Patch 1.0.0.122

From Leaguepedia | League of Legends Esports Wiki
(Redirected from V1.0.0.122)
Jump to: navigation, search
Patchnote top.png
Patch Notes v1.0.0.122

New Content

  • Volcanic Wukong
  • General Wukong
  • Darkforge Jarvan IV
  • Bloodfury Renekton


WukongSquare.png Wukong, the Monkey King

  • Stone Skin (Passive) - Wukong's armor and magic resistance are increased for each nearby enemy champion.
  • Crushing Blow - Wukong swings his mighty staff with incredible speed, crushing his opponent. This attack deals additional physical damage and reduces the enemy's armor for a short duration.
  • Decoy - Wukong utilizes his cleverness to trick his foes. He becomes stealthed for 1.5 seconds and leaves an uncontrollable decoy behind that will deal Magic Damage to enemies near it after 1.5 seconds.
  • Nimbus Strike - Wukong dashes on a cloud toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck.
  • Cyclone (Ultimate) - Wukong's staff grows outward and he spins it around, dealing damage and knocking up enemies. Wukong gains movement speed over the duration of the spell.

PVP.net Store

  • UI redesign of the store home page
    • Bouncing red text animation replaced with a shimmer
    • Replaced the bright blue and bright red header graphics with dark blue
    • Removed padding to create 20% more space on the home page
    • Fixed several issues with text alignments (featured items for example)
    • Fixed an issue with the promo image scroller where it would pause when you moused over an image
  • Filtering items by IP/RP now works properly
  • Added a filter that allows a user to sort alphabetically
  • Search functionality updated to narrow results as you type each character
  • All store pages now have a textured background instead of a solid black background
  • Replaced pagination with a vertical scroll bar
  • Updated the topside tabs graphic and added a rollover state
  • Fixed a bug with sorting that caused certain items to show up in incorrect places once filtered

PVP.net v1.40.17

  • Players will now receive more IP in very long ranked games
  • Number of leaves is no longer visible in game lobbies
  • Added a mouseover tooltip for the notifications tab
  • LeaverBuster emails are now localized per language
  • Fixed the text color of Masteries to make them easier to read
  • Fixed a bug that allowed banned Champions to be selected when using the Random option
  • Fixed a bug with displayed wins in the Custom Game lobby
  • Fixed several bugs with the Mastery Page UI
  • Fixed several bugs that occurred while viewing another Summoner's profile
  • Fixed several bugs with the word filter

Champion Changes

AnnieSquare.png Annie

  • Disintegrate
    • Damage reduced to 85 / 125 / 165 / 205 / 245 from 90 / 130 / 170 / 210 / 250
    • Ability power ratio reduced to 0.7 from 0.75
  • Incinerate
    • Damage reduced to 80 / 130 / 180 / 230 / 280 from 85 / 135 / 185 / 235 / 285
    • Ability power ratio reduced to 0.75 from 0.8

CassiopeiaSquare.png Cassiopeia

  • Miasma now gives persistent vision in the area where cast

CorkiSquare.png Corki

  • Phosphorus Bomb
    • No longer blinds
    • Damage reduced to 70 / 120 / 170 / 220 / 270 from 80 / 130 / 180 / 230 / 280
  • Gatling Gun attack damage ratio reduced to 20% from 25%
  • Missile Barrage: Big One bonus damage reduced to 50% from 60%

EzrealSquare.png Ezreal

  • Fixed a bug where Mystic Shot did not interact with spell shields

GalioSquare.png Galio

  • Base health increased to 520 from 495
  • Base armor increased to 20.5 from 16.0
  • Armor per level reduced to 3.5 from 4.0
  • Resolute Smite
    • Projectile speed increased to 1,300 from 1,200
    • Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 70 / 75 / 80 / 85 / 90
    • Ability power reduced to 0.7 from 0.8
  • Bulwark
    • Duration increased to 4.0 seconds from 3.5
    • Heal increased to 25 / 40 / 55 / 70 / 85 from 20 / 32 / 44 / 56 / 68
  • Idol of Durand damage reduction while channeling increased to 50% from 30%

GangplankSquare.png Gangplank

  • Parrrley gold bonus reduced to 4 / 5 / 6 / 7 / 8 from 4 / 6 / 8 / 10 / 12
  • Raise Morale
    • Active attack damage bonus reduced to 14 / 22 / 30 / 38 / 46 from 20 / 28 / 36 / 44 / 52
    • Active movement speed bonus reduced to 10 / 14 / 18 / 22 / 26% from 14 / 18 / 22 / 26 / 30%

JannaSquare.png Janna

  • New models and textures for Janna and Tempest Janna
  • All new animations for her and her skins

JaxSquare.png Jax

  • Leap Strike
    • Attack damage ratio increased to 1.0 from 0.7
    • Base damage reduced to 35 / 60 / 85 / 110 / 135 from 50 / 75 / 100 / 125 / 150

KayleSquare.png Kayle

  • New model and animations!
    • Community contest "Fresh Prince of Bel Air" /dance animation
  • Attack damage per level reduced to 2.5 from 3.0
  • Attack speed per level reduced to 2.0 from 2.3
  • Recommended items updated
  • Holy Fervor
    • New Passive - Kayle's basic attacks against enemy champions now reduce their armor and magic resistance by 2% for 6 seconds (stacks up to 5 times)
  • Reckoning
    • Missile speed increased to 1,300 from 1,000
    • Ability power ratio increased to 1.0 from 0.8
    • Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 80 / 85 / 90 / 95 / 100
    • Slow increased to 35% from 25%
    • Damage amplification reduced to 5% at all levels from 8 / 10 / 12 / 14 / 16%
  • Righteous Fury
    • Cooldown reduced to 16 seconds from 22 / 21 / 20 / 19 / 18 seconds
    • Bonus damage increased to 20 / 30 / 40 / 50 / 60 from 4 / 10 / 16 / 22 / 28
    • Increased splash range to 300 from 200
    • Ability power ratio decreased to 0.2 from 0.3
    • Mana cost reduced to 45 from 65
  • Divine Blessing
    • Base heal adjusted to 45 / 85 / 125 / 165 / 205 from 65 / 100 / 135 / 170 / 205
    • Movement speed duration reduced to 2.5 seconds from 10
    • Movement speed boost increased to 15 / 17 / 19 / 21 / 23% from 12% at all levels
    • Ability power ratio reduced to 0.35 from 0.5
    • Cooldown increased to 15 seconds from 10 seconds

MaokaiSquare.png Maokai

  • Sap Magic can now be cast while silenced

OriannaSquare.png Orianna

  • Command: Dissonance
    • Ability power ratio reduced to 0.5 from 0.6
    • Movement speed slow and boost reduced to 20 / 25 / 30 / 35 / 40% from 25 / 30 / 35 / 40 / 45%

PantheonSquare.png Pantheon

  • Grand Skyfall now has a range of 5,500

SwainSquare.png Swain

  • Ravenous Flock now prioritizes champions

TeemoSquare.png Teemo

  • Fixed a bug where Move Quick did not proc on-spell cast effects such as Sheen

TryndamereSquare.png Tryndamere

  • New model and animations!
    • Tryndamere has been working out and is now approximately 20% bigger
  • Tryndamere now uses Fury, gaining 5 per hit, 10 per crit, and 10 extra per kill.
  • Fury decays at 5 Fury per second after being out of combat for 10 seconds.
  • Blood Lust
    • Passively adds 5-20 / 10-30 / 15-40 / 20-50 / 25-60 attack damage depending on how wounded Tryndamere is
    • Consumes all Fury to heal Tryndamere for 30-80 / 40-135 / 50-190 / 60-245 / 70-300 depending on how much Fury was consumed
    • Cooldown adjusted to 12 seconds at all levels from 12 / 11 / 10 / 9 / 8
  • Mocking Shout is now free to cat
  • Spinning Slash
    • Is now free to cast
    • Cooldown increased to 13 / 12 / 11 / 10 / 9 seconds from 9 at all levels
    • Base damage adjusted to 60 / 90 / 120 / 150 / 180 from 40 / 90 / 190 / 240
    • Scaling adjusted to 1.0 bonus attack damage and 0.5 total attack damage (still scales with AP)
    • Now deals physical damage instead of magic damage
  • Battle Fury now grants up to 35% critical chance, depending on how full his Fury bar is

Twisted FateSquare.png Twisted Fate

  • Gate now has a range of 5,500

UdyrSquare.png Udyr

  • Tiger Stance attack damage ratio reduced to 1.5 from 1.7
  • Fixed a bug where Turtle Stance was healing off of the damage dealt by Madred's Razors

VayneSquare.png Vayne

  • Fixed a bug where Silver Bolts would go through blind effects

YorickSquare.png Yorick

  • Base armor of ghouls reduced to 10 from 20
  • Omen of Death damage percent reduced to 45 / 60 / 75% from 50 / 75 / 100%
  • Omen of Pestilence now scales off of ability power at a 1.0 ratio instead of a 0.8 bonus attack damage ratio
  • Omen of Famine
    • Heals for 40% of the damage dealt, down from 50%
    • Range reduced to 550 from 650

Items

General

  • Significantly reduced sound related mid-game framerate stalls and hitches which were strongly affecting gameplay on certain machines
  • Fixed a bug where certain spells would deal damage twice
  • Fixed a bug where minions were not properly displaying stat growth over time
Patchnote bottom2.png