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Precision (Mastery)

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  • Season 2017
  • Season 2016
Ferocity Cunning Resolve

Description

Precision is a tier 5 cunning mastery with 5 ranks.

Requirements

  • Requires 12 points in Cunning.

Effects

  • +1.2/2.4/3.6/4.8/6 ArmorPen Mini Icon.pngLethality and 0.3/0.6/0.9/1.2/1.5 (+0.05/0.10/0.15/0.20/0.25 per level) MagicPen Mini Icon.pngMagic Penetration

Patch History

v7.4

Reducing damage from masteries. Meditation mana regen down. Fearless base resistances down.

Ultimately, we want a player’s impact to come from the decisions they make and the actions they take in-game. Masteries supplement that power, but over time the amount of power they bring has crept up. We like the gameplay that is created by impactful Keystone masteries, but we’re looking to trim some of the invisible power from masteries which only provide passive stats.

Cunning
Mastery Precision.png Precision

LETHALITY : [1.7 per rank (max 8.5)] 1.2 per rank (max 6)
FLAT MAGIC PENETRATION PER RANK : [0.6 per rank (max 3)] 0.3 per rank (max 1.5)
SCALING MAGIC PENETRATION PER RANK : [0.06 * level (max 0.3 * level)] 0.05 * level (max 0.25 * level)
TOTAL BONUS AT LEVEL 18, 5 RANKS : [8.5 lethality + 8.4 magic penetration] 6 lethality + 6 magic penetration


v6.22

Mastery Precision.png Precision

We chatted about this earlier. Go read the lethality stuff.
LETHALITY 1.7 lethality per point (8.5 lethality at 5 points)
FLAT ARMOR PENETRATION No longer grants 0.6 (+0.06 per level) flat armor penetration per point (3 (+0.3 per level) flat armor penetration at 5 points)

Ferocity Cunning Resolve

Description

Precision is a tier 5 cunning mastery with 5 ranks.

Requirements

  • Requires 12 points in Cunning.

Effects

  • +0.6/1.2/1.8/2.4/3 (+0.06/0.12/0.18/0.24/0.3 per level) ArmorPen Mini Icon.pngArmor Penetration and MagicPen Mini Icon.pngMagic Penetration

Patch History

v6.1

Ferocity and Stormraider's buffed, Precision nerfed.

If you've played even a handful of games on patch 5.24, you probably learned the same thing we did - 8-10 Thunderlord's Decree per game is probably too many. Yet, no Thunderlord's changes. What gives?

While Thunderlord's Decree is the go-to mastery when you're looking to dominate your lane, we're leaving it as-is for a few reasons. First, we're looking to it as a 'goalpost' from which we balance the other keystones around. It's something you can easily play around, has a good amount of impact, and synergizes well with certain champion kits. Additionally, we're avoiding playing 'whack-a-mole' with the Keystones (ie: just nerfing whichever is best at any given moment). By recognizing TD's strength and matching others to it, we build a better ecosystem for Keystones where you're free to adapt your builds, rather than just playing champions that abuse the best mastery.

So how are we tipping the scales? Injecting some strength back into Ferocity's Keystones while reverting buffs to Precision should help balance things out, no matter how you seek to deal your damage. Toss in a pretty spicy update to Stormraider's Surge and you have a wealth of options at your disposal. It's still possible that Thunderlords is over-tuned after all this, but bringing the others more in line with the leader should help us gauge how big the discrepancy is, rather than just cutting down the top over and over again.

Mastery Precision.png Precision

BASE ARMOR PENETRATION : [5] 3
ARMOR PENETRATION PER LEVEL : [0.5] 0.3


v5.24
Armor penetration and Thunderlord’s ratio increased. New assassin mastery for assassins. Windspeaker’s blessing changed to flat from percentage scaling.

Cunning, on the other hand, isn’t pulling its weight when it comes to assassins. To help address their woes (especially the attack-damage ones), we’ve added or boosted damage from the tree across the board to enable the flashy, risky dives and outplays their known for. On the other side of the tree, Windspeaker’s was doing too much lifting toward making end-game tanks unkillable, so we’ve changed it to a flat amount. This makes it more effective on targets with low defensive stats, but less effective on the dude (or dudette) with 400 armor and MR.

Mastery Precision.png Precision

ARMOR PENETRATION : [3 + 0.3 per level] 5 + 0.5 per level


v5.22
We're updating the mastery system to offer focused, high-impact choices rather than a slew of nuanced micro-math optimizations. Each tier of decisions now successively grows in importance, ending in your final 'keystone mastery' which fundamentally impacts how you play your champion.

No longer just 'Utility', Cunning is the tree for those living in the moment. Want extra speed for that clutch save on an ally? Perhaps you're looking to dive in and take out a low health target instead. Cunning's your go-to tree for both! Buyer beware: unlike Ferocity's offerings, Cunning's benefits are really only effective against softer targets, so think a lot about who you'll be fighting before spending your points!

Mastery Precision.png Precision

ARMOR & MAGIC PENETRATION : 0.6/1.2/1.8/2.4/3 + 0.06/0.12/0.18/0.24/0.3 per level
TOTAL AT LEVEL 18 : 1.7/3.4/5.0/4.8/8.4