The Dark Seal (Item)

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The Dark Seal
The Dark Seal.png
Passive
UNIQUE - Dread: Grants (+3 AP) per stack of Glory.
UNIQUE - Do or Die: Grants 2 Glory (+6 AP) for a champion kill and 1 Glory (+3 AP) for an assist, up to a maximum of 10 Glory stacks (+30 AP). Upon death, lose 4 Glory stacks (-12 AP).
Statistics

Mana
100

Ability Pwr
10

Healing
25% from potions
Additional Information
Map AvailabilitySR, NB
TierBasic
Item Code1082
Recipe
Total Cost: 350 Goldcurrency.png
Sold For: 140 Goldcurrency.png
Builds Into
Mejai's Soulstealer.png

Notes

  • The increased healing from potions is stackable, meaning that you can have (with 5 Dark Seals, assuming you leave 1 item slot for a potion) a total of +125% increased healing from potions.
  • This passive effect only increases healing and not mana restoration.

Patch History

Patch 9.7

Ability power, sell-back value decreased.

Dark Seal is meant to be a greedy purchase to eventually upgrade into an even greedier Soulstealer, but its stat efficiency is so high and its sell-back value so good it’s become the correct choice to buy (sometimes in multiples) in too many situations.

ABILITY POWER : [15] 10
SELLBACK VALUE : [245] 140 gold


v6.2
The Dark Seal.png   The Dark Seal
Cheaper cost so you can start with a refillable potion or three health potions.

The Dark Seal was designed to be a 'limited window of power' fantasy, so we're going a little harder on that. Now the dream start is a Dark Seal + Refillable Potion, where you get first blood for some stacks and an early Corrupting Potion (and that feel-good item synergy), play arrogantly, lose all of your stacks on a failed gank, stubbornly refuse to sell your Dark Seal (even though it's like selling a Doran's Ring), double down on Mejai's, and never get past 5 stacks.

I'm not projecting, I swear.

COST : [400 gold] 350 gold
SOULS AIN'T CHEAP : The total price of Mejai's Soulstealer is unchanged


v5.22
Alternative starting item to Doran's Ring. Builds into Mejai's. Is dark. Is a seal.

Doran's Ring has always been the go-to starting item for mages, but offers more in the way of lane safety than offensive potential. The Dark Seal trades defense for all-in power, presenting an aggressive option for champs who want to roam and make plays to start a match off strong. Fail to snowball? No sweat, just sell it off like you would your Doran's and proceed as normal. Get a few early fights in your favor? Go for glory and start stealing some souls.

TOTAL cost : 400 gold
ABILITY power : 15
mana : 100
BONUS HEALING FROM POTIONS : 25%
new UNIQUE passive : Do or Die: Grants 2 Glory per champion kill or 1 Glory per assist, up to 10 Glory total. Upon dying, you lose 4 stacks of Glory.
new UNIQUE passive : Dread: Grants 3 ability power per Glory