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Patch Notes v1.0.0.121

New Content

  • Defender Leona
  • Valkyrie Leona
  • Harbinger Kassadin
  • Ravager Nocturne


LeonaSquareLeona, the Radiant Dawn

  • Sunlight (Passive) - Leona's abilities mark the target with sunlight. Allied champions that damage marked targets deal additional damage and consume the mark.
  • Shield of Daybreak - Leona charges her shield with the power of the sun causing her next melee attack to deal additional damage and briefly stun the target.
  • Eclipse - Leona raises her shield granting her additional Armor and Magic Resistance for 3 seconds. When the effect ends she deals area of effect damage and increases the duration of the defensive bonuses by 3 seconds if she damages an enemy.
  • Zenith Blade - Leona throws a blade of sunlight that deals damage to all enemies in a line. Leona teleports to the last enemy champion hit by this attack.
  • Solar Flare (Ultimate) - After a brief delay, Leona calls down a beam of solar energy dealing damage and slowing enemies. Enemies in the center of the beam are stunned instead of slowed.

PVP.net v1.38.38

  • Updated the filter on summoner name creation and change
  • Fixed a bug with multiple error pop-ups appearing in PVP.net
  • Updated Custom Game Lobby interface
  • Added default game names to Custom Game creation.
  • Custom Games now have a "Quit" button in Champion Select. Players will no longer have to log back into * PVP.net to cancel a custom game in Champion Select.
  • Removed warnings for leaving Battle Training during Champion Select
  • Updated Champion filters in the Summoner Profile
  • Fixed a bug where the incorrect Mastery Page name was being displayed when viewing another Summoner's profile
  • Fixed a bug that could cause you to overwrite your own Mastery Pages
  • Fixed a bug with viewing other players' Rune Pages
  • Added multiple rune purchases to the store. Players can now use the "+" and "-" signs to choose how many runes of a certain type to buy, up to 9
  • Multiple bug-fixes for the PVP.net store
  • Updated matchmaking to make level 30s matching with non-30s rarer

Champion Changes

AkaliSquareAkali

  • If Akali uses Shadow Dance on a champion, she will attempt to attack the target upon successfully arriving

AlistarSquareAlistar

  • Headbutt ability power ratio reduced to 0.7 from 0.8
  • Pulverize ability power ratio reduced to 0.5 from 0.6
  • Triumphant Roar ability power ratio reduced to 0.2 from 0.4

AsheSquareAshe

  • Enchanted Crystal Arrow
    • Cooldown increased to 100 / 90 / 80 seconds from 75 at all levels
    • Slow duration no longer scales with level and now slows for 3 seconds at all levels

BlitzcrankSquareBlitzcrank

  • Rocket Grab now has a proper animation

BrandSquareBrand

  • Fixed a bug where Pyroclasm could instant-kill enemies under some circumstances

EzrealSquareEzreal

  • Tuned Ezreal's autoattack frames to be more responsive
  • Trueshot Barrage cooldown reduced to 80 seconds from 100
  • Essence Flux mana cost reduced to 60 / 70 / 80 / 90 / 100 from 70 / 80 / 90 / 100 / 110

FiddlesticksSquareFiddlesticks

  • Fixed a bug where Dark Wind could instant-kill people under some circumstances

GangplankSquareGangplank

  • Grog-Soaked Blade max stacks reduced to 4 from 5

IreliaSquareIrelia

  • Bladesurge mana cost changed to 60 / 65 / 70 / 75 / 80 from 70 at all levels
  • Transcendent Blades damage reduced to 80 / 120 / 160 from 85 / 135 / 185

Jarvan IVSquareJarvan IV

  • Demacian Standard
    • Cooldown reduced to 13 seconds from 12
    • Damage reduced to 60 / 105 / 150 / 195 / 240 from 60 / 110 / 160 / 210 / 260
  • Dragon Strike damage reduced to 70 / 115 / 160 / 205 / 250 from 70 / 120 / 170 / 220 / 270

JaxSquareJax

  • Leap Strike can now target wards again, but will reveal wards to enemies when used in this manner

KatarinaSquareKatarina

  • Shunpo can now target wards again, but will reveal wards in enemies when used in this manner

Kog'MawSquareKog'Maw

  • Fixed a bug where Void Ooze was not flagged as an area-of-effect spell
  • Updated Kog'Maw's autoattack frame to be more responsive
  • Updated Caustic Spittle's attack frame to be more responsive
  • Bio-Arcane Barrage
    • Updated attack frame to be more responsive
    • Cooldown increased to 17 seconds from 15
    • Duration increased to 10 seconds from 6
  • Living Artillery drop time reduced slightly to increase consistency (Overall slightly faster)

Lee SinSquareLee Sin

  • Safeguard can now target wards again, but will now reveal wards to enemies when used in this manner

MalzaharSquareMalzahar

  • Fixed a bug where Nether Grasp would sometimes only deal 4 ticks of damage instead of 5

RumbleSquareRumble

  • Flamespitter
    • Damage adjusted to 30 / 60 / 90 / 120 / 150 from 40 / 65 / 90 / 115 / 140
    • Ability power ratio reduced to 0.45 from 0.5

RyzeSquareRyze

  • Overload base damage increased to 40 / 65 / 90 / 115 / 140 from 30 / 55 / 80 / 105 / 130

SwainSquareSwain

  • Ravenous Flock now heals Swain for 75% of damage dealt versus champions, and 25% versus minions

WarwickSquareWarwick

  • Hungering Strike now heals for 80% of damage dealt, down from 100%

YorickSquareYorick

  • Omen of War
    • Fixed a bug where the Spectral Ghoul would not spawn if Yorick was silenced
  • Omen of Pestilence
    • Increased the cast range by 50
    • Improved the consistency of the AoE slow by increasing the radius and rate of application
    • Mana cost reduced to 40 / 45 / 50 / 55 / 60 form 50 / 55 / 60 / 65 / 70
  • Omen of Famine
    • Mana cost reduced to 55 / 60 / 65 / 70 / 75 from 60 / 65 / 70 / 75 / 80
  • Omen of Death
    • Updated the visual of Reanimated Champions to better show when a Champion has revived
    • Removed the health decay on the Revenant and Reanimated pets
    • Fixed a bug with the interaction between Chronoshift and Revenants
    • Fixed a bug with HeimerdingerSquareHeimerdinger's turrets and the Reanimated state
  • Unholy Symbiosis
    • Yorick now takes 5% reduced damage for each summon that is active
    • Increased the attack damage and health of ghouls to 35% from 30% of Yorick's attack damage and health
  • Ghouls
    • Ghouls are now immune to slows
    • Ghouls take 50% reduced damage from AoE abilities
  • Mana per level increased to 35 from 30
  • Health per level increased to 85 from 80
  • Armor per level increased to 3.6 from 3
  • Base Movement speed increased to 320 from 315
  • Slightly increased his base Attack Speed

Items

General

  • Fixed areas in brush that did not correctly hide units
  • Teleporting to a ward will now reveal the ward to enemies for a few seconds
  • Locally jumping to a ward will now destealth the ward for 2 seconds
  • Added a minimap range indicators for long range (non-global) spells such as NocturneSquareNocturne's Paranoia and AsheSquareAshe's Hawkshot
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