite Duress
    • Will now break its self-stun if his target breaks free.
    • Animation should properly display for all players.

Items

Turrets

  • Added an innate 75 Magic Resist to lower damage from abilities such as CH1-Concussion Grenade and Tremors
  • Increased Backdoor Bonus from 175 to 250

Misc.

  • Added chat commands
    • /r replies to the last person who whispered you
    • /mute "<player>" will block all in-game chat from that player
  • Cast frames on auto attacks have been calibrated for all units
  • Increased soft movement speed diminishing returns from 400 MS to 415 MS
  • Increased harsh movement speed diminishing returns 475 MS to 490 MS.
  • Diminishing returns from slows kicks in at 220 MS from 210 MS.
  • Fixed some getting stuck and unable to move issues
  • Fixed surrender bugs
  • Fixed several client crash bugs
  • Added message box that will display if the game is started with a non Shader 2.0 compatible video card (or drivers).
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