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v1.0.0.107

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Patch Notes v1.0.0.107

New Content

  • Siren Cassiopeia
  • Desperada Cassiopeia
  • Santa Gragas
  • Reindeer Kog'Maw
  • Silent Night Sona
  • Re-Gift Amumu
  • Ragdoll Poppy
  • Candy Cane Miss Fortune



Cassiopeia
, The Serpent's Embrace

  • Deadly Cadence (Passive) - After casting a spell any subsequent spellcasts will cost 10% less for 5 seconds. This ability stacks up to 5 times.
  • Noxious Blast - Cassiopeia blasts an area with a delayed high damage poison, granting her increased Movement Speed if she hits a champion.
  • Miasma - Cassiopeia releases a growing cloud of poison, lightly damaging and slowing any enemy that happens to pass through it.
  • Twin Fang - Cassiopeia lets loose a damaging attack at her target. If the target is poisoned the cooldown of this spell is refreshed.
  • Petrifying Gaze (Ultimate) - Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.

Snowdown Showdown Spoils

  • The Winter Map is back for the Showdown!
  • Red and Blue Eggnog to provide Health and Mana
  • Minions with elf and reindeer hats
  • Festive skins
  • Festive Tier 3 runes
  • Festive PVP.net landing page

PVP.net v1.25.13

  • Improved Leaver Buster - PVP.net will now automaticaly ban leavers. This works similar to a 'driving points" system for driver's licenses.
    • You gain ‘leave points’ by leaving games, and if you have enough leave points, you will be suspended or banned.
    • You lose ‘leave points’ by having good behavior – by completing your games, and not leaving over a long period of time.
  • Mastery saving has been improved
    • Repseccing your masteries no longer saves an empty mastery page to the server. This means you’ll never accidentally enter the game with no masteries.
    • You can now remove saved mastery points individually without having to return all your points.
    • When you have unsaved changes in your rune page or mastery page, you will now be prompted to save when navigating away.
  • Lowered the volume level of audio in PVP.net at all slider positions. You may want to adjust the audio levels in PVP.net as a result.
  • Fixed a bug where viewing another users Champions would display your own Champions instead. This option is now greyed out when viewing another users profile.
  • Fixed a bug where the "Play Again" button would not work at the End of Game screen for arranged teams
  • Fixed a bug where you could not select the "Random" marker in Champion Selection
  • Fixed a bug where PVP.net would crash at certain resolutions

Champion Changes


Cho'Gath

  • Rupture delay reduced to 0.75 seconds from 0.8
  • Carnivore
    • Health restored reduced to 34-68 from 40-82
    • Mana restored reduced to 7-15.5 from 8-16.5


Ezreal

  • Base damage increased to 47.5 from 45
  • Damage per level increased to 3 from 2.6
  • Base attack speed incresaed to 0.665 from 0.658


Fiddlesticks

  • Terrify
    • Cooldown changed to 14 / 13 / 12 / 11 / 10 seconds from 12
    • Mana cost reduced to 65 / 80 / 95 / 110 / 125 from 65 / 85 / 105 / 125 / 145
  • Drain mana cost reduced to 80 / 90 / 100 / 110 / 120 from 80 / 95 / 110 / 125 / 140
  • Crowstorm mana cost reduced to 150 / 200 / 250 from 200 / 300 / 400


Garen

  • Decisive Strike
    • Attack damage ratio increased to 120% from 100%
    • Base attack damage reduced to 30 / 45 / 60 / 75 / 90 from 40 / 60 / 80 / 100 / 120
  • Judgement
    • Base damage per second changed to 60 / 90 / 120 / 150 / 180 from 30 / 70 / 110 / 150 / 190
    • Scaling increased to 100% per second from 70%
    • Now scales off of only bonus attack damage rather than all attack damage


Gragas

  • Drunken Rage
    • Damage reduction reduced to 10 / 12 / 14 / 16 / 18% from 10 / 14 / 18 / 22 / 26%
    • Mana restoration changed to 40 / 55 / 70 / 85 / 100 from 50 / 60 / 70 / 80 / 90
  • Explosive Cask cooldown increased to 90 / 75 / 60 seconds from 60 at all levels


Katarina

  • Bouncing Blades
    • Now scales off of 80% bonus attack damage (instead of 100% of all attack damage)
    • Base damage increased to 80 / 95 / 130 / 165 / 200
    • Now has a 0.35 ability power ratio
  • Death Lotus
    • Base damage decreased to 40 / 50 / 60 from 50 / 65 / 80
    • Now scales off of both attack damage and ability power rather than one or the other
    • Now hits the closest 3 targets rather than 3 random targets
    • Cooldown reduced to 60 / 55 / 50 seconds from 60 at all levels


LeBlanc

  • Ethereal Chains root duration increased to 1 / 1.3 / 1.6 / 1.9 / 2.2 seconds from 1 / 1.25 / 1.5 / 1.75 / 2
  • Mimic cooldown reduced to 40 / 32 / 24 seconds from 40 / 35 / 30


Malphite

  • Seismic Shard
    • Slow and haste changed to 14 / 17 / 20 / 23 / 26% from 10 / 15 / 20 / 25 / 30%
    • Cast range reduced to 625 from 700
  • Ground Slam mana cost increased to 60 / 65 / 70 / 75 / 80 from 60 at all levels


Malzahar

  • Null Zone
    • Percent of health damage increased to 5 / 6 / 7 / 8 / 9% from 4 / 5 / 6 / 7 / 8%
    • No longer has a minimum damage dealt
  • Voidlings now spawn after 4 casts instead of after 5


Mordekaiser

  • Mace of Spades now resets the attack timer when used
  • Iron Man
    • Shield generation reduced to 20 / 25 / 30% from 30% at all levels
    • Shield decay increased to 5% from 3%


Nidalee

  • Fixed a bug where she would have lower base damage in cougar form than human form


Olaf

  • Undertow now deals physical damage instead of magic damage
  • Vicious Strikes
    • Health scaling changed to 0.5% at all levels from 0.3 / 0.6 / 0.9 / 1.2 / 1.5%
    • Base damage changed to 10 / 17 / 24 / 31 / 38 from 12 / 18 / 24 / 30 / 36
  • Ragnarok damage reduction reduced to 20 / 30 / 40 from 25 / 45 / 65


Pantheon

  • Spear Toss base damage reduced at earlier ranks to 16 / 28 / 40 / 52 / 64 from 20 / 31 / 42 / 53 / 64
  • Heartseeker Spear scaling damage reduced at earlier rnaks to 20 / 25 / 30 / 35 / 40% from 24 / 28 / 32 / 36 / 40%


Poppy

  • Diplomatic Immunity
    • Fixed a bug where the particles didn't display for their full duration at ranks 2 and 3
    • Fixed a bug where the tooltip didn't reflect the increase in duration when ranking up
    • Fixed a bug where the leveling tooltip didn't reflect the increase in duration with higher ranks


Swain

  • Carrion Renewal now restores mana instantly


Twitch

  • Spray and Pray
    • Now first a maximum of 5 / 6 / 7 shots
    • Duration increased to 12 seconds from 6
    • Now increases Twitch's attack damage by 15 / 25 /35 instead of providing 30 / 45 / 60% attack speed


Udyr

  • Tiger Stance
    • Initial damage is now 150% attack damage plus 40 / 80 / 120 / 160 / 200 from 180 / 210 / 240 / 270 / 300% attack damage
    • Persistent effect no longer splits Udyr's attacks
    • Udyr now gains half attack speed for 5 seconds after activating Tiger and half while in Tiger stance
  • Phoenix Stance
    • Base damage of activation effect reduced to 10 / 18 / 26 / 34 / 42 from 15 / 25 / 35 / 45 / 55
    • Base damage of on-hit effect increased to 50 / 90 / 130 / 170 / 210 from 40 / 80 / 120 / 160 / 200


Urgot

  • Fixed a bug that was causing Urgot's autoattack to have a slight delay when clicking a unit for the first time
  • Range increased to 425 from 400
  • Attack damage reduced to 51.6 from 54.1
  • Attack damage per level increased to 3.6 from 3.1
  • Acid Hunter
    • Base damage reduced to 15 / 45 / 75 / 105 / 135 from 30 / 60 / 90 / 120 / 150
    • Attack damage ratio increased to 0.85 from 0.7
  • Terror Capacitor base shield changed to 80 / 140 / 200 / 260 / 320 from 80 / 120 / 160 / 200 / 240
  • Noxian Corrosive Charge
    • Now deals physical damage instead of magic damage
    • Damage changed to 75 / 130 / 185 / 240 / 295 (+0.6 bonus attack damage) from 100 / 155 / 210 / 265 / 320
    • Now reduces 12 / 14 / 16 / 18 / 20% of the target's armor instead of 10 / 15 / 20 / 25 / 30 flat armor
  • Updated recommended items

Items

  • Banshee's Veil
    • Health reduced to 375 from 450
    • Mana reduced to 375 from 400
    • Magic resist reduced to 50 from 57
  • Elixir of Agility
    • Now grants 12-22% attack speed and 8% critical chance, reduced from 15-25% attack speed and 15% critical chance
    • Cost reduced to 250 gold from 300
  • Elixir of Brilliance
    • Now grants 20-40 ability power and 10% cooldown reduction, reduced from 31-65 ability power and 10% cooldown reduction
    • Cost reduced to 250 gold from 300
  • Elixir of Fortitude
    • Now grants 140-235 health and +10 attack damage, reduced from 230-400 health and +11-28 attack damage
    • Cost reduced to 250 from 300
  • Infinity Edge attack damage reduced to 75 from 80
  • Innervating Locket has been removed
  • Last Whisper
    • Combine path changed - Now requires Pickaxe and Long Sword, instead of Recurve Bow and Long Sword
    • Upgrade cost increased to 700 from 500
    • Now provides +40 attack damage and 40% armor penetration
  • Phantom Dancer
    • Upgrade cost reduced to 400 from 900
    • No longer provides dodge chance
  • Randuin's Omen
    • Armor reduced to 80 from 90
    • Cooldown reduction reduced to 8% from 15%
  • Shurelya's Reverie
    • Move speed duration increased to 3 seconds from 2
    • Health regeneration increased to 30 from 25
    • Mana regeneration increased to 15 from 12
  • Sight Ward
    • Health reduced to 1 and armor reduced to 0
    • Reduced collision and spellhit sizes
    • Duration reduced to 3 minutes from 4.5
  • Vision Ward
    • Health reduced to 1 and armor reduced to 0
    • Reduced collision and spellhit sizes
    • Duration reduced to 3 minutes from 3.5
  • Wriggle's Lantern Ward
    • Health reduced to 1 and armor reduced to 0
    • Reduced collision and spellhit sizes
  • Spirit Visage
    • Now builds out of Kindlegem instead of Ruby Crystal
    • Upgrade gost reduced to 300 from 375 (total cost increased to 1,550 from 1,250)
    • Health increased to 250 from 200
  • Sunfire Cape
    • Upgrade cost increased to 800 from 700
    • Passive is now unique
  • Warden's Mail
    • Armor reduced to 50 from 60
    • Health regeneration reduced to 20 from 25

Summoner Spells

  • Flash
    • No longer pops projectiles
    • Cooldown increased to 255 seconds, from 240

Runes

  • Flat energy, energy per level, and energy regen per level runes increased by 10%
  • Flat energy regen runes increased 5%

General

  • Minion count on the scoreboard will now only update for Champions that you have vision of
  • Solo lanes will see a slight reduction in their experience gain. Junglers and Dual lanes will be unaffected.

  • Dragon
    no longer provides any global experience, but provides more global gold
  • All turrets now provide less global experience, but more global gold

  • Baron Nashor
    can now be debuffed with non-disables (for example, poisons)
  • "Healing" due to a level up will now be adjusted by a portion of your missing health. In general, less health will mean less recovery. Healing from Catalyst the Protector remains unaffected.
  • Monster AI has been improved and will now attempt to switch to a nearby target when you leave their leash range. Monsters can now reaggro if anyone in their camp is attacked while they are retreating.

Audio


Vladimir

  • Changed volume balance of spells