Portal:Patch Notes

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League of Legends Portal

Latest Patchnotes

Patch v7.24b

Happy Snowdown, summoners!

We've mentioned a few times that there'd be one more set of balance changes before the end of the year. Well...here it is! "7.24b—the b is for balance!" Unlike standard patches, this one doesn't require a download, so if you're reading these notes within six-ish hours of publication, watch for a ticker to confirm we're live.

Back to the patch! Today's big theme is toplane—particularly the fighters and items that call it home. Many have felt the pain of losing Fervor, and while we buffed a few in 7.24 proper, we're targeting a few more today. We're also looking at a few champs south of baron pit that are doing too well (~Hello Corki, my old friend~), and have power adjustments to the Sorcery path to boot. Worth mentioning: even though we're balancing about as many things as a regular patch, our changes are numbers-only (except for Zoe). Stability's the name of the game today.

As a note for the patch notes themselves, we're trying a new structure that groups changes by theme, rather than content type. That also means we're writing context on a per-theme level, rather than per-change as usual (with a few exceptions). Let us know what you think!

Wrapping up, we here in the patch notes crew wish you happy holidays and a tilt-free remainder of preseason. GGWP 2017; here's to 2018!

AetherIcon.jpg Paul "Aether" Perscheid
Gentleman GustafIcon.jpg Mattias "Gentleman Gustaf" Lehman
JinxSquare.png Lucas "Liquizilla" Moutinho

Top Lane

With the removal of Fervor, and Summon Aery being particularly good on poke top laners, the top lane landscape has been rough for fighters. We're buffing up some of the worst-hit fighters, giving the Tiamat line some love, making Giant Slayer less effective against fighter item builds, and bringing down certain ranged top laners who abuse the new poke masteries like Arcane Comet or Summon Aery.
AatroxSquare.png Aatrox 

Base stats
BASE ATTACK DAMAGE : [68] 70

Dark Flight.png Q - Dark Flight

BASE DAMAGE : [10/35/60/95/120]
20/50/80/110/140

Blades of Torment.png E - Blades of Torment

BASE DAMAGE : [75/115/155/195/235]
80/120/160/200/240

JayceSquare.png Jayce 

Shock Blast.png Q - Shock Blast
BASE DAMAGE : [80/130/180/230/280/330]
70/120/170/220/270/320

Thundering Blow.png E - Thundering Blow

COOLDOWN : [15/14/13/12/11/10]
20/18/16/14/12/10 seconds

KaynSquare.png Kayn 

Yeah, yeah, Kayn isn't a toplaner. He's got similar issues as other fighters on this list, though, so we're lumping him in for solidarity.

Base stats
ATTACK DAMAGEGROWTH : [2.8] 3.3

The Darkin Scythe.png Passive - The Darkin Scythe

RHAAST SPELL VAMP VS CHAMPIONS : [25% + 1% per level]
34% + 0.5% per level (max 43% at level 18)

KledSquare.png Kled 

Base stats
BASE ATTACK DAMAGE : [63] 65
ATTACK DAMAGE GROWTH : [3] 3.5

Jousting.png E - Jousting

BASE DAMAGE : [25/50/75/100/125]
35/60/85/110/135

RenektonSquare.png Renekton 

Base stats
BASE ATTACK DAMAGE : [66] 69
ATTACK DAMAGE GROWTH : [3.1] 3.75

TeemoSquare.png Teemo 

Base stats
HEALTH GROWTH : [94] 90
BASE ATTACK DAMAGE : [58] 54

YasuoSquare.png Yasuo 

Base stats
MAGIC RESIST GROWTH : [0.5] 1.25

Steel Tempest.png Q - Steel Tempest

BASE DAMAGE : [20/40/60/80/100]
20/45/70/95/120

Last Breath.png R - Last Breath

CAST RANGE : [1200] 1400

Tiamat Line 

 Tiamat
ATTACK DAMAGE : [20] 25

 Titanic Hydra

ATTACK DAMAGE : [35] 40 (otherwise you'd lose AD by upgrading!)

 Ravenous Hydra

ATTACK DAMAGE : 80 (unchanged)

Giant Slayer Line 

 Giant Slayer
HEALTH DIFFERENCE FOR MAX DAMAGE : [1000] 2000

 Lord Dominik's Regards

HEALTH DIFFERENCE FOR MAX DAMAGE : [1000] 2000

Lethality Items 

We added 2 lethality to the Serrated Dirk items when preseason began, but it turns out we probably didn't need to. This is a hit to Pantheon, by the way, in case you were CTRL+F'ing him.

 Serrated Dirk
LETHALITY : [12] 10

 Duskblade of Draktharr

LETHALITY : [20] 18

 Edge of Night

LETHALITY : [20] 18

 Youmuu's Ghostblade

LETHALITY : [20] 18

Mid Lane

The mid landscape is in flux, thanks to preseason changes to runes and base magic resist. That's left a few champions well above or below the curve, and we're taking this moment to hit some of the more notable outliers.
AzirSquare.png Azir 

Arise!.png W - Arise!
SOLDIER DAMAGE, LV 1-6 : 60/62/64/66/68/70 (unchanged)
SOLDIER DAMAGE, LV 7-12 : [75/80/90/100/110/120]
72/75/80/85/90/100
SOLDIER DAMAGE, LV 13-18 : [130/140/150/160/170/180]
110/120/130/140/150/160

CassiopeiaSquare.png Cassiopeia 

Noxious Blast.png Q - Noxious Blast
COST : [60/65/70/75/80]
50/55/60/65/70 mana

Twin Fang.png E - Twin Fang

BONUS DAMAGE VS POISONED TARGETS : 10/30/50/70/90 [(+0.5 AP)]
(+0.6 AP)  

CorkiSquare.png Corki 

Base stats
BASE ATTACK DAMAGE : [63] 60
ATTACK DAMAGE GROWTH : [3.5] 3

Phosphorus Bomb.png Q - Phosphorus Bomb

BASE DAMAGE : [75/120/165/210/255]
75/115/155/195/235

KatarinaSquare.png Katarina 

Shunpo.png E - Shunpo
BASE DAMAGE : [30/45/60/75/90]
15/30/45/60/75

ZoeSquare.png Zoe 

Paddle Star.png Q - Paddle Star
PADDLE JUMP : When Zoe casts Portal Jump while a Paddle Star is active, the star's travel range now changes when Zoe reappears at the cast location, rather than as soon as Portal Jump is cast.
EXCUSE ME? : The timing of Zoe's R combo is less forgiving

Bot Lane

The damage being thrown around bot lane is a bit too high for our liking, and a large part of that is the combination of sorcery poke and the all-in strength of lethality marksmen. On the poke end, Miss Fortune is spamming Make it Rain for Arcane Comet procs a bit too enthusiastically—rain is fine, but right now it's a downpour. For all-ins, the biggest non-lethaltiy offender is Leona, and the lethality changes we mentioned above cover the marksman side of the issue.
EzrealSquare.png Ezreal 

Base stats
ATTACK SPEED GROWTH : [2.8%] 1.5%

LeonaSquare.png Leona 

Shield of Daybreak.png Q - Shield of Daybreak
BONUS DAMAGE : [30/55/80/105/130]
10/35/60/85/110

MissFortuneSquare.png Miss Fortune 

Make It Rain.png E - Make It Rain
COOLDOWN : [14/13/12/11/10]
18/16/14/12/10

Lethality Items 

Same stuff as above, but this time we'll say "Jhin" for the CTRL+F crew.

 Serrated Dirk
LETHALITY : [12] 10

 Duskblade of Draktharr

LETHALITY : [20] 18

 Edge of Night

LETHALITY : [20] 18

 Youmuu's Ghostblade

LETHALITY : [20] 18

Rammus

RammusSquare.png Rammus
(Sorry, Rammus... you didn't fit into any of the other sections. Hope that's...OK.)

We added the new innate bonus attack speed stat as another way to tune champions (especially junglers), but in the case of Rammus, his ganks are strong enough that he doesn't need the early boost to his clear speed.

Base stats
INNATE BONUS ATTACK SPEED Rammus no longer starts the game with 15% bonus attack speed

Sorcery Runes

The Sorcery path offers too much early power. We're hitting its damage (twice, if you take Scorch) as well as the mana sustain it provides.
Sorcery Path Bonuses 

SORCERY + ANY SECONDARY : [15 AD or 25 AP, adaptive] 12 AD or 20 AP, adaptive
INSPIRATION + SORCERY : [16 AD or 27 AP, adaptive] 13 AD or 22 AP, adaptive

Rune Manaflow Band.pngManaflow Band 

COOLDOWN : [60] 75 seconds

Rune Scorch.pngScorch 

DAMAGE : [30-60] 20-60 (at levels 1-18)

Tooltips Note

Since this isn't a full-fledged patch, ability and item tooltips will be out of date for a while. Sorry!