Predator (Rune)

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Other Rune Paths


Enchants your boots with the Predator active effect. This enchantment is disabled for the first 150 seconds of the game.

Channels for 1.5 seconds. You can move while channeling and the channel will be interrupted if you cast an ability or enter combat (except minions), putting the item on a 50% cooldown. Activating Predator will not break stealth.

Upon completion, grants bonus movement speed for up to 15 seconds. Grants 67.5% bonus movement speed for the first 1.5 seconds, reduced to 45% afterwards, until your next attack or damaging ability, which deals 60 - 180 (based on level) (Adaptive ratio: +40% of Bonus Attack Damage or +25% of Ability Power) bonus adaptive damage.

150 - 100 seconds Cooldown (based on level).


In the circumstance that boots cannot be acquired (like Playing CassiopeiaSquare.png Cassiopeia), the rune is exchanged with Rune Electrocute.png Electrocute.

If the bonus damage is triggered via an area-of-effect ability, it will prioritize the lowest-health target hit.

Patch History[edit]

Patch 9.7

Look, a small usability improvement!

ZOOM : The monster burn effect of Hunter's Talisman and its upgrades no longer interrupts Predator's channel

Addressing a few feels-bad parts of Predator.

Predator is still a bit awkward to use, so we're introducing some usability tweaks to make its activation more consistent and its proc more intelligent.

PARTIAL REFUND If Predator's channel is interrupted, 50% of the cooldown is now refunded
HUNT THE WEAK If Predator's bonus damage is proc'd via an area-of-effect ability, it will now prioritize the lowest-health target hit
ADRENALINE Predator's rate of movement speed increase is increased by 50% for the first second and a half of the effect. This is unlisted in the tooltip because if you're making decisions around it, you're probably overthinking things.

Cooldown decreased.

Predator has a steeper learning curve than many of our other Keystone Runes because it’s an active effect. However, with such a long cooldown, players don't get to use it regularly enough to progress along that learning curve. Decreasing the cooldown serves two purposes: Giving players more room to experiment with and master Predator, while bringing it more in line with other Keystones.

COOLDOWN : [180-120 seconds (at levels 1-18)] 150-100 seconds (at levels 1-18)


THE HUNT IS ON Enchants your boots with the active effect “Predator.” Predator to channel for 1.5 seconds out of combat to gain 45% movement speed for 15 seconds. Damaging attacks or abilities end this effect, dealing 60 - 140 (+0.4 bonus AD)(+0.25 AP) bonus adaptive damage.
COOLDOWN 180 seconds to 120 seconds based on level. Starts the game on cooldown and goes on cooldown if interrupted while channeling.