Patch 1.0.0.105

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Patch Notes v1.0.0.105

New Content

  • Nightblade Irelia
  • Aviator Irelia
  • Feral Warwick
  • Monarch Kog'Maw
  • Secret Agent Miss Fortune


IreliaSquare.png Irelia, the Will of the Blades

  • Ionian Fervor (Passive) - Each nearby enemy champion (to a maximum of three) reduces the effectiveness of Crowd Control on Irelia.
  • Bladesurge - Irelia dashes forward to strike her target. If it kills the target, Bladesurge's cooldown refreshes and half the mana cost is refunded.
  • Hiten Style - Irelia is skilled in the art of Hiten, passively giving her physical attacks health restoration. Activating Hiten Style adds true damage to her physical attacks for a short duration.
  • Equilibrium Strike - Irelia's attack balances the scales, dealing damage and slowing the target. However, if the target has a higher Health % than Irelia, then the blow stuns the target instead.
  • Transcendent Blades (Ultimate) - Irelia summons four spirit blades which she can fling at her enemies. These blades deal magic damage to enemies that they pass through, siphoning life from them and healing Irelia.

PVP.net v1.23.10

  • The Harrowing Map has replaced the Winter Map and can be selected by choosing "Autmn" when creating a practice game
  • You will now receive a warning when your IP or XP boost is about to expire
  • Fixed a bug where a user from a duo queue would automatically get the Captain slot
  • Fixed a bug where the Leaver status was not displayed in the Recent Games list
  • Fixed a bug where chat would automatically move the display to the bottom when a message was received

Champion Changes

AlistarSquare.png Alistar

  • Fixed a bug with Pulverize where the stun particle would show over units that don't get stunned

AmumuSquare.png Amumu

  • Curse of the Sad Mummy
    • Is now consistent with other similar skills (Dark Binding, Crescendo) and will deal damage to Black Shield
    • Fixed a bug where it was disabling enemies for too long
    • Now deals 150 / 250 / 350 damage initially rather than 150 / 300 / 450 damage over the duration

AniviaSquare.png Anivia

  • Fixed a bug where Ice Wall could trap Champions inside for the duration

AnnieSquare.png Annie

  • Summon: Tibbers tooltip cleaned up for clarity and included the damage values for Tibbers' area of effect damage

ChoGathSquare.png Cho'Gath

  • Fixed a bug with Rupture that showed cooldown in the levelup tooltip even though the cooldown did not change

CorkiSquare.png Corki

  • Fixed Valkyrie's level-up tooltip to show the effects of Corki's current cooldown reduction
  • Missile Barrage
    • Base damage reduced to 120 / 190 / 260 from 125 / 200 / 275
    • Mana cost increased to 30 / 35 / 40 from 25 / 30 / 35
    • Big Ones now deal 60% increased damage, down from 100%
  • Cleaned up Gatling Gun and Missile Barrage tooltips

FiddlesticksSquare.png Fiddlesticks

  • Crowstorm now immediately applies Dread to the surrounding area after using Crowstorm

GalioSquare.png Galio

  • Idol of Durand
    • Fixed a bug where casting would break an enemy's Spell Shield and then taunt them again
    • Fixed a bug where the taunt particle sometimes played on targets that blocked the taunt
    • Fixed a bug where the ability power ratio was inconsistent
    • Ability power ratio decreased to 0.8 from 0.85
  • Bulwark duration reduced to 3.5 seconds from 4.0
  • Righteous Gust
    • Base damage reduced to 65 / 110 / 155 / 200 / 245 from 70 / 115 / 160 / 205 / 250
    • Ability power ratio reduced to 0.75 from 0.8
  • Resolute Smite ability power ratio increased to 0.7 from 0.6

GarenSquare.png Garen

  • Reduced Garen's selection size

KarthusSquare.png Karthus

  • Clarified Wallof Pain's tooltip slightly to emphasize that target movement speeds are resotred over time

KatarinaSquare.png Katarina

  • Fixed several tooltip errors with Death Lotus related to number of champions hit

Kog'MawSquare.png Kog'Maw

  • Bio-Arcane Barrage
    • Fixed a bug where it was doing more damage than intended
    • Fixed a bug where it was dealing physical damage instead of magic damage

LeBlancSquare.png LeBlanc

  • Mimic cooldown decreased to 40 / 35 / 30 seconds from 40 at all ranks
  • Armor per level increased to 3.5 from 3.0

LuxSquare.png Lux

  • Prismatic Barrier
    • Missile width increased 22%
    • Mana cost reduced to 60 from 75
    • Fixed a bug where it was granting less ability power ratio than stated
    • Ability power ratio increased to 0.35 from 0.3
  • Lucent Singularity
    • Fixed a tooltip bug causing it to display the wrong values
    • Slow incresaed to 20 / 24 / 28 / 32 / 36 from 14 / 18 / 22 / 26 / 30
    • Detonation radius increased to 350 from 300
  • Finales Funkeln now ignites the Illumination debuff if the target is afflicted by it and refreshes the Illumination debuff duration

MalphiteSquare.png Malphite

  • Fixed a bug with Ground Slam where it broke through spell shields and still affected the target

MissFortuneSquare.png Miss Fortune

  • Standard attack missile speed reduced to 2,000 from 2,250
  • Bullet Time
    • Fixed a bug where the bullets sometimes dealt too much damage
    • Fixed a bug where the tooltip was calculating bonus damage form attack damage incorrectly (at 45% instead of 40%)
    • Lowered cone width by about 25%
  • Fixed a bug with Strut where the bonus movement speed could go slightly about 70
  • Make it Rain base damage reduced to 90 / 145 / 200 / 255 / 310 from 95 / 155 / 215 / 275 / 335

MordekaiserSquare.png Mordekaiser

  • Mace of Spades
    • Now has a 0.2 ability power ratio
    • Fixed a bug where it didn't gain proc effects from Sheen, Lich Bane, and other similar items

MorganaSquare.png Morgana

  • Black Shield now only blocks disabling buffs (stuns, silences, taunts, blinds, slows, fears, roots, snares, and suppressions). For example, Akali's Mark of the Assassin, Soraka's Starcall, and Morgana's Tormented Soil will now go through Black Shield. The damage they deal will still be absorbed.

NidaleeSquare.png Nidalee

  • Javelin Toss can now be cast out of range, and it will cast in that direction
  • Fixed a bug where Javelin Toss would not hit stealthed champions

RammusSquare.png Rammus

  • Fixed a bug with Puncturing Taunt where the taunt particle somteimes played on targets that blocked the taunt

ShenSquare.png Shen

  • Fixed a bug with Shadow Dash where the taunt particle sometimes played on targets that blocked the taunt

SingedSquare.png Singed

  • Updated Insanity Potion's tooltip

SionSquare.png Sion

  • Cryptic Gaze missile speed increased to 1,600 from 1,100
  • Fixed a bug with Death's Caress where the detonate tooltip was showing incorrect damage values

SonaSquare.png Sona

  • All aura durations reduced to 2 seconds from 3
  • All aura buff durations reduced to 0.25 seconds form 1
  • Hymn of Valor
    • Attack damage and ability power aura reduced to 6 / 8 / 10 / 12 / 14 from 8 / 11 / 14 / 17 / 20
    • Mana cost increased to 65 / 70 / 75 / 80 / 85 from 55 / 60 / 65 / 70 / 75
  • Song of Celerity
    • Active movement speed boost reduced to 8 / 10 / 12 / 14 / 16 from 8 / 11 / 14 / 17 / 20
    • Mana cost increased to 65 / 70 / 75 / 80 / 85 from 55 / 60 / 65 / 70 / 75
  • Aria of Perseverance mana cost increased to 65 / 70 / 75 / 80 / 85
  • Crescendo range reduced to 1,000 from 1,100

SorakaSquare.png Soraka

  • Fixed a bug with Starcall where it would stop dealing damage if the target reaches max stacks

SwainSquare.png Swain

  • Decrepify leash range slightly increased
  • Torment range increased to 625 from 600
  • Ravenous Flock cooldown decreased to 10 seconds from 15 seconds
  • Updated Swain's recommended items

Twisted FateSquare.png Twisted Fate

  • Fixed a bug with Destiny where the telport spell was not being cancelled by suppression effects

TwitchSquare.png Twitch

  • Debilitating Poison slow duration reduced to 2 / 2.6 / 3.2 / 3.8 / 4.4 seconds from 2.5 / 3.25 / 4 / 4.75 / 5.25
  • Spray and Pray attack speed reduced to 30 / 45 / 60% from 40 / 60 / 80%

VladimirSquare.png Vladimir

  • Transfusion will now heal Vladimir even if the target is spell immune
  • Heomplague will no longer damage enemies if it is dispelled

Xin ZhaoSquare.png Xin Zhao

  • Fixed a bug where Xin Zhao was considered to be a ranged Champion for the purpose of items like Frozen Mallet, etc

Items

  • Oracle's Elixir now shows a particle on the Champion who has True Sight
  • New Item - Hexdrinker
    • Long Sword, Long Sword, Null-Magic Mantle, and 570 gold. Total cost is 1,800 gold
    • +35 attack damage
    • +30 magic resistance
    • Unique passive - If you would take Magic Damage which would leave you at less than 30% of your Maximum Health, you first gain a shield which absorbs 300 magic damage for 4 seconds. 45 second cooldown.
  • Sword of the Divine
    • Combination cost reduced to 500 gold from 700
    • Attack speed bonus increased to 60% from 55%
  • Hextech Revolver spell vamp increased to 15% from 10%
  • Hextech Gunblade
    • Spell vamp increased to 20% from 13%
    • Life steal increased to 20% from 15%
  • Will of the Ancients
    • Combination cost reduced to 465 gold and 765 gold
    • Spell vamp increased to 20% from 15%
  • Vision Ward and Sight Ward tooltips updated

General

  • The Harrowing map has replaced the Winter map and can be selected under "Autumn" when creating a Practice Game
  • The icon on all towers should now properly display as the correct icon for True Sight
  • Baron NashorSquare.png Baron Nashor has been moved to the center of his arena and he can no longer knock you out of his arena
  • Halloween Quintessence armor penetration reduced to 3.08 from 3.62
  • Fixed a bug where Tier 2 attack damage Seals were giving a third of their intended value
  • Fixed a bug where casting a spell while moving and being silenced would cause the spell to fizzle
  • Fixed a bug where Champions could accidentally walk through walls

Audio

  • Fixed bug causing LuxSquare.png Lux's Illumination impact audio not to play
  • Fixed Baron NashorSquare.png Baron Nashor's audio playing through the fog of war
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