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Rakan
RakanSquare
General Information
TitleThe Charmer
PronounsHe/Him
Release DateApril 19th, 2017
Cost4800 BE 880 RP
AttributeSupport
Statistics

HP
610 (+ 99)

HPR
5 (+ 0.5)

MP
315 (+ 50)

MPR
8.75 (+ 0.5)

MS
335

AD
62 (+ 3.5)

AS
0.635 (+ 3%)

RNG
300

AR
30 (+ 4.9)

MR
32 (+ 2.05)
Developer Info
DDragon KeyRakan
Integer Key497
External Links
Universeuniverse.leagueoflegends.com
Game Info Wikileagueoflegends.fandom.com

Rakan is a champion in League of Legends.

Lore[]

  • Biography
  • Story
As mercurial as he is charming, Rakan is an infamous vastayan troublemaker and the greatest battle-dancer in Lhotlan tribal history. To the humans of the Ionian highlands, his name has long been synonymous with wild festivals, uncontrollable parties, and anarchic music. Few would suspect this energetic, traveling showman is also partner to the rebel Xayah, and is dedicated to her cause.

On the ancient, mystical borders of Ionia’s deep forests live the last of the Lhotlan vastaya. It is a place where magic is breathed like air and time has little meaning. To these chimeric creatures, the mortal realms have become like an unforgiving desert, virtually devoid of magic. Few willingly travel far from their shrinking lands, but Rakan has long walked a riskier path. He journeys along the edges of the world’s magical streams, as an explorer, emissary, and song catcher for his tribe.

An entertaining rogue, a welcome performer for any tavern or village carnival, Rakan was content with the simple adventures of this life on the road… until he had a chance encounter with Xayah at the harvest festival in Vlonqo.

Seeing her in the crowd, Rakan performed one of his old songs, entrancing the entire town with his gleaming plumage. Though countless human and vastayan women had fallen for him in the past, this violet raven seemed immune to his charms, though not uninterested. How could she see him and yet choose not to follow him? It was a puzzle with no easy answer.

Intrigued, the battle-dancer decided he would accompany Xayah on her travels. He became fascinated by how she interacted with the world. She seemed always prepared, aloof, and focused where he was uninformed, affable, and frivolous—but in any dangerous situation, they fought together with uncanny harmony. Soon enough, the pair became inseparable.

After months of courtship, Rakan began to see the world through Xayah’s eyes. Inspired by his partner’s singular drive, he joined her crusade to reclaim the power of the vastaya, and take back all that their people had lost.

Through Xayah, he had found purpose, and Rakan had fallen in love.

"I got freedom. I got a lady. I got a cause I'd die for."

- RakanSquareRakan

NOTHING RHYMES WITH TUBEBOW

“Two paths lead to the monastery fortress from the villages below it,” Xayah begins.

I follow her eyes and see a pair of golden stairways that stretch down from the mountain temple to the farmhouses below. Each wood-woven home probably has a whole family inside it. There, mortals are born, die, and—most importantly—create new songs.

Probably with harps and drums. Maybe flutes? I should make a reed flute later. First, I need to fluff my cloak. Did I remember to clean my feathers? The town below must have an inn. A bottle of wine would be great right now.

NOTHING RHYMES WITH TUBEBOW 1

“Rakan…” Xayah says.

Crap. She was telling me the plan. I focus back on her face, on her crooked smile. The sunset’s last rays reflect in her eyes. I love her eyelashes. I want to—

“Repeat it back to me.”

Something in the monastery. She was… Uh…

“I rendezvous with you at…” I say, but I’ve already lost the thread. I pull at one of the feathers on my head, hoping to pluck the idea from it.

A tiny shimmer of light glistens from her scrumptious bottom lip. Are her lips purple today? They were violet yesterday.

“They will kill me if they catch me,” she says.

The shock of the thought takes my breath. I feel my face twist into a snarl. “Who?!” I demand.

“The guards,” she replies. ”It’s always guards.”

“Then I’ll distract them! When?”

She points to the sky. “Look for a green flash before the sun sets. Then draw the guards away from the western walls while I run along the ramparts to the cells.”

“I put on a show the moment the sun sets,” I say. “Where do we meet?”

“At the gate. I’ll throw a golden blade into the sky. But you have to be there in ten breaths,” Xayah says, plucking a feather from my cloak.

“I will be at that gate the moment you throw the blade,” I say. Nothing in my life is more certain than that.

“I know.”

She nods, and begins telling me the safest path to take. She plans things, which is why I know she will be okay. Wow, the sky is gorgeous right now. That cloud is shaped like an eggplant. I saw a dog once…


I do not like these steps. I do not like them. The gold leaf covering the stone is almost the same color as my feathers. It’s infuriating. I consider changing their hue, but it would take some magic. Damn, I can’t be tired when she needs me. Xayah probably sent me this way knowing my plumage would blend in here. A red cape would look better against these steps. Maybe indigo? What’s around this corner?

More steps. Only humans would cut stone into flat shapes to make a mountain boring! I should climb the cliff. Xayah said to take the steps… I’m pretty sure.

I pick up some pebbles and begin to juggle them. I hear the magic writhing north of me, within the twisting roots of the Lhradi Forest.

The forest’s song finds its way into my head, and I begin to sing it.

“What was that?” a voice echoes from above.

An entry way! A human guard appears. His clothing is dark as shadow.

“Who are you?” he demands.

“I am Rakan!” I reply. How can anyone not know that?

NOTHING RHYMES WITH TUBEBOW 2

“Who?”

I don’t like him. I hate him more than steps.

“I am Rakan! The battle-dancer of the Lhotlan tribe. I am the song of the morning. I am the dance of the midnight moon. I am the charm that—”

“It’s that vastayan entertainer,” another guard interrupts. He too wears boring clothing—clothes I haven’t seen in this area before.

The first guard wears a shiny golden amulet on his chest. I snatch it from him.

“Hey!”

“What’s this?” I ask. He doesn’t deserve this. Whatever this is.

He grasps for it, but I flip it around my hand while still juggling the pebbles in the other.

“Give me that!”

I flick each stone into his face.

“No,” I say. Then, as innocently as I can, I ask, “Is it important?”

He draws a pair of hook-swords. I take one away from him before he can raise them.

“Open the gate, I’ll give you back this… uh… shiny thing,” I offer as I twirl his amulet in my palm, and then send it spinning up my arm.

Instead, the rude fool swings at me! I flip over his attack, and land behind him. He turns to slash again. I dive under his blade, using my rear to knock him off balance. He falls down the steps with a scream.

The other guard watches his friend tumbling away, then looks back to me. I shake my head at him.

“Honestly, how could anyone not know who I am?”

This one stabs at me with his spear. I twist past him, allowing my feathered cloak to envelop him for a moment. Blinded, he stumbles and trips over himself. He falls onto his shield and shoots down the stairway with a clack-clack-clacking sound. Well, until he crashes into his friend on the first landing.

The impact sends them both sprawling. I laugh. Now I get steps.

“You are terrible dancers,” I say as I check my cloak for dirt.

The two people stumble to their feet, glaring up at me.

“You okay?” I ask, thankful for the amusement.

They roar as they rush up the steps. Ungrateful bastards.

I leap away from them and ask, “Wanna know the difference between a party and a fight?”

They slash at me with their weapons again and again.

“One is an entertaining day,” I say as I send them back down the stairs. “The other is… shorter.”

A deafening gong sounds behind me. I smile. The fun part begins.


“You gotta do better than that!” I yell, taunting my pursuers as I run. I do need to get out of here, though. There are twenty guards now. Okay, maybe thirty? More than lots.

Running through their sleeping chambers was a bad idea. However, it did give me a chance to freshen up.

Some of the men have those strange crossbows. They use fire from a tube. They had a name. I’m gonna call ’em tubebows. Their shots explode around me, eating holes into the wall as I dive out of the room.

I slide into the courtyard, performing a full twist to give it some flair. The gate is open. I could run for it, but Xayah needs me.

Hidden in an alcove, a guard swings at me with a large tubebow. Or is bowtube better? He pulls at the trigger. I leap toward him, diving over his shot.

“What’s a good rhyme for tubebow?” I ask out loud.

I kick the guard up in the air. As he falls, I spin and introduce my hand to his cheek. The sound is louder than his weapon.

“Oh, slap!” I say, mimicking its intensity. The human rolls to his feet, pulling a short sword. “How are you not getting the message?!”

I wonder if I can find a kitchen. That’s where the chocolate would be.

The light in the sky is changing. I leap back into the air to check the sun’s location again. It disappears behind the hills, and an orb of green light flashes above it.

“Party time!” I scream. Now, the entire castle is chasing me.

“Surrender yourself!” a guard in a metal hat yells.

“No! I am distracting you!” I reply. He looks at me confused. I’m gonna slap him next.

NOTHING RHYMES WITH TUBEBOW 3

A hail of arrows launches from the opposite wall. I swerve through them, enjoying the whistle they make as their fletching passes me.

Would I look good in that metal hat?


The golden blade hangs in the air for a second before falling. Xayah is ready to go.

I take my first breath. She said I had ten, but four breaths is much too long. I need to know she’s safe.

“Wanna see some sweet moves?” I ask the nearest human.

He doesn’t seem enthused. I roll through the group and appear behind him. He turns just in time to meet my cloak halfway. My feathers spin him up into the air like a top. Twelve spins is my record, but that was on a hill.

Second breath. The human slams into the ground after nine rotations. Damn. I don’t have time to try again.

Third breath. I have to make it back to where she needs me, back to Xayah.

I leap up the rampart, then bound off its roof toward the gate.

I take the fourth breath in midair.

Xayah runs toward the gate with some fancy juloahs—they are hairy where we have colored feathers. They must be from the Sodjoko tribe. Too formal looking, but I do like the thick ridge of hair that flows along the back of their forearms. I should make my feathers do that. The eldest one’s sarong seems like a terrible idea.

“We’ll never make it,” he cries. “They have rifles!”

“You mean the tubebows?” I ask.

Akunir stares at me blankly.

“Those are out of ammo,” I explain. “The Xini longbows too.”

“What?! How?”

“I am Rakan,” I explain. I expect this from humans, but my own kind?

“All of you, run for the tree line,” Xayah says.

A dozen men, covered in flour and chocolate, run out from the guardhouse. Mixed with eggs, they would make a thing called ‘cake.’ Pies are better though…

“Run!” Xayah yells. When the old juloah fails to move, I pull him along.


Coll kneels beside her guard’s body. She and Xayah pray that his spirit finds our lands. One of his horns is broken, blood pools in the leaves around him. Coll removes the last arrow from his corpse. He carried her all the way here, even after the humans wounded him.

NOTHING RHYMES WITH TUBEBOW 4

This juloah should not have died. Someone loved him. They will sing his songs. But only silence will answer.

My eyes well with tears. Softly, I sing for his loss, and his family’s.

Xayah stands with her fist clenched. She won’t grieve now. Instead, the pain will find her tonight when she thinks I’m asleep. That is her way. I will kiss away her sorrow then.

The consul is named Akunir. He might have been a battle-dancer when he was young. He and Xayah begin arguing about politics.

Coll kisses the forehead of her guard. Her jaw is tight. She holds an anger stronger than Xayah’s. She glares at her husband Akunir. She has been waiting for him to listen for far too long.

“I will go back north, Akunir,” Coll says as she rises. “I will tell them what was done to us.” Her arms are as tight as branches, rigid against her sides.

“Coll, no,” Akunir protests.

“I will bear word of Jurelv’s fate to his kin, and mourn with them,” she says. That must have been the guard’s name. Perhaps he was kind. I like the smile lines on the side of his face. “Then, I will muster arms and prepare the tribe to fight.”

“You cannot do that!” the consul yells.

“I forsake my claim to you. I forsake your claim to me,” she speaks coldly.

Akunir looks as if he’s been stabbed. He did not see this running down the hillside? Or in the forest? Or beside the dead guard? It was decided long ago. Moons ago.

“Coll… please.”

“No,” she states simply. He moves to grab her. I block him.

“I will speak with my mate,” he says.

I can feel his breath on my chin. He ate guloo fruit recently. My nose nearly touches his forehead. He glares up at me.

I simply shake my head and shrug. I don’t need words. For this, silence is better.

His remaining two guards tense. They don’t want to dance with me. I am Rakan. They know my name. They glance nervously to Xayah holding her blades. They know her name too.

“Thank you, Xayah,” Coll says before limping away.

Akunir and his guards watch her go. Wordlessly, they set off to the south, leaving us alone.

I move close to Xayah. I feel her sadness for Jurelv, Coll, and for Akunir. I’ll drink wine tonight. Then I’ll sing rude songs.

“Promise me nothing will come between us like that, mieli,” she says.

“We’re not like them, miella. We’ll never be like them,” I reply. I can feel her worry. She’s smarter than me about so many things, but foolish about love sometimes.

“Where to now, Xayah?”

“Let’s just stay here a moment longer.”

NOTHING RHYMES WITH TUBEBOW 5

I wrap my cloak and arms around her. I will tickle her later. We will laugh and drink. She will plan and I will sing. I feel her cheek on my chest. I’m glad that Xayah needs me now.

“Repeat it back to me,” she says.

“We are not like them,” I say again. “We are not like them.”

Abilities[]

Fey Feathers Fey Feathers [Passive]
Cooldown: 40 - 14.5 (based on level)

Innate: Periodically, Rakan gains a shield. Rakan's basic attacks and spells on enemy champions reduce this cooldown by 1 second.

Lover's Leap - Xayah and Rakan can recall together.

Shield: 30 - 225 (based on level) (+95%)
Gleaming Quill Gleaming Quill [Q]
Cost: 45 Mana Cooldown: 11 / 10 / 9 / 8 / 7 seconds Range: 900 Area of Effect: 200

Active: Flings a magical feather that deals magic damage to the first enemy hit.

If the feather hits a champion or epic monster, Rakan restores health to himself and nearby allies after 3 seconds or when he touches an ally.

Magic Damage: 70 / 115 / 160 / 205 / 250 (+70%)
Heal: 40 - 210 (based on level) (+55%)
Grand Entrance Grand Entrance [W]
Cost: 50 / 60 / 70 / 80 / 90 Mana Cooldown: 16 / 14.5 / 13 / 11.5 / 10 Range: 600 Area of Effect: 250

Active: Dashes to a location. Upon arrival Rakan spirals into the air, dealing magic damage and knocking up enemies for 1 second. Magic Damage: 70 / 120 / 170 / 220 / 270 (+80%)
Battle Dance Battle Dance [E]
Cost: 40 / 45 / 50 / 55 / 60 Mana Cooldown: 20 / 18 / 16 / 14 / 12 seconds Range: 700

Battle Dance2
Active: Flies to an allied champion, granting them a shield for 3 seconds.

Can be re-cast at no cost once within 5 seconds.

Battle Dance's cast range is increased by 300 when cast on Xayah.

Shield: 50 / 75 / 100 / 125 / 150 (+70%)
The Quickness The Quickness [R]
Cost: 100 Mana Cooldown: 130 / 110 / 90 seconds Area of Effect: 150

Active: Gain 75% Movement Speed for 4 seconds.

Touching enemies deals magic damage and charms them for the first time they're hit. The first champion charmed grants Rakan 150% decaying Movement Speed.

Magic Damage: 100 / 200 / 300 (+50%)
Charm Duration: 1 / 1.25 / 1.5 second(s)

Patch History[]

Patch 10.16

R bonus movement speed increased.

Rakan may have the moves, but he still needs to get a move on. We’re amping up the tempo so that he can beat down enemies as one of the premier engage support champions.

The Quickness R - The Quickness

BONUS MOVEMENT SPEED : [50%] 75%


Patch 10.15
Passive cooldown decreased later and now scales per level, capping at level 18.

We’re making Rakan’s progression across the course of a game feel smoother. This is a quality-of-life change that is also a very minor buff for this saucy showman.

Fey Feathers Passive - Fey Feathers

COOLDOWN : [40-16 seconds (levels 1-17) (reduced by 3 every 2 levels, capping at level 17)]
40-14.5 seconds (levels 1-18) (reduced by 1.5 every level, capping at level 18)


Patch 10.13
W base damage increased later.

With a W that packs a bit more punch, Rakan can use this to play a more aggressive game while majestically dancing it out.

Grand Entrance W - Grand Entrance

BASE DAMAGE : [70/120/170/220/270]
70/125/180/235/290


Patch 9.9
Base health, armor, magic resistance, and magic resist growth increased. Base attack damage decreased. W dash speed increased. R cast time adjusted to disallow W or Flash during.

Rakan's R > W combo consumes too much of the power budget of his kit. His zippity-zoppity flying is what makes him unique and fun to play, so we're restricting The Quickness a bit so we can give him some buffs.

Base Stats

HEALTH : [480] 540
ARMOR : [29] 32
ATTACK DAMAGE : [70] 62
MAGIC RESISTANCE : [30] 32.1
MAGIC RESIST GROWTH : [0.5] 1.25

Grand Entrance W - Grand Entrance

DASH SPEED : [1500] 1700

The Quickness R - The Quickness

LET ME STRETCH FIRST : Rakan can no longer cast Grand Entrance or Flash during the first 0.5 seconds of The Quickness


Patch 9.5
W damage and dash speed increased.

The nerf to Rakan's Grand Entrance in 9.2 hindered his playmaking ability. We're giving him back some of that speed, so he can go back to helping his lane partner poke their lane opponents or assist the rest of his team in a crazy fight, while still keeping his R-W initiation in check.

Grand Entrance W - Grand Entrance

DAMAGE : [70/115/160/205/250]
70/120/170/220/270
DASH SPEED : [1400/1445/1480 (based on type of boots)] 1500


Patch 9.2
Armor decreased. W dash speed decreased but activates faster upon reaching the destination.

This patch's changes to Grand Entrance are a targeted nerf for Rakan's R-W initiation: The Quickness's speed boost made Grand Entrance's dash fast enough for Rakan to reliably charm enemies at the dash's end point, holding them in place for the knockup and—for coordinated teams—a truckload of follow-up damage from Rakan's allies. Slowing Grand Entrance's dash speed gives foes more time to react to Rakan's dive while reducing the delay before it pops keeps it effective when Rakan isn't trying to do fancy combos with it.

General

RECOMMENDED ITEMS : Updated!

Base Stats

ARMOR : [33] 29

Grand Entrance W - Grand Entrance

DASH SPEED : [2050 (+30% Rakan's movement speed)]
1400 (+45/+80 with un-upgraded/upgraded boots)
EFFECT DELAY : [0.5] 0.35 seconds after reaching the destination
OVERALL : Max-range casts hit slightly later than before; short-range casts hit faster

The Quickness R - The Quickness

BUGFIX : Fixed a bug that caused The Quickness to sometimes not affect Rakan's basic attack target


v8.16
Health and armor decreased.

High mobility and durability has always been a tricky combination in our game, and Rakan has become a dominant pick on the back of his. We're toning down Rakan’s durability in the early game to make him vulnerable in more matchups.

Base Stats

HEALTH : [510] 480
ARMOR : [36] 33


v8.14
Q cooldown increased late. R cooldown increased.

Gleaming Quill Q - Gleaming Quill

COOLDOWN : [12/10.5/9/7.5/6]
12/11/10/9/8 seconds

The Quickness R - The Quickness

COOLDOWN : [120/100/80]
130/110/90 seconds


v8.11
Q base heal decreased. E base shield decreased

For a support with so much hard engage, the sustain Rakan brings to lane is a bit overbearing.

Gleaming Quill Q - Gleaming Quill

BASE HEAL : [22.5-150]
18-120 (at levels 1-18)

Battle Dance E - Battle Dance

BASE SHIELD : [50/75/100/125/150]
40/65/90/115/140


v8.6
Q and R damage ratios increased.

Rakan is currently struggling when paired with most marksmen. The obvious exception is Xayah—the two lovebirds are doing pretty well together. We're looking to make Rakan more impactful on his own without further increasing his strength alongside his partner.

Gleaming Quill Q - Gleaming Quill

RATIO : [0.5] 0.6 ability power

Grand Entrance W - Grand Entrance

RATIO : [0.5] 0.7 ability power

Battle Dance E - Battle Dance

RANGE : [600] 700
BONUS RANGE TOWARD XAYAH : [400] 300 (total range unchanged)


v7.22

BASE ARMOR : [24] 36
BASE ATTACK DAMAGE : [62] 70


v7.18
W dash speed decreased late game. R radius decreased, and cooldown decreased late game.

Rakan has too much reliability in his engage pattern, especially once he gets boots and pops The Quickness or other movement speed buffs. We’re toning down how quickly Grand Entrance gets him into the thick of things to give opponents more time to react. Also, we’re dialing back how easily Rakan can hit multiple targets with The Quickness, to make him earn those fat engages.

Grand Entrance W - Grand Entrance

DASH SPEED : [1800 + 100%]
2050 + 30% movement speed

The Quickness R - The Quickness

COLLISION DETECTION RADIUS : [200] 150
COOLDOWN : [120/110/100]
120/100/80 seconds


v7.13

BUGFIX : Fixed a bug where, if Rakan was interrupted during W - Grand Entrance's dash, he became unable to use Flash until re-casting Grand Entrance


v7.10
Q cast range increased. W damage increased at later ranks. E shield decreased at later ranks.

While other enchanters like Janna and Lulu naturally want to max their shields, that doesn’t seem particularly appropriate for Rakan. Rather than perpetually clinging to allies, the Charmer should feel good about busting a move in the middle of the enemy team. We’re rescaling a few of Rakan’s ability level-up incentives to encourage him to hit the dance floor.

We’re also giving Gleaming Quill’s cast range a bump. Rakan’s healing is potent on paper, but in practice, he doesn’t get to take advantage of it as often as as you’d expect. A range increase should provide Rakan better access to his healing, particularly in his more punishing matchups.

Gleaming Quill Q - Gleaming Quill

RANGE : [800] 900

Grand Entrance W - Grand Entrance

BASE DAMAGE : [70/110/150/190/230] 70/115/160/205/250

Battle Dance E - Battle Dance

SHIELD VALUE PER CAST : [50/85/120/155/190] 50/75/100/125/150


v7.8
Xayah, the Rebel, and Rakan, the Charmer, will be released later on during patch 7.8! In the meantime, learn more about the vastaya freedom fighters here:


Additional Content[]

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