Talon

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Talon
TalonSquare.png
General Information
TitleThe Blade's Shadow
Release DateAugust 24, 2011
Cost4800 BE 880 RP
PrimaryAssassin
SecondaryFighter
Statistics
Health Mini Icon.png Health588 (+ 95)
HealthRegen Mini Icon.png HP Regen8.5 (+ 0.75)
Mana Mini Icon.png Mana377.2 (+ 37)
ManaRegen Mini Icon.png Mana Regen7.6 (+ 0.8)
MovementSpeed Mini Icon.png Movespeed335
AttackDamage Mini Icon.png Attack Dmg68 (+ 3.1)
AttackSpeed Mini Icon.png Attack Speed0.625 (+ 2.9%)
Range Mini Icon.png Range125
Armor Mini Icon.png Armor30 (+ 3.5)
MagicResist Mini Icon.png Magic Resist39 (+ 1.25)
Skins
Renegade TalonReleased: 2011-08-24 / 520 RP
Crimson Elite TalonReleased: 2011-08-24 / 750 RP
Dragonblade Talon
Chroma Pack  (1110 RP)
Release Date: 2017-10-11
Amethyst
290 RP
Pearl
290 RP
Sapphire
290 RP
Obsidian
290 RP
Catseye
290 RP
Emerald
290 RP
Chroma Icon.png
Released: 2012-01-10 / 975 RP
SSW TalonReleased: 2015-05-14 / 750 RP
Blood Moon TalonReleased: 2017-02-09 / 1350 RP
Enduring Sword Talon
Chroma Pack  (1225 RP)
Release Date: 2018-09-04
Amethyst
290 RP
Catseye
290 RP
Emerald
290 RP
Obsidian
290 RP
Rose Quartz
290 RP
Ruby
Special
Sapphire
290 RP
Chroma Icon.png
Released: 2018-09-04 / 1350 RP

Lore

For outdated and now non-canon lore entries, click here.
  • Biography
Talon's earliest memories are the darkness of Noxus' underground passages and the reassuring steel of a blade. He remembers no family, warmth, or kindness. Instead, the clink of stolen gold and the security of a wall at his back are all the kinship he has ever craved. Kept alive only by his quick wits and deft thievery, Talon scraped out a living in the seedy underbelly of Noxus. His mastery of the blade quickly marked him as a threat, and Noxian guilds sent assassins to him with a demand: join their ranks or be killed. He left the bodies of his pursuers dumped in Noxus' moat as his response.

The assassination attempts grew increasingly frequent until one assailant met Talon blade-for-blade in a match of strength. To his surprise, Talon was disarmed and facing down his executioner's sword when the assassin revealed himself to be General Du Couteau. The General offered Talon the choice between death at his hand, or life as an agent of the Noxian High Command. Talon chose life, on the condition that his service was to Du Couteau alone, for the only type of orders he could respect were from one he could not defeat.

Talon remained in the shadows, carrying out secret missions on Du Couteau's orders that took him from the frigid lands of the Freljord to the inner sanctums of Demacia itself. When the general vanished, Talon considered claiming his freedom, but he had gained immense respect for Du Couteau after years in his service. He became obsessed with tracking down the general's whereabouts, and scours the land in search of those responsible for Du Couteau's disappearance.

"The three deadliest blademasters in all of Valoran are bound to the house of Du Couteau: my father, myself, and Talon. Challenge us, if you dare."

- KatarinaSquare.png Katarina Du Couteau

Abilities

Blade's End.png Blade's End [Passive]

Innate: Talon's spells Wound champions and epic monsters for 6 seconds, stacking up to 3 times.

When Talon basic attacks a target with 3 stacks of Wound, he bleeds them for physical damage over 2 seconds.

Physical Damage: 65 + (10 x level) (+200% bonus) at levels 1-18
Noxian Diplomacy.png Noxian Diplomacy [Q]
Cost: 30 Mana Cooldown: 8 / 7.5 / 7 / 6.5 / 5 seconds Range: 170 - 575

Active: Talon leaps to a target and deals physical damage. If cast from melee range, Talon does not leap but instead critically strikes, dealing 150% damage.

When Noxian Diplomacy kills a unit, Talon regains health and refunds 50% of its cooldown.

Physical Damage: 65 / 90 / 115 / 140 / 165 (+100% bonus)
Heal: 17 + (3 x level)
Rake.png Rake [W]
Cost: 55 / 60 / 65 / 70 / 75 Mana Cooldown: 9 seconds Range: 650

Active: Talon tosses a volley of blades, dealing physical damage to units hit and returning to him after a delay.

On their way back to Talon, the blades deal additional damage and slow the enemy for 1 second.

Initial Damage: 50 / 60 / 70 / 80 / 90 (+40% bonus)
Return Damage: 70 / 85 / 100 / 115 / 130 (+70% bonus)
Slow: 40 / 45 / 50 / 55 / 60%
Assassin's Path.png Assassin's Path [E]
Cost: No Cost Cooldown: 2 seconds Range: 725

Active: Talon vaults over the nearest structure or terrain in the target direction. The vault's speed is affected by Talon's Movement Speed.

Talon cannot dash over the same section of terrain more than once for a period of time.

Terrain Cooldown: 160 / 138 / 110 / 85 / 60 seconds
Shadow Assault.png Shadow Assault [R]
Cost: 100 Mana Cooldown: 100 / 80 / 60 seconds

Active: Talon disperses a ring of blades that deal physical damage to all units they hit, gains increased movement speed, and becomes Invisible for up to 2.5 seconds. When the Invisibility ends, the blades converge, dealing the same damage again to enemies they pass through.

If Talon cancels Invisibility with an attack or Noxian Diplomacy.png Noxian Diplomacy, the blades converge on his target's location instead.

Damage Per Strke: 80 / 120 / 160 (+100% bonus)
Movement Speed: 40 / 55 / 70%

Patch History

v8.14

W return damage decreased late.

Rake.png W - Rake

INCOMING DAMAGE : [70/95/120/145/170]
70/85/100/115/130


v8.9

Bugfixin'

Noxian Diplomacy.png Q - Noxian Diplomacy

BUGFIX : Fixed a bug where Talon's Q range was lower than expected
RANGE : [500] 575


v8.6
Passive damage now continues scaling after level 11, until level 18. R ratio increased.

Blade's End.png Passive - Blade's End

BASE DAMAGE : [75-175 (at levels 1-11)]
75-245 (at levels 1-18) (damage between levels 1-11 unchanged)

Shadow Assault.png R - Shadow Assault

DAMAGE RATIO : [0.8] 1.0 bonus attack damage


v8.4
Base armor decreased. Base magic resistance increased.

As a melee champion who takes a lot spell damage in the laning phase, Talon suffered disproportionately from the loss of magic resist runes in the preseason.

Base Stats

ARMOR : [32] 30
MAGIC RESIST : [32.1] 39


v7.22

BASE ARMOR : [26.88] 32
BASE ATTACK DAMAGE : [60] 68
BASE HEALTH : [583] 588
HEALTH GROWTH Stat : [90] 95

Blade's End.png Passive - Blade's End

BASE DAMAGE/CHAMPION LEVEL : [60/70/80/90/100/110/120/130/140/150/160]
75/85/95/105/115/125/135/145/155/165/175 at levels 1 - 11

Noxian Diplomacy.png Q - Noxian Diplomacy

BASE DAMAGE : [60/85/110/135/160]
65/90/115/140/165

Rake.png W - Rake

REEL BACK BASE DAMAGE : [60/85/110/135/160]
70/95/120/145/170


v7.7
Q damage reduced at lower ranks.

Talon’s update gave Noxian Diplomacy extra potency against enemies within arm’s reach, and while that’s opened the door to a wider variety of decisions (and outcomes) against ranged enemies in midlane, the Blade’s Shadow is crushing melee matchups over in top. If you’ve gotta walk up to Talon to deal damage, you’re guaranteed to take an empowered Q to the face... but if you never start fights, you’ll never beat him in lane. We’re pulling Noxian Diplomacy’s damage down a bit to give melee opponents more opportunities for favorable lane trades.

Noxian Diplomacy.png Q - Noxian Diplomacy

BASE DAMAGE : [80/100/120/140/160] 60/85/110/135/160


v6.24
Q sustain up. Mana regeneration per level up.

Now that Talon’s update has given opponents the opportunity to fight back against his kill pattern, it’s safe for us to give Talon better fallback opportunities to recover from an unfavorable matchup. We’re giving League’s free-runner more room to interact safely with minions in situations where he’s relegated to farming under turret.

Base Stats

MANA REGENERATION GROWTH STAT : [0.5] 0.75

Blade's End.png Passive - Blade's End

FLASHIER MOVES : Slightly bumped up brightness of passive particles

Noxian Diplomacy.png Q - Noxian Diplomacy

HEAL ON KILL : [15 + 2/lvl] 17 + 3/lvl


v6.22

Part of the challenge when undertaking a class update is finding a niche for each champion to fill in an ever-expanding roster, and Talon was no exception. For once in his life, ‘More Blades’ wasn’t an acceptable answer. Instead, we decided to take our cues from the most impressive Talon players out there and really focus on amping what had become an emergent strength of his: roaming. Roaming as a concept can be somewhat evergreen (technically every champion is a roaming champion if you put your mind to it), but when we saw the staggering amount of Talons purchasing Boots of Mobility and running to sidelanes for kills, we set out to embrace the style.

Enter Talon’s newfound obsession with parkour. Thanks to the new Assassin’s Path, we’re letting Talon be the assassin that’s never too far from the fray, providing some seriously impressive gank paths to catch his prey off guard. By giving Talon more opportunities to be at the right place at the right time, we can afford to slow his burst while keeping him an ever-present threat on the map. To the rock-climbers and free-runners of the Rift, this one’s for you.

General

BASE MOVEMENT SPEED : [350] 335
HEALTH GROWTH STAT : [85] 90
BASE ATTACK DAMAGE : [55] 60
BASE ATTACK SPEED : [0.668] 0.625
ATTACK SPEED GROWTH STAT : [2.7] 2.9
SWIFT STABBING : Attack frame improved

Blade's End.png Passive - Blade's End
Talon’s abilities wound champions and epic monsters for a short duration, stacking up to three times. When Talon basic attacks a fully wounded target, they bleed for a large amount of physical damage over time.

DAMAGE : 60-160 (+2.0 bonus attack damage) over 2 seconds (at levels 1-11)

Noxian Diplomacy.png Q - Noxian Diplomacy
Talon leaps to a target, dealing physical damage. If cast within melee range, Talon does not leap but instead critically strikes his target for 150%. Whenever Noxian Diplomacy kills a unit, Talon restores health and refunds 50% of its cooldown.

COOLDOWN : [8/7/6/5/4 seconds] 8/7.5/7/6.5/5 seconds
COST : [40/45/50/55/60 mana] 30 mana at all ranks
RANGE : 550 (170 if used from melee)
DAMAGE : 80/100/120/140/160 + 1.0 bonus attack damage (120/150/180/210/240 + 1.5 bonus attack damage from melee)
HEAL ON KILL : 17-51 (from levels 1-18)

Rake.png W - Rake

COOLDOWN : [10 seconds at all ranks] 9 seconds at all ranks
COST : [60/65/70/75/80 mana] 55/60/65/70/75 mana
SLOW : [20/25/30/35/40%] 40/45/50/55/60%
SLOW DURATION : [2 seconds] 1 second
WAIT FOR IT Rake’s slow now only applies when the blades return
WAAAIT FOR IT Now has a 0.7 second delay before returning to Talon
RANGE : [750] 900
ARC : [40 degrees] 22 degrees
INITIAL DAMAGE : [30/60/90/120/150 (+0.3 bonus attack damage)] 50/60/70/80/90 (+0.4 bonus attack damage)
RETURN DAMAGE : [30/60/90/120/150 (+0.3 bonus attack damage)] 60/90/120/150/180 (+0.7 bonus attack damage)
TOTAL DAMAGE : [60/120/180/240/300 (+0.6 bonus attack damage)] 110/150/190/230/270 (+1.1 bonus attack damage)

Assassin's Path.png E - Assassin's Path
Talon vaults over the nearest structure or terrain in a target direction. The vault’s speed is affected by Talon’s movement speed. Talon cannot vault over the same section of terrain for a period of time.

COOLDOWN : 2 seconds at all ranks
COOLDOWN ON TERRAIN : 160/135/110/85/60 seconds
TERRAIN COOLDOWN : Terrain that’s currently on cooldown will appear outlined in red for Talon
AINT NO MOUNTAIN HIGH ENOUGH : Talon can vault over player-made terrain as well

Shadow Assault.png R - Shadow Assault

DAMAGE PER STRIKE : [120/170/220 (+0.75 bonus attack damage)] 80/120/160 (+0.8 bonus attack damage)
MINIMUM TIME : Blades now have a minimum lifetime of 0.8 seconds before returning to Talon
GUIDED BLADES : Blades can now be redirected to the target of Talon’s first basic attack
WHY DO YOU EVEN HAVE THAT MANY BLADES : Now has way more blades


v6.5
R costs more and has a higher cooldown.

Talon’s one of the most unstoppable champions when running with a lead. While some assassins might effortlessly pick off single targets in the backline, snowballing Talons kill that single target… and just about everyone else in the fight. We’re not taking away Talon’s blades (he’s very attached to them), but increasing the windows between his ‘outbursts’ so his victims can catch their breath between respawns

Shadow Assault.png R - Shadow Assault

COOLDOWN : [75/66/55 seconds] 100/80/60 seconds
COST : [80/90/100 mana] 100 mana at all ranks


v5.22

In a world without mana potions (and generally less early mana regeneration), we've identified a few champions for some emergency rations, giving early mana boosts until they can get their footing and purchase items to make up the deficit. This also means we can really understand which champions relied on mana potions as a crutch to limp through the early to mid game, and we can give additional love if necessary.

Mana

The following champs have +50 base mana and -3 mana scaling (net -1 mana at level 18):


v5.1

"We're making readability improvements to a bunch of the champion portrait icons which were added or updated over the past few months."
  • PORTRAITS : The following champion portrait icons have been updated:
    • Azir, Cho'Gath, Ezreal, Gragas, Graves, Janna, Jarvan IV, Kayle, Kog'Maw, Lee Sin, Malphite, Maokai, Orianna, Renekton, Rengar, Rumble, Shyvana, Sion, Talon, Tristana, Udyr, Vayne, Veigar, Viktor, Zilean

v4.19
Splash Updates

"As we've mentioned previously, the splash art team is engaged in a long-term effort to update our oldest base splashes. A few more are ready to go this patch!"
  • SPLASH : The following champions have received updated base splashes (click the portraits for the full image!)

v4.18

"Still not renaming it. Maybe in a future patch. Foot stab? "
  • Cutthroat.png E - Cutthroat
    • WHOOPS Cutthroat now properly grants assists


v4.17
Talon's E no longer silences, it just applies a high-intensity mini-slow.

"Now that other high-burst low-counterplay assassins have been modified in some way (hello LeBlanc), Talon's one of the next dudes to step forward. Our focus with this change is not to entirely nerf Talon (although we realize this is a hit to his laning phase against certain champion matchups), rather, it's to reduce frustration when playing against him. Specifically, Talon's ability to obliterate a target of his choosing in the mid to late game without them having any say in the matter (literally) is a tough ability to balance around - especially as we've targeted other low-counterplay abilities like LeBlanc's Sigil of Silence. As an aside, this does mean that the ability name Cutthroat makes no sense from a thematic perspective, but naming it cut-ankles was less inspiring. We'll look into it. "
  • Noxian Diplomacy.png Q - Noxian Diplomacy
    • A METAPHOR FOR POLITICS Noxian Diplomacy's animation now plays slightly faster (so it can feel more impactful). Actual gameplay remains unchanged.
  • Cutthroat.png E - Cutthroat
    • REMOVED THAT'S SOME BAD AIM, TALON Cutthroat no longer silences its target
    • NEW CUT-ANKLES Cutthroat now slows targets for 99% for 0.25 seconds (this is enough to sneak in one Mercy-buffed basic attack)
  • Shadow Assault.png R - Shadow Assault
    • NEW A SHINY ESCAPE Shadow Assault now has a particle to indicate that Talon is hasted


v4.5

  • Shadow Assault.png R - Shadow Assault
    • "NEW" UTILITY: Flash no longer breaks Shadow Assault stealth
    • BUGFIX: Activating Noxian Diplomacy no longer breaks Shadow Assault stealth (attacking still breaks stealth as normal)

v4.1

  • Cutthroat.png E – Cutthroat
    • Now teleports Talon slightly further behind his target

v1.0.0.154

  • Noxian Diplomacy
    • Bleed damage reduced to 10 / 20 / 30 / 40 / 50 from 18 / 36 / 54 / 72 / 90
    • Bleed bonus attack damage ratio reduced to 1 from 1.2
  • Cutthroat
    • Fixed a bug where the damage amplification did not actually apply
    • Fixed an bug that sometimes caused TalonSquare.png Talon's Rake to fire backwards after using Cutthroat.
  • Shadow Assault
    • Damage reduced at later ranks to 120 / 170 / 220 from 120 / 190 / 260
    • Bonus attack damage ratio reduced to 0.75 from 0.9

v1.0.0.152

  • Base Movement Speed increased by 25.

v1.0.0.139

  • Base armor increased to 20.5 from 18.5

v1.0.0.134

  • Shadow Assault's allied ultimate HUD indicator will now go grey immediately after casting

v1.0.0.128

  • Rake mana cost increased to 60 / 65 / 70 / 75 / 80 from 45 / 50 / 55 / 60 / 65
  • Shadow Assault cooldown increased to 75 / 65 / 55 seconds from 60 / 50 / 40

v1.0.0.127

  • Base health regeneration reduced to 7.25 per 5 seconds from 9.5
  • Base mana regeneration reduced to 6.75 per 5 seconds from 10

v1.0.0.124
TalonSquare.png Talon released



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