The marksman class has major durability problems, especially in the early laning phase where their power feels heavily reliant on their supports. This has been causing issues in gameplay satisfaction since a marksman's strength relies on the length of time they're alive. By increasing their mobility (via items) and base health, we feel that ADCs won't be punished so aggressively when they fail and will still have a chance to bounce back and unlock their power in fights.
That being said, we've heard your concerns about the bot lane marksman champions that can also solo lane like Lucian and Vayne. We're giving them a separate set of changes which you can find more details on below.
We’ve also omitted Corki, Kindred, Quinn, Senna, and Graves due to having their primary playrate in other lanes, with the understanding that Senna may be considered for similar changes in the coming patches.
MOVEMENT SPEED : [7%] ⇒ 9%
TOTAL COST :  ⇒ 2600 gold
Critical Strike chance : [30%] ⇒ 25%
Gold cost decreased
TOTAL COST : [2600 gold] ⇒ 2900 gold
Combine Cost : [800 gold] ⇒ 1000 gold
Runaan’s Hurricane is supposed to be about area of effect damage and waveclear, but due to all the things it offers (smoothest build path among all Zeal items, best raw single target damage per second due to the on-hit damage and best area damage) it was simply the best choice in all cases. We’re shifting power to the secondary bolts - preserving Hurricane’s identity as the area-effect Zeal upgrade - but the other things must go.
BUILD PATH : [Zeal + Recurve Bow + 300 gold] ⇒ Zeal + Dagger + Dagger + 800 gold (total cost still 2600 gold)
ON-HIT DAMAGE No longer grants on-hit damage
SECONDARY BOLT DAMAGE : [25% total attack damage] ⇒ 40% total attack damage
More movement speed.
Similar to Statikk Shiv, Hurricane's getting a power boost to keep Zeal's upgrades close enough that you can use their unique effects (waveclear, teamfighting, kiting, or dueling) as the selling point, not their stats.
MOVEMENT SPEED : [5%] ⇒ 7%
bolt acquisition range : Attack range from hitbox [center] ⇒ edge
Zeal and all of its items cost more.
We don’t want to delay marksmen from participating in the game for too long, but their ‘1.5 item power spike’ is presently pushing them over the edge. Zeal’s newfound cost-efficiency is one of the culprits of this early-midgame bump, so we’re taking a little off the top to keep the pacing and power-growth of marksmen one that all can keep up with.
ALL THE WAY DOWN : Total costs of all items building out of Zeal are also increased by 100
Unlike Phantom Dancer, Runaan's enables marksmen to split their focus and smack down multiple targets at once. In the past the incredible amount of attack speed and lack of crit synergy made this unfeasible for all but a few champions, but a new stat lineup means a lot more marksmen can spread their love to anyone and everyone in the way (And by 'love', we mean 'bullets, arrows, bolts, lasers, and generally powerful projectiles').
TOTAL cost : 2500 gold (unchanged)
BUILD path : Recurve Bow + Zeal + 300 gold
ATTACK speed : [70%] ⇒ 40%
CRITICAL STRIKE chance 30%
MOVEMENT speed 5%
ON-HIT PHYSICAL damage :  ⇒ 15
BOLT RATIO : [0.5 total attack damage] ⇒ 0.25 total attack damage
MEGASTRONG : The bolts from Runaan's Hurricane can now critically strike
- "When you actually look at the item build in the in-game shop, it looks pretty cool. Seriously, check out that symmetry."
- COMBINE COST :
600 gold ⇒ 500 gold
- TOTAL COST :
2400 gold ⇒ 2500 gold (some odd math here with Recurve Bow going up by 200 gold, but we only wanted to make Hurricane slightly more expensive)
- [NEW] UNIQUE PASSIVE : Deals 10 physical damage on hit
- MORE UNCHANGED THINGS : Secondary Bolt damage remains unchanged
- Secondary target radius increased to 375 from 300
- Fixed a bug where Hurricane could target invisible enemies
Runaan's Hurricane added
- Ranged Only
- +70% Attack Speed
- Unique Passive: Your basic attack fire minor bolts at 2 nearby targets, each deal 10 + 50% of your Attack Damage. These apply on-hit effects.
- Cost: 2,750 (1,000)
- Builds from Dagger, Dagger, and Recurve Bow