Hey Humans or Dancer. It's patch 9.16! The One Where Pantheon Falls From The Skies.
The Mantheon himself comes back to us in the form of Atreus and is ready to rock and roll with his trusty spear and shield. We're also making some smaller changes to some champions, which includes a lot of mid-laners like Corki, Azir, LeBlanc, Syndra, and others.
See ya, space cowboy!
Hanna “shio shoujo” Woo Paul "RiotAether" Perscheid
As a melee champion, Jax will benefit from having more opportunities to jump on the ranged enemies who otherwise steadily chip him down in lane.
Q - Leap Strike
COOLDOWN :
[10/9/8/7/6]
⇒
8/7.5/7/6.5/6
Kassadin W basic attack damage modifier increased.
Strengthening the aspects of Kassadin that can keep some of the shorter ranged mid laners in check, especially if they're champions he should naturally be good against anyways (AP assassins).
When we hit Lux's shield with nerfs in 9.14, we were mainly quelling the builds that took advantage of its safety. However, as a result we ended up hitting support Lux a lot harder than anticipated. We’re giving back some of that damage mitigation so she can still keep her partner meaningfully safe in the bot lane.
W - Prismatic Barrier
SHIELD :
[50/65/80/95/110]
⇒
50/75/100/125/150
MAX SHIELD :
[100/130/160/190/220]
⇒
100/150/200/250/300
Nocturne Base armor increased. W bonus attack speed increased.
Nocturne has been overshadowed by other junglers as a competitively viable option, so we're buffing him.
We're reverting the scaling cooldown change to Riven's Q from 9.10. The cooldown increase on her E from that patch didn't offset the strength of the Q buff in higher levels of solo queue games, and our intent wasn't to buff her in that patch.
Q - Broken Wings
COOLDOWN :[12/11.5/11/10.5/10]⇒ 12 seconds
Sejuani Frost Armor base armor and magic resistance decreased, ratio increased. Q cooldown increased.
Sejuani has been a dominant force in pro play for awhile, despite receiving some recent nerfs. Taking a more substantial swing at her power.
Passive - Fury of the North
FROST ARMOR :
[20 (+0.25 bonus Armor/MR) bonus Armor/MR]
⇒
10 (+0.35 bonus Armor/MR) bonus Armor/MR
Q - Arctic Assault
COOLDOWN :
[17/15.5/14/12.5/11]
⇒
20/18/16/14/12
Shen Q empowered damage ratio increased. E base damage increased.
Shen could use a little more power when split-pushing in the mid-to-late game.
Q - Twilight Assault
EMPOWERED CHAMPION DAMAGE RATIO :
[4/4.5/5/5.5/6%]
⇒
5/5.5/6/6.5/7%
of target's maximum health
E - Shadow Dash
BASE PHYSICAL DAMAGE :
[50/75/100/125/150]
⇒
60/85/110/135/160
Singed Base mana increased. R bonus stats increased late.
Giving Singed a little extra oomph so his Insanity can lead him to some more wins if he makes it to the late game.
Base Stats
Rounded out some stats!
MANA :[290.6]⇒ 330
ATTACK DAMAGE :[62.32]⇒ 63
MANA REGEN :[7.524]⇒ 7.5
ATTACK SPEED GROWTH :[1.81%]⇒ 1.9%
R - Insanity Potion
BONUS STATS :
[30/55/80]
⇒
30/60/90
Sion Base mana increased. Q base min and max damage increased; removed damage reduction on monsters.
Smoothing out some of Sion's rougher edges, like rounding out his base stats and removing a mechanic that no longer seems needed. Overall, he'll have more chances to brawl with his opponents in the top lane, especially with other fighters.
Base Stats
Rounded out some stats!
MANA :[325.6]⇒ 330
HEALTH :[542.64]⇒ 545
MANA REGEN :[8.0008]⇒ 8
Q - Decimating Smash
BASE MINIMUM DAMAGE :
[20/40/60/80/100]
⇒
30/50/70/90/110
BASE MAXIMUM DAMAGE :
[60/120/180/240/300]
⇒
70/135/200/265/330
REDUCED DAMAGE ON MONSTERS Decimating Smash no longer deals 80% damage against monsters
Sivir is strong. When coupled with Yuumi, she's ESPECIALLY strong. The cat is getting nerfed (spoiler alert if you haven't gotten to her section yet), but we think Sivir could use nerfs too to quell her early game wave clear and give opponents a chance to put her on the back foot.
W - Ricochet
RATIO :
[50/55/60/65/70% attack damage]
⇒
30/40/50/60/70% attack damage
Sylas Q2 damage reduction now applies to minions and monsters.
Sylas has been thriving in the jungle after his latest set of changes. Following up on those by toning down his clear speed a bit.
Q - Chain Lash
DETONATION DAMAGE :
45% reduced damage against
[minions]
⇒
minions and monsters
R - Hijack
BUGFIX : Sylas now properly heals himself when casting a Hijacked Mantra empowered Renewal from Karma
Syndra Q bonus damage against champions increased. E base damage increased.
Syndra's weak in all levels of play at the moment so we're giving her some general power.
Q - Dark Sphere
TRANSCENDENT :[15%]⇒ 25% bonus damage against champions
E - Scatter the Weak
BASE DAMAGE :
[70/115/160/205/250]
⇒
85/130/175/220/265
Tahm Kench Base movement speed decreased. E shield duration decreased.
We're making Tahm Kench more vulnerable to ganks as a countermeasure to the safety he brings his already-safe bot lane buddies (like Ezreal).
Biscuit Delivery Biscuits delivered decreased; delivery intervals adjusted. Health and mana per biscuit decreased. Healing duration decreased. Permanent mana per biscuit increased.
These biscuits are too fresh, giving too much sustain to its holders during laning phase. Many of these changes are to the rune itself, but the ones that affect the Biscuits directly will also apply to the Biscuits occasionally acquired through Kleptomancy.
BISCUITS DELIVERED :[4]⇒ 3
DELIVERY INTERVAL :
[3:00, 6:00, 9:00, 12:00]
⇒
2:00, 4:00, 6:00
HEALTH PER BISCUIT :[15%]⇒ 10% of missing health
HEALTH PER BISCUIT (MANALESS CHAMPIONS) :[20%]⇒ 12% of missing health
MANA PER BISCUIT :[15%]⇒ 10% of missing mana
HEALING DURATION :[15]⇒ 5 seconds
PERMANENT MAXIMUM MANA INCREASE :[40]⇒ 50 mana per biscuit consumption
YOU DID IT : Your Honor 5 capsule will contain a random emote or ward skin, as well as an Honor 5 token you can redeem for Medieval Twitch, Grey Warwick, or one of the two new chromas shown above if you already own the base skin. You don't need to own both skins before being able to pick a chroma for a skin you own.
BUT ACTUALLY : This season only, your Honor 5 capsule will contain two Honor 5 tokens because we promised you two chromas this season, not one.
BELATED ELATED : If you hit Honor 5 before 9.16 and already owned both Medieval Twitch and Grey Warwick prior to getting your capsule, we'll add your two Honor 5 tokens directly to your account during patch 9.16. (It'll take a little bit to get to everyone. Stop being so honorable. Actually, don't.)
We're unifying Challenger and Grandmaster's 0 LP demotion rules with Master's existing rules. This is mainly an edge-case change since losing LP over a few days or weeks naturally demotes players into Master before they reach 0 LP, though in smaller servers it'll also address situations where it was near-impossible to demote out of Challenger.
LADDER DOWN : Losing a game at 0 LP in Grandmaster or Challenger demotes you to [Master, 0 LP]⇒ Diamond 1 with 75, 50, or 0 LP based on whether your MMR is higher than the Master cutoff, between the Master and Diamond 1 cutoffs, or lower than the Diamond 1 cutoff
Gnar can no longer change the direction of Hop after transforming through GNAR! before bouncing on a minion
Allies with Orianna's Command: Protect on them will now see an indicator centered on her
Malzahar's Nether Grasp now adds a Revealed marker to the target (including stealthed targets)
Xayah's Clean Cuts basic attacks now properly spawn feathers behind her target and not around her
Master Yi's basic attack immediately following his Alpha Strike now properly grants an additional stack of Conqueror or Electrocute
Darius' Hemorrhage no longer incorrectly displays a ranged indicator
If Katarina drops a dagger near a wall and then casts Shunpo so that she can blink to the other side of the wall, she now properly gets a reset on the ability
Nautilus' Titan's Wrath will now properly proc Electrocute instead of granting only one stack while active
Lee Sin's hitbox will no longer warp across the map when casting Resonating Strike
Twitch is no longer able to cast Ambush without consuming any mana 3 seconds after its cooldown resets when an enemy champion dies from his Deadly Venom
Selling any stacking consumable item will no longer sell two of them at a time if there are more than one
Karma's Focused Resolve now properly lowers Mantra's cooldown while damaging enemy champions
Phase Rush and Electrocute activates properly when Poppy casts Heroic Charge in specific combos