We've made an adjustment to the calculations that go into designating your Champion Mastery Grade at the end of an ARAM game to better represent the nuances of the game mode! Additionally, more nerfs and buffs!
END OF GAME MASTERY GRADE : Modified calculations to be more accurate for ARAM
9.12 Nerfs
FIORA : [+8% damage dealt & -8% damage taken] ⇒ No changes compared to other modes
JHIN : [-5% damage dealt] ⇒ -8% damage dealt
KASSADIN : [+10% damage dealt & -5% damage taken] ⇒ -5% damage taken
KATARINA : [+8% damage dealt & -8% damage taken] ⇒ +5% damage dealt & -5% damage taken
LUX : [-10% damage dealt & +8% damage taken] ⇒ -10% damage dealt & +10% damage taken
NIDALEE : [+15% damage dealt] ⇒ +12% damage dealt
QUINN : [+10% damage dealt & -10% damage taken] ⇒ +8% damage dealt & -8% damage taken
REK’SAI : [+18% damage dealt & -10% damage taken] ⇒ +12% damage dealt & -10% damage taken
SEJUANI : [-10% damage taken] ⇒ -8% damage taken
SONA : [-10% damage dealt & -15% healing done & -15% shielding done & +12% damage taken] ⇒ -15% damage dealt & -18% healing done & -18% shielding done & +15% damage taken
TAHM KENCH : [+8% damage dealt & -8% damage taken] ⇒ -5% damage taken
TALON : [+10% damage dealt & -5% damage taken] ⇒ -5% damage taken
TRUNDLE : [Normal] ⇒ +5% damage taken
MORDEKAISER : [+5% damage dealt & -5% damage taken] ⇒ No changes compared to other modes
9.12 Buffs
CORKI : [Normal] ⇒ +5% damage dealt & -5% damage taken
ELISE : [+5% damage dealt] ⇒ +5% damage dealt & -5% damage taken
FIZZ : [+5% damage dealt] ⇒ +5% damage dealt & -5% damage taken
GALIO : [+5% damage taken] ⇒ No changes compared to other modes
ILLAOI : [+5% damage taken] ⇒ No changes compared to other modes
JARVAN IV : [Normal] ⇒ +5% damage dealt & -5% damage taken
KARTHUS : [-8% damage dealt] ⇒ -6% damage dealt
KLED : [Normal] ⇒ +5% damage dealt & -5% damage taken
NOCTURNE : [+5% damage dealt & -10% damage taken] ⇒ +10% damage dealt & -12% damage taken
RIVEN : [+5% damage dealt] ⇒ +5% damage dealt & -5% damage taken
SWAIN : [-6% damage dealt & +6% damage taken] ⇒ -5% damage dealt
YORICK : [-5% damage dealt & +8% damage taken] ⇒ -5% damage dealt & +5% damage taken