Relic Shield (Item)

From Leaguepedia | League of Legends Esports Wiki
Jump to: navigation, search
Relic Shield
Relic Shield.png
Passive
UNIQUE - Spoils of War: Grants a charge every 45 seconds, up to 3 charges. Melee basic attacks execute minions below [+50% maximum] health and ranged basic attacks below [+30% maximum]. Killing a minion by any means with a charge grants you and the nearest allied champion kill gold.
UNIQUE - Quest: Earn 500 gold using this item and upgrade to  Targon's Buckler, gaining the Warding active with 3 wards in stock..
Statistics

Health
30

HP Regen
25% Base Health Regen

Ability Pwr
5

Gold Gen
+2 per 10 seconds
Additional Information
Map AvailabilitySR
TierBasic
Item Code3302
Recipe
Total Cost: 400 Goldcurrency.png
Sold For: 160 Goldcurrency.png
Builds Into
Targon's Buckler.png

Notes[edit]

Similar Items[edit]

Patch History[edit]

Patch 10.1

We're following up on our big support item changes during 9.23, tailoring them so that their users are encouraged to do more in the early game in exchange for some combat stats. Tanky champions will be slightly more resilient and ability-casting champions will have more mana for abilities.

 Relic Shield

BASE HEALTH REGEN 25%

 Targon's Buckler

BASE HEALTH REGEN 50% Base Health Regeneration

 Bulwark of the Mountain

BASE HEALTH REGEN 100%
ABILITY POWER : [40] 25

 Steel Shoulderguards

BASE HEALTH REGEN 25%

 Runesteel Spaulders

BASE HEALTH REGEN 50%

 Pauldrons of Whiterock

BASE HEALTH REGEN 100%
ATTACK DAMAGE : [24] 15

 Spectral Sickle

MANA REGEN 25%

 Harrowing Crescent

MANA REGEN 50%

 Black Mist Scythe

MANA REGEN 100%
ATTACK DAMAGE : [35] 25
HEALTH : [150] 100

 Spellthief's Edge

MANA REGEN 25%

 Frostfang

MANA REGEN 50%

 Shard of True Ice

MANA REGEN 100%
HEALTH : [150] 100
ABILITY POWER : [60] 45


Patch 9.23
Health, ability power, and Spoils of War.

The magical-flavored defensive line (also with new icons)! Spoils of War is losing its heal, meaning duos aren't going to have the same staying power in lane as they do now. That, however, allows us to grant ranged champs access to the minion execute. Like Tribute's gold values, we've standardized Spoils of War's charge rate to be slightly faster for Relic Shield but slower for Targon's Buckler. This preserves supports' access to wards at Tier 2 while maintaining the overall power progression of their item builds via a later Tier 3 upgrade.

Spoils of War

OLD SPOILS OF WAR While nearby an ally, melee basic attacks execute minions below 200-285 / 215-470 / 350-860 (lvl 1-18) (+ 100% AD) health, healing you and the nearest allied champion for 5-30 / 10-60 / 15-90 (based on missing health) health and granting them kill gold. Ranged basic attacks don't get the execute and heal for half the amount. Gain a charge every 40 / 30 / 20 seconds, up to 2 / 3 / 4 charges.
NEW SPOILS OF WAR While nearby an ally, basic attacks execute minions below 50% of their max Health (30% for ranged) and grant your ally kill gold. (These effects recharge every 45 seconds. Max 3 charges.)

 Relic Shield

COST : 400 gold
HEALTH : [50] 30
ABILITY POWER 5
GOLD PER 10 : [1] 2
UNIQUE PASSIVE : SPOILS OF WAR: While nearby an ally, basic attacks execute minions below 50% of their max Health (30% for ranged) and grant your ally kill gold. (These effects recharge every 45 seconds. Max 3 charges.)
QUEST : Earning 500 total gold through Spoils of War upgrades this item to Targon's Buckler.

 Targon's Buckler

NAME : [Targon's Brace] Targon's Buckler
HEALTH : [125] 100
ABILITY POWER 10
HEALTH REGEN No longer grants 50% health regen
GOLD PER 10 : [1] 3
UNIQUE PASSIVE : SPOILS OF WAR: While nearby an ally, basic attacks execute minions below 50% of their max Health (no penalty for ranged!) and grant your ally kill gold. (These effects recharge every 45 seconds. Max 3 charges.)
UNIQUE ACTIVE : WARDING: Place a Stealth Ward. Holds up to 3 charges which refill upon visiting the shop.
QUEST : Earning 1000 total gold through Spoils of War upgrades this item to Bulwark of the Mountain

 Bulwark of the Mountain

NAMERemnant of the Aspect : Bulwark of the Mountain
HEALTH : [350] 300
ABILITY POWER 40
COOLDOWN REDUCTION No longer grants 10% cooldown reduction
HEALTH REGEN No longer grants +200% health regen
GOLD PER 10 : [1] 3
UNIQUE ACTIVE : WARDING: Place a Stealth Ward. Holds up to 4 charges which refill upon visiting the shop.


Patch 9.5
Healing decreased.

We're cutting the ability for tank supports to shrug off harass so other types of supports can compete against them, especially at higher levels of play where bot laners place more of a focus on keeping themselves topped off.


RELIC SHIELD HEALING : [15 (+2% target's missing health)]
5-30 at 0-100% target's missing health
TARGON'S BRACE HEALING : [40 (+2% target's missing health)]
10-60 at 0-100% target's missing health
REMNANT OF THE ASPECT HEALING : [50 (+2% target's missing health)]
15-90 at 0-100% target's missing health


v8.15
Cost of starting support items increased.

The current cost of support items lets support players mitigate a pretty high amount of poke through potions, which makes trading feel more ineffective than we'd like.

 Ancient Coin  Relic Shield &  Spellthief's Edge

COST : [350 gold] 400 gold
TWISTED TREELINE These changes also apply on Twisted Treeline.


v8.7
Passive gold generation down.

Relic Shield is still slightly overperforming compared to the other support items.

 Relic Shield

GOLD PER 10 : [2] 1

 Targon's Brace

GOLD PER 10 : [4] 1

 Remnant of the Aspect

GOLD PER 10 : [4] 1


v8.5
Bandit passive removed. Targon's passive gold increased. Frostfang's Tribute gold increased. Nomad's Medallion gold coin reward increased.

We're still seeing non-supports use gold items to ramp up their gold generation, and the key culprit here is the Bandit passive. We're removing it and adding more gold into the existing sources within each item line. NOTE: we'd considered holding this change for 8.6, but data from the start of 8.5 shows that it's still quite necessary, so we're putting it in now.


All Support Items

BANDIT No longer grants gold when nearby enemy minions are killed by allies or when attacking enemy champions

Targon's Brace.png Targon's Brace and Remnant of the Aspect

PASSIVE GOLD GENERATION : [2] 4 gold per 10 seconds

Spellthief's Edge.png Spellthief's Edge, Frostfang, and Eye of the Watchers

LOCKOUT The penalty for killing a minion or non-epic monster now pauses gold per 10 generation in addition to Tribute stack generation
QUEST COMPLETION Lockout clears upon quest completion, rather than upon upgrading to Remnant of the Watchers
SPELLTHIEF'S EDGE TRIBUTE GOLD : 10 gold (unchanged)
FROSTFANG & EYE OF THE WATCHERS TRIBUTE GOLD : [15] 20 gold

Nomad's Medallion.png Nomad's Medallion and Remnant of the Ascended

GOLD COIN REWARD : [40] 45 gold


v8.4
Health decreased.

Tank supports crowding out other options in pro play, and Relic Shield is a big part of that —and even a few solo laners are picking it up. As a result, we're pulling back somewhat on the base tankiness it grants.

 Relic Shield

HEALTH : [75] 50

 Targon's Brace

HEALTH : [175] 125

 Remnant of the Aspect

COMBINE COST : [650 gold] 550 gold
TOTAL COST : [1900 gold] 1800 gold
HEALTH : [500] 350


v8.2
Spellthief's Edge lockout on minion/monster kill increased. Relic shield healing decreased when proc'd by ranged champion.

Spellthief's Edge Line

NOT A JUNGLE ITEM Spellthief's Edge line's recharge penalty now also applies on non-epic monster kill
LOCKOUT ON MINION/MONSTER KILL : [8] 12 seconds

Relic Shield Line

SPOILS OF WAR Proc healing is reduced by 50% if the item's owner is ranged


v7.22

The new runes have given many ranged supports much higher poke damage in the early game, making it more punishable for Tanks to cash their Spoils of War stacks. We're giving the heal on Targon's a small bump to ensure they still have ways to secure their gold.

SPOILS OF WAR : Killing a minion with a Spoils of War charge heals for 2% of missing health in addition to the flat heal


v7.12

Quality of life improvements and a buff-fix to Relic Shield and its upgrades.
Bugfix

BUFF-FIX : The Relic Shield line’s quest reward shield now properly benefits from effects that modify heal and shield values (ex. Forbidden Idol line, Windspeaker’s Blessing)

VFX updates

PRETTY : Spoils of War charge indicator sphere VFX have been updated to be more runic and less distracting
PRETTY : The Relic Shield line’s quest reward shield VFX have been updated to be more Targonian
PRETTY : Face of the Mountain’s active shield VFX have also been updated to be more Targonian


v7.9

Tanks want to be more tanky. A sweet shield - regenerated over time and accelerated by executing minions with Relic Shield - should give tank supports the durability they need to withstand poke, as well as a chunk of health to bolster their initiations.
Quest rewards

QUEST : Complete Relic Shield’s quest by earning 650 gold through the Spoils of War passive and upgrading to Targon’s Brace or higher (progress preserved through item upgrades)
USE PROTECTION : Relic Shield’s item line gains Shield Battery on quest completion, granting a permanent shield that regenerates out of combat. Executing minions accelerates the regeneration.


v6.18
Spoils of War passive heals for less.

As a group, tank supports have been muscling out their more fragile counterparts. We don’t think they’re too far out of balance (particularly after laning phase ends), but Relic Shield’s heal proc was covering up a bit too much of their intended vulnerability to poke in the early game.

SPOILS OF WAR HEAL : [20] 15


v6.13
Minion execute now scales with level.

Relic Shield’s execute establishes a simple feedback mechanic: damage low-health minions and you’ll gift a nearby ally both health and gold. However, we don’t want executes to get harder later in the game as minions get tankier. On a more case-specific note, allowing the execution of pets like Zyra’s plants removed some of the consistency of the gold share, given their significantly lower value.

General

NOT THAT SPOILED : The Spoils of War passive no longer executes enemy pets (ex. Zyra plants)

 Relic Shield

MINION EXECUTE : [200 health] 195 + (5*level) health

 Targon's Brace

MINION EXECUTE : [240 health] 200 + (10*level) health

 Face of the Mountain

MINION EXECUTE : [400 health] 320 + (20*level) health

 Eye of the Equinox

MINION EXECUTE : [400 health] 320 + (20*level) health


v6.9
Less healing.

While not specifically tied to any of our other systems changes, botlane’s feeling a little high on resources these days. The botlane meta’s always lived between the extremes of being an all-in lane with low tolerance for mistakes and a sustaining paradise where poke and attrition mean very little. The pendulum’s a little too far on the ‘poke matters less’ part of that spectrum, so we’re toning back sustain from some of the more common purchases.

 Relic Shield

CHARGE COOLDOWN : [60 seconds] 40 seconds
HEALING PER CHARGE : [40 health] 20 health

 Targon's Brace

HEALING PER CHARGE : [50 health] 40 health


v5.24

Spoils of War always had wonky interactions with executing clones, but with Illaoi’s introduction to the League (alongside all her spirit pullin’), we thought now would be the time to make the call on whether you should or shouldn’t be able to proc things. Given that the item’s intent is toward helping allies last-hit, and not surprise-destroying the dreams of champions with clones, we went with the latter.

Passive - Spoils of War

SPOILED : Champion clones can no longer be executed


v5.22

TOTAL cost : [365 gold] 350 gold
passive GOLD GENERATION 2 gold per 10 seconds


v4.3

  • (NEW)PASSIVE SPOILS OF WAR: Old Spoils of War Passive ⇒ Melee basic attacks execute minions below 200 Health. Killing a minion heals you and the nearest allied champion for 40 Health and grants them kill gold. These effects require a nearby allied champion. Recharges every 60 seconds. Max 2 charges.
  • (NEW) CLARITY: Allies who benefit from Spoils of War now also gain +1 to their minions killed score
  • HEALTH: 50 ⇒ 75
  • HEALTH REGEN: 6 ⇒ 0


25/11/2013 Gameplay Hotfix
Context:Your new Targon overlords have heard your pleas for mercy. Based on your feedback, we’re making a few balance changes before Thanksgiving since we know people want to spend the holidays having fun.

  • UNIQUE Passive - Spoils of War
    • Charge rate increased to 60 seconds from 30 (remains 30 seconds for Targon's Brace and Face of the Mountain)
    • Execute now only works on melee basic attacks
    • Fixed a bug where Zac's Cell Division bloblets could be executed

v3.14

  • Costs 365 Gold
  • +50 Health
  • +6 Health Regen per 5 seconds
  • UNIQUE Passive - Spoils of War: Basic attacks execute minions below 200 Health. Killing a minion heals the nearest allied champion for 2% of your maximum Health and grants them the bounty plus 5 Gold.
  • These effects require a nearby allied champion. Recharges every 30 seconds. Max 2 charges.