Notes[]
- Titanic Hydra can only be purchased by melee champions and shapeshifter champions with a melee form, its passive and active cannot be used when performing ranged basic attacks.
- Triggering Cleave on a structure will deal its bonus damage but it will not trigger the cone damage.
- Triggering Crescent on a structure will keep dealing Cleave's bonus damage, but it will also trigger Crescent's cone damage.
- After using Crescent your next auto-attack will use your base attack speed. If however you issue an attack command on the target after using it, the attack will re-use its current attack speed.
- Gangplank's Parrrley and Poppy's Iron Ambassador are the only abilities that can apply on-hit effects as melee attacks while behaving as ranged attacks.
Trivia[]
- Along with
Ravenous Hydra, Ravenous Hydra borrows its namesake from the Hydra, a many-headed beast.- They both also build from
Tiamat, which shares its name with the five headed dragon goddess in the Dungeons & Dragons tabletop RPG.
- They both also build from
Similar Items[]
Patch History[]
Passive damage to targets in the cone increased.
We're buffing Titanic Hydra's health scaling to increase the threat it presents in HP-heavy builds.
v6.6
Attack damage down.
If you’re someone that plans on basic attacking in League of Legends, Titanic Hydra has a lot of upside. Health scaling on-hit damage, waveclear and a basic attack reset? (Shen nods silently in approval) It also has a lot of attack damage for such a bulky item, making it the better purchase for champions looking to burst you down than its ravenous counterpart. Tuning down the stats to be less appealing as a ‘generalist damage item’ means we can retain Titanic’s unique effects for the tanks that rely on it to become relevant threats.
v6.4
Hydra's can no longer be swapped into one another.
While this was a neat idea, in practice being able to swap for no cost presents us with some balancing difficulties. Key among them is the smoother build of Titanic Hydra - letting champions with an intended weakness in their early-game bulk up at no cost to their late-game damage scaling. Rather than continuously tune them based on their relative power (instead of how useful they are to their core users), we're separating the Hydras for good. Goodnight, sweet serpent prince-swapping. You were too beautiful for this world.
v6.1
Cost down.
This is the same context, only more Titanic.
Not much to add. Still cool.
v5.16
It's like Ravenous Hydra. Except instead of lifesteal, it's got health.
While the Black Cleaver fits its own archetype of spell-casting melee champions rather well, fighters seeking to just bludgeon the hell out of their opponents the old-fashioned way sometimes had issues getting the job done. Replacing lifesteal for health, Titanic Hydra provides a synergistic area-of-effect option for more basic-attack centric brawlers like Trundle and Shyvana to get to clobberin’ when the situation calls for a more defensive build.
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