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Patch Alpha Week 3

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Patch Notes Alpha Week 3

Ability Changes

AnnieSquare.png Annie

  • Pyromania spell casts required for stun increased from 4 to 5
  • Disintegrate
    • Damage reduced from 80 / 130 / 180 / 230 / 280 to 80 / 125 / 170 / 215 / 260
    • Ability power ratio changed from 75% to 60%

FiddlesticksSquare.png Fiddlesticks

  • Fixed a bug that occurred when Fiddlesticks died while channeling Life Drain

Master YiSquare.png Master Yi

  • Meditate
    • Cooldown changed from 60 seconds to 50 seconds
    • Channel duration changed from 10 seconds to 8 seconds
  • Wuju Style
    • Mana cost decreased from 5 to 4
    • Damage increased from 10 / 15 / 20 / 25 / 30 to 15 / 20 / 25 / 30 / 35
    • Attack speed increased too 10 / 15 / 20 / 25 / 30 to 15 / 20 / 25 / 30 / 35
  • Alpha Strike
    • Mana cost reduced from 150 / 175 / 200 to 150 at all levels
    • Cooldown changed from 140 / 120 / 100 to 150 / 120 / 90
    • Additionally, he now bounces to 10 / 10 / 10 targets, and damage done to champions will now scale with attack damage
  • Fixed a bug where Double Strike would not work correctly on inhibitors

Nunu & WillumpSquare.png Nunu

  • Absolute Zero damaged changed from 500 / 800 / 1,200 to 500 / 750 / 1,000

RyzeSquare.png Ryze

  • Overload bonus damage changed from 20% of current mana to 12% of current mana

SivirSquare.png Sivir

  • Spiral Blade
    • Projectile speed increased
    • Blade width decreased
    • Damage changed from 80 / 110 / 140 / 170 / 200 to 80 / 105 / 130 / 155 / 180
  • Ricochet
    • Mana cost reduced from 5 to 4
    • Damage decrese per bounce reduced from 30% to 25%
  • On the Hunt
    • Attack speed bonus changed from 20 / 40 / 60% to 25 / 50 / 75%
    • Movement speed bonus changed from 35% to 40%

TeemoSquare.png Teemo

  • Fixed a bug where Move Quick did not toggle off properly after taking damage
  • Fixed a bug where Teemo was not getting bonus tamage from items with his Toxic Shot active

TristanaSquare.png Tristana

  • Rapid Fire
    • Buff duration decreased from 14 seconds to 7 seconds
    • Attack speed increased from 25 / 35 / 45 / 55 / 65% to 40 / 60 / 80 / 100 / 120%
    • Cooldown reduced to 20 seconds from 30 seconds
  • Draw a Beat no longer slows and is always on
  • Buster Shot
    • Damage changed form 325 / 465 / 675 to 300 / 450 / 600
    • Cooldown changed from 100 / 75 / 50 to 90 / 75 / 60
    • Mana cost reduced from 200 to 150
    • Additionally, it will now push back all enemies around the target, instead of just the target itself

Twisted FateSquare.png Twisted Fate

  • Seal Fate buff duration changed from 1 / 2 / 3 / 4 / 5 to 3 / 4 / 5 / 6 / 7
  • Wildcard variable damaged changed from 1-15/ 30 / 45 / 60 / 75 to 1-20 / 40 / 60 / 80 / 100
  • Gate spell cast time changed from 4 seconds to 3 seoncds
  • Destiny cooldown changed from 180 / 150 / 120 to 120 / 90 / 60 and slow effect increased from 33% to 40$, but duration reduced from 4 seconds to 3 seconds

Summoner Spells

  • Teleport no longer makes the target invulnerable
  • Rally
    • Damage increase changed from 30% to 35%
    • Ability Power increased from 15% to 20%
  • Fortify Buff duration increased from 5 seconds to 6 seconds
  • Haste name changed to Ghost and now allows you to walk through units

Bug Fixes

  • Summoner talents now work
  • Fixed an issue where it appeared you could edit the talents of other summoners when viewing their talent trees
  • Fixed a bug where your summoner equipment would sometimes not get saved
  • Removed the Summoner search field after you have entered a game
  • Fixed a bug that caused players to lose talent points
  • Fixed a bug where the Summoner Tree backgrounds were in the incorrect places
  • Fixed a scrollbar issue when changing item categories on the "Equip Summoner" page
  • Some summoner items have different stats than the tooltip states

Misc

  • Improved movement speed tooltips on all boots
  • Added icons, borders, and backgrounds for summoner items
  • Added additional functional tabs on the Champion Select screen
  • Summoner Detail Bars on Champion Selection are no longer randomized
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