Singed

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Singed
SingedSquare.png
General Information
TitleThe Mad Chemist
PronounsHe/Him
Release DateApril 18, 2009
Cost450 BE 260 RP
PrimaryTank
SecondaryFighter
Statistics

HP
580 (+ 85)

HPR
9.5 (+ 0.55)

MP
330 (+ 45)

MPR
7.5 (+ 0.55)

MS
345

AD
63 (+ 3.375)

AS
0.613 (+ 1.9%)

RNG
125

AR
34 (+ 3.5)

MR
32.1 (+ 1.25)

Singed is a champion in League of Legends.

Lore[edit]

For outdated and now non-canon lore entries, click here.
  • Biography
  • Story #1
  • Story #2
Singed is a Zaunite alchymist of unmatched intellect, who has devoted his life to pushing the boundaries of knowledge—with no price, even his own sanity, too high to pay. Is there a method to his madness? His concoctions rarely fail, but it appears to many that Singed has lost all sense of humanity, leaving a toxic trail of misery and terror in his wake.

The twisted, unfathomable madman known across Runeterra as Singed began his life as an ordinary man in Piltover. As a child, he displayed a prodigious intellect and a boundless sense of curiosity. The principles and interactions of the natural world fascinated him, eventually leading him to pursue a scholarship at the prestigious University of Piltover.

It did not take long for his brilliance to be recognized.

Singed’s research into the natural sciences was impressive—groundbreaking even—but he found that Piltover’s attention had been stolen away ever since the discovery of hextech, and the opportunities the hybrid of magic and technology presented. Singed found himself on the outside looking in, seeing magic as a crutch leaned upon by those who were either incapable of understanding how the world worked, or simply didn’t care enough to find out. He became a vocal critic of what he saw as a new and ignorant fad within the university.

Singed instead delved into the chemical potential of alchemy, and despite the boon his intellect garnered for the field, his efforts earned him little more than the ridicule of his fellow academics. Before long, his funding had dried up, and he was forced out of the university, and out of Piltover. Singed had no choice but to begin a new life—in Zaun.

In the undercity, life was cheap, and the demand for innovation high. Singed was quickly able to find work in the emergent chemtech industries, lending his skills and relentless drive for a variety of increasingly unscrupulous clients. His experiments, often of questionable ethicality, cast a wide net: augmenting humans, animals, and even fusions of the two, among countless other endeavours. Nonetheless, he pushed his new field forward at an incredibly rapid pace, but often at the expense of his own health. Understanding better than anyone the chemical needs of a living body, he engineered stimulants that could keep him alert and working for weeks at a time, before he would collapse, shivering and feeble, and sleep for days on end.

Singed’s obsessive, tireless efforts as an alchymist meant he found no shortage of patrons and clients, eventually including even the warmasons of Noxus. The gossip was rampant across both Piltover and Zaun that the empire and their Grand General were on the verge of bankruptcy from paying Piltover’s extortionate tithes for military passage to the campaigns in northern Shurima, and soon they might be looking elsewhere for new, less expensive conquests. So long as they paid his fees, Singed didn’t care.

After years of smaller, off-and-on projects, Singed was approached by a Noxian military commander named Emystan, who contracted the alchymist to help her break the bitter stalemate of the war in Ionia. She needed a new kind of weapon from him, the like of which no one had ever seen before… and she could make him a wealthy man indeed.

Putting aside all other concerns, Singed poured all of his intellect, knowledge, and experience into the synthesis of this new weapon. The result of his efforts was an alchemical fire that was unstable, volatile, and utterly horrifying. When it was finally unleashed in Ionia against the enemies of Noxus, it burned hot enough to fracture stone, and tainted the earth around it with dense, metallic poisons so completely that almost nothing would grow there. Even Emystan’s own allies were appalled, though not quite enough to name her and Singed as war criminals.

Now, without any restraint for capital, materials, or even subjects to experiment upon, Singed nonetheless feels the weight of years upon him. His most recent work has taken a decidedly more biological angle, and of a far more dramatic scope. A recent exercise in the melding of animal, man, and machine left his laboratories in ruins, his face held together with filthy bandages, and his subject freely prowling the streets of Zaun, yet Singed remains undeterred.

He has already mastered the destruction of flesh, and thus now has turned to the preservation and transformation of it… and perhaps even the possibility that life need not end with an inescapable death.

"You mustn’t die yet; I have far too much to learn from your fragile anatomy."

-
Singed

THE HOST
Singed THE HOST.jpg

I’m going to die.

Every halting breath is agony. It feels like someone has torn open my chest with a rusty saw and filled the cavity with teeth. Because someone has.

He has.

I can’t look at what he’s done to me. I stare through watering eyes at a tiny vault light in the brick ceiling, desperate to see anything but what I’ve become. Beyond lies Zaun—my city—but of the thousands of bustling souls there, not one will have noticed I’m missing. No one is looking for the man I was before.

click

The recording device has clicked on, the wax cylinder turning steadily, and my breath catches again, this time against a sob. He speaks.

“Subject ‘Thinker’ is functionally impaired. Yet hearing and recognition still present.”

click

Between the tears in my eyes and the warping effect of the thick greenish glass of the observation window, the nameless man looks like a half-melted waxen nightmare. Sunken, mismatched eyes dripping across a contorted pallid face, the bandages over his mouth growing and shrinking as he restlessly paces behind the window to get a better look at my condition.

His good eye flicks from me to the source of a deep groan in the corner of my cell. I turn to look at a hulking form, rousing itself from unconsciousness. Glowing pipes and tubes snake around and through its forearms, making them more than double their already considerable size.

As I am now, withered and... changed, the brute could snap me in half without thinking.

click

“Subject ‘Breaker’ regained consciousness at six past fourth bell. Earlier than expected. Promising! Experiment begins at... seven past fourth bell.”

click

No. No, no! Not another experiment.

click

“Establishing the baseline. Subject Thinker, answer the following questions as quickly and as accurately as possible.”

“Wha—”

“First question: what is your full name?”

“I’m not doing this! Do you hear me? I demand you release me at once. I refuse to participate in whatever sick, twisted...” My words trail off.

click

He puts down the mouthpiece of his recording device, and moves to a set of valves at the edge of the window. Without even glancing at me or the thing in the corner, he spins one open, and high-pressure, ice-cold sump water slams me into the wall.

I think I’m screaming.


An eternity later, I’m trembling on atrophied hands and knees, gasping for air. I fumble at the floor, seeking purchase through the slowly draining water, when I somehow catch my wrist on something, and my elbow buckles reflexively, slamming me face first onto the ground.

I’m still for a moment, cradling my arm where the pain is hot and alien—then I feel movement between my chest and the floor. Sharp wriggling, like I’ve fallen on a Uloan scorpion and it’s about to claw through me to escape. I roll, but it follows me. It’s on me, on my bare skin, scratching and squirming, and the skittering noise repulses me. I’m kicking and clawing and yelling and desperately trying to get it off me!

“Tiresome.”

My hands are bloodied and there’s something wrong with my wrists and I can’t get the thing off me. It’s all barbs and claws and it’s like it’s burrowed into my—my chest.

The teeth in my chest.

I remember now. There isn’t an arachnid on me. He did this to me. He carved me up and turned me into something else, something with sucking fangs grafted onto each wrist, and two columns of hungry, flexing pincers from neck to waist. And he wants me to use them to bite the thing in here with me.

He’d once strapped us both down on a rusted iron gurney, needle moving quickly and without mercy as he joined us together. Then he waited. Waited for the “process” to start, for the instincts he’d given me through surgical and chemtech sins to kick in.

When it didn’t happen—when I wouldn’t do it—everything went black.

And now I am locked in this chamber with my intended “host”.

click

“Subject found initial stimulus unpleasant. Resuming baseline questions. If the Thinker subject does not state its full name—”

“Stop, I beg you. Have mercy!” I yell.

“Duration and intensity will be increased by a factor of two. Strike that—make it three.”

click

He’s looking right at me. If he’s smiling beneath those wraps, it doesn’t reach his eyes. He seizes the valve again, and I realize what’s next. There’s nothing to hide behind, nothing to grab a hold of, and as the pipes rumble, all I can do is curl up as small as I can, and take a deep breath.

The blast of water hits so hard, so cold, the air is ripped from my lungs. I smash against surfaces I can’t identify, and up and down are meaningless. There’s a shooting pain from my ankle, and when the assault eventually ceases, I twist and drop to the floor. Once the heaving stops, I lie motionless, feeling weaker than I can ever remember as the last of the water drains from the room.

I’m going to die.

Slam. I flinch when my chem-doped cellmate smashes into the observation window. It is fury incarnate—huge, empowered fists hammering at the glass, incoherent primal yells tearing from its throat.

The glass, and the monster behind it, is unmoved.

Though each movement costs me dearly, I quietly drag myself to the other side of the floor, away from the raging beast called Breaker. It’s still smashing at the glass, knuckles bloodying, despite there being no sign of weakening the barrier. Stubborn or stupid, it keeps hitting. Even when its roaring diminishes and shifts to wordless sobs, those swollen fists won’t stop.

click

“Physical strength of subject ‘Breaker’ is within expected range of pneumatochem-muscular enhancements, but he exhibits limited to no problem-solving capabilities.”

click

Emotionlessly, our torturer taps on the glass opposite the smears from Breaker’s self-inflicted wounds. Then, with a scowl, he turns to look at me.

click

“Subject ‘Thinker’, on the other hand, may have been named hastil—”

“My name’s Hadri! Hadri Spillwether. I’m a person—not this ‘Thinker’ you keep calling me.” I reach out, desperate to touch some grain of empathy in my captor’s heart, no matter what fabrications I have to concoct. “I have a son! He’s... he’s two years old, and he must miss me terribly.”

“A son?” The bandaged man raises an eyebrow. “What’s his name?”

“L-Locke. Little Locke Spillwether—cute as a button and twice as—”

“Enough. You have no family. They perished from the same hereditary disease you yourself suffer from, characterized by accelerated aging and all the miserable infirmities that come with it. For the last thirteen years you’ve been making a nuisance of yourself to anyone who’d listen at the Zaun Academy of Sciences, seeking—no, begging for—a cure.”

His words hammer into me, cold and crushing like the water.

“And yet you repay my extraordinary gift with defiance and bad data.” Now he’s angry. “Your estimates give you five years left to live. More lies, but this time to yourself. You have three wretched years at best before you become a drooling invalid. And there’s no one to take care of you as you did your sister and father.”

There’s nothing I can say. He’s right. What little hope I had for finding a cure was just that: hope. The Academy wouldn’t help me—a swarming mass of the world’s finest minds, each unreachable and distant. Everyone had their own desperate or greedy agenda, and I was just another lost cause. Pitiful. Alone.

I’m going to die.

But you need not die.”

My gaze snaps to his. I feel... revulsion? Loathing? Outrage? Hope. How dare he say such a thing. How dare he. How—

“How?” I choke out the question. I hate that I’ve asked it.

He doesn’t reply with words. He just slowly nods his head toward the hunched form of the thing I’m locked in with—toward Breaker. The brute is cradling his bleeding hands, rocking back and forth, avoiding eye contact with either of us. Maybe he’s incapable of speech. He’s at least three times my weight, all of it muscle, and that’s before whatever those augments on his arms are doing.

I remember when we were strapped down on the gurney. Similarly trapped together. Equally helpless despite his monstrously augmented strength. The bandaged man wants me to latch on to Breaker, to use him as a... support? A living prosthesis?

My own thoughts make me gag, and I dry heave as I scramble backward, away from Breaker.

“Disappointing.” Our torturer sounds bored. “Perhaps three years is still too remote a negative outcome for you, Thinker. Let me make it more compelling—in your weakened state, you’ll likely suffer multiple fractures each time I apply this negative stimulus. Within four more applications, I’d expect you’d be classifiable as only minimally mobile, and face down in the water, you’ll very slowly drown.”

He’s leering through the glass at me. “From previous observations, I’m led to believe it will be quite excruciating.”

click

The room’s too small. I can barely breathe. My heart is throwing itself against my ribcage like Breaker pummeling the observation window.

I look to Breaker and catch his gaze on me—he immediately looks away. There was little understanding in those eyes, but I saw shared fear and something akin to sympathy. It’s the first real human connection I’ve felt in years. Far more human than our captor.

Without turning to meet his cold, calculating stare, I ask, “And what happens if I do it? If I...?”

click

“Once an ectoparasitic melding is established, I’ll run tests on the nature of the pairing, on the extent of the parasite’s behavior-altering capabilities on the host and so on, and on the resilience of the resulting merged superorganism. The experiment will be concluded, and all this...” He waves airily at the chamber, the pipes and valves, the glass observation window. “All this will be done with.”

click

I nod absentmindedly, as if this is the most normal thing in the world, but my mind suddenly reels with realization. Testing the resilience of the organism. What a clean way to say torturing to death under a scalpel.

This is no cure—not for me. It’s a death sentence.

Finger width by finger width, I manage to pull myself to my feet, hugging the cold brick wall for support. I gasp and wobble for a moment—my ankle is broken already—before turning to face my enemy through the window.

“No.”

There’s a long pause. I can hear the sounds of Zaun—water dripping from the pipes, distant pumps, and the low, comforting rumble of never-sleeping machinery. At the very edge of my senses, I fancy I can hear fifth bell chiming.

I expect nothing of my captor. Still I’m surprised when he reaches out—

click

“Subject is... uncooperative.”

click

He spins the water valve to full strength.

Pain. The water hits like a mountain and slams me against the walls, ceiling, and floor without preference. I don’t know which is which anymore. There’s only noise. There’s only darkness. There’s only agony.

Then there’s light.

A flash so bright that the world behind my eyelids turns gold. A lung-hammering boom.

And then nothing.


I regain consciousness face down on the floor, battered and crushingly cold. I look up.

Something’s changed. Water still gushes out of the vents, though at a lower pressure. Light streams in from a hole punched near the ceiling. A way out? There are more flashes of yellow, followed by distant booms.

A keening wail pierces through the ringing in my ears. With horror, I realize it’s coming from Breaker—he’s cradling his face, blood weeping between his fingers. He charges into the wall, spins, and tumbles into the water.

The water. It’s rising.

In a panic, I try to drag myself closer to the hole, but I’m not moving. The fangs on my wrists rake across the stone beneath the water, setting my teeth on edge, but even with my aching fingers clawing at the floor, I make no headway.

I twist around to see if I’m caught on something, and blanch.

A slab of fallen debris—probably the exact piece that opened that treacherous escape route—is crushing my lower back. I kick at it, and nothing happens. I push it, and nothing happens. I try everything, squirming and screaming and flailing weakly. Slowly the block tumbles from me and splashes to the side. Around me, the rising waters flush red.

I can’t feel my legs.

“Experiment ends at... two, no, three past fifth bell.”

I turn just in time to watch the bandaged man walk away from the window and out of sight. A heartbeat later, the lights go out. The sudden explosions, my paralysis, or my defiance—I wonder which variable rendered his precious experiment worthless to him, worthy only of flushing.

Curse him.

I pull myself to a sitting position against the debris, my blood now black in the dim Zaun light. It feels like the heat is being sucked out of my core, and I’m being frozen from the inside out. I have nothing left.

Sobbing. I hear sobbing from Breaker, a boulder of despair hunkered in the corner, the tubes on his arms creating their own faint green illumination.

I keep my voice low. “H-hey.”

His head snaps up. Black streaks surround his ruined eyes, underlit by what that monster behind the glass did to his arms. An expression of anguish and loss twists on his face as he frantically angles his head to listen.

“B-Breaker?” I’m shivering. It’s hard to get the words out. “Hey, I’m s-s-sorry I don’t know your real—”

Breaker rises, splashing and stumbling, his chemtech implants casting wild shadows. He charges toward me—I squeeze my eyes shut, awaiting the impact.

Suddenly I feel a hand, hot and enormous, on my head. I open my eyes, and Breaker is crouched in front of me, clumsily patting my face and shoulders, as if to make sure I’m real.

A distant flash through the gap in the ceiling, like amber lightning, illuminates him. Under the blood and swelling, he looks so innocent. So alone.

I’m going to die.

But maybe Breaker doesn’t have to.

“Breaker? B-Breaker, you ha-have to listen to... me.” He takes my hand and turns his head to point an ear my way. “There’s a way—a way out,” I tell him. “A hole in the ceiling. You w-want to get out of here, right?”

Still holding my hand, he nods so vigorously that he jerks my body back and forth. The pain is white hot against the ice cold filling me. I almost welcome it.

“Aah! All right. Good. L-listen. Listen! Now, you’re g-going to have to let go of my ha—”

His refusal is clear in his death grip on my fingers.

Water is now lapping against the column of weakly flexing barbs on my chest. They gnash, eager to latch on to a host, as if they know their intended target is near. But I’ll die before I do that to myself. Or Breaker.

With so much of my blood swirling in the water around me, I don’t have long. I have to hurry.

I bring up my other hand and gently unwrap his. “Y-you’re going to be fine, B-B-Breaker. I promise. I just need you to... to make sure it’s safe first.” Breathing’s harder now. “Y-you can do that for me? Then we can b-both get ou-out.”

Lies, but it’s enough to get him to release me.

I nudge his elbow, guiding him to stand. Stretching despite the pain, I give him a tiny shove forward, toward the blown-open gap.

I let my arms fall back into the ice-cold water, realizing that his was probably the last warmth I’ll ever feel.

“J-j-just listen to my voice. I’ll g-guide you!” The water’s at my neck now, and I’m shaking so much it’s hard to see straight. “Forward, just a few steps. Careful, th-there’s d-debris, and—” He smashes his shin into a fallen piece of wall and yelps. “All right, y-y-y-you’re all right. S-step up onto it. Good. Now r-reach out to the w-w-wall. Feel it? Good. That’s good. There are cracks between the bricks. Use them to cl-climb. Now reach up. Reach up, Breaker. That’s it—that’s the w-way out.”

I tilt my head back to get a breath of air, the water at my jaw. At least I can’t feel most of my body now.

“Climb, B-Breaker,” I gasp. Then I stretch my neck and splutter, “Goodb-b—”

The water’s over my face, and despite everything, I’m holding this last breath. My heart beats loud in my ears. It occurs to me that I like the sound of it. I’ll miss it.

My lungs start to burn. This is it. My heart roars. My numb arms thrash. My eyes flicker open and my chest heaves, hungry for air. I cough out part of that last breath and gobble a mouthful of bitter sump water.

There is only panic.

My hand hits something, and I instinctively try to push off from it. Up. Anywhere. But I’m caught. I can’t move. There’s no air and I can’t move. Suddenly my whole vision is taken up by Breaker’s face. No! Not him, too! I struggle, but there’s nothing. My body is giving up. I’m giving up. My vision narrows and darkens; grayness fills it. I see Breaker turning, and distantly hope he’ll make it.

Something’s wrong. Or right. I can’t tell. There’s warmth and movement. I feel myself being lifted up. My body convulses and my vision turns sharp for just one beat of my weakening heart. Through the water, I see the back of Breaker’s head. My chest, no, the things in my chest sense the spine pressed against them, and flex back to strike, stretching like a too-big yawn. A welcome pain.

No. Yes. No!

... I don’t want to die!

As the barbs in my chest clamp down, I plunge my fangs deep into the sides of his neck—

CRUNCH.

I/we live!

We’re still submerged, but our lungs are full of air (and empty). Our limbs are strong and powerful (and weak and broken). We can see again (like always).

I/we push off for the faint light through the water. I/we bring up our hand to shove a metal bar out of the way. Our hand is shockingly big, and farther left than we expected, and we almost overshoot. Adjust. We’ve got it now. It’s so easy to push. The bar goes flying back. We kick upward and swim toward the hole in the ceiling, pulling ourselves up the last distance. We flop onto the roof, outside.

Air.

We cough up the water in our lungs, while our other lungs breathe deeply.

No, not our lungs... my lungs. My hearts beat hard and fast. My minds reel.

I climb down the side of the building with my powerful arms. When my feet touch the ground, it seems at once far away and slightly closer, offset to the side. I can hear with a depth and precision I couldn’t have imagined.

It smells like we’re deep in Zaun. I’m surrounded by leaking containers and heaps of wriggling, sodden trash, in a courtyard behind an old factory. High above, some distance away, a segment of fallen tower is precariously leaning against a chasm wall, yellow flashes and rumbles still issuing from secondary explosions.

The source of my freedom. Of my creation.

I start at the sound of a piece of rubble falling from the cell wall behind me, and I’m reminded just how close I came to death. At his hands.

I can’t stay here (fear!).

Before I know it, I’m running.

It’s exhilarating. I’m shocked by how fast the world goes by, how easily my legs move. Quick as a flash, I duck down an alley. There’s a gate blocking my path, but I’ve already spotted an outcropping of pipes I can vault from, and a hanging railing I can use to swing over it.

Neither of my past selves could have done this, but I can. It’s so easy.

I land lightly, and barely slow down. The impact hurts—one of my spines is broken, but it’s distant, no longer a devastating injury. Now, my strengths complement each other, my weaknesses recognized and supported. I’ve never felt this way before—greater than I was, more complete. At ease with myself.

I lope onward, exiting the alleyway and running straight into a small crowd leaving a Church of the Glorious Evolved–a mass of mechanical legs, breather masks, extraneous metal arms, and other, stranger augments.

But each and every one of these unsettling, augment-obsessed cultists stops dead in their tracks to stare at me.

“He’s got something on his back,” a mechanical-eyed man says.

“What is that?” a woman with a back-mounted prosthetic lung asks.

“It’s feeding on him!” an unseen third hysterically yells from the rear of the crowd.

Expressions change from shock to revulsion. I back up, but I’m surrounded.

Someone shoves me from behind. I try to tell them to stop.

“Pleas— —eave me— —lone.” “—ASE. LEA— —E ALO—”

The words tumble out on top of each other, issuing from two mouths. I’ve never heard my new voice before, and it sounds both familiar and strange. The Evolved don’t seem to understand. A rock flies past my head.

STOP-op. I HAVE-haven’t done anything-THING to you-YOU,” I beg. My words are still out of sync—it’s like talking through an echo. My voice won’t do what I want, and these people won’t listen!

A yellow-haired man steps forward from the group, attaching a heavy hammer-like prosthetic to his augmented wrist. He raises it to attack.

“I said leave me alone!” It’s my true voice. Clear as a bell—harmonious in the discord. But words won’t help me now.

Frantic, I look around and find a steam pipe near me, bridging the alleyway from above. Just before my would-be attacker strikes, I leap up, hauling the pipe down to block. The hammer pierces it, and scalding vapor blasts into his face. He falls backward, screaming.

I hear their yells and threats as I run away. I don’t know where I’m going as I charge down the dark cobblestone streets. I run past tenement blocks and corner stores, past a pair of stilt-walking chem-jacks and a spring merchant. I take stairs and corners at speed. I’m sprinting across one of the smaller bridges, iron clanging beneath my boots, when I catch a half-familiar whiff from one of the street vendors. I duck behind an empty stall and inhale deeply.

From a distant corner of my mind, I remember the smell—I remember coming here with... with Mama. She’d give me two washers for the porridge lady, and I’d carry a steaming bowl home.

Home. My eyes well up at the thought. Somewhere I can hide, somewhere I can rest, somewhere safe.

It’s not far from here!

This time, I’m running with heartsick purpose. Up three flights of stone steps on the chasm side, past the old broken glasshouse, then down two streets to the edge of the Factorywood.

Before I know it, I arrive at what was once my home. A charred husk remains, long since abandoned. My mind tries to make sense of it. This was my home (no, it wasn’t). I lived here with my mama and brother (no, I didn’t). She’d painted the walls yellow and said it was liquid sunshine (I’ve never been here).

I carefully make my way up warped stairs sodden from countless rainstorms. The railing feels familiar (alien) to my hand.

I push open the ruin of the door, and my vision swims. My happy memories of bright smiles clash with the reality of burnt remains and debris. Tears stream down my faces. Something terrible happened here, but I can’t remember.

The door to the back room has long fallen from its hinges, and the roof is collapsed in, but my eyes are drawn to the left corner, where I once slept—a small cot lies blackened with soot. I approach, and for the first time, I read the name scratched into the wall beside it:

“Palo.”

That’s me. My name is Hadri—I mean, Palo. I was both, but the me that lived here, that was Palo. Hadri’s mother died in childbirth, but Palo was raised by his mama.

What happened? An accident? An attack? Did Mama anger the wrong chem-baron? Did... did I do something without realizing?

Mama’s desk is a drenched wreck, but something glints in the pile of wood. Her hand mirror. It’s cracked, likely from the heat. I pick it up. When I was Hadri, I couldn’t bring myself to look at what the bandaged man had turned me into, but that was a lifetime ago. I’m different in so many ways, and I have to know.

I look.

A nightmare looks back. A beaten, bloodied, and blinded man stands there—forearms encircled and pierced by glowing green tubes and cables. Hooked on to his back is a sickly parasite, its shriveled arms wrapped around his neck, their syringe-like fangs barely concealed. Its withered legs dangle uselessly. Bloodshot, beady eyes peer from behind the man’s shoulder, widening in horror at what they see.

Revulsion washes over me. I drop the mirror, and my largest hands scramble to tear the parasite from its host. I’m hideous. (I’m smart now!) I’m just a failed experiment. (I’m better now!) No one could ever love me. (I love my new self!) I’ll always be alone. (I don’t want to be alone!)

Alone. I was so alone.

The bitter loneliness of two lives hits me, and I throw back my heads and howl. No one person should ever feel this. No one person can. I howl for losses doubled, and losses shared. I howl in sympathy for myself, and for the depth of loss in another. Across Zaun, I hear others take up the cry—animals, humans, and something in between—who for one moment, paradoxically, are together in their loneliness.

I collapse to my knees, my feet uselessly brushing against the floor behind me.

I will live. Not as Palo or Hadri. Not as Breaker or Thinker. I’m both, or all of them. I’m better this way.

I tear one of the half-burned curtains from the wall and throw it over my shoulders, careful not to obscure my vision.

My memories are too strange, too complex, too confusing. I can’t stay here. I walk out the door and down the steps as I try to decide where a monster like me can possibly go.

click

“In spite of, or perhaps due to, unexpected and explosive complications, stage one of the host experiment has finally completed.”

click

I freeze. My captor stands on the narrow street in front of the house, a pneumatic-powered dart gun leveled at me. Vials on his belt clink menacingly, filled with unknown liquids (it burns!), and a bag on his back suggests he has many more terrible things at hand.

He did this to me.

I can feel the fury swell in both of my chests, my hearts thumping against each other with just ribcages between them. I take an instinctual step toward him.

“I don’t think so!” he warns. He casually flicks the dart thrower to the side, pulls the trigger, and spears a large viridian beetle straight through. I watch, horrified, as the liquid in the dart releases into its body, dissolving it almost immediately, its screams all too audible in my four ears.

His gun is already reloaded, and it’s aimed at me again. I raise two of my hands.

click

“The following questions are for the Thinker entity. Answer quickly, or I’ll apply motivational pressures.”

“What?”

“Quiet. First question: what is your full name?”

The dart gun doesn’t waver as his long, stained finger hovers over the recording device’s switch.

“Hadri Spillwether.” I look around for a way out. Somewhere to run. Anything.

“Good. Next question. What was your father’s name?”

My father? I didn’t know my—wait, no, I did have a father. I looked after him when the disease worsened. His name... his name was...

“Hurry up. Answer the question!” the bandaged man demanded.

“Arvon! Arvon Spillwether!” I sounded more relieved than I expected. More desperate.

“Hmph. Faster! Where did you live? What was your profession? What did I call myself when we first met at the Academy?”

“Here! I lived he—no, wait. I... I don’t... Four-five-one! Room four-five-one at the Smellbloom Lodging House! Profession? I... Was I a clerk? I can’t... I don’t remember. It was so long ago!” I’m sweating, shaking my heads. It’s all mixed up.

click

“Pathetic. What a waste. Devolved into some sort of gestalt entity, contaminating the purity of the primary mind. Unsuitable for further exploration,” he mutters. Then he turns on his heel and starts to walk away.

I feel my faces scrunch into masks of pure rage.

He made me what I am. He set my house ablaze with chemical fire—I remember now how it burned. He exploited my hope for a cure.

And now, he will pay.

I’m four paces away from him. Now two. Then he spins on the spot and smashes a vial of something at my feet. I barely take another step when I find that my boots are glued fast to the ground. He’s two fingertips out of my reach, and I claw at the air uselessly.

“So much for being a Thinker,” he says. “I really was too optimistic. I certainly won’t make that mistake again.”

He takes a long step backward, and turns to head down a narrow alleyway. Leven Wynd—I remember it clearly. The second he’s out of sight, I hunker down and quickly untie my laces, loosening them enough to step out of my boots. With one strong leap, I’m padding barefoot after him down the wynd.

It’s dark in the alley, but my hearing is sharpened. I can hear him at the end of the first turn, still muttering to himself about subjects and sources. It stinks here, and I try not to think about what I’m stepping in as I navigate past the narrow gaps and boarded-up doorways. By the time I reach the corner, he’s halfway down the next stretch, barely visible in the gloom and the smog. I lean down to wrench a broken pipe from the ground as a weapon, and feel a rush as I straighten.

He’s gone.

Impossible! I lope onward, checking doorways as I go. The air is nasty, and I try to muffle my coughs with my curtain, but I can only cover one mouth. I’m getting dizzy, and I turn around to look back the way I came. It’s hazy—too hazy.

He’s using some kind of gas! I wrap the curtain around one of my mouths and bury the other into my shoulder, trying to breathe as little as possible. This is a trap.

I try to stagger back toward home—the corner looks farther away than I remember. I need to make it. I start to run, but one of the doors—red, metal, and spiked—suddenly opens, smashing into my face. I fall.

My limbs, all of them feel so heavy. So heavy. I think I’m crushing myself with my own weight on my back, but it’s already so hard to breathe.

I’m going to die.

The bandaged man stands over me. Tears streaming from my faces, I look up at my murderer, and I remember.

Overlaid upon his face, I see a face from before—with tinted glasses and a clean-shaven jaw. When I first met him, years ago, he strode down the hallway from lab to lecture hall, master of his environment, looked upon with admiration, envy, and something I hadn’t recognized (fear!). In his wake was the faintest scent of cologne. He had stopped and looked at me—not with pity, as I was used to, but with a shadow of excitement and anticipation. He’d introduced himself.

Singed. You said you were Professor SIN-Singed.”

The harmony drops from my voices, and in my last moment, I am alone again.

Crushingly, painfully, deeply alone.

Singed scrambles madly among his things, desperately searching for something. A cure? A mercy?

His recording device. He clicks it on and drops to his haunches to observe.

“Oh, well done, Thinker Four. That puts you... yes... more answers than even Thinker Two! You’ve been most helpful.”

He clicks off his recording device.

It’s the last thing I hear.

ENGINEERING THE NIGHTMARE

SUBJECT #1088

Procured a cutthroat hiding among the populace and feigning civility. Only a disciplined eye could recognize the beast within, yearning for release. How could I refuse? For what is my work if not an attempt to reveal life’s hidden truths through science? It required two doses to subdue him. Impressively resilient. A necessary quality to survive the grand catalyst of pain and provoke the transmutation. The metamorphosis will reshape the man into a chimeric predator, and all of Zaun will be its hunting grounds.

ENGINEERING THE NIGHTMARE 1.png

AUGMENTATION

Prepared subject for implantation. Tested a surgical technique I observed during the Ionian Campaign to reach the scapulae. Required several minutes of drilling through bone to attach the alchemical chamber and pumps that will deliver the transmutative formula. Subject wailed and pleaded. Insisted he was no longer a monster, but a good man. Ignored the distractions and threaded lengths of delicate hoses throughout his extremities, splicing them with his veins and arteries. The subject remained conscious and screaming for six hours. Very encouraging as he endured significantly longer than earlier failures. Finished by integrating the mechanical augmentations with the neurolous fibers of the spine. Minimal stitching required. Subject stable and recovering. I must rest and replenish before tomorrow’s procedure.

ENGINEERING THE NIGHTMARE 2.png

GRAND CATALYST

Found subject despondent and shrinking at the slightest gesture. He struggled against his bonds as the delivery chamber filled with the transmutative formula and activated. The mechanism primed the alchemicals then initiated the next stage. The effects were instantaneous. The subject convulsed as his blood vessels constricted against those first drops. The plunger pushed the mixture through the obstruction, and the subject thrashed violently, nearly toppling the surgical table. As hypothesized, pain proved the catalyst of change. It released the flood of chemistry required to transmute the subject’s base anatomy. A snapping of bone and sinew followed, reshaping the skeletal frame. And then a jagged shard ripped through the subject’s wrist. He wrenched against the bindings, pulling until the joint cracked sharply, and his severed hand fell to the floor. There was a piercing wail, and his entire body seized before suffering a full collapse. The transmutation had failed. I stanched the wound and stabilized the body’s vital tasks. Perhaps I’ve overestimated the subject’s tolerance for pain. I will recalibrate and begin anew tomorrow.

SEVERED LIMB

Returned to my laboratory and found the severed hand still on the floor. Surprisingly, it showed no signs of decay or rigor. Examined the subject’s mangled stump as he spat a litany of insults and threats. The rise in aggression is a promising aftereffect of the alchemicals. But the most striking change was hidden beneath the blood-soaked bandages. A protolimb. Embryonic and malformed, but beautiful in its predatorial function. Even now, hours after the aborted procedure, flesh continues to grow and outpace the formation of misshapen bone. Perhaps allowing more time for the serum to take effect may prove beneficial.

ENGINEERING THE NIGHTMARE 3.png

NEW DESIGN

Images of the protolimb pervaded my sleep. Its beauty and singular purpose arrested in tragic failure. But what if it could be more? Awoke with the spark of inspiration. Metallurgy. It may lack the refinements of true chemistry, but last night, it served my purpose. Worked until first light forging steel, sharpening edges, and hammering a framework. It should provide the necessary structure, a scaffolding of sorts, for the new limb to grow into. Improving upon nature is simple when she’s already offered a design.

ENGINEERING THE NIGHTMARE 4.png

ENHANCEMENTS

The constraints of the procedure forced me to benumb the subject and work swiftly. Discovered signs of new growth on the protolimb. The changes had slowed, but not settled. Grafted the malformed limb’s muscle tissue, blood vessels, and delicate nerve endings to the framework. Finished by integrating the augmentation with the alchemical chamber. Observed a slight twitch in the smallest digit. Moved subject, and reinforced his restraints. What other enhancements could be made? Perhaps I shall have a stroll and take in the Gray. There is much to consider.

ENGINEERING THE NIGHTMARE 5.png

TRANSMUTATION

Returned from the Boundary Markets and was greeted by an old familiar stench. Tributaries of blighted veins stretched across the subject’s back. The infection originated where bone and metal chamber adjoined. Made adjustment to the formula, and dispensed the new batch. The subject’s stupor broke in a piercing shriek as his skeletal structure fractured and reshaped. A beastial form began to emerge, the chimeric properties finally surfacing, but then, the transmutation slowly ebbed and stilled. Increased the chamber’s outflow. It trembled violently, delivering twice the dosage for every beat of the heart. The body contorted in response as flesh split like poorly seamed fabric unable to contain the changes occurring underneath. The chamber rumbled as the mixture roiled within the sealed container. Pressure built until it released in a rupture of hoses, seals, and blood vessels. A series of snapping sounds followed, metallic and clanging, and the subject’s restraints gave way. An instant later, he was tearing into my face, reopening the old wounds and feeding the old rage. We struggled briefly until he finally grew limp and collapsed. A single word escaped his throat. And then all the indicators of life faded, and the body finally settled. No heartbeat detected. Applied several drops of caustic solution to his left arm, and received no response. Subject deceased. Dragged the body outside, and disposed of the remains in the Sump. Once again, scientific progress is stifled by lesser creatures. The only consolation is that even failure adds to the vast reservoir of knowledge.

ENGINEERING THE NIGHTMARE 6.jpg

INTRUDER

There was a disturbance last night. Arrived to discover the rear door to my laboratory was torn from its hinges. Its heavy wooden planks cleaved and splintered into kindling. Inside, my equipment and provisions suffered a similar fate. Nothing was spared. And everything bore the same deep, gouging slash of sharpened metal. Hours of examining and comparing the marks confirmed the truth—the subject had returned! I don’t know how, but there are a myriad of questions already forming in my mind. But first, a new laboratory must be secured before locating the beast and starting the next phase. What was the word the subject said before it collapsed? A name perhaps? I’ll start there, and see where the search leads me.

Abilities[edit]

Noxious Slipstream.png Noxious Slipstream [Passive]
Cooldown: 10 seconds each champion

Active: Singed will draft off of nearby champions, gaining 20% Movement Speed for 2 seconds.
Poison Trail.png Poison Trail [Q]
Cost: 13 Mana per second Area of Effect: 20

Toggle: Singed lays a poisonous trail that deals magic damage per second.
Magic Damage: 40 / 60 / 80 / 100 / 120 (+80%)
Mega Adhesive.png Mega Adhesive [W]
Cost: 60 / 70 / 80 / 90 / 100 Mana Cooldown: 17 / 16 / 15 / 14 / 13 seconds Range: 1000 Area of Effect: 175

Active: Singed leaves a sticky area on the ground for 3 seconds. Enemies in the area are slowed by 60% and grounded, prohibiting the use of Movement abilities.

If Singed flings at target in the the zone, it will root them.

Fling.png Fling [E]
Cost: 60 / 70 / 80 / 90 / 100 Mana Cooldown: 10 seconds Range: 125

Active: Singed flings an enemy over his shoulder, dealing magic damage. Max 300 bonus damage against minions and monsters.

If the target Singed flings lands in his Mega Adhesive.png Mega Adhesive, they are also rooted.

Magic Damage: 50 / 65 / 80 / 95 / 110 (+75%) [+6 / 6.5 / 7 / 7.5 / 8% target's max]
Snare Duration: 1 / 1.25 / 1.5 / 1.75 / 2 second(s)
Insanity Potion.png Insanity Potion [R]
Cost: 100 Mana Cooldown: 120 / 110 / 100 seconds

Active: Singed drinks a potent brew of chemicals, granting him increased Ability Power, Armor, Magic Resistance, Movement Speed, Health Regen and Mana Regen for 25 seconds. Enhanced Stats: 30 / 60 / 90

Patch History[edit]

Patch 10.4

SingedSquare.png   Singed
Base health and armor decreased.

Singed was pumped up on his plant-based potion before it was cool. While his healthy libations have been letting him conquer the top lane, we're going to make his triumphs a bit more risky by reducing his early tankiness.

Base Stats

HEALTH : [610] 580
ARMOR : [37] 34


Patch 9.16
Base mana increased. R bonus stats increased late.

Giving Singed a little extra oomph so his Insanity can lead him to some more wins if he makes it to the late game.

Base Stats
Rounded out some stats!

MANA : [290.6] 330
ATTACK DAMAGE : [62.32] 63
MANA REGEN : [7.524] 7.5
ATTACK SPEED GROWTH : [1.81%] 1.9%

Insanity Potion.png R - Insanity Potion

BONUS STATS : [30/55/80]
30/60/90


Patch 9.14

POISON TRAIL RECAST TIMER : [0] 0.5 seconds

Q recast timer increased; brighter ability icon when toggled on in the spell bar.

Making our toggle spells more consistent in timing so they get cancelled less.

Poison Trail.png Q - Poison Trail

RECAST TIMER : [0] 0.5 seconds
INDICATOR : When toggled on, Poison Trail's icon will be highlighted more brightly


Patch 9.8
Base health regen increased. W slow increased. E cost decreased.

Changes to items like Dark Seal have been indirectly weakening Singed. Along with his general weakness to ranged top lane champs, he's seen better days. These buffs will help compensate for Singed's past reliance on Dark Seal and let him cast Fling more often without having to go back to base.

Base Stats

HEALTH REGEN : [8] 9.5

Mega Adhesive.png W - Mega Adhesive

SLOW : [40%] 60%

Fling.png E - Fling

COST : [80/95/110/125/140]
60/70/80/90/100 mana


v8.13

Fling.png E - Fling

MAXIMUM HEALTH DAMAGE : [6/6.5/7/7.5/8%]
4/5/6/7/8% target's maximum health

Insanity Potion.png R - Insanity Potion

STATS GRANTED : [35/60/85]
30/55/80
NOT A REAL POTION Time Warp Tonic no longer grants movement speed during Insanity Potion


v7.22

BASE ARMOR : [27.88] 37


v7.15
Q particles more clear, especially for colorblind players. R now grants stats faster.

Singed has shiny new abilities with his update, which means shiny new quality of life issues and bugs! We’ve fixed the ones who have come to light. We also hotfixed in a few balance-impacting changes partway through last patch, so if you haven’t seen those yet, feel free to make a quick detour.

Poison Trail.png Q - Poison Trail

CLARITY Poison Trail’s opacity has been adjusted for colorblind mode and various skins. Riot Singed’s Poison Trail visuals now properly change color when colorblind mode is activated.

Insanity Potion.png R - Insanity Potion

CHUG CHUG CHUG Singed now correctly receives stats instantly, as opposed to sometimes having up to 0.25 seconds delay.


v7.14

We're reducing Singed's durability since the movement speed from his new passive has added significantly to his survivability in skirmishes and fights.

BASE HEALTH : [610] 580
HEALTH GROWTH : [90] 85
INSANITY POTION COOLDOWN : [100 seconds at all ranks]
120/110/100 seconds

New passive grants movement speed when passing by other champions. Base and scaling health increased. Q base damage down, AP scaling up. W now grounds enemies within it.

Singed isn’t on our VGU list for the near future, so we wanted to find opportunities to bring Singed’s existing abilities into 2017. The big issues we wanted to address: his build inflexibility and his struggles against slippery champions.
Empowered Bulwark meant that Singed relied on mana items for efficient durability. Instead, we’re giving him higher base durability and letting him itemize more freely. His new passive ensures Singed has the stickiness and closing power a growing melee champion needs.
While Noxious Slipstream should assist him in getting to opponents, Singed is still harshly countered by slippery champions. Mega Adhesive grounding those standing within it should give Singed more of a chance to get to those champions.
Finally, we’re shifting Poison Trail’s damage from base values into scaling so Singed can feel good about building damage when snowballing, rather than always feeling best about Righteous Glory.

Base stats

BASE HEALTH : [542.76] 610
HEALTH GROWTH : [82] 90

Noxious Slipstream.png Passive - Noxious Slipstream

NAME : [Empowered Bulwark]
Noxious Slipstream
NOXIOUS SLIPSTREAM When Singed passes within 225 range of a champion, he drifts off of them, gaining 20% bonus movement speed for 2 seconds. This effect has a champion-unique 10 second cooldown.
EMPOWERED BULWARK Singed no longer gains health based on his maximum mana

Poison Trail.png Q - Poison Trail

BASE DAMAGE : [44/68/92/116/140]
40/60/80/100/120
RATIO : [0.6] 0.8 ability power
MORE CLOUDY Particle size increased to more clearly represent the poison’s area of effect
BUGFIX : Poison trail no longer visually disappears when Singed leaves enemies’ vision

Mega Adhesive.png W - Mega Adhesive

AREA DURATION : [5] 3 seconds
EXTRA STICKY Now grounds units within the Mega Adhesive puddle
SLOW : [35/45/55/65/75%]
40% at all ranks
LINGER Mega Adhesive’s slow no longer lingers for 1 second after enemies leave the puddle
COST : [70/80/90/100/110]
60/70/80/90/100 mana
COOLDOWN : [14 at all ranks]
17/16/15/14/13 seconds

Fling.png E - Fling

COST : [100/110/120/130/140]
80/95/110/125/140 mana

Insanity Potion.png R - Insanity Potion

COST : [150] 100 mana
BONUS STATS : [35/50/80]
35/60/85


v6.19
Poison ticks much faster but damage over time is unchanged.

This one’s pretty simple. A smoother tick rate makes Poison Trail’s payoff more consistently reflect how well Singed was able to outmaneuver his opponents (or how quickly opponents were able to escape).

Poison Trail.png Q - Poison Trail

TICKS PER SECOND : [1] 4
DAMAGE PER SECOND : Unchanged
Mega Adhesive :
A STICKY SITUATION : Fixed a bug where Mega Adhesive lasted 0.5 seconds longer than intended


v5.13
Singed now has Magic Resist that scales with level. E's root duration increased when flinging into Mega Adhesive. Now possesses the most powerful laugh in the game.

"5.13's changes to Singed are all about calling attention to a mechanic that's been under-utilized by a majority of players - namely, his Fling + Mega Adhesive combo. Upping the reward for execution this tricky play (and giving him some added defense to help pull it off) should make the veteran Singed players out there feel like they've got another powerful tool to show off their mixologist mastery on the rift.
Don't let us undersell these changes, though. Better defenses and payoff sound great, but laughing while flinging is the biggest buff we've given a champion in the history of League of Legends. Shake well, my friends."
  • General
    • BASE MAGIC RESIST : 30 32.1
    • MAGIC RESIST GROWTH STAT : 0 1.25
  • Fling.png E - Fling
    • ROOT DURATION : 1 second at all ranks 1/1.25/1.5/1.75/2 seconds
    • THE MAN WHO LAUGHS : Singed now laughs whenever he flings an enemy

v5.7
E's monster cap wasn't factoring in E's base damage.

"Adding % damage to Fling last patch introduced a bug where the whole ability's damage was capped at 300 vs monsters instead of the %HP portion. Jungle Singed buffs! "
  • Fling.png E - Fling
    • ELBOW GREASE : Fixed a bug where the 300 damage cap to monsters was being applied improperly

v5.6
E deals max health damage.

"Whether he's shaking up the toplane or stirring up a skirmish, every player knows what happens when you mix it up with an unstoppable Singed. That said, when he finds himself unable to dive into the enemy team's deep end, even the Mad Chemist needs a pick-me-up. This should let him flexibly fling fighters out of the fray when the fight's not in his favor."
  • Fling.png E - Fling
    • DAMAGE : 80/125/170/215/260 (+0.75 ability power) magic damage 50/65/80/95/110 (+0.75 ability power) + (6/6.5/7/7.5/8% of target's maximum health) magic damage

v5.5

"It's called "Mega Adhesive," not "Adequate Adhesive." Fling in peace, summoners. "
  • Fling.png E - Fling
    • BUGFIX : Fixed several cases where Flinging an enemy into Mega-Adhesive would not immediately root them

v4.19
STICK 'EM IN THE GOO! ... Also Insanity Potion gives more bonuses at rank 3. And Singed has been updated!

"Our initial context was to say, "Sometimes you just want to buff Singed, man," but then someone read it and said it wasn't very informative. So. Right now we like Singed and how he fits into the game, but thought we could give him some small, exciting buffs to stay interesting. For the "LONG PATCH NOTE" section, we'll reiterate: it's a neutral change, just that we've shifted the mini-stun on landing into the actual throw itself (this came from re-scripting Fling to fix the bug where Singed was occasionally tossing people in the completely wrong direction). Also, Singed has been updated! [out the article] if you want the full story, or below if you just want the specifics. "
  • General
    • Visuals : Updated model and textures for base and all skins
    • ICONS : New ability icons
    • SPLASH : New base splash
  • Fling.png E - Fling
    • [NEW] STAY WITH ME : If Singed Flings a target into Mega Adhesive Zone, they will be snared for 1 second
    • FLIP FLOP : Fixed a bug where Singed would occasionally Fling his targets in completely wrong directions (we believe this is fixed for most cases, let us know if if keeps happening!)
    • A LONG PATCH NOTE : Singed's arm is stronger, thereby letting him Fling targets higher into the sky for slightly longer durations. In exchange, targets will be able to move immediately after being flung. This is a net neutral change, as we basically took the mini-stun from Fling's landing and put it into duration of the Fling itself.
  • Insanity Potion.png R - Insanity Potion
    • Stat enhancement : 35/50/65 35/50/80 ability power, armor, magic resist, movement speed, health per 5 seconds and mana per 5 seconds

Splash Updates

"As we've mentioned previously, the splash art team is engaged in a long-term effort to update our oldest base splashes. A few more are ready to go this patch!"
  • SPLASH : The following champions have received updated base splashes (click the portraits for the full image!)

v3.14

  • Improved Singed's running animation

v3.11

  • Fling
    • Fixed a bug where Fling was dealing more damage than the tooltip values indicated

v3.04
Singed is intended to be incredibly durable and to gradually burn down his opponents in team fights. By making disables more effective against him and reducing his initial burst damage, Singed’s opponents now have more time and ways to deal with him in these situations.

  • Fling
    • Damage reduced to 80 / 125 / 170 / 215 / 260 from 100 / 150 / 200 / 250 / 300
    • Ability Power ratio reduced to 0.75 from 1.0
  • Insanity Potion
    • No longer reduces the duration of disables

v1.0.0.152

  • Base Movement Speed increased by 25.

v1.0.0.142

  • Now has new spell effects for all skins, with the exception of Riot Squad Singed which retains its unique Poison Trail spell effect

v1.0.0.139

  • Base Health increased to 487 from 448
  • Fixed a bug where Insanity Potion was reducing the duration of blinds and silences by more than intended

v1.0.0.129

  • Insanity Potion now additionally reduces silences and blinds, but no longer allows Singed to walk through persistent slowing fields such as
    Kog'Maw
    's Void Ooze when stacked with other disable duraiton reductions (ie: Tenacity)

v1.0.0.126

  • Poison Trail linger time reduced to 3.25 from 3.5
  • Insanity Potion crowd control reduction lowered to 10 / 15 / 20% from 10 / 20 / 30%

v1.0.0.125

  • Attack range increased to 125 from 100
  • Fling range increased to 125 from 100

v1.0.0.115

  • Insanity Potion
    • Fixed a bug where the particle lasted longer than the buff
    • No longer gives attack speed or attack damage, but now gives magic resist and crowd control reduction (10% / 20% / 30%)

v1.0.0.113

  • Armor per level decreased to 3.5 from 4.2

v1.0.0.112

  • Fixed a bug that was causing Poison Trail to have a 1 second cooldown upon activation

v1.0.0.111

  • Updated tooltips

v1.0.0.105

  • Updated Insanity Potion's tooltip

v1.0.0.103

  • Magic resistance reduced to 30 from 35
  • Base health increased to 448 from 429
  • Health per level increased to 82 from 78
  • Mega Adhesive mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120
  • Fling cooldown reduced to 10 seconds from 11.5
  • Insanity Potion
    • Cooldown reduced to 100 seconds form 120
    • No longer has a cast time or animation

v1.0.0.101

  • Fling now deals damage at the start of the spell rather than when the target hits the ground

v1.0.0.96

  • Fling can now be more easily cast on any unit, including
    , [[
    |
    ]], or a well-fed
    Cho'Gath

v1.0.0.74

  • Mega Adhesive cooldown reduced to 14 seconds from 15
  • Fling cooldown reduced to 11.5 seconds from 12

v1.0.0.70

  • Insanity Potion now applies an additive attack speed boost rather than multiplicative
  • Fixed a bug where the duration of Poison Trail damaging debuff was being affected by crowd control reduction effects

v1.0.0.32

  • Fling tooltip now shows mana cost per level
  • Mega Adhesive tooltip now shows mana cost per level
  • Added new Alternate attack animations

v0.9.25.24

  • Poison Trail damage increased from 20 / 30 / 40 / 50 / 60 to 22 /34 / 46 / 58 / 70
  • Insanity Potion's missing tooltip has been replaced
  • Empowered Bulwark mana to health ratio reduced from 30% to 25%

v0.9.22.16

  • Insanity Potion stat bonuses modified from 30 / 50 / 70 to 35 / 50 / 65

v0.9.22.15

  • Mega Adhesive
    • Increased slow percent from 30 / 42 / 54 / 66 / 78 to 35 / 45 / 55 / 65 / 75
    • Modified mana cost from 120 at all levels to 80 / 90 / 100 / 110 / 120
  • Increased movement speed from 315 to 320

v0.9.22.7

  • Poison Trail is no longer subject to global cooldown

July 10, 2009 Patch

  • Empowered Bulwark bug fixed which caused it to not work

June 26, 2009 Patch

  • Poison Trail
    • Increased mana cost per second from 10 to 13
    • Poison Trail will now apply slightly in front of him while not moving
  • Insanity Potion
    • Reduced bonus stats from 30 / 55 / 80 to 30 / 50 / 70
    • Reduced duration from 30 to 25 seconds

June 6, 2009 Patch

  • Insanity Potion reduced bonus stats from 30 / 60 / 90 to 30 / 55 / 80
  • Poison Trail ability power ratio increased from 0.2 to 0.3

May 15, 2009 Patch

  • Poison Trail damage increased from 18 / 27 / 36 / 45 / 54 to 20 / 30 / 40 / 50 / 60
  • Increased movement speed from 310 to 315
  • Increased armor gain per level from 3 to 3.5
  • Increased armor from 14 to 18

May 9, 2009 Patch

  • Increased armor from 7.75 to 14
  • Increased armor per level from 2.25 to 3

May 1, 2009 Patch

  • Reduced base health from 565 to 465
  • Poison Trail damage per second reduced from 20 / 30 / 40 / 50 / 60 to 18 / 26 / 36 / 45 / 54
  • Mega Adhesive casting time reduced

April 25, 2009 Patch

  • Modified the slow percent on Mega Adhesive from 20 / 35 / 50 / 65 / 80 to 30 / 42 / 54 / 66 / 78

April 18, 2009 Patch

Singed
released


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